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Have we seen all the mythics btw?
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# ? Sep 11, 2014 21:02 |
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# ? Jun 8, 2024 11:39 |
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Fingers McLongDong posted:Thats the cheapest I've seen, what site was that? TCG. I had good timing haha.
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# ? Sep 11, 2014 21:03 |
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Samael posted:I have been trying to brew with my favourite khans clan (Sultai) and is it just me or is it really underpowered compared to the some other cards? Sidisi is mediocre at best, the delve spells are okay but not really the best even in a self mill strategy and some of the rares (like the Kheru lich lord guy) are complete trash. I am only really tempted by villainous wealth and try and break that in some way. What does everyone else think? Is sultai underpowered or am I really just under-evaluating some of their card's abilities? I thought about this briefly and came to the conclusion that BG is stronger without the U.
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# ? Sep 11, 2014 21:03 |
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Elyv posted:There's a difference between "a couple are in modern" and "is in tier 1 decks in extended/modern, legacy, and vintage*" LOTV isn't good enough for Vintage because she works in fair games of Magic.
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# ? Sep 11, 2014 21:03 |
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Terrible Horse posted:I thought about this briefly and came to the conclusion that BG is stronger without the U. It's going to be pretty easy to play the 3 colors if only for the charms.
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# ? Sep 11, 2014 21:04 |
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Terrible Horse posted:I thought about this briefly and came to the conclusion that BG is stronger without the U. I'd argue that with Polluted Delta now it actually helps the deck. Not to mention ascendancy (and maybe new jace) are huge
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# ? Sep 11, 2014 21:06 |
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mcmagic posted:TCG. I had good timing haha. vvvv: We aren't losing Kiora. neetengie fucked around with this message at 21:10 on Sep 11, 2014 |
# ? Sep 11, 2014 21:07 |
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Terrible Horse posted:I thought about this briefly and came to the conclusion that BG is stronger without the U. I also thought about this, but losing kiora/charms is a little hard to take, since I would like to do BUG midrange rather than aggro which some of the BG or Black cards are attempting to do in khans.
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# ? Sep 11, 2014 21:07 |
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neetengie posted:vvvv: We aren't losing Kiora. He meant from running BG instead of BUG
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# ? Sep 11, 2014 21:16 |
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Calling all Tymarets. Calling all Purphoroses. Purphori? Point is, Molten Birth got a replacement for MARDUGOATS/MARDUGOBBOS
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# ? Sep 11, 2014 21:28 |
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Rinkles posted:Have we seen all the mythics btw? I think we've seen 15. 1 for each wedge, 2 for each color except White and Black, then Sorin and Ugin's Nexus. e: White: Wingmate Roc Blue: Pearl Lake Ancient, Clever Impersonator Black: Empty the Pits Red: Ashcloud Phoenix, Sarkhan the Dragonspeaker Green: Hooded Hydra, See the Unwritten + the five Khans + Ugin's Nexus + Sorin, who's WB which makes up for W and B having one less mythic each. That's got to be all of them. Entropic fucked around with this message at 21:33 on Sep 11, 2014 |
# ? Sep 11, 2014 21:28 |
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Frozen_flame posted:
Should've been 4-5 mana and haste.
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# ? Sep 11, 2014 21:28 |
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mcmagic posted:Should've been 4-5 mana and haste. I'd take haste for one more mana, yeah. As is, it's still pretty efficient.
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# ? Sep 11, 2014 21:32 |
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Just want to say I really like the art direction on the "new" races like Orcs and Rakshasa (sp?) and Tarkir's crazy little wolverine goblins. Efreets are neat too.
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# ? Sep 11, 2014 21:33 |
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Frozen_flame posted:
Well, this certainly should be a high pick in limited. Not nearly triplicate spirits in powerlevel, but drat good nonetheless.
