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Golden Goat posted:Jesus christ you think too much about timers. Yeah, this is what happens when I'm home sick from work and am not being challenged. Long story short, it's not healthy for anyone. Timers weren't my real issue with the game. Ultimately, my issue with the game is that it just didn't wow me like Galaxy, 64 or any of the other BIG mario games have in the past. The wiiu has decent enough technology in it that it could put forth a really expansive and impressive game. Honestly, if I didn't know anything about these games, and played both blind, I would have assumed that Galaxy was the wiiu release and 3D world was the wii release. The timer thing was a separate tangent, but I enjoyed spewing about it and I think I'm probably right.
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# ? Sep 25, 2014 17:11 |
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# ? May 31, 2024 15:34 |
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Chili posted:Mario did not feel like a game that was meant to challenge or demand efficiency. Zuhhhhhhhhhhhhhhhhhh
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# ? Sep 25, 2014 17:14 |
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Chili posted:The timer thing was a separate tangent, but I enjoyed spewing about it and I think I'm probably right. I sound like a dick saying this but no your point about timers was dumb. You don't like 3D world though for other better reasons and that's grand.
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# ? Sep 25, 2014 17:17 |
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Makes you think
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# ? Sep 25, 2014 17:18 |
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PaletteSwappedNinja posted:Zuhhhhhhhhhhhhhhhhhh He's obviously talking about the 3D Marios which was true. Take away the timer, and there's no reason to be efficient in your playing. Mario 64 gave you a hint and you had as much time as needed to figure it out. It was basic puzzle solving. 3D World give you a straight line and a timer. It's a straight up platformer. There's nothing wrong with that, it's just if you loved all of the previous 3D Mario games, this was a very different game.
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# ? Sep 25, 2014 17:20 |
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Golden Goat posted:I sound like a dick saying this but no your point about timers was dumb. You don't like 3D world though for other better reasons and that's grand. Apart from the fact that I think about them too much, how are they dumb? Edit; if this is a de-rail that nobody wants to be a part of, I'll just shut up.
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# ? Sep 25, 2014 17:20 |
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Chili posted:Apart from the fact that I think about them too much, how are they dumb? For what it's worth, I had a similar but not as long post about hating the timer when I finished playing the game about a month ago, and it was for the same reasons. My feelings about the timer in the game can be summed up into 2 experiences with it. First, I did everything in the level and didn't even notice that it was there. Second, I was searching for a star/stamp and the 100 second warning hit, at which point I had to run to the end of the level to keep the current stars/stamp that I had and then replay the parts I just did so that I could restart my search where I left off.
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# ? Sep 25, 2014 17:25 |
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Chili posted:Apart from the fact that I think about them too much, how are they dumb? It sounded more like you had a problem with how the levels were devoid of features and felt empty compared to the other slower Mario games. You just slammed on timers being the cause of this instead. 3D world & Land are more 3D versions of the 2D games where levels were obstacle courses to get through instead of places to explore and find stars.
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# ? Sep 25, 2014 17:25 |
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Chili pls continue with your well written and thorough summaries on the dangers of timers
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# ? Sep 25, 2014 17:27 |
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Fremry posted:He's obviously talking about the 3D Marios which was true. Take away the timer, and there's no reason to be efficient in your playing. No way. Punk's dead.
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# ? Sep 25, 2014 17:29 |
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Golden Goat posted:It sounded more like you had a problem with how the levels were devoid of features and felt empty compared to the other slower Mario games. You just slammed on timers being the cause of this instead. Yeah, you're correct. I wasn't even thinking of timers when I started my post, it's just something that came out and I ran a little crazy with it.
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# ? Sep 25, 2014 17:29 |
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Fremry posted:He's obviously talking about the 3D Marios which was true. Take away the timer, and there's no reason to be efficient in your playing. Mario 64 gave you a hint and you had as much time as needed to figure it out. It was basic puzzle solving. 3D World give you a straight line and a timer. It's a straight up platformer. There's nothing wrong with that, it's just if you loved all of the previous 3D Mario games, this was a very different game.
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# ? Sep 25, 2014 17:32 |
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Excellent, now what were we talking about before? Oh yes. Bayonetta 2 is a terrible game because it's not selling well in Japan.
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# ? Sep 25, 2014 17:41 |
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At least it's not a horrible game because reviewers don't understand how to play it.
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# ? Sep 25, 2014 17:45 |
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Justin_Brett posted:At least it's not a horrible game because reviewers don't understand how to play it. It's a platinum game. Of course that's going to happen, just wait.
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# ? Sep 25, 2014 17:48 |
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Look I like Mario 64 too but Nintendo has made exactly two exploration focused Mario games and the last one was 12 years ago. If you wanna argue about how Mario "should be" you shouldn't be looking there. And 3D World is really fun and good and charming, every level has a different gimmick and the music and presentation are great and I like it a lot. It also made powerups a cool thing again instead of just part of situational puzzles which was a real weakness of previous 3D titles. Tender Bender fucked around with this message at 17:53 on Sep 25, 2014 |
# ? Sep 25, 2014 17:51 |
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SMW and SM3 had timers and they were the absolute best Mario games
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# ? Sep 25, 2014 20:22 |
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qnqnx posted:SMW and SM3 had timers and they were the absolute best Mario games Yup. And it made sense in those games.
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# ? Sep 25, 2014 20:27 |
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The Taint Reaper posted:Apparently the consensus is Bayonetta 2 is not that good. http://www.computerandvideogames.com/477447/bayonetta-2-review-edge-awards-sequel-1010-score/ Edge gave it 10/10. Famitsu gave it 38/40. Consensus!!!
