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I like winning games as Alph in For Glory.
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# ? Oct 8, 2014 22:52 |
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# ? Jun 10, 2024 12:56 |
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I've been using ZSS, Samus, Charizard, Bowser, DK, Ganondorf, Mario and Palutena in 1v1 for glory. Palutena is probably my worst because I'm so used to the other characters, but I really don't think she's that bad. Pretty much everyone switches to Little Mac if you beat them
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# ? Oct 8, 2014 22:54 |
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.TakaM posted:I've been using ZSS, Samus, Charizard, Bowser, DK, Ganondorf, Mario and Palutena in 1v1 for glory. I switch to Mac if my opponent is playing Mac and then I just tap my stick repeatedly left and right and make sliding sounds across the stage while not losing any speed because Macs land speed is ridiculous for his strength.
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# ? Oct 8, 2014 22:59 |
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tbp posted:My most seen character in 1v1 For Glory is definitely Little Mac, then it's a decent drop off to Sheik/Greninja/Falcon. Never-seens are probably Luigi, Olimar, and Bowser.. everyone else falls sort of in the middle but honestly the gap between my never-seens to the "middle seens" like Link is much much closer than the "all the times" to the middles. It's not really a range, there's a ton of people using the same few characters it looks like I played a bowser in for glory and all he did was the suicide grab thing.
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# ? Oct 8, 2014 23:19 |
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Biodome posted:I played a bowser in for glory and all he did was the suicide grab thing.
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# ? Oct 8, 2014 23:32 |
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Biodome posted:I played a bowser in for glory and all he did was the suicide grab thing. The Right Way to play Bowser.
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# ? Oct 8, 2014 23:34 |
I haven't experimented with it much, can any new characters do suicide grab-and-dive poo poo like DK/bowser/kirby?
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# ? Oct 8, 2014 23:35 |
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Is there any way to play Wario in For Glory FFA besides riding his hog back and forth and running people over? If there is, don't tell me.President Ark posted:I haven't experimented with it much, can any new characters do suicide grab-and-dive poo poo like DK/bowser/kirby? Dedede can inhale like Kirby and Ganondorf can choke slam people off the edge. The latter is especially fun on people who chase you off for the kill. I guess if you're good enough you can probably use Robin and Nosferatu drag someone into the pit. Suspicious Cook fucked around with this message at 00:01 on Oct 9, 2014 |
# ? Oct 8, 2014 23:35 |
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President Ark posted:I haven't experimented with it much, can any new characters do suicide grab-and-dive poo poo like DK/bowser/kirby? If Ike hits with aether from below, he can kind of drag them down with him.
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# ? Oct 8, 2014 23:40 |
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FighterKnuckles posted:Since someone did a little writeup on Shulk, I feel I might as well do the same with my new main, Pac-Man. I actually really like how he feels, he's a bit hard to kill but has a bit of floatyness that's enjoyable to use. Also, am I missing something about getting Ganondorf? People told me I had to play Classic Mode as Link in order to get him but I did that twice on 4.0 difficulty and nothing came up. Did I have to go a higher difficulty? FinalGamer fucked around with this message at 23:55 on Oct 8, 2014 |
# ? Oct 8, 2014 23:42 |
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Wild Knight posted:Yep, just confirmed, equipment...doesn't trivialize 9.0 but it makes it a hell of a lot easier than initial thought. Did it first try with my sword-dorf - +25 Attack, +3 Defense, +22 Speed.
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# ? Oct 9, 2014 00:04 |
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WRONG THREAD
Neowyrm fucked around with this message at 00:34 on Oct 9, 2014 |
# ? Oct 9, 2014 00:31 |
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Neowyrm posted:Hey guys, I'm getting an XL soon, and I'm mixed, between the black and red and the solid black models. Is the red matte or shiny/ metallic-ish? Is it nice? Do you feel like you're going fast when you use it? Thanks in advance it's a metallic matte finish. Smooth to the touch and does look nice. Going fast when you use it? Like...walking while playing?
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# ? Oct 9, 2014 00:35 |
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FinalGamer posted:
Yes. Try at around 6.0 difficulty.
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# ? Oct 9, 2014 00:38 |
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Knifegrab posted:Wow gently caress crazy hand. Master hand was laughably easy but crazy hand is loving impossible to beat. And when he goes into shadow mode even more so. Coins are actually for developing a crippling gambling addiction in Spectator Mode.
