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Sephyr posted:I have to say the new Challenge rules feel...absurd. Is it anything other than a way around LoS? "Hey, sarge is dueling that Nob, let's all go hit it as well!" doesn't sound like much of a challenge or duel. More like two guys stupudly restricting their targets while everyone around just goes on a lynching party. A lynching party? What? The new challenges rules are to prevent sole targets from being able to survive waaaay longer than they should be able to in combat, I think they work much better.
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# ? Oct 15, 2014 01:43 |
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# ? Jun 5, 2024 03:58 |
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Sephyr posted:I have to say the new Challenge rules feel...absurd. Is it anything other than a way around LoS? "Hey, sarge is dueling that Nob, let's all go hit it as well!" doesn't sound like much of a challenge or duel. More like two guys stupudly restricting their targets while everyone around just goes on a lynching party. Reading the 6th edition book, the only real differences are that wounds spillover both ways now, and Moral Support (one reroll per 5 cheerleaders) was taken out. This seems MUCH better. For challenges between big badass models, you can still get a multi-round battle to the death like before, but now the backup squad is much more important. The new rules also mean that Abaddon can actually murder his way through an entire platoon instead of calmly picking his way through a queue of throw away sergeants.
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# ? Oct 15, 2014 01:52 |
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The people who liked old challenge rules were precisely the same assholes who always waste four turns of the game 'challenging' your hqs, then lose anyway.
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# ? Oct 15, 2014 01:58 |
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Potential BFF posted:What are the FW rules for Minotaurs like? I like their models and fluff. Chapter tactics are geared towards "assault the enemy on their half of the board" Characters are: Moloc is chapter master with preferred enemy (space marines) but all space marines are desperate allies, S6 AP2 I5 attacks, 2+/3++ eternal warrior, fearless, his unit ignores initiative penalties from terrain Enkomi is chaplain with option for AP3 crozius and +1 attack for 10 points, and also has rage (his unit gets +2 attacks on the charge instead of +1) Aiakos has contemptor save +1 (is HQ or elites? page is headed "HQ" but box on bottom says "elites") Kraatos is a 60 point upgrade to devastator sgt., has heavy bolter with 48" s6 ap3 heavy 1 sniper option, and preferred enemy (everything without AV other than artillery I guess?)
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# ? Oct 15, 2014 02:28 |
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I'm using up some pig iron heads I bought forever ago along with some Catachan and Cadian bodies I have to put together a 200 point kill team, and I am almost halfway done. I like the colors I chose, but I'm not too crazy about my conversions. I'm used to Orks so making everything neat and tidy is a foreign concept to me. Question- what veteran heavy weapons team would be more useful in a Killteam versus MEQ? Heavy Bolter or Autocannon?
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# ? Oct 15, 2014 02:32 |
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Arven posted:I'm using up some pig iron heads I bought forever ago along with some Catachan and Cadian bodies I have to put together a 200 point kill team, and I am almost halfway done. Well, a BS 4 guardsman will kill (3*2/3*2/3*1/3) half a marine every round with a HB and (2*2/3*5/6*1/3) a third of a marine every round with an autocannon, so I'm gonna go with a heavy bolter. And when you get really lucky with a heavy bolter you kill 3 marines versus 2, and the heavy bolter has more utility against non-MEQ soooo yeah. Normally autocannon is great because it's also good for plinking vehicles but in kill team you probably want to stick with volume of shots.
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# ? Oct 15, 2014 02:47 |
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Arven posted:I'm using up some pig iron heads I bought forever ago along with some Catachan and Cadian bodies I have to put together a 200 point kill team, and I am almost halfway done. Whichever you pick, don't forget you can make it Relentless if it's a Specialist! FYI my Chaos kill team is absolutely terrible so I heartily recommend using aesthetics as a tiebreaker. It's also Nurgle, so Autocannon v. Heavy Bolter is a much narrower call (30% kill to 33% kill). That said, Direwolf is still right.
