|
FF13 is poo poo. It's really bad. I'm totally getting it on Steam.
|
# ? Sep 25, 2014 17:14 |
|
|
# ? Jun 5, 2024 04:50 |
|
elf help book posted:when you finally get access to all 6 characters i immediately and permanently made my team all girls Uhhh sazh????
|
# ? Sep 25, 2014 17:52 |
|
Famous TV Dad posted:linearity is not a problem as long as you mix in some puzzles in there to break up the monotony of combat. that is my issue with the recent Tales of games as well. and combat in tales games owns and is never monotonous
|
# ? Sep 25, 2014 18:13 |
|
Endorph posted:puzzles loving suck and are boring
|
# ? Sep 25, 2014 18:14 |
|
Endorph posted:puzzles loving suck and are boring youre retarded
|
# ? Sep 25, 2014 18:24 |
|
Famous TV Dad posted:youre retarded endorph is a tales fan, so that much was self-evident
|
# ? Sep 25, 2014 18:25 |
|
If you want a good laugh peep the aggro-gator website that's advertised here to see some awesome GBS goons chime in with there brutal, epic senses of humor lmao.
|
# ? Sep 25, 2014 18:29 |
|
Famous TV Dad posted:youre retarded https://www.youtube.com/watch?v=kfPh7FNyTAw here's what i don't want to be doing in tales games if that makes me retarded then so be it
|
# ? Sep 25, 2014 18:37 |
|
that reminds me the clock puzzles in 13-2 suck and heres a tool to solve them for you http://clockpuzzle.pl/
|
# ? Sep 25, 2014 18:38 |
|
Endorph posted:go through that one forest in tales of symphonia and then come back and tell me jrpgs need more puzzles that's the one bad puzzle in a game where literally every single dungeon in a 70ish hour game has at least one puzzle/gimmick in it jrpgs need stuff besides hitting X to advance text and hitting X to do the same canned four hit combo into demon fang or whatever or they get really loving boring, esp most tales games because a lot of them fall into the trap of "just dial these combos against the enemy who can't escape and win" being some sort of good thing for more then 10 minutes. there's a reason ff7 has "quite possibly the greatest game ever made" on the back of the box. it's not because it was the first rpg for a lot of people, or because it had a lot of at the time revolutionary ideas for an rpg, it's because it has lots of dumb minigames like out-squatting some gym bunnies, snowboarding, or getting into a slapfight.
|
# ? Sep 25, 2014 18:39 |
|
elf help book posted:that reminds me the clock puzzles in 13-2 suck and heres a tool to solve them for you http://clockpuzzle.pl/ i liked the first few, but they pretty quickly became annoying as hell and i used that website to solve them for me
|
# ? Sep 25, 2014 18:40 |
|
darealkooky posted:hitting X to do the same canned four hit combo into demon fang or whatever my reaction at the end of every puzzle, even 'good ones,' isn't 'woah i sure am glad i beat this brain teaser!' it's 'wow im glad that bullshit is over so i can get on with the game' all the minigames in ff7 are cool but the difference between them and gigantic gimmick-y puzzle dungeons is that squatting with that one dude in ff7 takes like twenty seconds and dragging those shadow dudes around in the darkness dungeon in ToS takes like twenty minutes
|
# ? Sep 25, 2014 18:41 |
|
Silver Striker posted:i liked the first few, but they pretty quickly became annoying as hell and i used that website to solve them for me i didnt think to look for that until i was on the final one in the game
|
# ? Sep 25, 2014 18:41 |
|
Endorph posted:oh so you suck at tales games okay stop being a pedantic rear end in a top hat, I'm not going to type out "two hit combo into jump attack into sky cast lightning, land, three hit combo, lightning blade, demon fang, victory light spear" or whatever the gently caress. every tales game with a huge focus on combos is really bad because they just turn into devil may cry for morons where you don't need to think at all about how you're going to fight the enemies. dragging the shadows takes 20 minutes, but so does every jrpg dungeon unless they decide to drag it out with endless hallways
|
# ? Sep 25, 2014 18:47 |
|
darealkooky posted:stop being a pedantic rear end in a top hat, I'm not going to type out "two hit combo into jump attack into sky cast lightning, land, three hit combo, lightning blade, demon fang, victory light spear" or whatever the gently caress. every tales game with a huge focus on combos is really bad because they just turn into devil may cry for morons where you don't need to think at all about how you're going to fight the enemies. darealkooky posted:dragging the shadows takes 20 minutes, but so does every jrpg dungeon unless they decide to drag it out with endless hallways 'flip this switch to move this bridge' 'now flip the switch back to move this other bridge back into place' it just feels like meaningless busy work to pad out the game eternia had okay dungeons with puzzles but that was because they were over in half a second games need things to break up the combat/cutscenes yeah but i feel like towns and ssidequests do that plenty
|
# ? Sep 25, 2014 18:51 |
|
Just lol if you don't play Silent Hill 3 on the hardest puzzle difficulty
|
# ? Sep 25, 2014 18:55 |
|
Endorph posted:it just feels like meaningless busy work to pad out the game I have some shocking news. Literally all videogames are busy work that exist to pad out time, especially ones where doing the exact same combos on enemies who can't fight back over and over is "the good part" graces in particular is really bad about this poo poo because the enemies will decide to dogpile whoever is in the first slot most of the time, and your AI party members have no idea how to use the dodging mechanic every strong enemy is designed around and die in two hits on modes above normal. most of the time you're better off just soloing the game as asbel or hubert instead of trying to use the other characters who don't work when 8 monsters are charging at them or reviving your party members because they're just going to die in two seconds anyway. only way to make "juggle enemies to death with this one combo over and over" even more boring is by limiting the number of characters that are actually useable to do their one combo with
|
# ? Sep 25, 2014 19:01 |
|
elf help book posted:its cool to juggle really giant enemies and also sometimes you can juggle them so long that they leave and reenter stagger before landing hell yeah that is cool but it feels weird to do no damage to a boss and then to do a shitload all at once idk. also in lightning returns it seems like they took out the launch aspect of staggering which is dumb.
