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I.N.R.I posted:is he really cos the game gives iu like thousands of epic bows and hardly anything else except for w/e u get from shiny tiles. funy im at mission 20 and i havent gotten any more archers. you can turn some people into archers with second seals
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# ? Oct 9, 2014 10:04 |
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# ? May 28, 2024 15:13 |
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Bongo Bill posted:They should make all the levels really complicated again. I want to have to worry about getting a certain character to a certain village before the enemy burns it down, so that I can open up a sidequest in which another character can be recruited from the enemy team, and if that character reaches some support rank with some other character, you get a bonus plot scene in the third-to-last chapter. poo poo like that. All over the place. Hmm that sounds cool but how about instead of that the levels are all flat plains with only 2 basic objectives and every enemy on the map swarms you at once???
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# ? Oct 9, 2014 10:48 |
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Tharja's kid is an archer, and a drat hot one at that
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# ? Oct 9, 2014 13:20 |
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I.N.R.I posted:I got lucina amd It seems like Im basically invincible now .. kellam, tharja, anna and my avatar are my best chars. Ill resume my quest tonight you are
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# ? Oct 9, 2014 14:54 |
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mabels big day posted:Tharja's kid is an archer, and a drat hot one at that Does anyone actually keep her as an archer? darealkooky posted:in 7 if you don't go to a random house in a side quest you don't get canas, the only person in the whole game who can use dark magic It's also an annoying rear end sidequest to get since it involves keeping green units from suiciding. But at least the house he's in is a red house which are the designated "poo poo you want is in here" ones so if you do manage to get the obtuse and annoying as gently caress requirement to unlock the mission you'll at least be able to get him ok.
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# ? Oct 9, 2014 15:24 |
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darealkooky posted:in 7 if you don't go to a random house in a side quest you don't get canas, the only person in the whole game who can use dark magic athos can too but thats a technicality being one of two characters who can use dark magic is notable when the thing that kills the final boss easiest is one particular dark tome this is one thing i like about 6, there's an alternate character + prepromote for nearly every class. now, whether those characters are worth an iota of your time is a different question
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# ? Oct 9, 2014 15:53 |
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DoctorStrangelove posted:Does anyone actually keep her as an archer? She's holding a bow when she talks so it feels wrong to not be an archer
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# ? Oct 9, 2014 16:00 |
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noire is a loving scary archer, bro
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# ? Oct 9, 2014 16:23 |
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I.N.R.I posted:is he really cos the game gives iu like thousands of epic bows and hardly anything else except for w/e u get from shiny tiles. funy Noire is an archer and lots of ppl can be bow knights/warriors/assassons which can use bows. But bows loving stink.
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# ? Oct 9, 2014 16:32 |
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there's an infinite amount of 1-2 range weapons so why use bows
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# ? Oct 9, 2014 16:33 |
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Doctor Goat posted:there's an infinite amount of 1-2 range weapons so why use bows This.
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# ? Oct 9, 2014 16:33 |
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Doctor Goat posted:there's an infinite amount of 1-2 range weapons so why use bows longbow has 2-3 range
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# ? Oct 9, 2014 16:35 |
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Also its late but the chances of the support unit attacking increase with their support level and their combined Skill stats. The support unit can attack if the main unit can attack, overriding their weapons range.
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# ? Oct 9, 2014 16:38 |
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Doctor Goat posted:there's an infinite amount of 1-2 range weapons so why use bows its pretty cool how the fire emblems that arent awakening have an answer to that question
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# ? Oct 9, 2014 16:42 |
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01011001 posted:its pretty cool how the fire emblems that arent awakening have an answer to that question What is it
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# ? Oct 9, 2014 16:46 |
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In my current game I lined everything up so that morgan would have highest possible Str. But I forgot that he is a tiny boy. So now I have a very small berserker wiping every map clean
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# ? Oct 9, 2014 16:54 |
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Ristolaz posted:What is it By having the longbows be really terrible
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# ? Oct 9, 2014 16:59 |
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Ristolaz posted:What is it you can't get an infinite number of any item you want
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# ? Oct 9, 2014 17:01 |
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Doctor Goat posted:you can't get an infinite number of any item you want this + stats being lower across the board so effective damage vs flyers mattered more + 1-2 range swords/axes/lances typically had high weight and poor accuracy relative to damage
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# ? Oct 9, 2014 17:25 |
Archers are loving garbage and worthless compared to Mages.
