|
Did they ever finish the invasion uncommon CIPT land cycle like coastal tower, urborg volcano, etc?
|
# ? Sep 29, 2014 19:10 |
|
|
# ? Jun 1, 2024 09:01 |
|
Molybdenum posted:Did they ever finish the invasion uncommon CIPT land cycle like coastal tower, urborg volcano, etc? I don't think so but given that they're weaker than straight up commons in KTK I doubt they ever will.
|
# ? Sep 29, 2014 19:12 |
|
Jabor posted:I'm pretty sure the price will drop a little once people figure out that 4 Sarkhan 0 Stormbreath Dragon isn't the optimal card distribution.
|
# ? Sep 29, 2014 19:15 |
|
Kraus posted:So glad I got Swiftspears for a quarter apiece. I am happy I opened a playset of misprints of this card. I think the printers hosed up a couple sheets on these so my prints are more Orange than Red. I ended up with a few Blue cards that were more Teal as well.
|
# ? Sep 29, 2014 19:15 |
|
Angry Grimace posted:I don't think so but given that they're weaker than straight up commons in KTK I doubt they ever will. Some of them have setting specific names and we have a cycle of near-functional reprints (the Gates) at common alongside the nu-refuges. For taplands to be worth printing these days, they need some additional minor effect (such as the gate subtype or the nu-refuges' lifegain) to merit printing. If the cycle is ever completed, the setting specific ones (Urborg Volcano, Shivan Oasis, Elfhame Place) will get replaced and they will be downgraded to common. Of the 3, the nu-refuges seem the best poised to serve as an evergreen common land cycle. They all have setting-independant names and feel perfect in the role of a common fixer for limited/budget decks. I'm honestly not sure they could print better duals at common.
|
# ? Sep 29, 2014 19:32 |
|
Angry Grimace posted:The only format where Recall is legal has restricted cards. When I say "cost" I'm referring to the casting cost. I just kind of glazed over the "cost" part because I was stunned with incredulity over anyone wanting another draw spell over Recall. You're right. If Dig were 1 mana, I'd rather have it over Recall.
|
# ? Sep 29, 2014 19:36 |
|
Effort post for the new OP: So you want to get in to magic Perhaps you have a few buddies who play magic and showed you the the rules over a few practice games. Perhaps you tried a demo of the latest Duels of the Planeswalkers and want to learn more. Perhaps you have a fifty burning a hole in your pocket. How do you actually get in to (paper) magic? There are numerous ways, and they will likely depend on what aspect of the game you enjoy most. Since you probably don't know what part that is yet, before dropping money on anything big I recommend cheaply sampling several different events and seeing what fits your style and what you found to be the most fun. Also I believe having, making, or joining a group of like minded friends is the key to getting the most out of the game. It's really important. Having people to bounce deck ideas off of, borrow cards from, generally play and bullshit around with, is definitely where it's at. You can get burned out on decks, formats, travelling to events, et cetera, but having a group to fall back on and enjoy your hobby with is a huge deal that can't be overstated. If it's the right time of year when a set is about to be released, the absolute best 'new player' experience is a prerelease event. Everyone will be having a good time enjoying the sweet new cards and it is the most casual, most newbie friendly event there is. Try out stores in your area and see if you like their vibe. They are limited events so you don't need to have a collection at all to play. If you're not going to play at an FLGS (friendly local game store) grab some premade products: 'intro decks' which are released with each set and showcase the mechanics of that set, or some 'duel decks' which come out twice a year and feature two balanced opposing decks, premade commander decks which is a fun casual format. Play at home or whatever with your buddies and enjoy. For in-store play, next I recommend doing limited events. Again because they don't require any pre-purchases. The downside to them is there is a fairly deep learning curve so you are unlikely to win often from the get go. But, as a new player they have many benefits: - They force you to exercise the widest array of mental muscles (drafting decks, deckbuilding, and gameplay) so you will likely learn and improve quickly - They are good value: They cost the price of a movie ticket and last a whole evening - You can build a collection organically over time from the cards you take and open - They present the one opportunity to play with almost every card in the set, whereas for constructed a very small minority of cards are viable and the rest are immediately ignored. - Also