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SpookyLizard
Feb 17, 2009

The Moon Monster posted:

If you like Assassin's Creed in general you'll probably like the pirate one. The one thing I thought was broken about it was the lack of wanted levels (on land). It removes any incentive for stealth (other than full sync but gently caress that) because it's so much quicker and easier to just murder 30 guys and there's no consequences for you to deal with afterwards.

And being wanted at sea has no downsides because its just a resupply delivery system. Yes, hunters bring me your brigs. I need more ammo and plunder.

SpookyLizard has a new favorite as of 22:13 on Oct 15, 2014

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PJOmega
May 5, 2009

moosecow333 posted:

Instead I got to punch a lot of guys on a boat and ride a horse around as some chuckle-gently caress yelled at me to go left.

"To the left Connor!"

They could have had it be a breakneck race ahead of Paul Revere to assassinate red coats lying in ambush. They could have had it be an escort where each attack has you engaging the red coats so Paul Revere can ride ahead, tasking you with disposing of the attack quickly in order to catch up to the next.

Instead it's playing hot or cold.

Sardonik
Jul 1, 2005

if you like my dumb posts, you'll love my dumb youtube channel

PJOmega posted:

"To the left Connor!"

They could have had it be a breakneck race ahead of Paul Revere to assassinate red coats lying in ambush. They could have had it be an escort where each attack has you engaging the red coats so Paul Revere can ride ahead, tasking you with disposing of the attack quickly in order to catch up to the next.

Instead it's playing hot or cold.

It was especially hilarious for me, because I bugged out somehow, and instead of anything useful, he just said "Get on the horse connoorrrrr." over and over again in the same tone a 9 year old child complains about their sibling getting a cookie before them.

bewilderment
Nov 22, 2007
man what



Fishing keeps showing up in Japanese games because being an island nation, fishing is important to their cultural history and everybody knows about going fishing and stuff like that.

How much of their target demographics gives a poo poo, I couldn't tell you. I can understand a fishing minigame in Okami because it's literally Japanese Mythology: The Game, but in a Final Fantasy game or whatever I don't know what the Japan/rest of world revenue split is.

...of SCIENCE!
Apr 26, 2008

by Fluffdaddy

Rick_Hunter posted:

It also makes me cringe every time I read that because when the first AssCreed came out a bunch of totally oppressed Christians in the US said it was anti-Christian. Now they put that in every single game. :ughh:

Assassin's Creed V: A work of fiction inspired by real events and developed by a multicultural team of varying faiths and beliefs

That was in the first game too. And considering the first game was about methodically murdering Christians and ended saying that all religions were a lie because aliens it's pretty understandable.

Who What Now
Sep 10, 2006

by Azathoth
I can't say that it's something everyone will/would experience, but in Borderlands: The Pre-Sequel, there is a new special currency that replaces Irridium called Moonstones. The good thing is that they are much more common now, and used for a lot more stuff, but a few hours ago, just before I was about to finally return to the hub town my total drops from 67 to 10 for no reason.

I was gonna buy so many backpack and ammo upgrades! But despite all my complaints I just can't put it down. drat you, Gearbox! :argh:

Lunchmeat Larry
Nov 3, 2012

...of SCIENCE! posted:

That was in the first game too. And considering the first game was about methodically murdering Christians and ended saying that all religions were a lie because aliens it's pretty understandable.
To be fair, at the end you discover that the Christians were mostly pretty good guys and it was the Muslims who were secretly headed by evil cackling villains and tricking you all along, and you help the Crusaders right the wrongs you perpetrated, so it's mostly wholesome overall

scarycave
Oct 9, 2012

Dominic Beegan:
Exterminator For Hire
If you game over in Smash Bros. it lowers your difficulty.
I was okay with the hand holding in 3D world because you could choose, but here its more of a penalty along with losing coin/score.

Austrian mook
Feb 24, 2013

by Shine

Cleretic posted:

The only good fishing minigame was in Ocarina of Time. And it was mostly great because there wasn't much in the way of rewards (meaning you could skip it pretty safely), and also there was in-built cheating.

The fishing in Twilight Princess is at least 5, possibly 6 times better.

Austrian mook
Feb 24, 2013

by Shine
The assassins creed games could be legitimately offensive to some people, especially the first 2.

Byzantine
Sep 1, 2007
Probation
Can't post for 5 hours!
The lovely ancient aliens reveal was very offensive

Cleretic
Feb 3, 2010
Probation
Can't post for 7 days!