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# ? Sep 11, 2014 21:33 |
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So I had a stupid idea- See the Unwritten is a temur card but would work very well with delve, so I made this greedy monstrosity up in a few minutes. Unwritten Delve 3x Elvish Mystic 3x Voyaging Satyr 4x Slyvan Caryatid 4x Courser of Kruphix 4x Polukranos, World Eater 2x Chord of Calling 3x Hornet Queen 2x Whip of Erebos 3x Murderous Cut 2x Necropolis Fiend 3x Nissa, Worldwaker 3x See the Unwritten 4x Nythkos, Shrine to Nyx 4x Llanowar Wastes 3x Temple of Malady 13x Forest It's currently super greedy and needs a lot of fine tuning, but the concept would be somewhat similar to what mono green devotion is doing now, except ramping into and dumping the graveyard with see the unwritten and destroying them with hornet queens and necro fiends.
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# ? Sep 11, 2014 21:33 |
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Frozen_flame posted:
Sweet. Something to replace a couple Boros Charms and the singleton Triplicate Spirits in my R/W tokens deck.
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# ? Sep 11, 2014 21:35 |
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Entropic posted:I think we've seen 15. Thanks, I was hoping for one more powerful surprise but alas.
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# ? Sep 11, 2014 21:40 |
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Re: Sultai enablers, I really expect to see at least a handful of common/uncommon enablers yet to be spoiled. Currently the only way to get extra cards in the graveyard are Sultai Ascendancy (rare), Sidisi (mythic), and Bitter Revelation (not great, and only bins 2 cards). I trust them not to make an entire clan's mechanic have so little support for limited, so I expect to see a few cards along the lines of Satyr Wayfinder and Necromancer's Assistant that should go a long way.
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# ? Sep 11, 2014 22:13 |
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The problem with Sultai is I'm having a hard time seeing the finishers. Sidisi is great, the Ascendancy and the Charm are both great, and there's plenty of stuff to feed it like Wayfinder, Commune with the Gods, Nyx Weaver, the new Jace (who seems to have been made specifically for Sultai). Additionally you've got Whip of Erebos, Nighthowler, the black removal suite, Thoughtseize, etc. With what feels like a comfortable self-milling, zombie-making engine with all of that stuff though the deck is basically full. Without a real haymaker like Jarad or really high value pesky poo poo like Desecration Demon or Pack Rat it feels like the legs of the deck are too easily kicked out from under it in addition to not really having a whole lot to do with that engine once it's gotten rolling. Empty the Pits looks neat, but still feels really questionable. I really like the idea of a Sultai graveyard deck, but it doesn't seem to coalesce just right. I'm curious to see what ideas people come up with to try it.
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# ? Sep 11, 2014 22:20 |
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BizarroAzrael posted:Just want to say I really like the art direction on the "new" races like Orcs and Rakshasa (sp?) and Tarkir's crazy little wolverine goblins. Efreets are neat too. The goblin art style appears to be a reference! Probably. quote:Almas is a singular word in Mongolian; the properly formed Turkic plural would be 'almaslar'. As is typical of similar legendary creatures throughout Central Asia, Russia, Pakistan and the Caucasus, the Almas is generally considered to be more akin to "wild people" in appearance and habits than to apes (in contrast to the Yeti of the Himalayas). Mostly it's the hair that gave it away to me. And the attitude.
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# ? Sep 11, 2014 22:24 |
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It's pretty great to have the goblins of the block be defined by something other than "look at that wacky goblin, it sure is stupid ha ha ha"
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# ? Sep 11, 2014 22:31 |
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Tonfa posted:It's pretty great to have the goblins of the block be defined by something other than "look at that wacky goblin, it sure is stupid ha ha ha" Let's not go down this path. We all saw what happened when warhammer goblins went from wacky to grim dark mysterious poo poo. Wacky elves would be a refreshing change IMO.
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# ? Sep 11, 2014 22:35 |
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Chill la Chill posted:Let's not go down this path. We all saw what happened when warhammer goblins went from wacky to grim dark mysterious poo poo. Wacky elves would be a refreshing change IMO. Elves hang out with bugs in order to summon a giant behemoth that lets dryads and bugs kill you. They're plenty wacky.
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# ? Sep 11, 2014 22:40 |
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Entropic posted:I think we've seen 15. Seems like there's a mythic for every clan (other than the Khan) except for Abzan, which just gets the Hydra (probably because Outlast seems pretty silly on a Mythic creature).
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# ? Sep 11, 2014 22:48 |
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Angry Grimace posted:Seems like there's a mythic for every clan (other than the Khan) except for Abzan, which just gets the Hydra (probably because Outlast seems pretty silly on a Mythic creature). http://mythicspoiler.com/ktk/cards/anafenzatheforemost.html is the abzan one.