limited is the most fun you can have at magic IMO : ) - Ask here or in the limited thread for help or resources on improving your limited game. Next, try out constructed events. Constructed presents an opportunity to spend almost unlimited amounts of money so hopefully you have a handle on what you want to be doing before dropping the big bucks. There are several ways to cheaply get into constructed magic: - Start with standard. It has the most recent cards, cheapest overall cost, and is the most popular format so you should have no trouble finding events. - Unfortunately the format rotates so over a long timeframe it is actually the most expensive format as you have to keep on the treadmill. Also you may need key cards for a deck that are about to rotate out and a) become useless since they're no longer legal b) lose a lot of value due to a. - Either decide on a deck, perhaps borrowing a friend's to play for an event or two, or start with a cheap premade deck. - Cheap premade decks come from 'event deck' or 'clash pack' products, which are premade semi-competitive decks that are designed to be easy to augment. - For super casual play, you can buy the 'deck builder's toolkit' which will have a bunch of cards and you can practice putting your own deck together. If you want to seriously play constructed you can then - Pick your deck, then buy the specific cards for that deck - NEVER OPEN PACKS HOPING TO FIND THE CARDS YOU NEED! The odds are just not there. - Buy cards from your FLGS if you want to support your local magic community - Otherwise buy them cheaply online if you can wait for shipping - Avoid taking a good deck then subbing out the expensive cards with cheaper alternatives. This is usually a frustrating an unsuccessful strategy. Instead select an alternative cheaper deck that is perhaps off the radar and make the best version of it you can. Other money saving tips: - Don't buy brand new cards unless you intend to play with them immediately. Wait for the world to bust millions of packs for you and let supply match demand. - Try not to change your mind too much about decks, as you will eat the retail to buylist spread every time you cash your cards in for other ones. Also playing the same deck for months and being really good with it means you will generally outplay opponents with 'better' decks who are new to them. - Be mindful of rotation - Buy a box for $80 - $100 and run your own limited event with your friends. It's easy and cheap. TL;DR: Play with friends, do what is fun for you, don't take it too seriously at first, don't drop a tonne of money at first.
|
# ? Sep 29, 2014 20:06 |
|
I'm really torn on whether now is a good time to invest in cards or a completely terrible time to invest in cards given that we have no clue what's going to be played at the Pro Tour (which is far more likely to show us what Standard looks like than random SCG events).
|
# ? Sep 29, 2014 20:34 |
|
Don't buy random loose packs either. Box mapping is a thing.Angry Grimace posted:I'm really torn on whether now is a good time to invest in cards or a completely terrible time to invest in cards given that we have no clue what's going to be played at the Pro Tour (which is far more likely to show us what Standard looks like than random SCG events). I've been toying with the 7 drop Resolute Archangel in white decks as a way to instantly get back up to 20 hp with how painful the early game is. It's one card that I could see pros taking notice of that others haven't.
|
# ? Sep 29, 2014 20:38 |
|
When should I sell my 4 Glittering Wish? I'm pretty sure this new Modern Jeskai Ascendancy deck is the real deal, and the banlist won't be updated until December 20.
|
# ? Sep 29, 2014 20:39 |
|
Korak posted:Don't buy random loose packs either. Box mapping is a thing. "Known by online testers" isn't what drives card prices, its results in tournaments. In that sense, yes, Pro Tour Theros DID invent Mono-Blue and Mono-Black.
|
# ? Sep 29, 2014 20:41 |
|
So it's been confirmed that they haven't fixed Box Mapping?
|
# ? Sep 29, 2014 20:54 |
|
^^^^ they never did they just banned discussion of it on mtgsalvation so it is hard to accrue enough data if you're not a big store. Once people realized the pack art pattern to reverse the intrabox reordering it got way easier too. Magic: the Gathering Financial Speculation Megathread: Glittering Rich Fuzzy Mammal fucked around with this message at 20:57 on Sep 29, 2014 |
# ? Sep 29, 2014 20:55 |
|
AATREK CURES KIDS posted:When should I sell my 4 Glittering Wish? I'm pretty sure this new Modern Jeskai Ascendancy deck is the real deal, and the banlist won't be updated until December 20. If you are sure its the real deal hold them. What do you think the odds are an obscure card like that is due for a reprint anytime soon?
