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Well, played an Ultimate General: Gettysburg game as the Confederacy, random difficulty: AI was nowhere near as tough as it could have been but it felt satisfying. Confederacy forces you to be a ton more pro active by than the Union (Who can often play the game of The battle went on and it turned into a horrifying blood bath near Round Top and Little Round top, neither side really breaking through. By now though, the Union had moved so many troops south that I was free to simply just to charge some brigades into Cemetary Hill: Soon after the Union morale simply did not allow them to break any part of my line. I feel this is where a better AI personality would have focused one part down or prevented this mess entirely. Not a bad result. Could have done better though it was a fantastic fight to play through. Seriously though, Gettysburg is pretty great.
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# ? Oct 20, 2014 18:46 |
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# ? Jun 5, 2024 05:23 |
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The battle of Rocroi is marked as the point where the Tercio became obsolete, but this is not strictly true. After Don Francisco de Melo declared infantry would form the Tercos Viejos (spanish: Eater of Souls), the spanish cavalry deserted and left the rampaging horrors without support. After the whole loving french army had surrounded the hellbeasts and whittled their numbers with musketfire so much that the groupmind could not maintain control, the surviving Spaniards fell into convulsions and were put down by the weeping Frenchmen. At least, this is how my battle played out
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# ? Oct 20, 2014 18:57 |
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Illegal Username posted:The battle of Rocroi is marked as the point where the Tercio became obsolete, but this is not strictly true. With those small changes, that's a pretty accurate description of the real battle - the French never actually broke the Spanish squares and their performance in the game is possibly even understating how effective they were.
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# ? Oct 20, 2014 19:32 |
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SkySteak posted:Seriously though, Gettysburg is pretty great. It does get better when you turn off the stupid blue filter, though.
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# ? Oct 20, 2014 19:37 |
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RE: Myoclonic Jerk Got an email from UoC support and they cannot change GG keys to Steam keys. You mentioned PMing you about it if it didn't work out. I don't have PMs so do you have an email I can contact?
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# ? Oct 20, 2014 19:38 |
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Register your keys on the unityofcommand.com website and they'll give you DRM-free downloads straight from the website. It's not as good as a Steam key, but you won't need to DL it from gamersgate if that's your issue. That's what I did.
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# ? Oct 20, 2014 19:41 |
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gradenko_2000 posted:Register your keys on the unityofcommand.com website and they'll give you DRM-free downloads straight from the website. It's not as good as a Steam key, but you won't need to DL it from gamersgate if that's your issue. Not to be dumb but could you link to the specific page for that?
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# ? Oct 20, 2014 19:43 |
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Let me correct myself: I emailed their support, register <at> unityofcommand.net, sending them my GG keys and proof of purchase, and they sent me back a registration and download link.
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# ? Oct 20, 2014 20:42 |
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Tried out a Polish vs. Ottomans game for some variety. Polish infantry blows and there's never enough of it but goddamn Winged Hussars are insane
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# ? Oct 20, 2014 20:49 |
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StashAugustine posted:Tried out a Polish vs. Ottomans game for some variety. Polish infantry blows and there's never enough of it but goddamn Winged Hussars are insane The only good thing about plain shot and pike is their 40 point price tag, honestly.
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# ? Oct 20, 2014 20:51 |
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SkySteak posted:RE: Myoclonic Jerk I just gave you that option in case they didn't respond. It sounds like Gradenko has the right idea. Do what he did. If that still doesn't work, email me at ritalingamer at geeeeee male dawt com and I'll commence with the customer service. Oh, and I included that option to reinforce that I am an important person.
