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Kylra posted:What are you talking about? Have you even seen how many trade convoys there are? Excitement. How the gently caress did you not just b line it to space sat cannon? Also the unit buff one for fighting early game Worms and Sea Dragons was useful. Oh yeah and the clear miasma one was a must have for my affinity.
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# ? Oct 24, 2014 15:59 |
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# ? Jun 10, 2024 08:08 |
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1UPT is probably going to be a permanent fixture of Civ games from now on, so I would've liked it if they could at least given the maps more hexes to reduce the horrid unit management problems.
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# ? Oct 24, 2014 16:00 |
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*sends out trade convoy* *Convoy immediately gets eaten by siege worms*
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# ? Oct 24, 2014 16:02 |
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Drinkfist posted:How the gently caress did you not just b line it to space sat cannon? Also the unit buff one for fighting early game Worms and Sea Dragons was useful. Oh yeah and the clear miasma one was a must have for my affinity. Zoq-Fot-Pik posted:1UPT is probably going to be a permanent fixture of Civ games from now on, so I would've liked it if they could at least given the maps more hexes to reduce the horrid unit management problems. NihilVerumNisiMors posted:*sends out trade convoy*
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# ? Oct 24, 2014 16:08 |
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^^^ gently caressZoq-Fot-Pik posted:1UPT is probably going to be a permanent fixture of Civ games from now on, so I would've liked it if they could at least given the maps more hexes to reduce the horrid unit management problems. I think if anything the loving alien siege worm should take up more tiles seeing as it is so loving huge it kills aircraft but other than that I am fine with the 1 unit per tile thing. NihilVerumNisiMors posted:*sends out trade convoy* You can get a quest when you build your first anti alien sonic fence to upgrade it. You get a choice of either a larger radius around your city or put them on your trade convoys and it repels the aliens. That quest system is good stuff in giving you solutions to the old CIV5 problems.
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# ? Oct 24, 2014 16:14 |
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Kylra posted:Because I didn't see it until too late and by that point I just didn't feel like screwing with orbital junk. I just clicked buttons for my first game. I lost something like 5 colonists and 4 workers to bugs. That's how much attention I was paying. I got real lucky and had my explorers turn up a friendly alien from the alien skeleton ruin and that poo poo just went to town in a choke point that had miasma. Oh yeah to anyone wondering the miasma heals aliens and injures humans (Unless you tech into something). The way the aliens work is that if you approach a alien nest (Barbarian camp) they get pissed and swarm your rear end but if you leave them alone without attacking them they become nutral and you just work around them.Some aliens only attack military units if they are nutral. Everyone's first playthough is gonna treat them like starship troopers though and think they are always hostile.
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# ? Oct 24, 2014 16:18 |
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Drinkfist posted:You can get a quest when you build your first anti alien sonic fence to upgrade it. You get a choice of either a larger radius around your city or put them on your trade convoys and it repels the aliens. That quest system is good stuff in giving you solutions to the old CIV5 problems. Okay that is cool and helpful.
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# ? Oct 24, 2014 16:21 |
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Drinkfist posted:The way the aliens work is that if you approach a alien nest (Barbarian camp) they get pissed and swarm your rear end but if you leave them alone without attacking them they become nutral and you just work around them.Some aliens only attack military units if they are nutral. Everyone's first playthough is gonna treat them like starship troopers though and think they are always hostile. Also I think they killed off 3-4 stations just in my vicinity.
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# ? Oct 24, 2014 16:23 |
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Kylra posted:Happiness is replaced by Health, and is a lot less dramatic in effect. You can go up to -20 with a penalty of -10% science, production and culture. Even -20 and beyond is just -50% growth and your new settlements take twice as long to turn into usable cities. It's not too hard to keep positive past the early game, and if you do get enough positive you get the same bonuses to the same things basically. By the end of my first game I had something like +50 health and 8 cities with around 20 pop each. There didn't seem to be a per city health penalty, only population. Overall I like BE's health better than Civ5's happiness so far. Lmfao
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# ? Oct 24, 2014 16:26 |
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The health system is sick!