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# ? Oct 9, 2014 00:43 |
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KingEffingFrost posted:Coins are actually for developing a crippling gambling addiction in Spectator Mode. Speaking of, what's up with the For Fun matches where everyone suicides until it's even for Sudden Death, and then the Bob-ombs of Judgment decide the outcome? Is that some weird holdover from Brawl? I lost a good 5k streak to that, and I've watched it happen multiple times now.
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# ? Oct 9, 2014 00:58 |
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The Manticore posted:Speaking of, what's up with the For Fun matches where everyone suicides until it's even for Sudden Death, and then the Bob-ombs of Judgment decide the outcome? Is that some weird holdover from Brawl? Sometimes I get the feeling that the actual players are lagging to hell and back, and that's why they sometimes stand in one place and roll back and forth and do special moves at nothing, then SD for no reason.
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# ? Oct 9, 2014 01:04 |
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I suppose that's possible. It's just playing back inputs, right? Lag might result in something bizarre like that, I guess. Anyway, yes, everyone should spend their gold on gambling. Never bet on Mac in FFA because he will inevitably commit suicide after whiffing a KO punch.
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# ? Oct 9, 2014 01:13 |
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Having the Hand combo four offscreen moves in a row is really awesome and makes me really enjoy playing.
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# ? Oct 9, 2014 01:17 |
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This is my first time playing any of the Smash series, and while I like the game, I am constantly getting my rear end kicked. For what it's worth, I've also only been playing as Donkey Kong (is this good or bad?). Reading through the thread, I've noticed that the smash button(s) are your best bet - maybe that's where I'm going wrong. I just spam Specials and get the opponent to 100%+ but then somehow get KO'd - I just don't know how to finish them. What is the best technique for the Smash series? Apparently what I'm doing is wrong. Although I can survive, I still get KO'd all the time because, like I said, I just cant finish them off. What am I missing here? Two last things: 1.) Is Donkey Kong poo poo? Because I like him 2.) Using the same moves multiple times make them less powerful? Sorry for being a noob
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# ? Oct 9, 2014 01:30 |
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eightysixed posted:This is my first time playing any of the Smash series, and while I like the game, I am constantly getting my rear end kicked. For what it's worth, I've also only been playing as Donkey Kong (is this good or bad?). The 'best strategy' varies depending on the character, but generally speaking you just want to give your enemy as little rope as possible. Using smash attacks (tapping the control stick in a direction + hitting regular attack at the same time) usually provides pretty good knockback, so you'll probably want to use those for KOs/distancing over specials. D.K.'s pretty decent. Nothing special, but he's a pretty burly monkey-man, and his smash attacks have some real impact to them. And the way the stale moves thing works is that if you keep spamming the same attack, it'll do less damage (and it might knock them for less, but I don't know). It's not that the move itself gets worn out, it'll be at full power--and possibly even never leave it--if you just change up your attacks a bit.
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# ? Oct 9, 2014 01:40 |
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You're not playing DK right if you don't have a charged punch at almost all times
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# ? Oct 9, 2014 01:46 |
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I haven't gotten a chance to get the game yet, but I gotta know: how's my boy Ness doing this time around? Even in Melee and Brawl I liked him a lot (though I actually kind of liked Lucas more), but I'm curious if he's gotten any love.
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# ? Oct 9, 2014 01:48 |
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Cleretic posted:The 'best strategy' varies depending on the character, but generally speaking you just want to give your enemy as little rope as possible. Using smash attacks (tapping the control stick in a direction + hitting regular attack at the same time) usually provides pretty good knockback, so you'll probably want to use those for KOs/distancing over specials. Thanks for the advice. So specials are pretty much not worth the effort? That seems kind of crappy. L/R/U/D+A at all times seems a little bland, unless I'm missing something
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# ? Oct 9, 2014 01:48 |
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.TakaM posted:You're not playing DK right if you don't have a charged punch at almost all times I've tried this, but can never get it to land without me getting blown up first. I liked the "spinning hit them with your arms move" but it seems like that's why I can always out damage my opponents, but can never win
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# ? Oct 9, 2014 01:49 |
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eightysixed posted:Thanks for the advice. So specials are pretty much not worth the effort? That seems kind of crappy. L/R/U/D+A at all times seems a little bland, unless I'm missing something Specials usually fill a niche purpose. DK's up+B is surprisingly good recovery for a heavy weight and his charge punch is a good, fast, heavy hitting punch that will kill pretty easily. His forward and down specials leave some to be desired, but don't be afraid to work them in. Ultimately, you just want to get someone off the stage and make sure they don't come back. If giant gorilla arms don't kill them outright, you can jump out after them and use either forward or down air which will both spike them straight down. Landing big hits is difficult if the person sees it coming, but that's the beauty of four player matches. Just wade into the fray and punch it. On your own, learn to dodge and roll out of the way then hit the other guy while he's recovering. Throws are quick and will catch a lot of people too. Harrow posted:I haven't gotten a chance to get the game yet, but I gotta know: how's my boy Ness doing this time around? Even in Melee and Brawl I liked him a lot (though I actually kind of liked Lucas more), but I'm curious if he's gotten any love. PK Thunder has real live knock back power now.