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# ? Oct 15, 2014 04:04 |
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Sulecrist posted:Whichever you pick, don't forget you can make it Relentless if it's a Specialist! Darn tootin'. I haven't played Kill Team but I feel plague marines would be a special kind of nightmare in that context, ugh. Looking for feedback: so my overall army scheme is Green/Silver, with black, gold and red highlights on certain things/weapons. My terminators have Dark Angels Green bodies and legs, and silver arms/hands, and black/silver weapons; I initially painted my Belial with gold arms, to make him stand out as a leader, but I'm not sure it came out well. He has a cape, which should help distinguish him, but what do people think about ways to make him stand out beyond the cape and his wargear? Normal terminator: Terminator sergeant: Belial: All together:
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# ? Oct 15, 2014 04:24 |
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SRM posted:Next up: Bikers! I was wondering when you'd get around to those guys. Can't wait to see them painted up and ready after all this time.
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# ? Oct 15, 2014 05:09 |
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Cross postin'!The Sex Cannon posted:It's been a while since I've contributed, painting thread. But I'm back now:
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# ? Oct 15, 2014 06:12 |
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I have a friend that absolutely hates the new challenge rules. To be fair, that's because he's always on the receiving end of overflow wounds from my broodlords and hive tyrants. It'd probably be a different story if I bothered challenging with my marines and he actually had a chance at winning one. Direwolf posted:He has a cape, which should help distinguish him, but what do people think about ways to make him stand out beyond the cape and his wargear?
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# ? Oct 15, 2014 06:45 |
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Vengeful Turtle posted:I haven't been paying attention to 40k lately but how good/bad is the new Ork codex considered? From what I've read it seems like the Trukk rally is pretty bad but is the Green Tide formation any good? My best friend uses it a fair bit in apoc games. It's a real bastard to move and hits like a loving truck-- I remember it once got off something like 90+ attacks on a terminator squad that was unlucky enough to get too close for comfort. Thunderfire cannons/quad launchers and massed bolter fire (hello 30k Fury of the Legion) make it bleed from the rear end, though.
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# ? Oct 15, 2014 07:17 |
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What's a good 1000 point Ork list for an escalation league look like these days?
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# ? Oct 15, 2014 08:55 |
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Just came across an amazing mod for (Dawn of War) Soulstorm. http://www.moddb.com/mods/ultimate-apocalypse-mod So far I haven't played much multiplayer (although their is a community for it), I just haven't gone past the titan on titan sheningans. Stupid game has started up my 40k addiction again.
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# ? Oct 15, 2014 09:25 |
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After Indolent Bastard's pile o'arms showed up (thanks again, by the way), I got bored and threw them at some spare torsos and legs I had left over from other projects. I'm considering using them as the start of a counts-as Death Company squad now. I unfortunately didn't have the jetpacks, but using a razorback and pairing Azrael with them doesn't sound like a terrible idea in my head.
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# ? Oct 15, 2014 12:07 |
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That new FW chaos book has dreads that, upon exploding, have a chance to turn into daemon princes. I'm loving sold.
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# ? Oct 15, 2014 13:09 |
Mango Polo posted:That new FW chaos book has dreads that, upon exploding, have a chance to turn into daemon princes. I'm loving sold. Can we have more detail on this? Exactly what is in it? Are the army lists balanced and well written?
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# ? Oct 15, 2014 14:14 |
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Thundercloud posted:Can we have more detail on this? Exactly what is in it? Are the army lists balanced and well written? Don't have it myself, but someone on 4chan is posting tidbits. quote:Ferrum Infernus Dreadnought.
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# ? Oct 15, 2014 14:21 |
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Dulkor posted:After Indolent Bastard's pile o'arms showed up (thanks again, by the way), I got bored and threw them at some spare torsos and legs I had left over from other projects. Please paint up double axe guy and use him in every battle forever.
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# ? Oct 15, 2014 14:35 |
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Mango Polo posted:Don't have it myself, but someone on 4chan is posting tidbits. Thanks, guy on 4chan for being so insufferable that I stopped caring about sweet Chaos dread stuff.
