|
Apparently Wrack released today? Really not sure what to make of that fact, though.
|
# ? Sep 30, 2014 18:51 |
|
|
# ? May 13, 2024 21:53 |
|
Make a big fat "meh" out of it because it was stunningly mediocre throughout the entire beta.
|
# ? Sep 30, 2014 19:03 |
|
quote:Reviews
|
# ? Sep 30, 2014 20:12 |
Wasn't RetroBlazer trying to be first person Mega Man?
|
|
# ? Sep 30, 2014 20:20 |
|
Zero Star posted:If they remade Timesplitters in HD with characters, weapons and levels from all three games, I would buy it in a heartbeat.
|
# ? Sep 30, 2014 20:20 |
|
Wrack plays quite well, only remember to disable the camera movement in settings. Other than that, it's fun ramping combos and slashing monsters. I've played it much more than new Shadow Warrior or ROTT, at least. The biggest bummer is lack of multiplayer.
|
# ? Sep 30, 2014 21:19 |
|
Guys, it's Doom II's 20th birthday.
|
# ? Sep 30, 2014 21:20 |
|
Good game IMO
|
# ? Sep 30, 2014 21:23 |
|
Commander Keenan posted:Guys, it's Doom II's 20th birthday. Let's have another hate orgy about Doom 2 in this thread in celebration. I hate Doom 2 because the middle part has bad maps, which is unlike god's gift to FPS everywhere, Doom 1.
|
# ? Sep 30, 2014 21:25 |
|
Let's talk about the most interesting part of Doom II by far, the set of 32 maps it shipped with.
|
# ? Sep 30, 2014 21:26 |
|
I'd rather play bad Doom II maps than good maps of most any other game soooooooo
|
# ? Sep 30, 2014 21:26 |
|
Chasm is worse than The Pit
|
# ? Sep 30, 2014 21:33 |
|
I like to call The Pit, "The poo poo".
|
# ? Sep 30, 2014 21:36 |
|
Speaking of maps, I know Misri Halek gets a lot of love, but I dunno if I'm really a fan of a map that takes like two hours to get through with cautious play (and excessive save scumming but regardless) and has so many tightly-compacted corridors looping over one another that it can get difficult to tell what room that door the switch I just hit opened up in. Looping up the mountain was pretty nifty. Shame the actual fighting that came along with it was rather tedious (nowhere near enough Shells to go gung ho with the SSG, and they liked stacking two plasma packs atop one another so my OCD with not wasting ammo would get triggered every time I see my counter go from 480 to 600 instead of 580 - that's a whole two BFG shots I could be using somewhere else!).
|
# ? Sep 30, 2014 21:37 |
|
Let us Celebrate the Gifts DooM II has given us Like the lovely chaingunner Who doesn't love this hitscan fuckers? Or the Super Shotgun http://doom.wikia.com/wiki/Super_shotgun?file=DoubleBarreled_firing2.jpg Let's take the awesome shotgun and make it super. The Hell Knight We wanted to spam Barons but our players would hate us so we made these! Pain Elemental Who doesn't love them some lost souls? Mancubus I'm too lazy to find gifs for the others atm, but DooM II added a lot of nice enemies to mix it up with.
|
# ? Sep 30, 2014 21:37 |
|
The Mancubus owns because he loves the hell out of starting infighting with his sweeping attacks. Cool dude imo.
|
# ? Sep 30, 2014 21:38 |
|
No pictures of the Arachnotron, I am sad. They are the best.
|
# ? Sep 30, 2014 21:43 |
|
The skeleton guys are my favorite
|
# ? Sep 30, 2014 21:44 |
|
Don't forget, Doom II added the Megasphere as well! Cool new enemies, one new gun, and one new pickup. Not to mention 32 brand new maps of varying quality. Let's celebrate Doom II's 20th anniversary by playing a relatively new megawad, instead of playing stock Doom II. It's called Resurgence and it's probably the best megawad I've played all year. Difficulty is pretty high, but I think it is fair. If you like beautiful, challenging, hell themed maps, Resurgence is a must-play. I can't think of a better way to celebrate Doom II than by not playing Doom II.
|
# ? Sep 30, 2014 21:46 |
|
IMO, Doom 2 is good.
|
# ? Sep 30, 2014 21:46 |
|
straight jerkers posted:The skeleton guys are my favorite
|
# ? Sep 30, 2014 21:47 |
|
Enemies that can hit you while you're moving, enemies with interesting attacks that make them fun to manipulate, mmm. Hell of a game.
