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my dad confirmed for genius
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# ? Oct 24, 2014 23:18 |
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# ? May 30, 2024 01:24 |
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That was a fantastic write up.
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# ? Oct 24, 2014 23:20 |
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Well done, Slade Gauntlets! I had faith that you could do it As for builds, Altoid was based around affordability, to get through the first round. He concentrated on dodging and fighting, with some lesser skill in maces, armor, shield use, and other odds and sods I could pick up for 5 spare points. Armor was mid-range full coverage, with a multi-layer torso. Weapon was a silver mace throughout, and I picked up a shield later. I should have gone for twin picks instead...
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# ? Oct 24, 2014 23:20 |
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Well played to All Slade Gauntlets. Looking over this, I'm not sure armor was worth all the points I put into it (or even any of them, really.) Just don't have the numbers to make defense worth it towards the end of a tournament. Lessons for next time!
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# ? Oct 24, 2014 23:34 |
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This was an amazing writeup. Tonker is a hilarious word, and I wish I was creative now. Bravo on the writeup, hahaha you suck to our enemies, and thanks to my dad for the multi-fight plan. He was always looking at what equipment we could buy next bunch of points and the following bunch of points. Edit: one thing we did is not put any points into armor use. We used armor but didn't care about the skill associated with it.
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# ? Oct 24, 2014 23:34 |
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That was a great writeup, even though it was so hard to read. I think I largely overestimated the value of lesser armour against adamantite weapons, especially in the later rounds. I think I might have been better off selling it all for points in dodging and sword use, and just considered the points in Armour a necessary loss. I was trying to build a decent tank, just a guy in full armour that can just outlast an opponent or become a punching bag for the rest of the team. I would've been better off just picking a yeti if I wanted to do that, looks like. My build was full iron armour and a longsword, with skills in armour, fighting and sword use. In the second round I upgraded it all to steel, with some skill upgrades in the previous, as well as dodging. Then I got an adamantite longsword and gauntlets, along with more skill upgrades. I'm not going to lie, I spent a lot of the time in that last round hoping for a kickass martial trance to turn it all around.
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# ? Oct 24, 2014 23:37 |
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drat, good fight. It seems like Leonard and Urist's armor couldn't compete with all the adamantine running around.
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# ? Oct 24, 2014 23:37 |
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Yeah, I don't think they went wrong with the tank build, just didn't have the points at the end to keep up with their opponents' weapons. The gremlins on the other hand were all able to invest in adamantine mail shirts and it REALLY paid off. Out of interest Segway, why was it hard to read? Writing things so that people can understand them is pretty much my day job, so I'm always interested in feedback!
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# ? Oct 24, 2014 23:43 |
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Sorry, I forgot to mention: it was a totally awesome writeup!unwantedplatypus posted:drat, good fight. It seems like Leonard and Urist's armor couldn't compete with all the adamantine running around. Yeah, it just seems like the point investment doesn't measure up, at least at dwarf-size. I was pretty much going for the same thing as Segway Rave (plus blocking and a shield), but it seems like armor (and the skill) is a waste past the group stages. It also seems like it would work better with a strangler, because in Urist's case he could have more than one shield. vv But it seems like dodging + weapon skill is the way to go, with something sharp. Segway Rave posted:I'm not going to lie, I spent a lot of the time in that last round hoping for a kickass martial trance to turn it all around. Me too. e: ^^ I think Segway means it was super suspenseful, in a good way. It certainly kept me on the edge of my seat. ^^
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# ? Oct 24, 2014 23:45 |
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Maugrim posted:
His team lost or his betting team lost.
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# ? Oct 24, 2014 23:45 |
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Zwingley posted:Yeah, it just seems like the point investment doesn't measure up, at least at dwarf-size. I was pretty much going for the same thing as Segway Rave (plus blocking and a shield), but it seems like armor (and the skill) is a waste past the group stages. It also seems like it would work better with a strangler, because in Urist's case he could have more than one shield. vv Check out our team build on the arena website (it's available to everyone now). It might surprise you.
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# ? Oct 24, 2014 23:48 |
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my dad posted:Check out our team build on the arena website (it's available to everyone now). It might surprise you. About that. I looked after I posted and confirmed my suspicions. e: Honestly I don't even know if blunt weapons can ever get to the crushing point for rigid adamantine armor. Maybe if I had a slade warhammer at the end. Spermy Smurf posted:His team lost or his betting team lost. Yeah both of these things happened to me. Zwingley fucked around with this message at 23:51 on Oct 24, 2014 |
# ? Oct 24, 2014 23:49 |
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Haha, four out of five of the top betters are on Slade All Day. I wonder what we would have had if we didn't lose that match. Congrats Mlle!
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# ? Oct 24, 2014 23:53 |
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Spermy Smurf posted:His team lost or his betting team lost. Derp, of course, never mind. Thanks for all the positive feedback everyone - the whole thing took a loving age. I guess it's now open season on discussion of what tweaks to make for the next tournament? Although I think there's already some consensus on that, at least among the commissioners.