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# ? Oct 15, 2014 15:03 |
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Even replace with chaos spawn isn't completely terrible. A friend runs an out flanking Lord on a steed with an escort pack of those bastards, they're very tough to crack if you don't have the right gear.
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# ? Oct 15, 2014 15:35 |
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The Sisko posted:Question for you Tau goons out there. I'm playing in an escalation league this Sunday starting at 500 points and I've played a grand total of one game with them and I could use some advice. Too many pathfinders. Riptides need markers but not that many since you don't have other units to benefit from it. I'd probably run a fireblade if you can afford it, tetras if forge world is allowed and maybe squeeze a solo broadside in there. Hey a list: Fireblade 6 firewarriors 10 kroot riptide, Ion, skyfire, interceptor 4x pathfinders broadside, interceptor Some shaving could give you another kroot squad instead or FNP on the riptide. And yeah rock on with a riptide at 500. Bob Smith posted:A rules question came up today that my opponent and I couldn't find a satisfactory answer to. Tick through initiative. Since wounds can go into/out of challenges they need to be done at initiative step with the rest of the combat in case a challenger (or the challengers squad) gets punked out with swings left to spill into/out of said challenge. Direwolf posted:The new challenges rules are to prevent sole targets from being able to survive waaaay longer than they should be able to in combat, I think they work much better. Word. My buddy use to run bloodthirsters. He doesn't now. Lord Twisted posted:Noone runs devs? Are you joking? No one cares about 5 PA dudes standing in cover. They can be out deployed because they are a static element, will take a ton of turn one fire that is all over the place (battle cannons from knights, riptide ion guns, torrented down by wave serpents), don't help against the air game, can have morale problems then positioning problems unless you dedicate someone to baby sit them, has exactly one ablative wound so any loss is going to be painful, and are kind of expensive for what you get. Naramyth fucked around with this message at 15:42 on Oct 15, 2014 |
# ? Oct 15, 2014 15:39 |
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Painting Warp Spiders while listening to the Independent Characters talk about Warp Spiders #JustEldarThings
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# ? Oct 15, 2014 16:04 |
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Reynold posted:I was wondering when you'd get around to those guys. Can't wait to see them painted up and ready after all this time.
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# ? Oct 15, 2014 17:20 |
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SRM posted:I've been kind of dreading them since painting the Ravenwing for my DA was such a pain in the butt, but I'm painting the riders, bikes, and bases separately and it's been pretty nice so far, actually. I might hate bikes forever after batch painting 10 of them, but I'm looking forward to getting to use em. Bikes, scouts, cultists, and CSM marines. I'd rather paint another 50 guard then paint those assholes again.
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# ? Oct 15, 2014 17:33 |
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I decided Deathwing Terminators would be the death of me, which is why I haven't touched my Dark Angels in like a year. The models look awesome but they're such a nightmare to paint. I hope bikes won't be as bad since most of the details are going to be the transfers and such.
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# ? Oct 15, 2014 18:02 |
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Naramyth posted:Too many pathfinders. Riptides need markers but not that many since you don't have other units to benefit from it. I'd probably run a fireblade if you can afford it, tetras if forge world is allowed and maybe squeeze a solo broadside in there. Thanks for the list advice. I asked the manager earlier and he said forgeworld is allowed so I'll definitely pick up some tetras but not before this weeks game. TBH I'm only bringing the Riptide because I don't have alot of Tau fully painted atm as I just recently started collecting them (also its loving amazing).
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# ? Oct 15, 2014 18:17 |
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The Sisko posted:Thanks for the list advice. I asked the manager earlier and he said forgeworld is allowed so I'll definitely pick up some tetras but not before this weeks game. TBH I'm only bringing the Riptide because I don't have alot of Tau fully painted atm as I just recently started collecting them (also its loving amazing). Start the league early by blowing people out with a scary MC and then have the rest of the players gunning for you the remainder of the games. It'll keep you sharp.