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# ? Sep 11, 2014 22:50 |
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Sickening posted:http://mythicspoiler.com/ktk/cards/anafenzatheforemost.html is the abzan one. also if you're talking about the hooded hydra that's sultai neetengie fucked around with this message at 22:56 on Sep 11, 2014 |
# ? Sep 11, 2014 22:53 |
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Outlast on a mythic can work if you make it silly or weird. 4WBG for a 6/6 with 2WBG-Outlast When ~ becomes tapped, you may untap it, for the fakest vigilance. (less busted, just make it so that whenever it gets a +1/+1 counter it untaps?) or Remove a +1/+1 counter from this creature, creatures you control get +1/+1 and gain Trample and/or Vigilance and/or Deathtouch and/or flying or When you activate ~ Outlast ability put a +1/+1 counter on each other creature you control or Outlast abilities may be activated whenever you could cast an instant. Maybe make it some legendary spirit khan to fit as an ancestor theme? Gensuki fucked around with this message at 23:32 on Sep 11, 2014 |
# ? Sep 11, 2014 23:30 |
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Gumdrop Larry posted:The problem with Sultai is I'm having a hard time seeing the finishers. Sidisi is great, the Ascendancy and the Charm are both great, and there's plenty of stuff to feed it like Wayfinder, Commune with the Gods, Nyx Weaver, the new Jace (who seems to have been made specifically for Sultai). Additionally you've got Whip of Erebos, Nighthowler, the black removal suite, Thoughtseize, etc. With what feels like a comfortable self-milling, zombie-making engine with all of that stuff though the deck is basically full. Without a real haymaker like Jarad or really high value pesky poo poo like Desecration Demon or Pack Rat it feels like the legs of the deck are too easily kicked out from under it in addition to not really having a whole lot to do with that engine once it's gotten rolling. Empty the Pits looks neat, but still feels really questionable. Cheap monstrous nemeses of mortals do wonders. Also, the one-of Empty the Pits I have in playtest has been good for longer games. Bestowing nighthowler onto fliers is really good too. Maybe necropolis fiend? The problem is that the win con is usually big dumb stuff that is wiped out with removal. The advantage comes from having the graveyard engine and pumping out big stuff faster than they can deal with it. Skillface fucked around with this message at 23:56 on Sep 11, 2014 |
# ? Sep 11, 2014 23:50 |
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Is any one going to be at the SCG Open this weekend in Atlanta? I need to borrow/rent Rabblemasters as my crack dealer fell through in time for the weekend.
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# ? Sep 11, 2014 23:57 |
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Ooh, mana neutral with Xenagos' +1.
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# ? Sep 12, 2014 00:49 |
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Does anyone have a link to that (blogpost? article?) with the math equations and whatnot as to why it's not worth putting Fetchlands in your deck "just for thinning."
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# ? Sep 12, 2014 00:53 |
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Here you go: http://magic.tcgplayer.com/db/print.asp?ID=3096
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# ? Sep 12, 2014 00:56 |
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Thank you!
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# ? Sep 12, 2014 00:56 |
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Entropic posted:Imagine that 1B flyer in Theros block limited, that would have been a terrifying bestow target. Hmmm... either would work, but first turn Disowned Ancestor into second turn Kin-Tree Invocation is kind of fun. Couldn't do it until turn 3 with the Dazzling Ramparts, but 7/7 for two mana on turn three ain't bad either.
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# ? Sep 12, 2014 02:08 |
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Well this is... really good
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# ? Sep 12, 2014 02:13 |
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Bring on the blurries!
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# ? Sep 12, 2014 02:14 |
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Zorak posted:
That is one hell of a one drop with prowess. Red, so weaker than it being blue, but it has haste, and the bonus toughness point too!
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# ? Sep 12, 2014 02:16 |
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Zorak posted:
There it is! There's the really good one drop! Red will live stop worrying.
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# ? Sep 12, 2014 02:18 |
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# ? Jun 8, 2024 11:39 |
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mehall posted:Red, so weaker than it being blue Why? e:Delver related shenanigans?
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# ? Sep 12, 2014 02:18 |