|
# ? Sep 25, 2014 19:05 |
|
darealkooky posted:I have some shocking news. Literally all videogames are busy work that exist to pad out time, especially ones where doing the exact same combos on enemies who can't fight back over and over is "the good part"
|
# ? Sep 25, 2014 19:10 |
|
variety is cool but its not a requirement and can be a detriment
|
# ? Sep 25, 2014 19:12 |
|
if you need to break up a game you can play another game
|
# ? Sep 25, 2014 19:12 |
|
I like the super confusing old Tales game dungeons, actually. The Aethersphere in Destiny was like one giant convoluted dungeon made up of several smaller-yet-still-large convoluted dungeons.
|
# ? Sep 25, 2014 19:13 |
|
XIII-2 is crammed with every JRPG mechanic they could think of, and it made me realise that I hate modern JRPGs. Action RPGs are fine when they don't try to make you waste hours doing boring poo poo, so at least the only thing XIII had for gameplay was its combat, although it was only fun when it was challenging. XIII-2 was so easy that in every encounter you spent more time loading it and seeing the results screen than actually fighting it. Then you got to the final area, and if the platforming wasn't bad enough, the enemies will wipe the floor with you. If you completed XIII-2 100%, you used a guide and you didn't have fun doing it. You kept grinding those materials and filling out those maps and answering those quizzes because you knew that the endorphins released in your brain at the end of it would be worth all those hours of effort. You're an idiot and you've been tricked by a game that used every trick in the book to make you think it's fun, without ever actually being fun. It's a poo poo game, and if you disagree then go look at that bikini you bought for Serah because you didn't have the restraint to not own all the DLC.
|
# ? Sep 25, 2014 19:28 |
|
That loving Sned posted:XIII-2 is crammed with every JRPG mechanic they could think of, and it made me realise that I hate modern JRPGs.
|
# ? Sep 25, 2014 19:31 |
|
i didn't 100% 13-2, i just played it until i stopped having fun which was enough to complete the main story and some of the optional content and it was fun while it lasted.
|
# ? Sep 25, 2014 19:32 |
|
i went to buy the all dlc bundle on xbox to use up some money on my account before i stop playing 360 altogether and they charged the entire bill to my credit card instead of using the money on my account so i complained to them and got a refund so i got that bikini for free
|
# ? Sep 25, 2014 19:32 |
|
Silver Striker posted:i didn't 100% 13-2, i just played it until i stopped having fun which was enough to complete the main story and some of the optional content and it was fun while it lasted.
|
# ? Sep 25, 2014 19:32 |
|
ff13-2 is the sonic 2006 of jrpgs
|
# ? Sep 25, 2014 19:49 |
|
All I want to know is why that Azure Horizon guy thought the story was so amazing, and why the Freelance Astronauts decided to record themselves completing the game 100%.
|
# ? Sep 25, 2014 20:20 |
|
That loving Sned posted:All I want to know is why that Azure Horizon guy thought the story was so amazing, and why the Freelance Astronauts decided to record themselves completing the game 100%. i dont want to know any of that
|
# ? Sep 25, 2014 20:26 |
|
Hi I didn't read this thread but Final Fantasy XIII is a very good game. Peace
|
# ? Sep 25, 2014 20:30 |
|
K. Flaps posted:Hi no it's not omg
|
# ? Sep 25, 2014 20:53 |
|
Silver Striker posted:sazh is an extremely epic character yes but I hate both of the games so your argument is invalid on me also I'm still dead cause of you. Also Azure Horizon is literally a gay rapist. Endorph posted:here's what i don't want to be doing in tales games The entire point of that puzzle was to get a fruit that was up high in a tree. And you have a person in your party who can fly. Concordat fucked around with this message at 22:59 on Sep 25, 2014 |
# ? Sep 25, 2014 22:55 |
|
darealkooky posted:ff13-2 is the sonic 2006 of jrpgs it has chocolina so I'm gonna agree with that statement is it true that she turns out to be the grown up version of sazh's fro bird?
|
# ? Sep 25, 2014 22:58 |
I think the creator of Final Fantasy 13 really wants to make Lightning his waifu. Which is weird because he created her in the first place.
|
|
# ? Sep 25, 2014 23:00 |
|
SunAndSpring posted:I think the creator of Final Fantasy 13 really wants to make Lightning his waifu. Which is weird because he created her in the first place. David Cage does this a lot
|
# ? Sep 25, 2014 23:01 |
Cyra posted:David Cage does this a lot Is he Mormon or Muslim or something? Can't have more than one waifu, bro.
|
|
# ? Sep 25, 2014 23:02 |
|
More than one waifu will ruin your laifu.
|
# ? Sep 25, 2014 23:03 |
Concordat posted:More than one waifu will ruin your laifu. You can get rid of a waifu with a raifu.
|
|
# ? Sep 25, 2014 23:05 |
|
|
# ? Jun 5, 2024 04:50 |
|
Don't kill your waifu. You'll get ten to laifu.
|
# ? Sep 25, 2014 23:08 |