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# ? Oct 24, 2014 16:30 |
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Kylra posted:I started with so many bugs that I had trouble settling the areas I wanted, and any non-worker or explorer units I made and move out of the city died instantly from being mobbed by 3-6 of them. After I lost 3 soldiers I just said "gently caress it, they'll be my personal guard unit and kill any hostile ai" and went about just making workers and improving my cities until halfway through the game. I think the key to the game is bum rishing affinity points on the tech tree and getting your units upgraded quickly. There is none of that pay to upgrade poo poo and the starting base units are literal dogshit against the alien menace. That combat culture path had a nice science from kills node that was really good when I formed up Ricos Roughnecks with space marines(I am serious the battlesuits are loving unstoppable). They do give you enough tools in the toolbox to handle it diffirent ways which I appriciate. - Build fences and hide/ignore them. - Become them with harmony affinity. - Rush Affinity Points and lay waste with upgraded units. - Launch miasma clearer or manually clear tech and chip away at them. With no miasma they cant heal. - Culture up Combat tree and manage them with the basic units. So yeah after a few playthoughs and you know how the system works they are manageable. If you play it like CIV5 Barbarians you are just gonna have a bad time. I also like how the unit exp levels are just a flat 1 choice for rank up or heal. None of that rough and flat level up bonus poo poo.
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# ? Oct 24, 2014 16:37 |
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I did harmony and was disappointed I could not make them all my alien buddies to go on great adventures with. I am glad the unit level up stuff was all moved into the affinity perk system though, and all that is left on unit level up is straight up +% strength bonuses.
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# ? Oct 24, 2014 16:41 |
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Kylra posted:Happiness is replaced by Health, and is a lot less dramatic in effect. You can go up to -20 with a penalty of -10% science, production and culture. Even -20 and beyond is just -50% growth and your new settlements take twice as long to turn into usable cities. It's not too hard to keep positive past the early game, and if you do get enough positive you get the same bonuses to the same things basically. By the end of my first game I had something like +50 health and 8 cities with around 20 pop each. There didn't seem to be a per city health penalty, only population. Overall I like BE's health better than Civ5's happiness so far. You forgot to mention the really loving important part of going past -10 Health. Your intrigue starts to rise in your cities allowing spies to do more dangerous poo poo like cause a worm attack or set off dirty bombs. The Health system is linked with the espionge system. Each cities intrigue rises under certain conditions with -10 Health being one of them. The more intrigue the city has the more likely your are gonna get spies.
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# ? Oct 24, 2014 16:42 |
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Yeah, I guess. I think you can just build that thing that caps it at 3 though and then you can't get the really nasty effects from level 4/5 intrigue?
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# ? Oct 24, 2014 16:43 |
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Kylra posted:Yeah, I guess. I think you can just build that thing that caps it at 3 though and then you can't get the really nasty effects from level 4/5 intrigue? That thing is kinda mid-late game and I think you can still slam it past 3 in some conditions. Ill have to gently caress with it more to know but I doubt there is just a 1 structure and you are totally safe solution.
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# ? Oct 24, 2014 16:48 |
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Holosuite satellites everywhere. You need 11 affinity for the Dirty Bomb level stuff, so that's mid-late game too.
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# ? Oct 24, 2014 16:52 |
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I'm watching someone stream this and it is ridiculously ugly.
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# ? Oct 24, 2014 16:53 |
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remember that lovely smac clone that came out a few years back? this is far superior in gameplay but somehow looks worse and is even more soulless did they accidentally release an internal alpha with all the interesting faction/tech stuff stripped out
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# ? Oct 24, 2014 17:33 |
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is staring at a relatively dark/slightly ugly map for hours at a time as depressing as I imagine it to be?WORST FORUMS GUY posted:I change my opinion, this game is good if you liked civ 5. It's not 60 dollars good though, imo
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# ? Oct 24, 2014 18:26 |
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Drinkfist posted:
Alpha Centauri is the best single game in the Civ series.
