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Jimbot posted:I forgotten how much of a hot mess it was tearing down all the mage defenses and which spell does what and what's most important. loving confusing. What's the shimmering pool around him mean? That blue sphere? That sparkling sparkles? The whowhatits? loving it, I'll start with the level 9 one then work my way down. Oh, a contingency that puts up a bunch of poo poo! Time to do it again! Focus on getting rid of the defenses that prevent Breach from working, once you cast Breach, who cares if they still have spell defenses up, you can beat them to death with weapons if Stoneskins and PfMW are gone. Watch the combat log, learn which spells Secret Word, Ruby Ray, Khelbin's, etc take out, get rid of the ones that prevent Breach, cast Breach and beat mage to death/contingency, repeat. Melee is a powerful spell too Or just pick up Keldorn and use his massively powerful Dispel Magic. Pivotal Lever fucked around with this message at 03:45 on Sep 28, 2014 |
# ? Sep 28, 2014 03:43 |
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# ? May 21, 2024 13:41 |
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Oh holy loving poo poo, I hate the section in Watcher's Keep where you possess some pigeon-poo poo spirit and text-adventure 'go east' and 'attack skeleton' bullshit. I've followed the loving walkthrough like clockwork and the ghost or the mummy are STILL killing me. I literally have no recourse except to play the loving thing over and over until I luck out on something I have no input over. I would rather be playing Dragon Age 2 right now, that's how frustrated I am.
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# ? Sep 28, 2014 05:25 |
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Drifter posted:Oh holy loving poo poo, I hate the section in Watcher's Keep where you possess some pigeon-poo poo spirit and text-adventure 'go east' and 'attack skeleton' bullshit. I've followed the loving walkthrough like clockwork and the ghost or the mummy are STILL killing me. Yeah its pretty much the worst. There are a bunch of different ways to do it though so try a different walkthrough if the one youre following doesn't work.
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# ? Sep 28, 2014 06:36 |
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One of my favourite part of Watchers Keep... I've done it several times, but I didn't even realize it was possible to fail it.
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# ? Sep 28, 2014 12:32 |
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I fought Demongorgon for the first time ever. Boy he's kind of hard! I think its mainly those two demons he summons in the fight. They like to throw up protection you have to strip down while having incredibly good attack rolls and spitting Incendiary Cloud everywhere. My second time trying I had to pull those two back to the portals and kill them separately then I went in as Demongorgon summoned two different demons. They were more manageable for my off tanks who didn't have the weaponry to hit Demongorgon with. Oh and Demongoron is the stuff of nightmares. Looks kind of goofy in-game but some of that art out there. Creepy. But all in all it's far better than Dulag's Tower if for the fact that it has nice open hallways that your characters can walk through. It was an absolute nightmare getting my party to attack monsters in Dulag's Tower without them going the long, unexplored, trap-filled way around to get to them.
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# ? Sep 28, 2014 16:13 |
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The thing about him is he's really kind of a squishy summoner. Lead the demons off with someone and smack him until he dies. As far as I know there's no point in killing his summons, he'll just make more.
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# ? Sep 28, 2014 16:43 |
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Jimbot posted:Oh and Demongoron is the stuff of nightmares. Looks kind of goofy in-game but some of that art out there. Creepy. He's a betentacled two-headed baboon, any creepiness is offset by his four huge red buttcheeks
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# ? Sep 28, 2014 18:53 |
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ANIME MONSTROSITY posted:He's a betentacled two-headed baboon, any creepiness is offset by his four huge red buttcheeks That might explain why all the concept art is from the front.
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# ? Sep 28, 2014 18:57 |
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ANIME MONSTROSITY posted:He's a betentacled two-headed baboon, any creepiness is offset by his four huge red buttcheeks He is the four-assed monkey of legend.
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# ? Sep 29, 2014 04:11 |
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Jimbot posted:I fought Demongorgon for the first time ever. Boy he's kind of hard! I think its mainly those two demons he summons in the fight. They like to throw up protection you have to strip down while having incredibly good attack rolls and spitting Incendiary Cloud everywhere. My second time trying I had to pull those two back to the portals and kill them separately then I went in as Demongorgon summoned two different demons. They were more manageable for my off tanks who didn't have the weaponry to hit Demongorgon with. He becomes a lot easier when you figure out that his summoned demons are unable to kill Mordenkainen's Swords. You just send some of them in first, run them off to the side a bit and then Demogorgon is all alone.
