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Yeah, that one is basically different but as-good as before. Chimes even better with prescience than before of course. Overall I think the orders in general are better/more flexible. Ignores cover (used to be re-roll successful cover save) is huge, for the junior officers there is just a lot more utility. Even more than the content, the increased range for junior officers and the relaxed LoS/target restrictions are a godsend.
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# ? Oct 23, 2014 20:11 |
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# ? May 29, 2024 18:35 |
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Rapey Joe Stalin posted:Yeah that seems like an absolutely monstrous wargear combo against the right armies. Yeah, I am really liking the book. It's gimmicky, sure, but I think it's the best presentation of those gimmicks yet, and it has a really strong, fluffy "feel" to it.
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# ? Oct 23, 2014 20:13 |
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PeterWeller posted:Yeah, I am really liking the book. It's gimmicky, sure, but I think it's the best presentation of those gimmicks yet, and it has a really strong, fluffy "feel" to it. Gimmicky yes but the gimmicks dont carry it. God raiders are brilliant now
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# ? Oct 23, 2014 21:53 |
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Foul Ole Ron posted:Gimmicky yes but the gimmicks dont carry it. God raiders are brilliant now I would call raider spam a gimmick because it's something you'll always use, and it's pretty unique to the list (ark spam comes close but has some big differences). But that's not a bad thing by any means. To a great extent, factions are defined by their gimmicks. You need that in a game with over a dozen different factions. The trick is making those gimmicks characterful and representative of the fluff. The DE codex succeeds at that trick. It basically boils down to deep striking boats of dudes and supporting units that get better over time, and that works perfectly for an army of evil space pirates who thrive on misery.
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# ? Oct 23, 2014 22:11 |
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Where are these headlights from?
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# ? Oct 24, 2014 00:56 |
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Does anyone reckon if the regular version for the new IA13 be cheaper? £50 is a little steep to pay for a fancy slip cover
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# ? Oct 24, 2014 00:57 |
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leongzanfa posted:Does anyone reckon if the regular version for the new IA13 be cheaper? all of the imperial armour books are areound 50 quid. So i don't think the price will be any different for the non slip cover version.
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# ? Oct 24, 2014 01:04 |
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BULBASAUR posted:Where are these headlights from? Baneblade and the variants thereof. Although, that said, they may be part of the FW Deimos (?) upgrade kit that has been used on that model. Edit: Nah, I think those are the Baneblade ones.
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# ? Oct 24, 2014 01:36 |
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Cataphract posted:all of the imperial armour books are areound 50 quid. So i don't think the price will be any different for the non slip cover version. Time to bite the bullet then
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# ? Oct 24, 2014 01:36 |
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leongzanfa posted:Time to bite the bullet then i've got my copy here and it's great it's almost everything you ever wanted... I say almost cause The only thing that's holding it back from being perfect is that it seems that it has to comply with the restrictions of the regular GW line. cHaos gain access to theor versions of all they loyalist FW stuff but not GW stuff. Storm eagles are fine but storm ravens are out. All the cool land raider variants are there but you still can only have lascannons on the side. You get access to the cool FW drop pods but not the regular ones. there's some great stuff in here... upgrades to predators to have rending ammunition and ap3 autocannons are a standout so far for me. i think my favourite thing is that to represent the fact tgat renegade militia have such a divided dedication to the cause; some are absolute devotees to the chaos gods whilst others are just along for the ride there's a rule that at the start of a battle you work out the leadership value of each unit. a unit of renegades has a leadership value of d6+4... which i think is just super.
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# ? Oct 24, 2014 03:09 |
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That is a really cool rule.
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# ? Oct 24, 2014 03:54 |
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I know opinion on Miniwargaming is split, but their current narrative campaign is kicking off with Sisters of Battle Vs. Genestealer cult inspired Tyranids! On a Zone Mortalis board, no less. https://www.youtube.com/watch?v=uW4d5g_Q8BQ&index=1&list=UU2mQ7x6K74NBfmxBoMwZCnw
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# ? Oct 24, 2014 03:54 |
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Planning out a conversion project and wanted to see if anyone here had any thoughts on the various third party jetbike minis. I want to make the Sammael equivalent for my DA successors, and I kinda like the Kromlech and Maxmini designs for differing reasons. Anyone had experience using either for conversion fodder or should I just bite the bullet and throw down the fifty bucks for the official fine cast model and make modifications from there?
