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The Courthouse is close-by now, and has some interesting missions.
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# ? Oct 13, 2014 13:21 |
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# ? Jun 9, 2024 14:26 |
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Throwing in my vote for the Courthouse. Just wondering what their deal is.
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# ? Oct 13, 2014 17:20 |
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By the way, did we ever see what happened to Alan after you kicked him out and he set up an enclave? Did he die/go missing/despawn offcamera?
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# ? Oct 13, 2014 23:19 |
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Wiseblood posted:I've never had it happen, but apparently it's possible for a soldier in Lifeline to spawn with both Powerhouse AND Reflexes. It happened to me. And then I restarted the game in a rage after getting stuck in a police building with a million weapons, having to reload, and the entire building's supply despawning. Come back special forces guy. Come back (is it me or is Lifeline hella buggy compared to the main game?)
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# ? Oct 14, 2014 01:35 |
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Too bad about Maya she really showed some guts at the end.
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# ? Oct 14, 2014 02:38 |
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SirDan3k posted:Too bad about Maya she really showed some guts at the end.
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# ? Oct 14, 2014 04:49 |
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I fear by the end of this we're going to be stretching the language so badly that it's going to cause a divisive split in the thread as the puns fill half of us with visceral rage.
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# ? Oct 14, 2014 04:57 |
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Oh my god You guys
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# ? Oct 14, 2014 07:27 |
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Shady Amish Terror posted:I fear by the end of this we're going to be stretching the language so badly that it's going to cause a divisive split in the thread as the puns fill half of us with visceral rage. No reason to get torn up over it.
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# ? Oct 14, 2014 20:30 |
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We need to pull it together, people!
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# ? Oct 14, 2014 21:29 |
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Stop it or I'll have your guts for garters.
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# ? Oct 14, 2014 21:33 |
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Everyone needs to stop spilling their guts in this topic.
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# ? Oct 15, 2014 06:37 |
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These puns are intestine my patience.
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# ? Oct 15, 2014 17:21 |
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I love you guys thiiiiiis much... Wider... Wider....
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# ? Oct 15, 2014 20:00 |
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Stop this, my sides are splitting. On a more gameplay related note, I didn't notice a reduction in morale or survivor moods when Maya was ripped from all their lives. Is it just not showing the reduction in the tooltip or is there not one when someone you're not controlling bites it while on a mission with you?
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# ? Oct 15, 2014 20:23 |
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I guess when there's a crisis some people just go to pieces. And I'm pretty sure there should be a mood drop. Did you get the memorial scene yet? It might not kick in until then.
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# ? Oct 15, 2014 22:15 |
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Maybe they just haven't pieced it together yet. I'm sure, given enough time, they half to notice the rift. Edit: Art question. Does anyone know about the art design in this game? Did they create any of the viscera in Maya? Narahari fucked around with this message at 00:48 on Oct 16, 2014 |
# ? Oct 16, 2014 00:46 |
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Actually it was two art guys from Guild Wars (Doug Williams and Brant Fitzgerald) who originally came up with the pitch for State of Decay. (And for anyone upset that the sequel is heading in the MMO direction, apparently that was the original idea for this game before it evolved into single player.) There's a good interview with the producer here where he talks about this stuff. As a European who's spent a reasonable amount of time in the US, I absolutely love the art direction in this game, by the way. It's the only one I can think of that utterly nails the feeling of small town Americana.
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# ? Oct 16, 2014 11:50 |
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Kloro posted:As a European who's spent a reasonable amount of time in the US, I absolutely love the art direction in this game, by the way. It's the only one I can think of that utterly nails the feeling of small town Americana. I can second this, the game really truly nails the feeling of a small town environment, right down to the little details, like diners like The Alamo, and the mass amounts of huge farming and countryside around the towns, feels like they ripped my little section of Ohio out of the state and put it in the game
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# ? Oct 16, 2014 16:05 |
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I'm disappointed in Maya. There's a specific thing you are required to say, by law, when zombies tear you in half (spoilers for the classic Day of the Dead):https://www.youtube.com/watch?v=ShPsD2kKUeg (relevant portion begins at about 2:25) Also, I'm sick of hearing about Jack. I say we take care of that ASAP. azren fucked around with this message at 04:07 on Oct 18, 2014 |
# ? Oct 18, 2014 04:03 |
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azren posted:I'm disappointed in Maya. There's a specific thing you are required to say, by law, when zombies tear you in half (spoilers for the classic Day of the Dead):https://www.youtube.com/watch?v=ShPsD2kKUeg (relevant portion begins at about 2:25) you're tearing me apart, zombies!
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# ? Oct 20, 2014 04:08 |
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Hello my friends! I have another update for you. I'll try to get the next one out in a couple days, I feel like I'm falling behind. I've also updated the list of survivors in the second post (don't check til you've watched the ep)
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# ? Oct 25, 2014 20:30 |
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AKA Skippy laughs like he's been doin whip-its. Sorry if it's annoying but there is some quality comedy up in this ep.
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# ? Oct 25, 2014 23:37 |
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I've never died in State of Decay () so I've never done that grenade thing myself... but I have seen other 'survivors' do it. () There actually is a website - holy crap. I haven't spent a lot of time with the spin or sweep special attacks, but spin seems pretty cool.
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# ? Oct 25, 2014 23:54 |
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I made a bad graph and tossed it on twitter and people liked it so here it is.