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# ? Oct 9, 2014 01:52 |
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A lot of specials are good for damage. Some are good KO moves too. Most Up specials are recovery focused, but often they're decent damage sources too.
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# ? Oct 9, 2014 01:53 |
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eightysixed posted:Thanks for the advice. So specials are pretty much not worth the effort? That seems kind of crappy. L/R/U/D+A at all times seems a little bland, unless I'm missing something Specials can be pretty great, depending on the character. DK's are all fairly decent, and his neutral B has always been one of the best knockbacks. Do keep in mind that DK and Samus' charging attacks don't require you to fire it off the moment you've finished charging, you can store it (and I think Robin's works that way too, but I might be mistaken). It's generally a good idea to charge up their neutral Bs whenever you have a free moment, so you can let loose a big shot on short notice. Harrow posted:I haven't gotten a chance to get the game yet, but I gotta know: how's my boy Ness doing this time around? Even in Melee and Brawl I liked him a lot (though I actually kind of liked Lucas more), but I'm curious if he's gotten any love. He seems like he's gotten really good now! PK Thunder's got proper knockback as said, PK Fire seems to be better at trapping enemies than it used to be, and PSI Barrier is like twice Ness' size now. His yo-yo has actual knockback now, too. If you preferred Lucas, then I'm pretty sure all his specials are unlockable options for Ness. I haven't found them all, so I can't vouch, but there you go. EDIT: Oh, and also his stage is one of the best the series has ever had. If you liked the Mother games you'll love it. Cleretic fucked around with this message at 02:01 on Oct 9, 2014 |
# ? Oct 9, 2014 01:57 |
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eightysixed posted:This is my first time playing any of the Smash series, and while I like the game, I am constantly getting my rear end kicked. For what it's worth, I've also only been playing as Donkey Kong (is this good or bad?). Glad to see other people giving you some good advice as well! The thing about Specials is they're, well, special. Typically they're meant to fulfill a specific purpose, for instance Up+B is typically a recovery move and for Donkey Kong B is a charge punch (charge it while your opponent is at distance, use it for a KO hit). Although nothing's stopping you from using them all the time, using them in situations they're not intended for might get you in trouble. Besides the standard A attack, there are a couple of types of normal attacks: tilts and smashes. Tilts are pressing a direction and attack (not at the same time) and are typically your bread and butter moves. Smashes are pressing a direction and button at the same time - these are stronger but slower attacks, which should be used for KOs (and they can be charged to have more damage/knockback). If you find yourself getting KOed often, try shielding more (default R trigger) and rolling (tap direction while shielding). That will help you avoid damage. In addition, whenever you get knocked off the stage remember to always use your second jump before your recovery Up+B move, since you can't jump after using your Up+B. As for your specific questions: 1) There was actually somebody posting a while back about how Donkey Kong was great. Although I don't use him much myself, he's the only character in the game that can move while grabbing someone (default L trigger), which can setup some good throws. Apparently his down smash (down+A) comes out quickly, and it hits both sides of him. Abusing his Down+B is great for Multi-Man Smash, but probably won't work well in general play. Most of Donkey Kong's attacks use his long arms for good melee range, but he has no projectiles - it seems like spacing would be important for him. 2) Using the same move multiple times does reduce its damage (maybe its knockback as well?). Try to use a mix of tilts and aerial attacks to rack up damage on your opponent, and save big attacks like smashes or Donkey Kong's charged B punch for when you think you can KO your opponent. You said you're having trouble finishing your opponents off, what attacks are you trying to KO them with?
