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Also I love longswords but they need to bring their damage down a little -- it has almost unquestionably the best moveset and is incredibly fast so shifting the damage from "respectable" to slightly less than respectable would be fair. Lightening monster resistance to slash damage across the board by a similar amount would keep them useful for pve, but does anyone use a longsword for that after a few bosses? (This stuff all goes for swords that are similar to the longsword too -- Heides, bastard, sun, to varying degrees). Counter damage on katanas should be 90 instead of 130. Phantom range, speed, and the stupid running attack are enough, they don't need to be winning trades with greatswords too. raton fucked around with this message at 23:52 on Sep 26, 2014 |
# ? Sep 26, 2014 23:43 |
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# ? Jun 6, 2024 02:08 |
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I'm pretty sure the counter damage bonus is a percentage multiplier so 90 counter damage would make the weapon do less damage on a counter hit than on a normal one Still, 110-120 should be enough for the katanas considering their other advantages. 130 is pushing it and the 150 that some katanas have is just absurd.
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# ? Sep 26, 2014 23:51 |
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Small and Blue posted:I'm pretty sure the counter damage bonus is a percentage multiplier so 90 counter damage would make the weapon do less damage on a counter hit than on a normal one Yeah that's exactly what I meant by 90 because that number basically means "trade bonus" for pvp -- katanas would do less than normal damage if you get hit when using them. It would be bullshit for pve though, so I guess make it 105.
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# ? Sep 26, 2014 23:54 |
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Like they'll really nerf katanas. Insert various jokes regarding folding here.
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# ? Sep 27, 2014 00:22 |
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Uh, the one good thing about katanas is their counter bonus. Removing that would make them garbage. I also don't get what you mean about straight swords being too strong; they're about as strong as any weapon of their size (like katanas, curved swords, and axes).
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# ? Sep 27, 2014 00:29 |
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Fastest arc weapon with similar reach, phantom range, the running r1, excellent tracking, low stamina use. I think giving up the absurd "counter" damage is fair.
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# ? Sep 27, 2014 01:14 |
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Genocyber posted:Uh, the one good thing about katanas is their counter bonus. Removing that would make them garbage. I also don't get what you mean about straight swords being too strong; they're about as strong as any weapon of their size (like katanas, curved swords, and axes). Katanas are absurdly good in pvp, my dual katana guy nearly never lost. Hell, when I first started powerstancing them, a single powerstanced attack took a guy from full health 95% dead. A throwing knife finished it. That isn't even considering that some of them have for all intents and purposes two to three times the hitbox they actually do. I had to go out of my way just to trick someone into getting hit with a spell, in comparison.
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# ? Sep 27, 2014 01:18 |
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Genocyber posted:Uh, the one good thing about katanas is their counter bonus. Removing that would make them garbage. I also don't get what you mean about straight swords being too strong; they're about as strong as any weapon of their size (like katanas, curved swords, and axes). Straight swords swing faster than the other small weapons and outrange everything but katanas. Plus they have a great moveset no matter which one they get. If you were just balancing them against small weapons I think it'd be fair if they did less damage. Because of soul memory and defense and stuff you can't really balance PvP though so if you lowered their damage to fix the 150 meta or something they'd probably end up doing 4 damage a hit to a max level Havel guy. Everything's at least useable now so it's probably fine to just keep things the way they are.
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# ? Sep 27, 2014 01:28 |
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So if I understand this correctly, the amount of +AR that a weapon gets from ability scaling, is dependent on the weapon itself. I.e. two weapons with a B scaling in dex will not receive the same bonus damage at the same dex level. So like, that makes me feel like it's really hard to figure out what the best combinations for dex/str I should be using when I have a weapon that is like uh C/B or like A/C or something like that. In general I've just sort of poured points into either dex or str and that seems to work ok as long as I use a weapon that only scales big time with one or the other. But am I missing out on a a good chunk of damage by ignoring scaling both? But like it seems like it's total guesswork and wooo who knows cause it's dependent on each weapon and I don't wanna sit around and poke at levels and poo poo for hours figuring it out.
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# ? Sep 27, 2014 01:43 |
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That's not true at all. It was true for Dark Souls, where scaling bonus was dependent on the scaling value and the base damage of the weapon. Here it's a fixed bonus based on the scaling value (and of course in both cases how much of the scaling stat you have).
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# ? Sep 27, 2014 02:07 |
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SHISHKABOB posted:So if I understand this correctly, the amount of +AR that a weapon gets from ability scaling, is dependent on the weapon itself. I.e. two weapons with a B scaling in dex will not receive the same bonus damage at the same dex level.