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# ? Oct 25, 2014 23:57 |
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I'm gonna vote for the Spin, because spinning is more fun than sweeping.
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# ? Oct 26, 2014 00:02 |
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Sweep is amazing. It kills every (non-bullshit) zombie in a wide arc in front of you. Spin just tired you out knocking them down.
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# ? Oct 26, 2014 00:44 |
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skoolmunkee posted:
The way you have this worded makes me think she loved asthma attacks. She kept hiking for a more extreme rush and eventually the zombie apocalypse hike got her.
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# ? Oct 26, 2014 01:51 |
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Gotta go with Sweep. Marcus shall be our unkillable zombie-murdering juggernaut now that we've lost Jacob.
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# ? Oct 26, 2014 02:04 |
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Well, whenever things fall apart we get the hero we deserve; Omar Coronado does not care about your arbitrary borders which tell him where he ought to be. Omar Coronado takes his cask of zombietillado and goes where he pleases.
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# ? Oct 26, 2014 03:01 |
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I suggest you sweep the floor with those suckers.
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# ? Oct 26, 2014 10:33 |
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Sweep the leg Marcus. Also I would love to know the story behind the Legendary Omar Coronado. Where did he come from? How did he gain his superhuman ability to be where ever he's needed? How can he go through life so calmly and efficiently, knowing he is such an important pillar of the community that everyone looks to in times of need? Can he feel, or has he discarded emotions to better take up his needed role? Who really is Omar "loving" Coronado?
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# ? Oct 27, 2014 10:46 |
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The GIG posted:Sweep the leg Marcus. Also I would love to know the story behind the Legendary Omar Coronado. Where did he come from? How did he gain his superhuman ability to be where ever he's needed? How can he go through life so calmly and efficiently, knowing he is such an important pillar of the community that everyone looks to in times of need? Can he feel, or has he discarded emotions to better take up his needed role? Nobody's ever told him he couldn't teleport or be unfazed by apocalypses. Nobody ever will, because he's Omar Coronado. He does what he wants to.
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# ? Oct 27, 2014 13:16 |
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He's basically the Captain Toad of this game.
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# ? Oct 27, 2014 16:12 |
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Pick whatever skill that lets us do this regularly:
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# ? Oct 28, 2014 00:46 |
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Is that Ed on fire's shadow in the background
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# ? Oct 28, 2014 01:01 |
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Yes. Yes it is.
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# ? Oct 28, 2014 15:51 |
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Dad Jokes posted:By the way, did we ever see what happened to Alan after you kicked him out and he set up an enclave? Did he die/go missing/despawn offcamera? Like all the other enclaves we've run into, his little outpost collapsed almost immediately and we never heard from him again. We didn't find his stuff though, which happens sometimes when enclave members die off-screen. I suppose if I searched every building in the map I might find it, because rucksacks aren't supposed to despawn. I was almost certain I managed to kick someone else out too, a woman. But I skimmed through my videos and didn't see it... I could have sworn I followed a lady after I kicked her out to see where she set up, and that it was basically the house next to Alan's? Must be confusing it with something else. Anyway I'm not sure why Enclaves are so fragile in the game, even if you're protecting them with some of your outposts. If you want to save and recruit an Enclave, you basically have to discover, befriend, and recruit them in one session. Otherwise there's a pretty high chance they'll be gone next time you load up the game. The only ones which are safe are related to story missions, like the Wilkersons. It's kind of a shame really, it would be cool if there were more survivors here and there that operated as trading stations and safe spots. There's probably a mod to adjust that. I'm not sure if it was ever fixed, but there used to be a bug where the game would only spawn a limited number of random survivors, and if you ran through them too soon then for the rest of the game you could never find another survivor. It had something to do with putting some story missions off too long or something. It doesn't matter if that happens in this LP though, I will take it as a challenge. OKAY GUYS I have another update, hopefully this makes up for being late 2 weeks in a row. I'll give Marcus his Sweep next time I use him. We now have 13 people, so we're able to move into Snyder Trucking Warehouse if we want to. There's one more home base in the game (requires 12) so we could hold off until that becomes available, but it would be several updates away. If you guys want to move immediately, then I'll still do my best to quickly show the interesting stuff from the downtown Marshall area around the Alamo.
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# ? Oct 30, 2014 00:35 |
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So Judge Lawton doesn't care if people have permits to carry firearms? Only her personal army can be armed? GEE, I WONDER IF SHE MIGHT BE AN ANTAGONIST
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# ? Oct 30, 2014 04:59 |
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# ? Jun 9, 2024 14:26 |
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SweaterGear posted:So Judge Lawton doesn't care if people have permits to carry firearms? Only her personal army can be armed? GEE, I WONDER IF SHE MIGHT BE AN ANTAGONIST The fun part about SoD (I think at least) is that there really aren't many human antagonists at all. Pretty much every person in the game has fallen back on what they did before in order to survive, only taken to extremes. The Wilkerson's are committing crimes ie robbing people, and Judge Lawton has embraced absolute law and order. Heck, even Allan! He was a creepy otaku, and got eaten by zombies! That doesn't really support my point, but I've decided to embrace skoolmunkee's canon as my own so whatever. Fakeedit: The ad at the bottom of the page is offering a thirty-second online ebola test. Farewell faith in humanity.
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# ? Oct 30, 2014 05:40 |