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Baronjutter posted:I mean dwarf fortress is actually a very cpu intensive game and it basically has no graphics. You're not wrong, but DF is a terrible example because Toady is a self-taught programmer who never bothered to learn how to actually do things and it's well known to be horrifically put together.
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# ? Sep 27, 2014 12:49 |
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# ? Jun 10, 2024 11:21 |
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MikeJF posted:You're not wrong, but DF is a terrible example because Toady is a self-taught programmer who never bothered to learn how to actually do things and it's well known to be horrifically put together. Sure, but the CPU-intensive nature of simulation games is well-established. Look at Gnomoria or Rimworld or what have you. Games with lots of variables and real-time calculations (that don't involve drawing things on the screen) are by definition CPU-bound. What would be really interesting is if a game like Dwarf Fortress, with minimal graphics, took advantage of the GPU by offloading some calculations to it, leveraging CUDA or Mantle or whatever.
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# ? Sep 27, 2014 13:53 |
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bonds0097 posted:Sure, but the CPU-intensive nature of simulation games is well-established. Look at Gnomoria or Rimworld or what have you. Games with lots of variables and real-time calculations (that don't involve drawing things on the screen) are by definition CPU-bound. What would be really interesting is if a game like Dwarf Fortress, with minimal graphics, took advantage of the GPU by offloading some calculations to it, leveraging CUDA or Mantle or whatever. There's the low-hanging fruit of not making DF be some sort of shambling coding horror which would probably do wonders. Hell, I'd be happy if there was an API for DF to let people write their own graphics interface, so that we could get actual 3D graphics, which frankly wouldn't be that hard, instead of making everything be an OpenGL driven sprite.
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# ? Sep 27, 2014 21:11 |
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Volmarias posted:There's the low-hanging fruit of not making DF be some sort of shambling coding horror which would probably do wonders. Don't the latest versions of Stonesense do this?
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# ? Sep 28, 2014 04:08 |
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Volmarias posted:Hell, I'd be happy if there was an API for DF to let people write their own graphics interface, so that we could get actual 3D graphics, which frankly wouldn't be that hard, instead of making everything be an OpenGL driven sprite. This exists already. It's called "DFHack", and it works EXACTLY like an API.
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# ? Sep 28, 2014 04:55 |
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DFHack lets you pull the current state of the game for display purposes, but it doesn't contain interface and control hooks, sadly. You still have to actually play through the main window controls and horrifying menus.
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# ? Sep 28, 2014 05:43 |
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No Update Today! I was busy with travel preparations today and got stuck with a geometry problem in my code, so I didn't make enough progress to show something. I will make an update when I have something! Thanks for your understanding
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# ? Sep 30, 2014 23:29 |
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anselm_eickhoff posted:Thanks for your understanding this is quite the assumption
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# ? Oct 1, 2014 01:05 |
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anselm_eickhoff posted:I got stuck with a geometry problem in my code, Geometry is for squares.
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# ? Oct 1, 2014 02:17 |
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^^anselm_eickhoff posted:got stuck with a geometry problem in my code You just need to approach the problem from the right angle.
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# ? Oct 1, 2014 04:42 |
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Zaodai posted:Geometry is for squares. Jamfrost posted:You just need to approach the problem from the right angle. You two need to quit being so obtuse.
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# ? Oct 1, 2014 11:10 |
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I am diametrically opposed to this punnery.
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# ? Oct 1, 2014 16:03 |
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That's a-cute pun.
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# ? Oct 1, 2014 17:03 |
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Let's not go off on a tangent of geometry puns.
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# ? Oct 1, 2014 17:28 |
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I haddock when this happens. (did I do it right?)
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# ? Oct 1, 2014 17:35 |
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Zaodai posted:Geometry is for squares. Jamfrost posted:^^ Galaga Galaxian posted:I am diametrically opposed to this punnery. Baronjutter posted:That's a-cute pun. nimper posted:Let's not go off on a tangent of geometry puns. DarkSol posted:You two need to quit being so obtuse. Why can't all of you just be normal?
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# ? Oct 1, 2014 21:56 |
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Hermsgervørden posted:Why can't all of you just be normal? I prefer being quite irrational, thank you very much.