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# ? Oct 25, 2014 00:03 |
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I think you guys already saw my suggestions to Jazz, but I might as well show them to the thread: http://pastebin.com/Da8AYLnE
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# ? Oct 25, 2014 00:06 |
my dad posted:I think you guys already saw my suggestions to Jazz, but I might as well show them to the thread: For what it is worth our winning team Meat and 2 Veg used shields. Not that I was aware of Bonus Parry Power for dual-wielding.
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# ? Oct 25, 2014 00:24 |
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Awh, and I was this close to being able to make a team out of my champions. Well played, guys. Was really hoping that adamantine mail wasn't going to be that effective against picks.
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# ? Oct 25, 2014 00:32 |
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Wow, I somehow made it back into the top 15 betting ranks with that last match, after losing all my money in the prelims.Maugrim posted:I guess it's now open season on discussion of what tweaks to make for the next tournament? Although I think there's already some consensus on that, at least among the commissioners. I'd suggest standardizing creature sizes and attribute values in the raws. Losing a fight because your dwarf was randomly spawned in the smallest size category and suddenly can't wield his battleaxe in one hand without massive penalties isn't very fair.
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# ? Oct 25, 2014 00:35 |
Whoo boy, gently caress the haters, every last one of you.
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# ? Oct 25, 2014 01:01 |
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drat you, Mlle, if it weren't for you having bet $14 more dollars than me, I'd be on top of the world! And that's after losing all my money. In other news, I've decided to play an Archer Yeti in the next tournament. I'm so sorry future teammates. Edit: As for changes, I'd agree to normalized sizes, and a decrease to the point penalty for larger races. Pretty clear that size isn't as big a factor as it was in the earlier versions. Plus, giving trolls and yeti the option to buy more than one item a round will give some more variety to their builds. Anchors fucked around with this message at 01:06 on Oct 25, 2014 |
# ? Oct 25, 2014 01:04 |
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Mygna posted:Wow, I somehow made it back into the top 15 betting ranks with that last match, after losing all my money in the prelims. Could we have size and attributes be purchasable, like skills and equipment?
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# ? Oct 25, 2014 01:30 |
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Maugrim posted:Yeah, I don't think they went wrong with the tank build, just didn't have the points at the end to keep up with their opponents' weapons. The gremlins on the other hand were all able to invest in adamantine mail shirts and it REALLY paid off. Just wanted to confirm it was just painful to read about us getting crushed, I loved the actual writeup.
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# ? Oct 25, 2014 01:34 |
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Mine was built around survival. Stinky did well against my own team mates in test battles, but in retrospect, it was a bad build. Sure, she was the last one standing in both of the matches that we lost. But defense without offense is pointless. Zaltys fucked around with this message at 01:38 on Oct 25, 2014 |
# ? Oct 25, 2014 01:35 |
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Zaltys posted:Mine was built around survival. Not entirely, if you can keep more than one member of their team busy ineffectually fighting you, you've effectively given your team mates a numerical advantage. Look how many fights were lost because an important fighter spent a billion years pounding on an unconscious yeti while their team got slaughtered
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# ? Oct 25, 2014 01:48 |
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Finally reading the combat log... Fed after midnight and gnome chance both swatted at each other and had attacks 'easily deflected' by the other. Impressive for two dudes with grand master weapon skill... I had the lowest weapon skill with Gretchen on my team at 13... One shy of grand master.
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# ? Oct 25, 2014 01:58 |
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Betting against the probability of a trance paid off! Trances seem much, much rarer than older DF versions now, I think having two in a single round really skewed the betting towards dwarf-bearing teams.
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# ? Oct 25, 2014 02:06 |
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Decoy Badger posted:Betting against the probability of a trance paid off! Trances seem much, much rarer than older DF versions now, I think having two in a single round really skewed the betting towards dwarf-bearing teams. I suspect, and this is just a theory, we see less trances towards the end of the tournament, as more skilled fighters kill each other much faster. I could be completely wrong though!
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# ? Oct 25, 2014 02:24 |
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Spermy Smurf posted:Haha, four out of five of the top betters are on Slade All Day. I wonder what we would have had if we didn't lose that match. how did that happen, I expected to do so horribly in this whole thing my dad posted:I think you guys already saw my suggestions to Jazz, but I might as well show them to the thread: LSD at the gangbang fucked around with this message at 03:25 on Oct 25, 2014 |
# ? Oct 25, 2014 03:20 |
Picks in this tournament were insane. Either something needs to be done to them to reduce their sever chance, they should be made way more expensive, or they should be removed (I'd vastly prefer option 1). I fully support the "Make Yeti's not useless" initiative.
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# ? Oct 25, 2014 04:24 |
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my dad posted:I think you guys already saw my suggestions to Jazz, but I might as well show them to the thread: Also, making it possible to armor a molemarian's tail would be nice.