WEEDLORD CHEETO posted:

To be fair, at the end you discover that the Christians were mostly pretty good guys and it was the Muslims who were secretly headed by evil cackling villains and tricking you all along, and you help the Crusaders right the wrongs you perpetrated, so it's mostly wholesome overall

rear end Creed 2 was literally about killing the Pope and finding out that the entirety of Christianity is a lie built on alien mind-control technology, so yeah, I can understand it being important there, too. And if they actually did anything controversial with 3 it would've required some sort of disclaimer, but they apparently didn't.

Byzantine posted:

The lovely ancient aliens reveal was very offensive

Seriously, jesus christ. I don't know how far that ruined the first rear end Creed game, but I played 2, and the game coincidentally turned to complete garbage right around when it turned up. And then that part of things kept getting more and more spotlight as I played, and kept derailing my Suave Italian Douchebag Simulator.

I didn't even mind the real-world segments, since it was basically just the conspiratorial parts of Deus Ex, but the alien mind control technology was right out.

RyokoTK
Feb 12, 2012

I am cool.

scarycave posted:

If you game over in Smash Bros. it lowers your difficulty.
I was okay with the hand holding in 3D world because you could choose, but here its more of a penalty along with losing coin/score.

It is exactly meant as a penalty. Harden up and don't die.

Austrian mook
Feb 24, 2013

by Shine
I'm pretty sure Ubisoft genuinely doesn't understand what makes people want to play Assassins Creed.

Bushmaori
Mar 8, 2009

Austrian mook posted:

I'm pretty sure Ubisoft genuinely doesn't understand what makes people want to play Assassins Creed.

There are a lot of thing Ubisoft doesn't understand.

rear end Creed 3 is the only main entry in the series I tried to play then skipped. From the architecture of Rome to America was just a terrible step down.

mr. mephistopheles
Dec 2, 2009

Anyone who likes AC should just play Shadow of Mordor instead. It's all the good parts minus most of the bad parts.

Austrian mook
Feb 24, 2013

by Shine

mr. mephistopheles posted:

Anyone who likes AC should just play Shadow of Mordor instead. It's all the good parts minus most of the bad parts.

Is it still set in real historical locations with relatively accurate layouts and buildings?

Bushmaori
Mar 8, 2009

Austrian mook posted:

Is it still set in real historical locations with relatively accurate layouts and buildings?

Yeah I'd say Mordor was more of a Batman clone than asscreed though they do seem to borrow things from eachother, or maybe just Asscreed borrows from Batman.

Bushmaori has a new favorite as of 05:38 on Oct 16, 2014

Captain Lavender
Oct 21, 2010

verb the adjective noun

Austrian mook posted:

I'm pretty sure Ubisoft genuinely doesn't understand what makes people want to play Assassins Creed.

Did I hear that they changed something about the engine or physics, starting at AC3? I LOVED AC2, BRO, and Revelations; and AC1 is OK. But I can't even get into AC4; it's just way too different.

mr. mephistopheles
Dec 2, 2009

Bushmaori posted:

Yeah I'd say Mordor was more of a Batman clone than asscreed though they do seem to borrow things from eachother, or maybe just Asscreed borrows from Batman.

It feels way more like AC than Batman.

E: Even the combat that has been called a Batman clone feels way closer to the counter fest that is AC.

Austrian mook
Feb 24, 2013

by Shine

mr. mephistopheles posted:

It feels way more like AC than Batman.

E: Even the combat that has been called a Batman clone feels way closer to the counter fest that is AC.

That's a shame, rear end Creed's combat is insanely bad.

Bushmaori
Mar 8, 2009

mr. mephistopheles posted:

It feels way more like AC than Batman.

E: Even the combat that has been called a Batman clone feels way closer to the counter fest that is AC.

Well to each his own.

I'd say the exploration is more like Batman in that it can be neat but is not a main focus like it was in AssCreed.

The combat in Mordor I figure to be more like Batman for a few reasons. The actual control setup and layout are really similar to each other, square is normal hit, x is to jump over and circle allows a beatdown attack and triangle is counter, L1 is detective vision. Even the upgrades are similar, one is to go critical after 8 hits and then five. Another is the special combo takedown is the same button input. These are just off the top of my head there are probably more.