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# ? Oct 1, 2014 22:45 |
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Hermsgervørden posted:Why can't all of you just be normal? I might be normal, but I don't have proof.
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# ? Oct 1, 2014 23:07 |
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poo poo got real in this thread right here.
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# ? Oct 1, 2014 23:13 |
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These geometry puns are a cancer to this thread. (Okay, okay, that's hyperbolic) Also: Today (10/2) I'll be doing a MacBook Test Livestream at 1PM UTC
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# ? Oct 2, 2014 11:23 |
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anselm_eickhoff posted:These geometry puns are a cancer to this thread. (Okay, okay, that's hyperbolic) The parabolas on this guy. Hopefully the test is/was successful.
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# ? Oct 2, 2014 16:24 |
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New Update! The Road to Alpha, Week 30 - New Place!
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# ? Oct 7, 2014 22:12 |
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If movies have taught my anything, the tint in this video means you are in mexico, regardless of the tea hint. But I guess you're in England? Or maybe china? You gotta give us more than that wall! Some furniture, a small view out a window, anything.
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# ? Oct 7, 2014 22:16 |
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I'm full of Ire regarding my inability to guess where you've landed.
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# ? Oct 7, 2014 22:19 |
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A lot of tea? Russia.
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# ? Oct 7, 2014 22:26 |
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ScottyWired posted:A lot of tea? India
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# ? Oct 7, 2014 22:51 |
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Drinks lots of tea, no day light, small cramped looking room, terrible internet speeds? It must be my beloved blighty
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# ? Oct 7, 2014 22:58 |
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What if it's sweet tea?
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# ? Oct 7, 2014 22:58 |
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Ofaloaf posted:What if it's sweet tea? Nobody would ever willingly move to the Southern US from a foreign country.
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# ? Oct 8, 2014 02:09 |
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I know I'm always going on about how essential it is to include parking in any city sim, and how it's probably the #1 or #2 factor that influences how a city looks and develops, but here's some urban planners upset about it too. http://www.humantransit.org/2013/05/how-sim-city-greenwashes-parking.html
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# ? Oct 11, 2014 16:27 |
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Baronjutter posted:I know I'm always going on about how essential it is to include parking in any city sim, and how it's probably the #1 or #2 factor that influences how a city looks and develops, but here's some urban planners upset about it too. Wow, somehow this blog post seems even more petulant than when a nerd just starts getting into computers and gets a big hate-on for stuff like Hackers because it's not "realistic". But yes in this case I'm sure it's all a conspiracy against urban planning!! At least in the Hackers case the nerd is probably like 12 years old and will hopefully grow out of it soon.
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# ? Oct 11, 2014 17:28 |
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That is classic Angry About Cities. I like the bit near the end where he bemoans unrealistic simulations as teaching people wrong things about how the real world works and therefore leads them to interact with the world incorrectly. Maybe I've been parking wrong my whole life!
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# ? Oct 11, 2014 17:48 |
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Clearly a plot by Big ... umm... Big Suburb?
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# ? Oct 11, 2014 18:10 |
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KKKlean Energy posted:where he bemoans unrealistic simulations as teaching people wrong things about how the real world works and therefore leads them to interact with the world incorrectly Will Wright has been secretly plotting the downfall of mankind since day loving one.
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# ? Oct 11, 2014 18:19 |
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New Update: The Road to Alpha, Week 31 - New Place, For Real!
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# ? Oct 14, 2014 23:11 |
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I still think Austria is the correct answer. But that wouldn't require a new language, I think. Italy then?
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# ? Oct 14, 2014 23:16 |
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^^^ Austria is a landlocked country so that wouldn't be it. Turkey maybe, they drink a lot of tea over there.
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# ? Oct 14, 2014 23:25 |
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He's in the non-german speaking coast of Austria, in a place that likes tea. It might be somewhere really far off, like China.
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# ? Oct 15, 2014 07:29 |
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Thanks for including your dogecoin address, for donations
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# ? Oct 15, 2014 09:28 |
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# ? Jun 10, 2024 11:21 |
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Sounds to me like he is in France.
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# ? Oct 15, 2014 20:47 |