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# ? Oct 25, 2014 04:50 |
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I've done some preliminary changes to point awards and costs, much of which is based on my dad's suggestions, which you can see here: http://arenachallenge.com/dwarffort/view_races.php?1 http://arenachallenge.com/dwarffort/view_items.php?1 http://arenachallenge.com/dwarffort/view_skills.php?1 http://arenachallenge.com/dwarffort/view_item_costs_by_race.php?1 http://arenachallenge.com/dwarffort/view_skills_by_race.php?1 To summarize: points awarded are more normalized (gremlins get about 2x what a yeti gets rather than 3x), weapons are a whole lot more expensive, bow/crossbow/archery skills are much cheaper, shield skills are cheaper, striking penalties and armor cost penalties for large races have been massively reduced, and there is now a small point bonus per round for participating (i.e. just visiting the website once each round while logged in). There will be some mods to the base game that will be changed, but I'm waiting for 40.14 (which is supposed to be out tomorrow) before starting on that. I don't know if it's possible to mod in armor for a molemarian's tail. Jazzimus Prime fucked around with this message at 08:24 on Oct 25, 2014 |
# ? Oct 25, 2014 08:19 |
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Jazzimus Prime posted:I don't know if it's possible to mod in armor for a molemarian's tail. It's certainly possible to mod out their tail, at least. So there's options.
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# ? Oct 25, 2014 08:53 |
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Jazzimus Prime posted:I've done some preliminary changes to point awards and costs, much of which is based on my dad's suggestions, which you can see here: Sounds good. I guess the size standardisation will be part of the mods too. I have a feeling that the continual "x stands up" one frame after getting bowled over has to be a bug, and may be a major reason behind the current relative ineffectiveness of large fighters. I want to do some testing and raw digging of my own, and while I don't think we need another test tournament I do think that thorough general testing of the proposed final mods should be done, so we'll want a delay of reasonable length to make sure everyone's satisfied before the main tourney begins. In particular, my dad was saying he had some game-breaking build in mind which I'm hoping we can nerf before we start a months-long megatournament :P
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# ? Oct 25, 2014 09:22 |
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40.14 has been released, so I'll get to work modding it with the new changes for testing. We'll probably start a new thread after this for the next tournament, once we're done testing things.
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# ? Oct 27, 2014 10:43 |
I still kind of can't believe that happened. It just doesn't make any sense. I mean, what about my curse? Then I realize it's just a test tournament, so it doesn't REALLY count.
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# ? Oct 28, 2014 01:17 |
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it's still real to me dammit
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# ? Oct 28, 2014 05:04 |
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As Supreme Emperor Bad Munki sits upon his skull throne, sharpening his Hanzo adamantine katana, he briefly contemplates a life where he wasn't a champion of the arena. He heard tales that lesser gladiators weren't even awarded a single concubine! He shuddered at the thought, having never had less than three by his side. Bad Munki put the silly thought aside, he would need his focus for the nightly Yeti tossing competition after all. *Camera pans out to a small, sickly looking Kobald holding a snowglobe with a world-weary Doctor and matronly Kobald standing over him.* "I'm sorry, Mrs. Bad Munki, he just hasn't shown any improvement since the accident. Kobalds just aren't meant wield slade gauntlets."
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# ? Oct 28, 2014 05:29 |
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Anchors posted:As Supreme Emperor Bad Munki sits upon his skull throne, sharpening his Hanzo adamantine katana, he briefly contemplates a life where he wasn't a champion of the arena. He heard tales that lesser gladiators weren't even awarded a single concubine! He shuddered at the thought, having never had less than three by his side. Bad Munki put the silly thought aside, he would need his focus for the nightly Yeti tossing competition after all. St. Elsedwarf
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# ? Oct 28, 2014 19:20 |
Anchors posted:As Supreme Emperor Bad Munki sits upon his skull throne, sharpening his Hanzo adamantine katana, he briefly contemplates a life where he wasn't a champion of the arena. He heard tales that lesser gladiators weren't even awarded a single concubine! He shuddered at the thought, having never had less than three by his side. Bad Munki put the silly thought aside, he would need his focus for the nightly Yeti tossing competition after all. This feels right. Thank you, you've put my mind at ease.
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# ? Oct 28, 2014 19:56 |
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# ? May 30, 2024 01:24 |
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It looks like there are some significant changes to DF that will affect the arena in the upcoming 40.15 release (even more bleeding! you can smash someone's neck into a pulp with a mace or warhammer and now it might actually cause paralysis and/or asphyxiation and/or decapitation like it should! etc.), so we'll be using that for the upcoming official tournament instead of 40.14. And let me assure you this is not in any way an excuse for me not having started on modding the new version yet. I just had a feeling, knowing how Toady's development cycle works, that we should probably wait a few more days just to see what he's working on. And I happened to be right.
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# ? Nov 1, 2014 12:33 |