Anyway on topic I'm playing Super Metroid at the moment and I really hate the spin jump you do if you're moving. The jump you do while standing still is super easy to use and the run jump is a nightmare and there are a few tricky platforming sections. Hopefully this doesn't take long to get used to.

Tengames
Oct 29, 2008


RyokoTK posted:

It is exactly meant as a penalty. Harden up and don't die.

a great way to harden up would be to not loving drop me in difficulty when i fail so i can keep practicing against harder opponents. (and also not making me grind coins so I can try again)

Captain Lavender
Oct 21, 2010

verb the adjective noun

Austrian mook posted:

That's a shame, rear end Creed's combat is insanely bad.

(Re: SoM)
It's wrong. The combat is a carbon-copy of the Arkham games. Just easier. The only thing woefully missing is the grappling hook.

Captain Lavender has a new favorite as of 07:37 on Oct 16, 2014

SpookyLizard
Feb 17, 2009

Captain Lavender posted:

Did I hear that they changed something about the engine or physics, starting at AC3? I LOVED AC2, BRO, and Revelations; and AC1 is OK. But I can't even get into AC4; it's just way too different.

I dunno about any physics type differences, but the parkour is even simpler (Hold R2, push stick) than I remember, and the simplification makes it shittier, when it works, it's great. When its bad, it's loving horrendous. The combat feels pretty unresponsive, or that it feels like it sorta queues up button presses so Edward is too busy combo'ing to interrupt and counter, which loving sucks, especially given how much the game broadcasts incoming attacks. Climbing the areas of the game is pretty eh, other than the more Mayan areas, and the ships. Parkouring across ships is pretty goddamned fun, especially in stormy weather. Unfortunately boarding actions get old before too long. I believe that IV (maybe three) use the AnvilNext engine, which was designed to be compatible with the current, 'new' console generation and the previous one, so it could hit PC and all four consoles. Some of the physics stuff may have changed inherently because of this.

I really wish the game played like a less hardcore and over the top version of Metal Gear Rising, with more of a focus on actually being good at combat, more timing oriented parries/counters, and more general control over what you do. When I gently caress up in MGR, I feel like I'm at fault, because the game is really solid and I'm still working on getting the game down. When I gently caress up in AssCree, I promptly yell at Ezio or Edward or whomever the gently caress I'm playing because they didn't counter when I hit the counter button.

Also if you try to attack when nobody is in "range" (a term I use loosely because enemies have this tendency to lunge from loving miles away which is something you Edward sucks at) Edward does this wimpy, whiny little wrist flick thing, that is just hilariously pathetic and incredibly annoying as he does it while a Spaniard jabs him with a rapier.

Sardonik
Jul 1, 2005

if you like my dumb posts, you'll love my dumb youtube channel
Also what the heck is with the pointless crafting/fleet management mechanics from AC3/AC4 respectively? Is there a contractual obligation somewhere that each AC game has to have some sort of dumb management-lite system? AC3's didn't seem to do anything at all, and AC4's seemed broken to me, couldn't figure out how to get more of the goods required for missions.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Bushmaori posted:

There are a lot of thing Ubisoft doesn't understand.

rear end Creed 3 is the only main entry in the series I tried to play then skipped. From the architecture of Rome to America was just a terrible step down.

I decided AC3 went from bad to poo poo tier when one of the sync points was just a flag pole on a little hill. The American Revolution might be a setting with cool events but there is nothing to actually climb on or around and that's half the game right there. And the forest area sucked.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Tengames posted:

a great way to harden up would be to not loving drop me in difficulty when i fail so i can keep practicing against harder opponents. (and also not making me grind coins so I can try again)

Grind coins by playing single matches against level 9 opponents, problem solved.

Morpheus
Apr 18, 2008

My favourite little monsters
I like the stupid alien stuff in Assassin's Creed games. I don't even give a poo poo about Ezio and his myriad of lovely problems, and am finding it really hard to play Revelations for that reason. I just want more nutso ancient alien conspiracies. V:shobon:V

Terminally Bored
Oct 31, 2011

Twenty-five dollars and a six pack to my name
The thing that drags all AssCred games for me is that they're so easy they basically play themselves. For climbing just push up+RT and hold it for half a minute, you only have to learn one counter to kill most (if not all) enemies, stealth is just going into a specially marked crowd and holding a button. And there are tutorials and huge marks every loving where, like god forbid you ever lose or forget how to walk or jump. I could only see it played for story if it wasn't so idiotic.