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# ? Sep 29, 2014 12:30 |
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Drifter posted:Oh holy loving poo poo, I hate the section in Watcher's Keep where you possess some pigeon-poo poo spirit and text-adventure 'go east' and 'attack skeleton' bullshit. I've followed the loving walkthrough like clockwork and the ghost or the mummy are STILL killing me. I absolutely loving hated doing that. The gamebanshee walkthrough got me killed over and over if that's the one that you're using. It makes you have a fight where your solider just doesn't have the health, but there are other guides that do it in a slightly different order. The guide is also one of those that's guilty of over-exaggerating fights, telling you things are really hard when they're easy or really easy when they're hard because they don't tell you their party composition and etc. Taear fucked around with this message at 00:55 on Sep 30, 2014 |
# ? Sep 30, 2014 00:51 |
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Just zig zag through, all the way right then all the way left and so on
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# ? Sep 30, 2014 11:32 |
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Finally beat Baldur's Gate EE after getting to the actual city in the old version over many playthroughs for many years and then losing interest. Started up BG2EE and I'm hitting a bug in the first dungeon with spirit armor not allowing me to save or rest for the entire duration of the spell. Being a fighter/mage that's pretty disappointing. Tried a hotfix but it didn't seem to take or something else is preventing me from saving or resting. Not a good start after making through the entire first game completely bug free. Its pretty strange, I'll cast the spell and be able to quicksave right after, but then I'll walk into another room and boom, can't save. Leave the room and I can save once but another few steps and I can't save again. Its pretty frustrating. Ohmygodsquad fucked around with this message at 17:41 on Sep 30, 2014 |
# ? Sep 30, 2014 17:39 |
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Spirit Armor is bugged to hell, yeah. You won't be able to do much of anything until it wears off.
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# ? Sep 30, 2014 18:26 |
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Are there better alternatives I can pick up later or am I just going to have to settle for ghost armor/dispelling poo poo before I can rest?
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# ? Sep 30, 2014 19:11 |
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Robes of Good/Bad/Ugly archmage (AC 5 always) and a whole plethora of immunity spells that become more useful in late game than pure AC, etc.. So basically, yeah.
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# ? Sep 30, 2014 19:17 |
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Ohmygodsquad posted:Finally beat Baldur's Gate EE after getting to the actual city in the old version over many playthroughs for many years and then losing interest. Started up BG2EE and I'm hitting a bug in the first dungeon with spirit armor not allowing me to save or rest for the entire duration of the spell. Being a fighter/mage that's pretty disappointing. Tried a hotfix but it didn't seem to take or something else is preventing me from saving or resting. Not a good start after making through the entire first game completely bug free. That "bug" applies to any spell or ability which causes an HP loss at the end and I think it was actually a conscious choice of the EE team who only subsequently realised it was loving dumb. Beserker/Barbarian rage has the same problem.
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# ? Oct 1, 2014 10:13 |
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Ohmygodsquad posted:Are there better alternatives I can pick up later or am I just going to have to settle for ghost armor/dispelling poo poo before I can rest? Armor and stoneskins always up and occasionally mirror image, it's all you really need for melee, spell defenses as needed. As for robes, buy the Robe of Vecna and don't look back.
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# ? Oct 1, 2014 11:10 |
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Angry Lobster posted:Armor and stoneskins always up and occasionally mirror image, it's all you really need for melee, spell defenses as needed. As for robes, buy the Robe of Vecna and don't look back. Robe of Vecna on a Fighter/Mage? You don't need to cast buffs super fast. Stick with the Bracers of Defense AC3 for a Fighter/Mage, then Bladesinger Chain once you get it. Give the Robe of Vecna to Edwin or Imoen or something.
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# ? Oct 1, 2014 13:30 |
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Pivotal Lever posted:Robe of Vecna on a Fighter/Mage? You don't need to cast buffs super fast. Stick with the Bracers of Defense AC3 for a Fighter/Mage, then Bladesinger Chain once you get it. Give the Robe of Vecna to Edwin or Imoen or something. For some strange reason I thought he was talking about a solo Fighter/Mage, welp, I suck at reading. Anyway, with just the usual mage buffs it will be fine for the most part of BG2, especially if he has another frontline character. Once you reach the end of Bg2 and especially ToB, AC becomes less important. Unrelated question, what's the xp cap for BGEE? I was planning to do a solo trilogy playthrough but I'm unsure about a couple of details. Angry Lobster fucked around with this message at 13:59 on Oct 1, 2014 |
# ? Oct 1, 2014 13:56 |
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Angry Lobster posted:For some strange reason I thought he was talking about a solo Fighter/Mage, welp, I suck at reading. Anyway, with just the usual mage buffs it will be fine for the most part of BG2, especially if he has another frontline character. Once you reach the end of Bg2 and especially ToB, AC becomes less important. 160k. Remove the cap if you want to do a triple class run, unless you can beat Sarevok at like 5/5/6
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# ? Oct 1, 2014 14:56 |
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man, I'd kill if I could get the gold box games on ipad...
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# ? Oct 1, 2014 15:05 |
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Levitate posted:man, I'd kill if I could get the gold box games on ipad... http://www.litchie.com/?page_id=123 let me get my kill list wrote up.