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# ? Oct 9, 2014 02:07 |
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If you've already applied a decent bit of damage you can plant them into the stage with his side B punch, and if you have his B punch fully charged it's almost a guaranteed KO. I haven't experimented much with DK but I've had success using him like I did in Brawl. Probably the most important thing is to have his punch charged, even if you're not confident in landing it- your opponent will be worrying about it. His down tilt has good range and speed, it combos into his jab attacks at low percents easily. His jumping back air kick is one of the best ways to approach because you can do it multiple times in one jump and it combos into repeated up tilts fairly well, all while having your back face the opponent. His grounded down B has the best range of all his attacks and can be used to force your opponent into shielding or jumping, it's an excellent way to punish people air dodging back to the ground. His grab is amazing at high percents because you can carry your opponent off stage, throw them at the stage- which spikes them down. All his smash attacks are kill moves, but easy to read, you've gotta get good at forcing your opponent into risky situations where you can punish them. Again, I haven't spent a ton of time with him yet, but I used him a lot in Brawl and I feel like he's been buffed since then
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# ? Oct 9, 2014 02:09 |
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I hope we get an update to turn off stage hazards. I love the Mother and Mega Man stages but the Flying Men and Yellow Devil show up a bit too often and I don't want to just change the layout to FD.
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# ? Oct 9, 2014 02:11 |
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dichloroisocyanuric posted:This game is really not clicking for me and it's very frustrating. I love the Smash series, but I end up frustrated with the 3ds stick and buttons every single time I play. I'm sort of regretting buying it instead of just waiting for the Wii U release. I'll probably end up trading it in to help pay for the console version when it releases. I was going to get it anyway. That's how I felt for a bit but try this control scheme: A = attack, B = jump, Y = special, X = shield, R = grab It doesn't change the fact that the 3ds stick kinda sucks but with that scheme I went from being a piece of poo poo to pretty competent
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# ? Oct 9, 2014 02:12 |
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SeANMcBAY posted:I hope we get an update to turn off stage hazards. I love the Mother and Mega Man stages but the Flying Men and Yellow Devil show up a bit too often and I don't want to just change the layout to FD. The Flying Man on Magicant is pretty drat strong, getting him on your side gives such a massive advantage. I don't mind stage gimmicks, they can be fun and add variety to the game, I think they went a bit overboard in this one though. Spirit Tracks and Living Room are my favorite new stages, they have interesting features without overbearing gimmicky stuff that distracts from the fight.
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# ? Oct 9, 2014 02:32 |
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The best way to play the game: Never stop dropping hydrants on people.
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# ? Oct 9, 2014 02:44 |
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Ometeotl posted:The best way to play the game: Never stop dropping hydrants on people. Badass. After I read a few chapters from the Bible I'm gonna hop on this game some more.
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# ? Oct 9, 2014 02:44 |
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i like to be the Villager.
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# ? Oct 9, 2014 03:00 |
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I got 1000 Attack in Smash Run as Bowser. Race finisher. Smash Run, why are you so bad at being good?
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# ? Oct 9, 2014 03:11 |
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Harrow posted:I haven't gotten a chance to get the game yet, but I gotta know: how's my boy Ness doing this time around? Even in Melee and Brawl I liked him a lot (though I actually kind of liked Lucas more), but I'm curious if he's gotten any love. PK Fire can chain into grab, one of the few characters who can kill with a throw, and generally Ness's biggest weakness was sword hitboxes which have been nerfed in Smash 4. https://www.youtube.com/watch?v=mTJteN--JO0 Here's a Ness going chasedown.
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# ? Oct 9, 2014 03:15 |
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My first For Glory match. I go in as Greninja. My opponent picks Greninja. The match starts. I immediately suicide because I thought I was him. Yeah, interface. Put my percentage on the first-player side but spawn me on the second-player side. That makes a ton of sense.
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# ? Oct 9, 2014 03:43 |
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# ? Jun 10, 2024 12:56 |
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Suspicious Cook posted:I got 1000 Attack in Smash Run as Bowser. Race finisher. Yeah, I really hope there are patches to makes Smash Run better. When it works it's fun though. Got 1000 Attack as Ness and Mega Smash, ended up doing ~100% with Ness' bat. Just now got more than 700 speed with Captain Falcon and got race, finished under a minute. Unfortunately those are I think maybe the two times things have actually worked out, and I'm almost finished playing it with all characters for the challenge.
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# ? Oct 9, 2014 04:04 |