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# ? Oct 20, 2014 22:28 |
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Well it looks like our DC: Case White game has come to a close. I hope everyone had as much fun as I did. Poland really is a nightmare to invade, it seems to be 50% swamp and 50% forest and mountains, with a 3% error of open farmland. I think if polish forces had prevented me from crossing the Warta on turn 1 we would have had a real problem winning. Over the Warta and up past Lodz to Warsaw is the only good tank terrain there seems to be. Of course this might be why I had so much fun
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# ? Oct 20, 2014 22:36 |
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Morholt posted:Yeah the old-style Tercios own in this game. They do take extra damage from cannons due to being huge blobs of men in a small space. And at least if you rout one you get lots of score since they are so huge. I think the theory behind taking down Tercios is to surround them with lots of smaller gun units and fire away. They can only fire at one unit at a time, and tend to take high casualties from guns. I'm not really sure how to prevent them charging (since piling more people into the fight is just sending more sacrifices to the Tercio God) but firing away at them as they pursue is relatively effective.
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# ? Oct 20, 2014 23:29 |
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StashAugustine posted:I think the theory behind taking down Tercios is to surround them with lots of smaller gun units and fire away. They can only fire at one unit at a time, and tend to take high casualties from guns. I'm not really sure how to prevent them charging (since piling more people into the fight is just sending more sacrifices to the Tercio God) but firing away at them as they pursue is relatively effective. Tercios cost 3x as much as normal pike and shot units, so you should be able to just tie up the tercio while you break the rest of the enemy force. Tercios run around 120 a pop, 70 for a plain jane newer tercio. Normal pike and shot guys cost 40. 70-80 points gets you the pike and shot units with high firepower, some kind of melee bonus, or both. Use artillery on old school tercios. It helps a lot. Also keep in mind that while tercios can't be flanked, they can still only charge forward.
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# ? Oct 20, 2014 23:40 |
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Incidentally, what army list is the most 'shooty'?
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# ? Oct 20, 2014 23:49 |
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Any grognard games that let you do Japan? I don't really care for Shogun 2 but I always wanted to do strategy with Japan. War in the Pacific looks like it, but I was hoping WW1 period or earlier.
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# ? Oct 21, 2014 00:04 |
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StashAugustine posted:Incidentally, what army list is the most 'shooty'? The mid-late Germans(both prot and catholic) have pike and shot units with light artillery attached which significantly improves their firepower. The latest swedish army is similar(they are very similar to the late Germans, losing their salvo infantry). Weimarans probably have the best shooting in their pike and shot units overall while also having access to French shot and pike for melee purposes. The armies that rely on Hadjuks/Janissaries as their quality infantry will get good shooting out of those guys but with no pikes they die to cavalry.
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# ? Oct 21, 2014 00:06 |
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dtkozl posted:Well it looks like our DC: Case White game has come to a close. I hope everyone had as much fun as I did. Poland really is a nightmare to invade, it seems to be 50% swamp and 50% forest and mountains, with a 3% error of open farmland. I think if polish forces had prevented me from crossing the Warta on turn 1 we would have had a real problem winning. Over the Warta and up past Lodz to Warsaw is the only good tank terrain there seems to be. I for one really enjoyed the PBEM. It's been said, but more strategy games need this sort of co-op option. So who's going to write up the LP?
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# ? Oct 21, 2014 02:21 |
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Has anyone bit the bullet (har har) on Pike and Shot? It looks pretty good, and I'm a big fan of the period of history of the setting which is pretty underserved. The price is right but just wanted to see if there are any major glaring issues.
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# ? Oct 21, 2014 05:01 |
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Most of the last two pages is people talking about it....... Graphically basic, but it seems to do the period well.
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# ? Oct 21, 2014 05:06 |
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orphean posted:Has anyone bit the bullet (har har) on Pike and Shot? It looks pretty good, and I'm a big fan of the period of history of the setting which is pretty underserved. We've been talking about it for the last two pages Looks pretty good.
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# ? Oct 21, 2014 05:06 |
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Bah my bad guys. Thanks, got it downloading now.