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# ? Sep 27, 2014 02:52 |
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Ok. I'm sorry I thought that was what I was saying, I'm sorry for the misinterpretation. I could have sworn someone said something like that what I was saying, maybe it was in the dark souls 1 thread. sorry I am gonna read that scaling article.
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# ? Sep 27, 2014 03:18 |
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For a while I felt bad killing AFK people in the Shrine of Amana but I got over that pretty quick since it's amusing as hell and I can only hope for more hatemail
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# ? Sep 27, 2014 10:04 |
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I haven't played DS2 for sometime and i haven't been following the updates, so im unsure if trying a Strength/Magic build is viable at all. I was just wondering, what would the stats be for a spellsword; and would i need to put any into adaptability or would Attunement take care of that?
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# ? Sep 27, 2014 12:12 |
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If you invest a lot in attunment it can conpensate for your adaptability. It might be wise to put some into adp early on and then redo your stats at a higher level when you have enough ATT for your AGI needs.
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# ? Sep 27, 2014 12:35 |
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So when should I do the DLCs? I'm getting back into DS2 now that the third one is soon to be out and haven't tried them yet. Can I do it near the middle of the main run, or should I wait until I've got near-endgame stuff/levels?
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# ? Sep 27, 2014 12:39 |
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Piell posted:So when should I do the DLCs? I'm getting back into DS2 now that the third one is soon to be out and haven't tried them yet. Can I do it near the middle of the main run, or should I wait until I've got near-endgame stuff/levels? You'll want the Ashen Mist heart, so after Dragon Shrine. But you can enter it way sooner if you feel comfortable. Essentially they are end-game areas, though. I personally wait until after the main game because beating Nashandra allows you to buy unlimited titanite chunks so you can play around with some weapons a bit if you want.
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# ? Sep 27, 2014 12:49 |
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Only the second DLC needs the ashen mist heart. The first DLC has some useful stuff for early on I find. Namely free item repair if you can be bothered to whip a tree over and over.
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# ? Sep 27, 2014 13:06 |
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Iretep posted:Only the second DLC needs the ashen mist heart. Even then, not having the heart still only locks off the route to the second story boss in the second DLC; you can explore like 90% of Crown of Old Iron King and beat the other two bosses without it.
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# ? Sep 27, 2014 14:24 |
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I'd do the first DLC after you have the four great souls and the second one after you have the ashen mist heart (so you don't have to leave and come back later).
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# ? Sep 27, 2014 16:45 |
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Chipp Zanuff posted:I haven't played DS2 for sometime and i haven't been following the updates, so im unsure if trying a Strength/Magic build is viable at all. For PVE or PVP? Base stats for magic claymore with crystal magic weapon would be my default. If you're comfortable with great clubs a CMW'd Dragon's Tooth would be pretty dandy too. Crystal Soul Spear is your best attack spell now, Soul Geyser was nerfed pretty hard. Magic Long Sword (with CMW) is a beast in PvP too. In the early game I'd suggest pushing to the magic mace in Huntsman's, then buying the cat ring and making the long trip through The Gutter to Black Gulch. You can get Great Magic Weapon there. After you have the stats for all that plus adequate life and 20 Endurance you can pick a weapon and go with it. Getting 32 strength for the Grym shield is nice for PvE, it has as much stability as Havel's and 100% fire resistance so it's great against a lot of bosses. Lost Sinner and Smelter Demon are helpless against it. "Builds" aren't really a thing any more thanks to soul memory (read a pvp matchmaking post on one of the wikis if you don't know what I'm taking about here). A PvP character should aim to be effective and fun on a lean number of souls, and then try to spend future souls on things that definitely contribute to how that character wins. Your guy will slowly change -- if you get to 12MM souls it's usually best to retire that guy so you don't have to live out your days dealing with an incessant chain of Dark Magic Weapon katana using Havel Jester mages. raton fucked around with this message at 01:03 on Sep 28, 2014 |
# ? Sep 28, 2014 00:49 |
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Helical Nightmares posted:You know what? gently caress YOU From. When he turns and runs away just pop a Seed of the Giants https://www.youtube.com/watch?v=r7Xc5PP1piE
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# ? Sep 28, 2014 01:08 |
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Im going insane "farming" a red titanite slab. Ive got the one from the chest for my scythe, but i need 2 more for the claws. I know i could get 1 more if i rtaded an ascended unupgraded pyro glove to snuggly, but... there has been a scythe-related accident with the fair lady. Long story short, Eingyi isnt exactly friends with me anymore. Can i redeem my "sin" (it was an accident, i swears!) and have him friendly again, to buy a second glove and have queelana upgrade it, or am i stuck with a non-existant drop chance from chaos eaters? EDIT: just realized this is DS2, but maybe someone remembers...