|
# ? Sep 30, 2014 21:47 |
|
http://gifsound.com/?gif=i58.photobucket.com/albums/g255/nazdinx/doom/Doom--Mancubus.gif&v=_Vj092UgKwQ
|
# ? Sep 30, 2014 21:48 |
|
Alright I found a site Let us continue with the Arachnotron Armed with plasma they are plenty scary. Also loud as poo poo. Spider Mastermind The big brother to the Arachnotrons armed with a hitscan weapon so he tends to be quite scary. Archvilles Really just giant dicks, tho they are somewhat useful in certain speedruns. Revenant "Hey what if an enemy had homing rockets?" And the saving the best for last
|
# ? Sep 30, 2014 21:49 |
|
I preordered Doom II and the only part I was disappointed with was MAP30.
|
# ? Sep 30, 2014 21:49 |
|
uh excuse me the spider mastermind was in E3M8 of the original!!!!
|
# ? Sep 30, 2014 21:50 |
|
I had pirated disks of Doom 2 but then in college I was required to turn in work on floppies so I overwrote them.
|
# ? Sep 30, 2014 21:52 |
|
http://gifsound.com/?gif=www.cslab.ntua.gr/~phib/images/doom/anim/skel1.gif&v=m9We2XsVZfc&s=11
|
# ? Sep 30, 2014 21:55 |
|
Arivia posted:uh excuse me the spider mastermind was in E3M8 of the original!!!! You are correct but he looks badass so he gets to stay. Also whenever I try to edit my posts all links are removed...
|
# ? Sep 30, 2014 21:55 |
I would unironically buy an "AGITATING SKELETON" t-shirt.
|
|
# ? Sep 30, 2014 21:56 |
|
What I find most interesting about Doom and similar early FPS is how each enemy type acts as its own puzzle piece in putting together the gameplay. Nowadays you essentially get enemies with the same capabilities as you and you just have to either brute force it by shooting more bullets than the other or finesse it by shooting more accurately. I'd love to see a modern FPS make an attempt at the brilliant cohesiveness that we get with Doom's enemies.Shadow Hog posted:Looping up the mountain was pretty nifty. Shame the actual fighting that came along with it was rather tedious (nowhere near enough Shells to go gung ho with the SSG, and they liked stacking two plasma packs atop one another so my OCD with not wasting ammo would get triggered every time I see my counter go from 480 to 600 instead of 580 - that's a whole two BFG shots I could be using somewhere else!). Bouchacha fucked around with this message at 22:00 on Sep 30, 2014 |
# ? Sep 30, 2014 21:57 |
|
Segmentation Fault posted:I would unironically buy an "AGITATING SKELETON" t-shirt.
|
# ? Sep 30, 2014 21:58 |
|
http://gifsound.com/?gif=i.imgur.com/S7M42oV.gif&v=10uRa4oENus
|
# ? Sep 30, 2014 22:00 |
|
Here's an interesting factoid I just remembered: The pirated version of Doom II that was going around BBSs in my area was some kind of late beta build or something and you couldn't Deathmatch with anyone that actually bought it thanks to the version mismatch. Very few people in my area had the pirated version so this basically locked you out of multiplayer.
|
# ? Sep 30, 2014 22:01 |
|
Perfection.
|
# ? Sep 30, 2014 22:01 |
|
Bouchacha posted:What I find most interesting about Doom and similar early FPS is how each enemy type acts as its own puzzle piece in putting together the gameplay. Nowadays you essentially get enemies with the same capabilities as you and you just have to either brute force it by shooting more bullets than the other or finesse it by shooting more accurately. I'd love to see a modern FPS make an attempt at the brilliant cohesiveness that we get with Doom's enemies. quoted for truth I played through Far Cry 3 recently and wow what a boring game (due to lack of enemy variety) heres a list of enemies in far cry 3: -bad dudes with red bandanas -bad dudes with yellow helmets and armor who are slightly harder to kill than the red bandana guys thats it not counting the boss fights which were also pretty lackluster
|
# ? Sep 30, 2014 22:02 |
|
Alternatively, The bone man with the rocket gun
|
# ? Sep 30, 2014 22:04 |
Prenton posted:Alternatively, The bone man with the rocket gun The one Japanese early FPS fan. We need to get him an account. Actually wait no there's the guy who draws the cool Doom fanart on Pixiv. So, two?
|
|
# ? Sep 30, 2014 22:11 |
|
|
# ? May 13, 2024 21:53 |
|
Prenton posted:Alternatively, The bone man with the rocket gun Someone should get this guy to redraw all the sprites and release a special wad.
|
# ? Sep 30, 2014 22:12 |