Arkham games are hardcore in comparison. Combat there is simplistic but it does get challenging at points and you actually can get good at it after practice. No one can get good at any AC games because the gameplay is mind numbingly boring and devoid of any challenge. Far Cry 3 was at the other side of the spectrum - it was actually really fun to play but the story got in the way too often.

Terminally Bored has a new favorite as of 14:56 on Oct 16, 2014

Rick_Hunter
Jan 5, 2004

My guys are still fighting the hard fight!
(weapons, shields and drones are still online!)

Sardonik posted:

Also what the heck is with the pointless crafting/fleet management mechanics from AC3/AC4 respectively? Is there a contractual obligation somewhere that each AC game has to have some sort of dumb management-lite system? AC3's didn't seem to do anything at all, and AC4's seemed broken to me, couldn't figure out how to get more of the goods required for missions.

I ran into the same problem before I just read a wiki: You do fleet combat to lower the risk on routes AND get resources for those routes. The game is really obtuse about explaining this.

TheSpiritFox
Jan 4, 2009

I'm just a memory, I can't give you any new information.

I know everyone hates Soul Memory and I do too, but for a slightly different reason than most people. Casters are easy. There's kind of an ideal loadout at every point in the game and it's easy as gently caress to streamline and to mostly avoid bloat. The memory bloat I do have comes from endless Belltower PVP.

But melee on the other hand, melee fucks me entirely because there are multiple weapon classes that I enjoy the hell out of. I love the Mastadon Halberd and Greatsword. I love 2 handing the Greatsword (UGS). I love powerstancing cestuses. I love powerstancing longswords. Whips are amusing as hell. I like bows and crossbows for different applications. I love the Berserker Katana. I love poking people to death with the Heide spear. Sometimes I just want to pancake things with the large club.

So my melee guy is SL 87 at 1.3 million soul memory because shards start getting expensive, upgrades start getting expensive when you have to find a way to farm as many slabs as possible as early as possible in the game. When you have to buy 15k worth of large titanite shards per weapon or go farm the poo poo out of some guys in Earthen Peak. I hit 30 vigor early just so I can lug all this poo poo around and have Mastadon Halberd + Claymore + Heide spear + Shield + bow equipped, or have the Greatsword plus twin cestus plus bow and shield.

And now I'm getting destroyed by people with armor and weapons I haven't gotten to yet because they streamlined their way through the game for their uber PVP build.

It's not the punishing of death and losing souls I mind. It's not the wonky way tiers and matchmaking screw things up and the variety of paths out of Majula mean that people in my tier may be spending their time in a completely different game area than me meaning I can never find a summon for a boss I'm facing.

It's the fact that I can't possibly keep my soul memory down unless I just commit to one weapon which I am fundamentally incapable of doing. Experimentation or just diversity gets punished because it's expensive as hell to maintain an arsenal.

Who What Now
Sep 10, 2006

by Azathoth
What dragged down AssCreed4 for me was the lack of different weapons useable in combat. You had dual swords, dual Hidden Blades, your fists, and whatever you could disarm from enemies, which was incredibly tedious and Kenway had a tendency to immediately drop stolen weapons as soon as possible. In 2 you had swords, hammers/maces and large weapons all useable as your "primary" weapon, and each with its own set of executions and counters. Plus you had daggers too. Even though 3 dropped the hammers and large weapons, you still got the tomahawk, which was a good weapon and felt nice to switch to every once in awhile. But 4 had none of that, it had the fewest weapons of all of them. As soon as you buy the best pair of swords (or just download an even better pair from a DLC, not that the stats are the least bit meaningful), that's it's, you're done. That's the weapon you're gonna be using from now on. If you want you can also shoot a guy a couple times, but I hope you like reloading them pistols!

They could at least have sold me the swords one at a time rather than in pairs and let me mix and match them to make a pair I thought was visually interesting at the very least. It's not like any of the sword pairs even had different animations, and the longer swords clipped through each other all the DM time anyway.

swamp waste
Nov 4, 2009

There is some very sensual touching going on in the cutscene there. i don't actually think it means anything sexual but it's cool how it contrasts with modern ideas of what bad ass stuff should be like. It even seems authentic to some kind of chivalric masculine touching from a tyme longe gone

TheSpiritFox posted:

I know everyone hates Soul Memory and I do too,

It causes an enormous amount of problems but mainly it's just so sloppy, so poorly considered, that it prejudices me to think of everything else I don't like about the game as stupid mistakes by people who didn't get it

sigher
Apr 22, 2008

My guiding Moonlight...