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# ? Oct 21, 2014 05:11 |
dtkozl posted:Well it looks like our DC: Case White game has come to a close. I hope everyone had as much fun as I did. Poland really is a nightmare to invade, it seems to be 50% swamp and 50% forest and mountains, with a 3% error of open farmland. I think if polish forces had prevented me from crossing the Warta on turn 1 we would have had a real problem winning. Over the Warta and up past Lodz to Warsaw is the only good tank terrain there seems to be. All the swamp and inundation was probably also because we were playing with poor weather options enabled. I can't remember the last turn we had that wasn't a rain turn. It was fun, but I felt my part was limited as an infantry army whose job it was to just keep a Polish army tied down. I made some early gains, but my plan to roll up on those forts in the north was spoiled by my own lack of understanding of just how brutal keeping my armies in swamp hexes would be. In the end they took a beating due to exhaustion, lack of supply, and lack of morale, and I had to retreat a bit to the edge of the swamps and hold the line. Not exactly tactical genius, but I think it at least kept some Polish forces distracted enough to allow the more mobile German armies around me to do what they had to do. Someone turn it into an LP/AAR now.
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# ? Oct 21, 2014 07:43 |
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Anybody got any newbie tips for Unity of Command? I find it really irritating how leaving a tiny gap in your lines means that the AI will forget about doing any fighting and just get as many tanks onto your supply lines as possible (dont leave gaps I guess) and it sucks that you cant run more than one campaign concurrently. Aside from that its every bit as good as everybody says.
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# ? Oct 21, 2014 08:07 |
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Placing an infantry unit on a supply source to keep it from being entirely captured is sometimes useful. If you are playing Germany, your panzers being out of supply is sort of the normal state of affairs. Just use supply drops/time it so they don't get 2-turn OOS.
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# ? Oct 21, 2014 09:58 |
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WiiFitForWindows8 posted:Any grognard games that let you do Japan? I don't really care for Shogun 2 but I always wanted to do strategy with Japan. War in the Pacific looks like it, but I was hoping WW1 period or earlier. Most I can think of is Sengoku, Europa Universalis 4, Victoria 2 or Hearts of Iron (I think Darkest Days does WW1). Basically pretty much only Paradox games.
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# ? Oct 21, 2014 10:06 |
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HerpicleOmnicron5 posted:Most I can think of is Sengoku, Europa Universalis 4, Victoria 2 or Hearts of Iron (I think Darkest Days does WW1). Basically pretty much only Paradox games. Don't forget War plan Orange. Its WITP but without many of the improvements and is set in 1922.
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# ? Oct 21, 2014 10:18 |
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Saros posted:WITP but without many of the improvements What kind of torture is that? Please tell me that at least has much less units.
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# ? Oct 21, 2014 10:20 |
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Dekko: this seems to be a somewhat isolated opinion, but I found it easier to play as soviets. You've got your big bad tanks to do actual fighting and enough little dudes to comfortably encircle everything.
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# ? Oct 21, 2014 11:01 |
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Looks like Panther Games have ended up with Lock n Load - who are also putting out a digital version of the LnL pacific game. http://forums.lnlpublishing.com/forums/command-ops-series-panther-games.28/ V for Vegas fucked around with this message at 12:37 on Oct 21, 2014 |
# ? Oct 21, 2014 12:20 |
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HerpicleOmnicron5 posted:What kind of torture is that? Please tell me that at least has much less units. It's set in the interwar period, 1920-1924 or 1922-1926, so yes, it does have a lot less units by virtue of there being almost no airplanes in any significant capacity besides recon. There's also no production to speak of, so convoying consists mainly of shipping whole units to-and-fro islands and shipping supplies from set production centers in the US/Japan over to where want to operate from. Most of it is to be surface combat between Japanese and American battlecruisers and dreadnought battleships. Lichtenstein posted:Dekko: this seems to be a somewhat isolated opinion, but I found it easier to play as soviets. You've got your big bad tanks to do actual fighting and enough little dudes to comfortably encircle everything. I share the same opinion. Playing the Red Turn scenarios gives a real Deep Battle feel and I wrote a bunch of words about it a while back: quote:Playing as the Soviets doesn't really feel very puzzle-game-ish because you're not relying on fewer-but-strong units to pull off encirclements. Instead, you have to hammer Axis units again and again all across the line, taking lots of casualties yourself, but eventually breaking down and destroying individual divisions, forcing them to contract their lines further and further as they have less and less to work with until their whole line just collapses and you can advance on a broad front. It also taught me to really pay attention to the iconography of the game as I pick out units with the "Weakened" modifier, units that aren't entrenched and which support units to attack with first and last. quote:I just played another Soviet game of UOC, this time the Baltic Offensive scenario from the Red Turn and I felt really good about being able to make a coherent plan and rational decisions based on what I learned from the Moscow Offensive.