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# ? Oct 15, 2014 18:44 |
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NTRabbit posted:Painting Warp Spiders while listening to the Independent Characters talk about Warp Spiders #JustEldarThings Justin was a bit excited to talk about Eldar stuff... can't wait until we talk Dark Eldar, though that is a ways off...
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# ? Oct 15, 2014 19:04 |
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If you post here when you do, I will actually make the effort of listening to the podcast instead of thinking "I really should try that out" and then not bothering because I am a horrible procrastinator with a crippled memory.
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# ? Oct 15, 2014 19:11 |
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SRM posted:I decided Deathwing Terminators would be the death of me, which is why I haven't touched my Dark Angels in like a year. The models look awesome but they're such a nightmare to paint. I hope bikes won't be as bad since most of the details are going to be the transfers and such. I found the DA terminators a joy to paint, the death wing knights not so much. Dark Angels are great from a painting perspecyive because you get 3 different colour schemes to paint. Probably the grabbing army I have painted.
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# ? Oct 15, 2014 19:39 |
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Rapey Joe Stalin posted:If you post here when you do, I will actually make the effort of listening to the podcast instead of thinking "I really should try that out" and then not bothering because I am a horrible procrastinator with a crippled memory. We just released an Episode Sunday all about the Eldar... so there's that. http://theindependentcharacters.com/blog/?p=3555 Stop procrastinating.
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# ? Oct 15, 2014 19:47 |
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Ghost Hand posted:We just released an Episode Sunday all about the Eldar... so there's that.
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# ? Oct 15, 2014 20:06 |
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The Sisko posted:Thanks for the list advice. I asked the manager earlier and he said forgeworld is allowed so I'll definitely pick up some tetras but not before this weeks game. TBH I'm only bringing the Riptide because I don't have alot of Tau fully painted atm as I just recently started collecting them (also its loving amazing). Ballin. As you scale up you can add more solo broadsides (preferably missilesides) and tetras in addition to more riptides. Now that vehicles can score tetras are probably the best markerlights in the game. Not very threatening, super mobile for objective grabs and general maneuverability to reach out and touch things with markers while staying away from short ranged/CC threats. I just wanted to talk about tetras I guess. PierreTheMime posted:Start the league early by blowing people out with a scary MC and then have the rest of the players gunning for you the remainder of the games. It'll keep you sharp.
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# ? Oct 15, 2014 20:35 |
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Ghost Hand posted:We just released an Episode Sunday all about the Eldar... so there's that. Sick! Carl, you do fantastic work with your podcast, my only honest complaint is that intro song. It's a bit piss weak, mate. You need something that rips off Bolt Thrower.
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# ? Oct 15, 2014 20:47 |
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Big Willy Style posted:Sick! I'm with you. Love the podcast. The intro music could be more thematic though. Like spliced up ebook readings from HH novels talking about independent characters or something. Carl should totally have goons pick a new intro song for the show
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# ? Oct 15, 2014 21:02 |
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BULBASAUR posted:Carl should totally have goons compose a new intro song for the show
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# ? Oct 15, 2014 21:09 |
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Have Cataphract's band record an intro song for the show. I'm pretty sure those guys can rock...
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# ? Oct 15, 2014 21:11 |
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Big Willy Style posted:I found the DA terminators a joy to paint, the death wing knights not so much.
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# ? Oct 15, 2014 21:13 |
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# ? Jun 5, 2024 03:58 |
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SRM posted:There's just so many little details everywhere and they're different materials and I keep missing one more detail and argh. They're beautiful models and I'm happy with how they look, but my initial plans to expand my DA to include a lot of Deathwing was drastically cut short when I realized I'd have to paint more. By the time I got to Deathwing Knights I was so done painting Deathwing altogether. Ravenwing Knights were a butt too, but again, I'm happy with how they look. I literally just cut off things I don't like. Why would a terminator need three tiny knives he can't even pull out with his giant terminator hands? Strapped to his groin? No, he doesn't need that.
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# ? Oct 15, 2014 21:16 |