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# ? Oct 24, 2014 18:46 |
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alpha centauri got me through a summer where I could only use a bad dell laptop, and i'm happy it exists
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# ? Oct 24, 2014 18:49 |
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lesbian baphomet posted:Alpha Centauri is the best single game in the Civ series. wrong
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# ? Oct 24, 2014 22:11 |
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uh colonization anyone
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# ? Oct 24, 2014 23:12 |
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Kylra posted:One of the AI players in my game wiped out another AI and nearly a second. There was about to be a world war with everyone denouncing everyone else, but then everyone suddenly got into a race for their affinity specific victory conditions at the same time and the game ended before the apocalypse. "no my anecdotal evidence is more powerful than your anecdotal evidence"
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# ? Oct 24, 2014 23:29 |
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Bolverkur posted:lmao do you AUs ever really pay that much for a videogame? come on. They have a high minimum wage so game companies can extort them.
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# ? Oct 25, 2014 01:05 |
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Drinkfist posted:I got real lucky and had my explorers turn up a friendly alien from the alien skeleton ruin and that poo poo just went to town in a choke point that had miasma. Oh yeah to anyone wondering the miasma heals aliens and injures humans (Unless you tech into something). Lmfao I bet you kiss aliens on the lips. Not me though. Earth is #1.
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# ? Oct 25, 2014 01:06 |
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Pewdiepie posted:Lmfao I bet you kiss aliens on the lips. Not me though. Earth is #1. I do
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# ? Oct 25, 2014 01:07 |
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Borsche69 posted:I'm watching someone stream this and it is ridiculously ugly. Try turning the monitor on.
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# ? Oct 25, 2014 01:09 |
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Pewdiepie posted:They have a high minimum wage so game companies can extort them. yeah but similar stuff can be said about EU but I still make sure to pay cheapo US dollar prices when the price difference is notable. only time I don't is on region locked poo poo like 3DS, on the PS3/Vita for example I use the US store without any difficulty
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# ? Oct 25, 2014 01:24 |
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Pewdiepie posted:Try turning the monitor on. Lmfao
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# ? Oct 25, 2014 01:28 |
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the tech web is daunting
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# ? Oct 25, 2014 01:53 |
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Pewdiepie posted:Try turning the monitor on. Lol
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# ? Oct 25, 2014 02:59 |
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I blew up a settlement in the post game out of sheer spite. My explorer than said "HEY I FOUND A DERELICT SETTLEMENT", pointing directly at the freshly smoking carcass. e: klapman fucked around with this message at 04:19 on Oct 25, 2014 |
# ? Oct 25, 2014 04:02 |
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Borsche69 posted:Lmfao Lmao.
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# ? Oct 25, 2014 04:08 |
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Pewdiepie posted:Try turning the monitor on.
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# ? Oct 25, 2014 04:08 |
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Pewdiepie posted:Try turning the monitor on.
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# ? Oct 25, 2014 04:15 |
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Is this game playable yet.
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# ? Oct 25, 2014 04:49 |
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PleasingFungus posted:Is this game playable yet. This game will be playable in 4 hours and 20 minutes.
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# ? Oct 25, 2014 05:17 |
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klapman posted:I blew up a settlement in the post game out of sheer spite. My explorer than said "HEY I FOUND A DERELICT SETTLEMENT", pointing directly at the freshly smoking carcass. the mistake was being your neighbor
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# ? Oct 25, 2014 05:20 |
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# ? Jun 10, 2024 08:08 |
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gently caress trophy 2k14 posted:"no my anecdotal evidence is more powerful than your anecdotal evidence"
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# ? Oct 25, 2014 07:06 |