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# ? Sep 25, 2014 20:52 |
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Fremry posted:http://www.computerandvideogames.com/477447/bayonetta-2-review-edge-awards-sequel-1010-score/ Famitsu gets paid in mad yen for positive reviews. Like crazy yen, yen coming out of your eyes.
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# ? Sep 25, 2014 21:06 |
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The Taint Reaper posted:Famitsu gets paid in mad yen for positive reviews. Like crazy yen, yen coming out of your eyes. Japanese are notorious for having bad or no taste in things. Case in point: Final Fantasy and Space Dandy E: Eww Watch_Dogs
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# ? Sep 25, 2014 21:15 |
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Rudoku posted:Japanese are notorious for having bad or no taste in games. Case in point: Final Fantasy and Space Dandy Also Edge gave Watch dogs an 8 out of 10. Neither publications are very honorable~
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# ? Sep 25, 2014 21:16 |
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The Taint Reaper posted:Also Edge gave Watch dogs an 8 out of 10. They are however better judges of quality than some anonymous guy on the internet making a blanket statement on a game based on its Japanese sales.
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# ? Sep 25, 2014 21:25 |
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There's also a bunch of previews of the first 4 - 6 chapters that say "Unless this game just completely goes bust in the last half, this is every bit as good as Bayonetta 1" Which IMO was the best brawler of all time, so yay! Should be good stuff. Edit: Also Youtubers seem to like it a lot as well.
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# ? Sep 25, 2014 21:30 |
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please take care of your taints, gamers
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# ? Sep 25, 2014 22:36 |
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Fremry posted:They are however better judges of quality than some anonymous guy on the internet making a blanket statement on a game based on its Japanese sales.
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# ? Sep 26, 2014 07:56 |
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Why is this thread active again
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# ? Sep 26, 2014 08:09 |
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Monicro posted:Why is this thread active again Grown adults seem to be upset that the motherland did not take well to their anime game. Which it's sequel proved the reasons for it's original cancelation valid.
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# ? Sep 26, 2014 10:13 |
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The Taint Reaper posted:Grown adults seem to be upset that the motherland did not take well to their anime game. Which it's sequel proved the reasons for it's original cancelation valid. That and timers ruined Mario.
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# ? Sep 26, 2014 10:25 |
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Golden Goat posted:That and timers ruined Mario. That's why you pick Luigi, for he is not bound by such mortal constraints.
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# ? Sep 26, 2014 10:45 |
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The Taint Reaper posted:That's why you pick Luigi, for he is not bound by such mortal constraints. Unless you're playing New Super Luigi U, then you're bound by a even tighter constraint of 100 seconds and you'll never get to explore the luscious 2D world at your leisure.
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# ? Sep 26, 2014 10:47 |
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Chili posted:Timers can be fine, but they change the feel of a game as well its intention. When you strap a timer onto a game it becomes more about being efficient and less about exploring/enjoying. I didn't run out of time a single time in 3D World, not even on the dudat dudah dudat dudah dudat dudah dat dah stages, so what I don't understand is why you even give a poo poo
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# ? Sep 26, 2014 12:37 |
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enojy posted:I didn't run out of time a single time in 3D World, not even on the dudat dudah dudat dudah dudat dudah dat dah stages, so what I don't understand is why you even give a poo poo I really didn't. It wasn't the thrust of my problem with the game at all. It was just a small nitpick that led to a tangent. But I would say, the fact that you didn't run out of time (come to think of it, neither did I) kind of renders the timers pointless, no? Anyway, this isn't all that interesting to debate over, I made my point and don't really have anything new to add here.
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# ? Sep 26, 2014 13:23 |
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The Taint Reaper posted:Grown adults seem to be upset that the motherland did not take well to their anime game. Which it's sequel proved the reasons for it's original cancelation valid. I, honestly, only even consider the game because I didn't play the first one and the releases on Wii U are sparse. However, it is supremely stupid to say the consensus is that it "isn't very good" because the sales numbers in Japan aren't good. That's a crazy and incorrect jump in logic.
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# ? Sep 26, 2014 13:37 |
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Fremry posted:I, honestly, only even consider the game because I didn't play the first one and the releases on Wii U are sparse. However, it is supremely stupid to say the consensus is that it "isn't very good" because the sales numbers in Japan aren't good. That's a crazy and incorrect jump in logic. the guy with 22 pages of posts about how a good console is bad is making a bad argument
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# ? Sep 26, 2014 16:22 |
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there are a lot of games on wii u, many of which are addictive and have replay value. if you hate wii u, have fun with uh, destiny and halo 5 i guess
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# ? Sep 26, 2014 17:01 |
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Excels posted:there are a lot of games on wii u, many of which are addictive and have replay value. Gamers don't replay poo poo.... will beat a game by playing nonstop for a weekend, then complain about not having anything to say
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# ? Sep 26, 2014 17:38 |
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If you don't like the Wii U it's because you don't have anybody in real life to play fun games with. We should be meeting these people with pity and sympathy, not scorn
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# ? Sep 26, 2014 17:42 |
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Lemming posted:If you don't like the Wii U it's because you don't have anybody in real life to play fun games with. We should be meeting these people with pity and sympathy, not scorn pity is worse than scorn, because it's basically a 1%er term for sympathy
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# ? Sep 26, 2014 17:43 |
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# ? May 31, 2024 15:34 |
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Lemming posted:If you don't like the Wii U it's because you don't have anybody in real life to play fun games with. We should be meeting these people with pity and sympathy, not scorn My friends hate the Wii-U and would rather play Diablo 3: Reaper of Souls. An actual game with worldwide appeal and an understanding of how to fix bad gameplay mechanics so that the sequels are better than the original.
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# ? Sep 26, 2014 18:29 |