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# ? Oct 1, 2014 15:52 |
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Angry Lobster posted:Armor and stoneskins always up and occasionally mirror image, it's all you really need for melee, spell defenses as needed. As for robes, buy the Robe of Vecna and don't look back. Yeah, been doing fine so far without it. Guess I just got so used to in BG1.
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# ? Oct 1, 2014 16:56 |
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Pivotal Lever posted:160k. Remove the cap if you want to do a triple class run, unless you can beat Sarevok at like 5/5/6 Wand of Paralyze
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# ? Oct 1, 2014 16:56 |
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Pivotal Lever posted:160k. Remove the cap if you want to do a triple class run, unless you can beat Sarevok at like 5/5/6 One of my favourite BG runs was with an uncapped duo of Imoen and a Ranger/Cleric PC. It felt awesome to be able to stand toe to toe with Sarevok and just trade blows with the overcompensating bastard while our sister provided the heavy artillery. Then we raised the poor sucker from the dead in ToB to help us take down our other power-hungry siblings. A beautiful family experience!
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# ? Oct 1, 2014 18:22 |
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I'm still pissed they took holy might away from me just so I could turn into a stupid monster.
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# ? Oct 1, 2014 18:40 |
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Pivotal Lever posted:160k. Remove the cap if you want to do a triple class run, unless you can beat Sarevok at like 5/5/6 Yup, I'm probably going to do that with a F/M/T.
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# ? Oct 1, 2014 19:57 |
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Edit: Double post.
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# ? Oct 1, 2014 20:04 |
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Angry Lobster posted:Yup, I'm probably going to do that with a F/M/T. Doesn't that make your hp really low?
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# ? Oct 2, 2014 00:42 |
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Deaderinred posted:http://www.litchie.com/?page_id=123 I haven't jailbroken my ipad...not sure if I will or not, this is literally the only reason I have to do it so far. It'd just be nice if there was a good quality official dos emulator :\
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# ? Oct 2, 2014 14:29 |
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memento mori posted:Doesn't that make your hp really low? I did fighter/mage once and with all the spells you get (blur, multi-image, stoneskin, spell blocks) you never really take damage. My guess is it's similar with F/M/T.
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# ? Oct 2, 2014 14:31 |
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Relevant interview with Beamdog: http://www.rpgamer.com/games/icewind/icewindee/icewindeeint.html Key points: They admit screwing up big time on the EE's thus far via publisher pressures, their embers of hope more duly stoked for IWD EE not going as poorly
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# ? Oct 2, 2014 15:09 |
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I hope Icewind Dale EE doesn't suffer the horrible pathing Baldur's Gate 2 does. Speaking of which, are they working on a patch for that?
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# ? Oct 2, 2014 15:15 |
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I think they are aiming to get another massive patch out for BG2 EE...at the end of this year maybe?
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# ? Oct 2, 2014 15:48 |
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I heard it'd be patched roughly around the same time IDEE comes out, since a lot of the code between ID, BG and BG 2 is compatible and IDEE is going to have a lot of those fixes shipped with the game to begin with.
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# ? Oct 2, 2014 16:32 |
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ExiledTinkerer posted:I think they are aiming to get another massive patch out for BG2 EE...at the end of this year maybe? They're definitely working on a 1.3 patch for BG2:EE. No official release date as far as I know.
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# ? Oct 2, 2014 22:22 |
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Doh... scooped.
Airfoil fucked around with this message at 23:06 on Oct 3, 2014 |
# ? Oct 3, 2014 22:59 |
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Look five posts above yours, friend
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# ? Oct 3, 2014 23:01 |
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# ? May 21, 2024 13:41 |
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I've been playing through BG:EE for the past couple of weeks and I have to admit that BG1 just hasn't aged as well as the subsequent IE games. Tromping about the wilderness as a murderhobo is still great fun, but as soon as I run out of places to explore and get to Baldur's Gate (the city), I find that the game is nothing but city blocks full of dull fetch-quests and even duller dungeons. I got bit by the IE bug again, though, so I'm firing up IWD and taking a party through on Insane difficulty. The difficulty slider in IWD is actually pretty sweet - harder difficulties increase the damage that enemies do, but also give you more experience, so you advance faster. It also adds extra enemies at certain places to increase the challenge factor. Consequently, I'm running with a pretty powergamish 5-person party: Human Paladin (Longsword/shield tank) Human Ranger/dual-classed to Cleric at level 2 (Melee DPS - Mace/flail sans shield to abuse the Ranger's pseudo-dual-wield) Human Fighter/dual-classed to Druid at level 2 (Second-line melee/spell DPS specializing in spears and quarterstaves) Half-elf Bard (Longbows/Xbows/Bard songs/spells that my main mage can't learn) Gnome Thief/Illusionist (Shortbows/spell DPS/trapfinding & lockpicking) All min-maxed, of course. Now to slaughter some goblins...
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# ? Oct 4, 2014 02:53 |