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Nakar posted:So uh I guess this leaves kind of a huge power vacuum in both Heaven and Hell. That could be a problem. Minwu takes over heaven, Charlie rules hell. Problem solved. I mean, the Gang is basically the embodiment of evil anyway.
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# ? Oct 25, 2014 05:09 |
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# ? May 25, 2024 13:50 |
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chiasaur11 posted:I mean, the Gang is basically the embodiment of evil anyway.
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# ? Oct 25, 2014 05:15 |
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Well that was interesting. Don't think I ever beat FFII so I never saw it.
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# ? Oct 25, 2014 05:17 |
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So that was a... thing? I'm glad the game taught the valuable lesson that you should always kill people that pissed you off, even if they say they're sorry. At any rate, thanks for the LP! Really enjoyed it.
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# ? Oct 25, 2014 05:35 |
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Nakar posted:So uh I guess this leaves kind of a huge power vacuum in both Heaven and Hell. That could be a problem. Usually that is only the case when people replacing the last king pin could be even more destructive. This dude killed satan. While his "good" half killed god...I guess? Then went to earth killed half the world's population before being stopped. And then the "good" half tried to kill half the world's population again in heaven. I'm pretty sure that is rock bottom as far as problems go.
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# ? Oct 25, 2014 05:45 |
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The lesson of FF2 is that if you'll eventually solve all of the world's problems if you just kill enough people.
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# ? Oct 25, 2014 05:49 |
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Camel Pimp posted:The lesson of FF2 is that if you'll eventually solve all of the world's problems if you just kill enough people. You can apply this to most video games, really. And most books. Movies. TV shows. Songs. We're kind of a violent species.
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# ? Oct 25, 2014 06:36 |
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Camel Pimp posted:The lesson of FF2 is that if you'll eventually solve all of the world's problems if you just kill enough people. Technically that's true.
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# ? Oct 25, 2014 06:43 |
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ultrafilter posted:Technically that's true. What about too many corpses everywhere?
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# ? Oct 25, 2014 07:14 |
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chiasaur11 posted:What about too many corpses everywhere? It's not a problem if no one's around to be bothered.
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# ? Oct 25, 2014 07:15 |
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chiasaur11 posted:What about too many corpses everywhere? Kill the corpses?
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# ? Oct 25, 2014 07:21 |
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Eventually corpses decompose. Just be patient, man.
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# ? Oct 25, 2014 07:25 |
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Camel Pimp posted:Eventually corpses decompose. Just be patient, man. Not with all the micro-organisms dead they won't.
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# ? Oct 25, 2014 07:37 |
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KataraniSword posted:I always took it as "he wasn't happy just dying and taking over Hell, he had to die and take over Heaven, too." Have to admit, people give Kefka a lot of credit for actually being a villain that wins, but The Emperor has cast-iron balls. I'm just going to pretend that this is what really happened, and ignore the dumb story the game just tried to give us.
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# ? Oct 25, 2014 07:50 |
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Camel Pimp posted:Soul of Rebirth part 3 Since he's bald, I'm assuming he just stabbed the hairpin into his head and called it good.
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# ? Oct 25, 2014 11:44 |
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Nice to see FF stories making more sense than usual. Thanks for the great runs, Camel Pimp! It was fun watching you run through the game with a variety of challenges.
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# ? Oct 25, 2014 12:49 |
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Enjoyed the let's play, thanks for doing the GBA bonus dungeon too. FF2 is certainly a strange yet intriguing game. It would be cool to try and figure out a way to make it more fun and balanced.
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# ? Oct 25, 2014 18:24 |
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TheFattestPat posted:FF2 is certainly a strange yet intriguing game. It would be cool to try and figure out a way to make it more fun and balanced. Honestly it seems like the main balance issues with the main game are things like Mini and Toad, and the weird evasion/number of attacks/Berserk/Haste stuff. Instant death spells are basically always impossible to balance; FF2 is just one of the very few games in which they're balanced in your favor. And Berserk/Haste should probably just apply a flat buff to your attack, except that then what's the point of leveling them? Otherwise the main problem with FF2's balance, from what I've seen, is just that it's very opaque, so it's nigh-impossible to make informed decisions. Surprise! Wearing heavy armor nukes your evasion! Surprise! Drain attacks get a fixed-percentage damage bonus! Surprise! You get evasion by having evasion!
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# ? Oct 25, 2014 19:03 |
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TooMuchAbstraction posted:Honestly it seems like the main balance issues with the main game are things like Mini and Toad, and the weird evasion/number of attacks/Berserk/Haste stuff. Instant death spells are basically always impossible to balance; FF2 is just one of the very few games in which they're balanced in your favor. And Berserk/Haste should probably just apply a flat buff to your attack, except that then what's the point of leveling them? I would honestly say it's more the latter paragraph than the former. There are brokenly powerful things in every Final Fantasy game; that's nothing unique to FF2. The difference is that everything about FF2's character mechanics are completely unclear and not well known. The most obvious example of the terrible mechanics explanation, IMO, is the whole "select-cancel grinding" thing. If you don't abuse select-cancel, you'll quickly hit a plateau with your main weapon at, I dunno, 3-02 skill or whatever, where you can literally go 15 battles stuck at the exact same weapon skill value of 3-02. So it's widely assumed that you need to use select-cancel to get past that plateau and keep improving. I mean, hell, if you check the FAQs at GameFAQs on this, every single one explicitly explains the trick and references it sufficiently to imply that select-cancel is borderline necessary to win the game. Really appreciate it Camel, great job with the LP. Are you planning on LP'ing another game at any point?
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# ? Oct 25, 2014 21:09 |
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# ? May 25, 2024 13:50 |
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A good LP. Well done!
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# ? Oct 26, 2014 17:06 |