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# ? Oct 21, 2014 13:09 |
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Lichtenstein posted:It does get better when you turn off the stupid blue filter, though. Yeah I was testing it in that game. It can look pretty but sort can look weird and rob you of the scale of a fight. Also I got my issues with UoC figured out. Thanks for all the help.
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# ? Oct 21, 2014 13:16 |
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WiiFitForWindows8 posted:Any grognard games that let you do Japan? I don't really care for Shogun 2 but I always wanted to do strategy with Japan. War in the Pacific looks like it, but I was hoping WW1 period or earlier. 1) Steel Panthers games (free) let you play anything from WW2 and later. SPWW2 comes with scenarios Khalkhyn Gol 1939, a Japanese-Vichy battle 1940, a bunch of Japan vs. USA/Commonwealth battles, a China 1937 campaign playable as Japan and two Pacific War campaigns playable as US, plus of course an unlimited number of generated battles and campaigns. SPWAW also has a few Manchuria 1945 scenarios. 2) Age of Rifles has a Russo-Japanese War 1905 campaign, and you also have some Japanese units in the Boxer rebellion I think. Nenonen fucked around with this message at 14:09 on Oct 21, 2014 |
# ? Oct 21, 2014 13:34 |
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Nenonen posted:1) Steel Panthers games (free) let you play anything from WW2 and later. SPWW2 comes with scenarios Khalkhyn Gol 1939, a Japanese-Vichy battle 1940, a bunch of Japan vs. USA/Commonwealth battles, a China 1937 campaign playable as Japan and two Pacific War campaigns playable as US, plus of course an unlimited number of generated battles and campaigns. SPWAW also has a few Manchuria 1945 scenarios. I was going to reply to WiiFitForWindows8 with SP and Distant Guns (from Storm Eagle Studios, boat war focusing on Tsushima) but then I saw "strategy", and, uh, I suck at strat so I usually avoid them... IIRC there were WWI-era scenarios done up for SPWAW, but I don't know that any were done in/near the Pacific. (Fan-made, that is, not official.)
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# ? Oct 21, 2014 16:30 |
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Distant Guns does have a good strategy part of the game, it really is the best thing about it.
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# ? Oct 21, 2014 16:36 |
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There's also Naval Campaigns Tsushima, which I consider to be much easier to control/play than Distant Guns, but less visually awesome. http://www.hpssims.com/Pages/Products/NavCamp/Tsushima/tsushima.html
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# ? Oct 21, 2014 16:37 |
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Also, i've looked at modding for Pike & Shot and it wouldn't be that difficult to make a 1560-1600 Japanese force. The game has enough capabilities to do that era justice. The toughest part would be getting new graphics.
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# ? Oct 21, 2014 16:44 |
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Speaking of modding pike&shot, is there a way to replace the one music track they seem to have?
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# ? Oct 21, 2014 17:10 |
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StashAugustine posted:Speaking of modding pike&shot, is there a way to replace the one music track they seem to have? Yep. It's under data/music. I think you might be able to make a playlist in music.txt in data by putting several songs in there. To put it in perspective, the squads.xls file is a very clear and easy file to edit and the manual explains what some of the unused capabilities do.
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# ? Oct 21, 2014 17:14 |
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# ? Jun 5, 2024 05:23 |
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I read the Pike and Shot manual and now I want elephants in my 30YW campaign.
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# ? Oct 21, 2014 17:17 |