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# ? Oct 9, 2014 17:29 |
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SunAndSpring posted:Archers are loving garbage and worthless compared to Mages. did a archer sleep with your ex gf or something.
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# ? Oct 9, 2014 17:33 |
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You use Archers to gently caress flying units.
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# ? Oct 9, 2014 17:33 |
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And everyone else, Mages can't take damage for poo poo and in a 1v1 battle unless an archer has insanely low resistance it can beat out a Mage.
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# ? Oct 9, 2014 17:34 |
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SunAndSpring posted:Archers are loving garbage and worthless compared to Mages. more or less
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# ? Oct 9, 2014 17:58 |
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01011001 posted:more or less Until you're up against pegasus units, or need 3 range in order to ensure that you won't get counterattacked by units with 2-range weapons in Apotheosis.
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# ? Oct 9, 2014 18:28 |
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Slur posted:Until you're up against pegasus units, or need 3 range in order to ensure that you won't get counterattacked by units with 2-range weapons in Apotheosis. wind spells are just as good against fliers
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# ? Oct 9, 2014 18:30 |
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In general mages get hosed pretty hard by Flying Units due to being the physical class with the highest magic resistance. Archer is a good in between for like handling long range combat, one that an extreme like Mage can't cover and they usually get super nice crit boosts and accuracy too especially if you turn them to a sniper. Every class has its benefits and flaws such is the way of Fire Emblem. unless you are hector in which case you are literally a god Doctor Goat posted:wind spells are just as good against fliers wind spells make it so mages can do their normal damage against flying units, they are still outclassed by them unlike archers who get a huge boost in damage against them
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# ? Oct 9, 2014 18:32 |
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you could stack some copies of Mire with Armsthrift on a good Sorcerer
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# ? Oct 9, 2014 18:42 |
Wyverns don't have high RES. It's pegasi that are mage-killers.
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# ? Oct 9, 2014 18:43 |
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flyers are so situational a thing to specifically guard against. pegasi can be handled by just about anyone due to being made of wet paper and wyverns are better handled by mages due to not having resistance worth a drat. and its not like the good archers can take damage for poo poo either, both mages and the archers that can actually do things survive based on dodging
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# ? Oct 9, 2014 18:47 |
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peg riders are so frail. dark fliers are kinda neat i guess
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# ? Oct 9, 2014 18:55 |
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Awakening does like to give Falcoknights super high stats compared to everything else for some reason.
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# ? Oct 9, 2014 18:58 |
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why would I use an archer and risk getting counter attacked and killed when I could just throw a loving hand axe at them and kill them
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# ? Oct 9, 2014 19:06 |
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a hand axe that doesn't break and has an extremely high chance to crit and also let your buddy Worldfucker the Deathtrain do a support attack with one of the legendary weapons
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# ? Oct 9, 2014 19:08 |
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i'm glad awakening's supports work the way they do because supports in the other games can be annoying
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# ? Oct 9, 2014 19:17 |
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darealkooky posted:why would I use an archer and risk getting counter attacked and killed when I could just throw a loving hand axe at them and kill them Handaxe, at D rank has 3 attack power, 70 hit, 25 uses and does normal damage to fliers. The Iron Bow, at D rank has 6 power, 85 hit, 45 uses and does triple damage to fliers. Bows are good if you realize that they're a utility weapon not something to base your army around. Doctor Goat posted:i'm glad awakening's supports work the way they do because supports in the other games can be annoying I didn't know how you were supposed to get support ranks in the GBA games until two weeks before Awakening came out.
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# ? Oct 9, 2014 19:36 |
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I liked the way supports worked in Path of Radiance, but I'd have liked it even better if there were no limits on supports like in Awakening.
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# ? Oct 9, 2014 19:42 |
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Bongo Bill posted:I liked the way supports worked in Path of Radiance, but I'd have liked it even better if there were no limits on supports like in Awakening. They both work well for the game they're in. If you had PoR style gaining supports by how many missions they were together in with unlimited (save S rank) supports like in Awakening then you'd have your hold army A ranking eachother all at once and that'd be OP as poo poo. FE14 totally needs to have boss enemies that use pair-ups.
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# ? Oct 9, 2014 19:46 |
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fe14 needs to not have pair up
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# ? Oct 9, 2014 19:50 |
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# ? May 28, 2024 15:13 |
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Cake Attack posted:fe14 needs to not have pair up this forever por supports were the best as far as gaining support levels but what would be nice would be if you could gain unlimited supports but only slot 5 or whatever, like how skills work in awakening
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# ? Oct 9, 2014 19:55 |