|
# ? Sep 29, 2014 20:55 |
|
jassi007 posted:If you are sure its the real deal hold them. What do you think the odds are an obscure card like that is due for a reprint anytime soon? If it really takes off AND they don't ban it/ban out the decks that use it, I'm sure it'll be reprinted at some point. Of course, given the degree of nimbleness they possess w/r/t reprint schedules, it'll be something like Modern Masters 7.
|
# ? Sep 29, 2014 20:59 |
|
Angry Grimace posted:"Known by online testers" isn't what drives card prices, its results in tournaments. In that sense, yes, Pro Tour Theros DID invent Mono-Blue and Mono-Black.
|
# ? Sep 29, 2014 21:06 |
|
JerryLee posted:If it really takes off AND they don't ban it/ban out the decks that use it, I'm sure it'll be reprinted at some point. It's a turn 2-3 combo, it will get banned within 6 months if the deck's any good.
|
# ? Sep 29, 2014 21:08 |
|
Korak posted:What I'm saying is, the main decks are out there already. There's gonna be tweaking but for the most part we could make a fairly accurate top 40 theros-m15-khans cards that will/have spiked in the next few weeks. I think you are overestimating the card evaluation skills of the Magic playing community at large. The fact that "the deck" that's going to be dominant in Standard exists on the internet somewhere doesn't mean you can or should be able to accurately predict as such. There's a reason Master of Waves went over $25 on the second weekend in October vs. any time before that.
|
# ? Sep 29, 2014 21:10 |
|
Angry Grimace posted:I think you are overestimating the card evaluation skills of the Magic playing community at large. I like Master so much I almost want to buy a few copies, even though I have no interest in playing any form of constructed. $5 just seems cheap given he's mythic.
|
# ? Sep 29, 2014 21:19 |
|
Angry Grimace posted:I think you are overestimating the card evaluation skills of the Magic playing community at large. There's no overestimating card evaluation when we've had a few tournaments and 2+ weeks of testing proving what works in a vacuum.
|
# ? Sep 29, 2014 21:32 |
|
I'm a bit lost here - Why would glittering wish be banned/spike in price?
|
# ? Sep 29, 2014 21:43 |
|
There is a jeskai ascendancy combo deck in modern now, that's why wish spiked. If it's too good they will probably just ban ascendancy, not wish
|
# ? Sep 29, 2014 21:46 |
|
Hey Magic thread, long time no see! I mostly do poker videos nowadays, but I still play cube, and recorded a cube draft here. I have a few more to add in the near future, so feel free to keep an eye on my channel for more.
|
# ? Sep 29, 2014 21:57 |
|
It won't be too good. If it gets popular, the meta will shift and people will add hate over time. It's definitely a fun deck though whoo boy.
|
# ? Sep 29, 2014 21:58 |
|
Jenx posted:I'm a bit lost here - Why would glittering wish be banned/spike in price? Turn 2/3 Jeskai Ascendancy combo deck. If that becomes a valid deck, something will get banned. They don't let combos exist that routinely kill before Turn 4. Korak posted:You said you're torn whether to buy now or later. I'm telling you to figure out what strategies you personally like playing and buy now. The mainboardable cards are definitely known outside of some tweaking of numbers. You say that now, but watch when Wingmate Roc is $20 in 2 weeks.
|
# ? Sep 29, 2014 22:02 |
|
Angry Grimace posted:Turn 2/3 Jeskai Ascendancy combo deck. If that becomes a valid deck, something will get banned. They don't let combos exist that routinely kill before Turn 4. Which is retarded. They need to just print better answers and force people to interact before turn 4!
|
# ? Sep 29, 2014 22:07 |
|
L0cke17 posted:Which is retarded. They need to just print better answers and force people to interact before turn 4! That's called "power creep."
|
# ? Sep 29, 2014 22:32 |
|
L0cke17 posted:Which is retarded. They need to just print better answers and force people to interact before turn 4! Except it's hard to see how that happens when they've been making a concerted effort to move the game away from the kinds of "better answers" that actually allow you to disrupt fast combo. Ultra cheap removal is going away, they've essentially said Counterspell (or free situational counters) are too good for Modern, and you don't have to look any farther than this thread's comments about Thoughtseize to see how people respond when efficient discard is printed. Modern is a hothouse flower that needs constant attention, and that isn't likely to change any time in the near future.