Super Smash Bros for 3DS introduced one of the cooler concepts to the series, custom moves. You can change all of the special moves (B button) of all the characters and totally change the way the character plays. Some customs turn lovely attacks into really good ones. It's really neat and completely ruined because it requires tedious grinding to get them.

Now this wouldn't be too bad until you do the math on it, there's 51 characters and 8 custom moves to unlock per character, though Palutena and the 3 Mii Fighters come with all of their moves unlocked so there's 384 moves. How do you get them? Dumb luck, in essence. When you play certain modes there's rewards you can earn or pick up and they come in three flavors: coins, trophies and "wrenches." Custom moves are distributed through getting the bags with wrenches on them but not only custom moves, you can also get outfits, hats and randomized stat bonuses to apply to your custom characters. I think the distribution is something a like this Stats 60%, Custom Moves 30% and the outfits and hats have a 10% drop. These numbers aren't exact but it's a rough estimate of what I've seen from my own playing. You can even "cheat" to only get Wrenches in the Classic mode's roulette wheel but you'll still probably only get a couple custom moves but mostly stat bonuses.

But that's not all.

You can get duplicates of moves. Yes, you already unlocked that custom move before? Hah well have another one that you can't do anything with! You unlocked all of the hats and outfits for the Mii characters? You can still unlock them again! Just because! Nothing is removed from the reward pool if you already have it so there's a good chance that you'll be getting poo poo you can't even do anything with. They don't get converted to coins or new trophies either.

It doesn't stop there either.

The modes where you're even able to win custom moves are almost all single player modes. Yes, you have to grind singleplayer in a multiplayer-centric game. Unless you play Smash Run which can be played with friends but it's basically Single Player: every player spends 5 minutes alone killing AI enemies before they're all placed in a 1 minute battle at the end. This mode also can't be played online. Regular multiplayer modes online and off will only reward you with coins, nothing else.

It can't possibly get any worse right?

You can't use custom moves/characters online with random people, only with friends. That isn't too bad, but god drat it why the gently caress not? I was really hoping tournaments and poo poo would allow people to run custom moves for characters but I don't see it happening with the amount of bullshit you have to do to even get the moves.

Chard
Aug 24, 2010




Soul Memory is why I gave up on DS2, it basically ruined my favorite aspect of the game (haunting one area forever with gimmick characters)

Rick_Hunter
Jan 5, 2004

My guys are still fighting the hard fight!
(weapons, shields and drones are still online!)

Chard posted:

Soul Memory is why I gave up on DS2, it basically ruined my favorite aspect of the game (haunting one area forever with gimmick characters)

I never liked DS2's PVP, but I can agree with that. They should have made getting souls from PVP like getting a boss' soul. You would get 'Soul of Chard' as an item but it wouldn't tell you how much it was worth until you used it and you could just throw it away if you didn't want to add to your soul memory.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

Who What Now posted:

I can't say that it's something everyone will/would experience, but in Borderlands: The Pre-Sequel, there is a new special currency that replaces Irridium called Moonstones. The good thing is that they are much more common now, and used for a lot more stuff, but a few hours ago, just before I was about to finally return to the hub town my total drops from 67 to 10 for no reason.

I was gonna buy so many backpack and ammo upgrades! But despite all my complaints I just can't put it down. drat you, Gearbox! :argh:

There are chests that use moonstone to open and using E on the grinder is for "moonstone" grinding that gives better items. Are you sure you haven't encountered either?

Who What Now
Sep 10, 2006

by Azathoth

Mokinokaro posted:

There are chests that use moonstone to open and using E on the grinder is for "moonstone" grinding that gives better items. Are you sure you haven't encountered either?

Yeah, I noticed that last night and felt super dumb. Still, they should have either differentiated the moonstone chests some other way than just pallet swapping the chest that gives the best loot and/or put in a confirmation.

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Thoughtless
Feb 1, 2007


Doesn't think, just types.
I'm playing through Skyrim including the DLC. You know what this game has too much of? Collection quests.

Collect a ton of red nirnroot, collect 10 tiny pages in the most boring zone ever, collect 10 dwemer gears, collect 24 special gems, I'm sure there's more. None of these quests have markers and the gems especially are one of those things I really don't see anyone finding without a walkthrough. It's also not fun whatsoever but unless you do the quest it sits in your log forever.

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