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# ? Oct 24, 2014 04:05 |
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Had a proxy game with my Chaos Daemons against Dark Eldar. Phantasm Launchers and Torment Grenade Launchers are not fun cause Daemons have Pseudo Fearless. Yuck. Do not like. It was interesting , we did a small point game that took like a hour, but was still fun to see the new stuff even if he was substituting Eldar for Dark Eldar.
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# ? Oct 24, 2014 04:13 |
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Cataphract posted:i've got my copy here and it's great it's almost everything you ever wanted... I say almost cause The only thing that's holding it back from being perfect is that it seems that it has to comply with the restrictions of the regular GW line. That sounds awesome! Although might be a nightmare to keep track of Looking forward to the new fluffy dread rules too, more fun ways to field this fellow again
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# ? Oct 24, 2014 04:22 |
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PeterWeller posted:That is a really cool rule. Not really. The random leadership thing happens the first time the unit is required to take a Ld test, and is rolled for each unit that has the special rule. So it becomes an annoying chore to keep track of it all, especially since on average they'll have the same base Ld as most IG units.
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# ? Oct 24, 2014 04:23 |
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Slimnoid posted:Not really. The random leadership thing happens the first time the unit is required to take a Ld test, and is rolled for each unit that has the special rule. So it becomes an annoying chore to keep track of it all, especially since on average they'll have the same base Ld as most IG units. Okay yeah, that's too much book keeping. I was thinking they took a lesson from things like DE combat drugs, and you rolled once at the start of the game. Hollismason posted:Had a proxy game with my Chaos Daemons against Dark Eldar. Phantasm Launchers and Torment Grenade Launchers are not fun cause Daemons have Pseudo Fearless. Yuck. Do not like. That occurred to me, and it seems like a big oversight, like they legitimately forgot demons don't have fearless anymore.
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# ? Oct 24, 2014 04:38 |
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I think that the IA 13 book will be good for Daemons. The basic troop units can get up to 30 guys, I look forward to just having 200 bodies on the table for like nothing. Then just backed up with mass Daemons.
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# ? Oct 24, 2014 04:44 |
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I just placed my first ever order from FW, buying IA13. Broken Loose will (rightfully) have an even lower opinion of me than he already does.
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# ? Oct 24, 2014 04:55 |
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To be fair he probably has a vague distaste for each person who posts in these threads.
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# ? Oct 24, 2014 05:24 |
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JerryLee posted:I just placed my first ever order from FW, buying IA13. If it helps - my opinion of you went up. This book is a FANTASTIC addition for any Chaos player.
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# ? Oct 24, 2014 06:06 |
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Cataphract posted:i've got my copy here and it's great it's almost everything you ever wanted... I say almost cause The only thing that's holding it back from being perfect is that it seems that it has to comply with the restrictions of the regular GW line. I am so incredibly excited that other people are seeing what I saw in this book as well. I am really thrilled with it and I am going to build an incredibly fun and fluffy Black Legion army that is based upon many of the units in this book. Basic CSM troops still pretty much suck - but I just don't care. I'm so looking forward to this.
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# ? Oct 24, 2014 06:11 |
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PeterWeller posted:That is a really cool rule. That's a nod to the old 3rd edition eye of terror campaign. In there you had the 'lost and the damned' list with chaos guard using the exact same rule. I played panascope a few times with that list and it was neat, but kinda lovely at the same time. Why? You rolled their leadership after you deployed so it was tough to figure out your battle plan until you already committed all your guys. I hope in IA13 you roll before you deploy. Rapey Joe Stalin posted:Baneblade and the variants thereof. Although, that said, they may be part of the FW Deimos (?) upgrade kit that has been used on that model. Thanks dude! I have always wondered where they got those since it was never in the kit! BULBASAUR fucked around with this message at 06:27 on Oct 24, 2014 |
# ? Oct 24, 2014 06:25 |
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BULBASAUR posted:That's a nod to the old 3rd edition eye of terror campaign. In there you had the 'lost and the damned' list with chaos guard using the exact same rule. Haven't people quoted it as saying you roll when they need to take a LD test? So you're in the dark until then. It doesn't sound like the best rule but the book still sounds net awesome.