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# ? Sep 28, 2014 07:24 |
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Yolomon Wayne posted:Im going insane "farming" a red titanite slab. You could always take a trip to NG+
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# ? Sep 28, 2014 07:28 |
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https://www.youtube.com/watch?v=hfWt3VqtVCs
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# ? Sep 28, 2014 07:43 |
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This is easily the best gimmick character I've seen. Also a question about ranks in Brotherhood of Blood. Do you have to win duels to get ranks or kill blue cops? I was under the impression that just simple invasions were good enough to get points towards it but everything I'm reading only mentions arena and blue cop kills. Tracula fucked around with this message at 08:37 on Sep 28, 2014 |
# ? Sep 28, 2014 08:03 |
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Winning duels, killing sinners, and defending blue babies all count for ranking up. e: misread that Fister Roboto fucked around with this message at 08:26 on Sep 28, 2014 |
# ? Sep 28, 2014 08:22 |
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The photoshopped UI icons. It's the little things
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# ? Sep 28, 2014 09:17 |
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Argh, that video just exacerbates my issues with PVP. I can never stunlock or backstab like that guy, ever. Even when using identical tactics. I'm convinced this game hates me the second any other players get involved.
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# ? Sep 28, 2014 09:53 |
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This is making me want to try out the demon great hammer again in PVP. Only I never had as much luck with it and people just dodged every attack. I think last time I tried it I didn't have enough strength to 1H it though so maybe with more move variety...
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# ? Sep 28, 2014 11:02 |
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Now this is loving awesome.
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# ? Sep 28, 2014 13:55 |
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What weapon is he using for the dual blades bit? I can't quite tell...
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# ? Sep 28, 2014 14:26 |
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I'm not sure if this is old (it was posted the 26th) and I just didn't see a post about it here, but the Far Fire site has changed the patch info. Specifically, the most current patch notes have been removed, and a new message was posted: - Dark Souls II Server Maintenance: September 30th - Thanks to all the Dark Souls II fans’ support, BANDAI NAMCO and FROM SOFTWARE will be bringing the 3rd and final chapter to The Lost Crowns trilogy “Crown of the Ivory King” to all platforms on September 30th. We hope everyone enjoys, or dreads this huge addition to the DSII experience. Unfortunately, due to server updates which are required by our 3rd party server provider, we have to inform everyone that DSII’s online servers will be offline during the following hours on September 30th. September 30th 11:30AM - 5:00PM GMT September 30th 7:30AM - 1:00PM EDT September 30th 4:30AM - 10:00AM PDT Although the timing of this server maintenance is out of our hands, we apologize to all the DSII fans for having to go offline on this important date. We have worked long and hard to provide users with the HARDEST, and highest-quality contents as possible. We hope everyone will enjoy the treacherous surprises which await. Thanks for your support!
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# ? Sep 28, 2014 14:31 |
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Annath posted:What weapon is he using for the dual blades bit? I can't quite tell... I've been trying to figure that out as well. It looks like longswords? Edit: Nope, Bandit's Knives.
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# ? Sep 28, 2014 15:35 |
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Looks like mannikin knives.
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# ? Sep 28, 2014 15:36 |
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Tracula posted:This is easily the best gimmick character I've seen. For the Brotherhood of Blood, the only way to rank up is through net Arena wins. Have fun!
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# ? Sep 28, 2014 16:20 |
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King of Solomon posted:For the Brotherhood of Blood, the only way to rank up is through net Arena wins. Have fun! Wrong! Killing helping bluebros nets you +1 point also. You do lose points for losing a duel though.
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# ? Sep 28, 2014 16:23 |
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FrickenMoron posted:Wrong! Killing helping bluebros nets you +1 point also. You do lose points for losing a duel though. I thought that was a myth.
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# ? Sep 28, 2014 16:25 |
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King of Solomon posted:I thought that was a myth. It's been confirmed through hacking.
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# ? Sep 28, 2014 16:40 |
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# ? Jun 6, 2024 02:08 |
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Daynab posted:This is making me want to try out the demon great hammer again in PVP. Only I never had as much luck with it and people just dodged every attack. I think last time I tried it I didn't have enough strength to 1H it though so maybe with more move variety... I would advise either the Gyrm Greathammer or Giant Warrior Club. The reason being they have slightly better movesets; you can get a guaranteed 2handed rolling->r1 combo with those, but not with the Large Club/DGM/any greathammer with that moveset. You should also note the guy's footage is from pre-DLC patch, which means pre-hitstun decay. Prior to that patch you could get a guaranteed 2handed rolling->r1->r1. e: Got around to making an Armstrong PVP vid https://www.youtube.com/watch?v=nZ3TzJMTIs8 Genocyber fucked around with this message at 17:37 on Sep 28, 2014 |
# ? Sep 28, 2014 17:17 |