|
AlsoD posted:This person does not understand immutability. this is a troll free zone, mister
|
# ? Oct 18, 2014 03:45 |
|
|
# ? May 24, 2024 15:16 |
|
ty i will check out primer & accellerated
|
# ? Oct 18, 2014 04:02 |
|
c++ is a good lang use it and enjoy
|
# ? Oct 18, 2014 04:37 |
|
(c# is a better lang but not always an option)
|
# ? Oct 18, 2014 04:37 |
|
its really ugly that i have to put stuff in the .h file that is not part of the interface
|
# ? Oct 18, 2014 04:48 |
|
Snapchat A Titty posted:its really ugly that i have to put stuff in the .h file that is not part of the interface i guess you don't have to though that'd be quite a challenge
|
# ? Oct 18, 2014 06:11 |
|
there are these things called templates, you might have heard of them
|
# ? Oct 18, 2014 08:30 |
|
I always wonder who uses these wacky languages you never hear about like who the hell uses D anyway
|
# ? Oct 18, 2014 09:26 |
|
c++ is very, very, very bad but sometimes everything else is even worse
|
# ? Oct 18, 2014 10:30 |
|
Brain Candy posted:this is a troll free zone, mister Why can't I pass my mutable vector to a function that expects an immutable one?? quote:your function guarantees that it won't change anything, and I guarantee that I don't even mind having anything changed, and still the C++ type system gets in the way What could possibly happen that makes this a bad idea????
|
# ? Oct 18, 2014 10:42 |
|
c++ is absurd
|
# ? Oct 18, 2014 13:43 |
|
hobbesmaster posted:i guess you don't have to ive only foudn things like pimpl and hidden subclasses and poo poo and its way hosed up. i just wanna hide my private vars & methods so the interface is as simple as possible
|
# ? Oct 18, 2014 13:44 |
|
header files are loving dumb
|
# ? Oct 18, 2014 14:13 |
|
tincho posted:http://yosefk.com/c++fqa/defective.html maybe i just haven't done enough of or the right kind of c++ (or I'm spoiled by c++11) but most of that is not my experience w/ the language
|
# ? Oct 18, 2014 14:54 |
|
AlsoD posted:Why can't I pass my mutable vector to a function that expects an immutable one?? when dude wrote this, that bad thing was undefined behavior fritz posted:or I'm spoiled by c++11 yes, also clang existing has done good things
|
# ? Oct 18, 2014 15:24 |
|
FamDav posted:how long does it take you to "learn" a language. a long rear end time including libraries and idioms. like I would consider myself still learning java, because there are big parts of spring and ee that I haven't used
|
# ? Oct 18, 2014 15:59 |
|
Please don't unironically link the fqa
|
# ? Oct 18, 2014 16:00 |
|
I think im going to try out some go this weekend
|
# ? Oct 18, 2014 16:08 |
|
Forums Terrorist posted:actually it's a deep and rewarding game that is far superior to your gaijin "chess" heh (I know a guy who got serious about playing shogi and he's exactly like that)
|
# ? Oct 18, 2014 16:08 |
|
Shaggar posted:whats our schema look like? well, we don't really believe in schemas. those kinds of restrictions really bind our creativity in ways that make it too hard to express the beauty of our application. as a perpetrator of ORMs I unironically agree with Shaggar here I got sick of the "but a schema binds my creativity" bullshit well over a decade ago it's right up there with "I won't know the design until I code it"
|
# ? Oct 18, 2014 19:33 |
|
Shaggar posted:Lotus Notes is the original NoSQL database Lotus Notes is just a PC knockoff of Plato Notes
|
# ? Oct 18, 2014 19:34 |
|
eschaton posted:as a perpetrator of ORMs I unironically agree with Shaggar here but big data! we don't even know what the data is!
|
# ? Oct 18, 2014 19:43 |
|
i never cared for data much it's the high capacity
|
# ? Oct 18, 2014 19:57 |
|
big data big b, little d
|
# ? Oct 18, 2014 19:59 |
|
don't sign your pooooooosts
|
# ? Oct 18, 2014 20:16 |
|
more like dICK posted:a long rear end time including libraries and idioms. like I would consider myself still learning java, because there are big parts of spring and ee that I haven't used i do not know all the libraries that people have built for a language, therefore i do not know the language -- a bad opinion
|
# ? Oct 18, 2014 20:16 |
|
Snapchat A Titty posted:its really ugly that i have to put stuff in the .h file that is not part of the interface
|
# ? Oct 18, 2014 20:18 |
|
mods name change me to the notorious b I g data it's v yospos as its black man plus computer pun Tia
|
# ? Oct 18, 2014 20:22 |
|
malcolm xml is a p great name though
|
# ? Oct 18, 2014 20:27 |
|
header files are a bad thing but the reality is that trying to vend header + binary is just trash garbage and if thats your business model then you are trash garbage as well.
|
# ? Oct 18, 2014 20:30 |
|
Malcolm XML posted:mods name change me to the notorious b I g data notorious bsd already took the pun you must call him out and bring shame to his game otherwise he has pun rights for like 300 years sorry
|
# ? Oct 18, 2014 20:31 |
|
FamDav posted:notorious bsd already took the pun you must call him out and bring shame to his game otherwise he has pun rights for like 300 years sorry bsd already brings shame to everyone's game by existing
|
# ? Oct 18, 2014 20:47 |
|
Malcolm XML posted:mods name change me to the notorious b I g data lol
|
# ? Oct 18, 2014 21:23 |
|
qed
|
# ? Oct 18, 2014 23:29 |
|
|
# ? Oct 19, 2014 00:13 |
|
Malcolm XML posted:bsd already brings shame to everyone's game by existing agreed bsd is terrible
|
# ? Oct 19, 2014 19:29 |
|
visual studio update 4 has can connect to unity now if you enjoy inferior game engines
|
# ? Oct 19, 2014 23:47 |
|
okay, so now that I have a mostly working infocom-style parser ([ACTOR], [VERB PHRASE] [PREPOSITION] [DIRECT OBJECT PHRASE] [PREPOSITION] [INDIRECT OBJECT PHRASE]) my current goal is to fix up the world logic and implement the first room from this text game. this scene requires: nouns that possess specific properties (the drawer can be open or closed) nouns that can contain other nouns (a book is inside the drawer which is part of the desk) nouns that can express supporting other nouns (the debit card is on the desk) the player having the ability to sit and stand on objects (the player can sit on the bed or stand on the desk), which moves other objects in or out of scope (the player can't interact with anything in the room if he's sitting on the bed and he can't open the vent unless he's standing on the desk) nouns that get attention by printing their state in the room's description (the blinking message light) an exit to another room with a door that can be closed and probably some other stuff too I did some research and found inform 7's object hierarchy: pre:object direction room region thing door container vehicle player's holdall supporter backdrop device person man woman animal pre:object direction room noun door container supporter actor Luigi Thirty fucked around with this message at 08:45 on Oct 20, 2014 |
# ? Oct 20, 2014 08:41 |
|
take all dance kill me yes e: going from memory e nw up ask technician about pin set switch to beach sit on couch wear clasp push button take glass give glass to sam again again again take glass put glass in replicator take pin down se e e e e wait wait wait wait e2: if I actually got it right, I played that game too drat much hackbunny fucked around with this message at 09:27 on Oct 20, 2014 |
# ? Oct 20, 2014 09:20 |
|
|
# ? May 24, 2024 15:16 |
|
go left
|
# ? Oct 20, 2014 09:20 |