|
# ? Sep 29, 2014 22:32 |
|
Fuzzy Mammal posted:It won't be too good. If it gets popular, the meta will shift and people will add hate over time. There's a hilarious narset deck out that can turn 1 win but it's inconsistent enough that I wouldn't worry about it outside of 2-mans.
|
# ? Sep 29, 2014 22:33 |
|
Korak posted:It can be "too good" to WOTC that want modern to be a turn 4 win or later format. Currently the only other deck that inconsistently can turn 2-3 win is the Reanimator deck. quick edit: Ad Nauseam can turn 3 occasionally. I believe Finkel said he could go off with storm on Turn 3 about 20% of the time as well, but that's not exactly the definition of consistent.
|
# ? Sep 29, 2014 22:41 |
|
Cernunnos posted:So it's been confirmed that they haven't fixed Box Mapping? I thought part of the reason behind new card frames was machine readability. Which I'd assume is part of a general manufacturing revamp.
|
# ? Sep 29, 2014 22:41 |
|
Infect is about the same. Decks with possible wins on Turn 3 are all over the place in Modern but are held down by the lack of consistency they have. If this Jeskai deck ends up being way too consistent about T3 wins the Ascendancy might end up banned.
|
# ? Sep 29, 2014 22:46 |
|
OssiansFolly posted:I am happy I opened a playset of misprints of this card. I think the printers hosed up a couple sheets on these so my prints are more Orange than Red. I was heavily considering buying a few foil playsets for legacy burn. Now I regret I didn't
|
# ? Sep 29, 2014 22:53 |
|
Angry Grimace posted:That's called "power creep." Its not exactly power creep, the answers are there in the game, just not in the format. Like Daze, Stifle, Wasteland, Force of Will.
|
# ? Sep 29, 2014 23:39 |
|
I don't think it's the real deal, it's just way too vulnerable to thoughtseize and abrupt decay, plus if it does become a thing people will replace their artifact hate with artifact/enchantment hate, and that will be it.
|
# ? Sep 29, 2014 23:45 |
|
L0cke17 posted:Its not exactly power creep, the answers are there in the game, just not in the format. Like Daze, Stifle, Wasteland, Force of Will. You're confused if you actually believe Modern players want Daze, Stifle, Wasteland and Force of Will in the format.
|
# ? Sep 30, 2014 00:05 |
|
L0cke17 posted:Its not exactly power creep, the answers are there in the game, just not in the format. Like Daze, Stifle, Wasteland, Force of Will. It's still power creep for the format. And if your solution is to just add all the legacy staples to modern, why even bother having separate formats?
|
# ? Sep 30, 2014 00:08 |
|
Lottery of Babylon posted:It's still power creep for the format. And if your solution is to just add all the legacy staples to modern, why even bother having separate formats? Reserve list. Legacy is all the things you can't have because of the reserve list, modern is everything else. Angry Grimace posted:You're confused if you actually believe Modern players want Daze, Stifle, Wasteland and Force of Will in the format. I would play Modern if they existed in it. As it is, all the fun cards are banned and everything left is boring.
|
# ? Sep 30, 2014 00:14 |
|
L0cke17 posted:Reserve list. Legacy is all the things you can't have because of the reserve list, modern is everything else. You are literally completely missing the point of Modern as a format. Just go play Legacy and pretend like Modern doesn't exist or whatever.
|
# ? Sep 30, 2014 00:20 |
|
|
# ? Jun 1, 2024 09:01 |
|
Well, it's not untrue that if the RESERVE LIST (and/or other forces working against the supply of Legacy cards) didn't exist, then the pressure for a format like Modern to exist would have been much less, because everyone could just play Legacy for the same sort of "not Standard, and not a lovely format like Extended became" fix. But yeah. As it's shaken out, Legacy and Modern have their own distinct identities. It's silly to complain that one isn't the other.
|
# ? Sep 30, 2014 00:27 |