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# ? Oct 24, 2014 06:27 |
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ThNextGreenLantern posted:I know opinion on Miniwargaming is split, but their current narrative campaign is kicking off with Sisters of Battle Vs. Genestealer cult inspired Tyranids! On a Zone Mortalis board, no less. What's wrong with miniwargaming? I think their battle reports are pretty fun most of the time, even if they do have bad players in them occasionally
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# ? Oct 24, 2014 07:06 |
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Ghost Hand posted:I am so incredibly excited that other people are seeing what I saw in this book as well. I am really thrilled with it and I am going to build an incredibly fun and fluffy Black Legion army that is based upon many of the units in this book. Basic CSM troops still pretty much suck - but I just don't care. I'm so looking forward to this. I think FW did a really good good this time around, yeah- it's back on par with IA9/10/12, which were some of their best books to date in terms of presentation and rules. There's definitely stuff I don't like in there, like the random Leadership values for each Renegade unit (which is a pain in the rear end to track) and stuff like the Dreadclaw/Kharbybdis (which are still just kinda lovely versions of the Drop Pod), but most of the units in there are decent or even good and there's some real high points as well. The Renegades army list is also a nice addition, being both similar to IG but still different enough to care.
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# ? Oct 24, 2014 07:44 |
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If you really dig into the rules, the Dreadclaw is pretty good. Its better than a drop pod for an assault squad, but worse than one for a suicide shooting squad. At least in the HH books you need to think of it as a 1st turn flier that can assault turn 2 and not an armored deepstrike cylinder.
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# ? Oct 24, 2014 07:58 |
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Lord Twisted posted:What's wrong with miniwargaming? I think their battle reports are pretty fun most of the time, even if they do have bad players in them occasionally This thread tends to not like really enthusiastic people on YouTube sometimes? I've always been a fan of them, although I haven't watched any of their videos in quite a while. Their painting videos are really helpful too. One of my group's players watches all of their narrative campaign videos, I've been meaning to catch up.
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# ? Oct 24, 2014 08:38 |
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krushgroove posted:This thread tends to not like really enthusiastic people on YouTube sometimes? I've noticed that every Youtube content producer and every web comic artist has goons that hate them and are more than willing to tell you all about it if you bring up that you like them anywhere on the forums Except for Kate Beaton anyway. So far.
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# ? Oct 24, 2014 08:42 |
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Oh hai Transports 20 and its probably AV14 or AV13. I bet it's going to cost 150 points or less, which includes a demolisher cannon. That would make this one hell of a good transport. God damnit forgeworld why can't marines have something cheap that's better than the lovely old rhino
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# ? Oct 24, 2014 09:21 |
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Vehicles based on Malcador hulls
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# ? Oct 24, 2014 09:40 |
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BULBASAUR posted:
Where are you getting 'demolisher cannon' from? I don't see one there. If it's any comfort most FW transports are overcosted. I really like the idea, in huge games, of those Gorgon super-heavy transports, but the points cost is a joke.
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# ? Oct 24, 2014 12:02 |
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It's in a few of the pictures, replaces the lascannon.
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# ? Oct 24, 2014 12:17 |
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It says on FW that the twin-linked lascannon is standard, but can be replaced with the demolisher cannon at the expense of troop capacity
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# ? Oct 24, 2014 12:27 |
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Ghost Hand, call up FW and tell them their release schedule is awful. I don't want to buy Solar Auxilia until the book is out, but I also want to start Ultramarines. It's cruel to release them both.
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# ? Oct 24, 2014 12:35 |
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My favorite part of MWG is the guy who is basically Badger from Breaking Bad. As far as I know, it may be the exact same guy.
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# ? Oct 24, 2014 12:57 |
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AbusePuppy is that Taylor Swift at a nerd shop? You know that model didn't medal because the judges felt that it did not respect the severity and very serious nature of Warhams.
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# ? Oct 24, 2014 13:40 |
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Post 9-11 User posted:AbusePuppy is that Taylor Swift at a nerd shop? M'banshee.
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# ? Oct 24, 2014 13:55 |
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Mango Polo posted:M'banshee.
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# ? Oct 24, 2014 14:00 |
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# ? May 29, 2024 18:35 |
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lol gently caress that frog
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# ? Oct 24, 2014 14:56 |