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1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo
i cannot seem to keep my colony's Health out of the red after the first city or so, even if I take all the pro-health question decisions that pop up. i've only seen three or four structures that add Health, how do you manage it otherwise?

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Kylra
Dec 1, 2006

Not a cute boy, just a boring girl.
Virtues.

Dexters Secret
Jun 19, 2014

Tried the game out through Steam share. The new additions are pretty neat, I think it's better than Civ 5, but really it doesn't do much to improve the formula, it's just additions really. Turns still take forever to process, and games still take forever. I don't think I'll be buying it.

Mr.Unique-Name
Jul 5, 2002

Does the game not have the timeline and everything after you win, or did I just miss it?

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan
No Wonder movies, you get a blueprint with some woman talking. Techs are narrated by the same person, that also does all affinities. I am starting to resent her. No victory or basically any narrative on the way to victory. You contact Earth and who cares. You waken Planet and instead of a cool story you get meh. NO SCORES why would you remove scoring at the end, yet enable scoring WHILE PLAYING this makes no sense.

3/10 don't buy

hubris.height
Jan 6, 2005

Pork Pro

zeal posted:

i cannot seem to keep my colony's Health out of the red after the first city or so, even if I take all the pro-health question decisions that pop up. i've only seen three or four structures that add Health, how do you manage it otherwise?

start researching buildings that give you health

you will be in negative health for a period of time between your second and fourth cities, its not really something you can avoid


Mr.Unique-Name posted:

Does the game not have the timeline and everything after you win, or did I just miss it?

its in the main menu under 'other' and its called replays iirc

hubris.height
Jan 6, 2005

Pork Pro

Kylra posted:

Virtues.

this also works really good

there's a bunch of t3 prosperity virtues that will rocket you from +2 health to +20-ish

Zak2k12
Dec 23, 2008

"I looked back once to the empty place where my dream had come true. Such is the stuff."
Were the writers on strike when this was being made? Because I see no other way they could have produced such a soulless, joyless husk of a game.

The mechanics are fine if you want to play Civ V without any expansions, I guess.

glowstick party tonight
Oct 4, 2003

by zen death robot
Beyond Earth is all right, like all Civ games at release it desperately needs a patch and interface overhaul.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up
i didnt read this thread and i hope no ones posted this yet but it will never be playable op

Meme Poker Party
Sep 1, 2006

by Azathoth
At this point everyone should know that Civ games release in an extremely mediocre state then become gaming ambrosia after exactly two expansions.

If you bought this game at release you are a fool. If you're waiting for the second expansion/complete pack you are smart.

Mr.Unique-Name
Jul 5, 2002

The Real Foogla posted:

No victory or basically any narrative on the way to victory. You contact Earth and who cares. You waken Planet and instead of a cool story you get meh. NO SCORES why would you remove scoring at the end, yet enable scoring WHILE PLAYING this makes no sense.

Did you see the words under each of the victory types and just say "gently caress that I'm not reading that" or something? It isn't a lot of narrative but it explains the path that was taken to the victory in in-universe terms fairly well.

Look at other->replays for the graphs.

Wormskull
Aug 23, 2009

Folks still acting like this game is worth talking about, huh? Takes out .50 caliber machine gun and mounts it on a hill facing down at the people in this thread.

ate shit on live tv
Feb 15, 2004

by Azathoth
Time to post goaste.

Borsche69
May 8, 2014

Chomp8645 posted:

At this point everyone should know that Civ games release in an extremely mediocre state then become gaming ambrosia after exactly two expansions.

If you bought this game at release you are a fool. If you're waiting for the second expansion/complete pack you are smart.

civ3 got worse with conquests, civ4 got worse with beyond the sword. civ5 started out as a turd and after two expansions it remained a turd.

ate shit on live tv
Feb 15, 2004

by Azathoth

Borsche69 posted:

civ4 got worse with beyond the sword

lol

Morholt
Mar 18, 2006

Contrary to popular belief, tic-tac-toe isn't purely a game of chance.

Borsche69 posted:

civ3 got worse with conquests

lol

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!

Borsche69 posted:

civ3 got worse with conquests, civ4 got worse with beyond the sword

Huh... Whazza?...

Budget Prefuse
Sep 26, 2011

Borsche69 posted:

civ3 got worse with conquests, civ4 got worse with beyond the sword. civ5 started out as a turd and after two expansions it remained a turd.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

lol

Eye of Widesauron
Mar 29, 2014

NihilVerumNisiMors
Aug 16, 2012

Borsche69 posted:

civ3 got worse with conquests, civ4 got worse with beyond the sword.


StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

im pretty sure this is literally the first time ive seen someone say bts made civ 4 worse

Wormskull
Aug 23, 2009

Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."

A Nice Big Dinner
Feb 17, 2006

Borsche69 posted:

civ3 got worse with conquests, civ4 got worse with beyond the sword.

lmao

Dexters Secret
Jun 19, 2014

Wormskull posted:

Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."

harsh, but fair

Zoq-Fot-Pik
Jun 27, 2008

Frungy!

Wormskull posted:

Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."

Knuc U Kinte
Aug 17, 2004

Wormskull posted:

Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."

Lmfao.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

civ 4 no expansions no events no items final destination

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!

Wormskull posted:

Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."

glowstick party tonight
Oct 4, 2003

by zen death robot

StashAugustine posted:

civ 4 no expansions no events no items final destination

lol

Washington as Financial/Organized for lyfe. And pre-patch half priced banks.

Yolomancer
Aug 9, 2014

by LITERALLY AN ADMIN
actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess.

Wormskull
Aug 23, 2009

Yolomancer posted:

actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess.

Thank you.

Wormskull
Aug 23, 2009

:worship:

Zoq-Fot-Pik
Jun 27, 2008

Frungy!

Yolomancer posted:

actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess.

Zoq-Fot-Pik
Jun 27, 2008

Frungy!

resting bort face
Jun 2, 2000

by Fluffdaddy
Would anyone like to set up a multiplayer Civ V game, with its robust multiplayer online gaming modes?

Zoq-Fot-Pik
Jun 27, 2008

Frungy!
I turn espionage off in all my Civ 4 games.

Borsche69
May 8, 2014

Yolomancer posted:

actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess.

Thanks. Conquests also most definitely made Civ3 worse - Agricultural is the most broken trait in the game, and any civ that starts on a river in Civ3 with Agri has already steamrolled over its opponents thanks to the +1 food start allowing a great degree of rexing.

Lethal bombardment also really hosed with the balance in Civ3, to the point where anyone that gets planes can do this in the span of 10 turns



Statue of Zeus is also broken (spits out a 5/3/2 unit every 10 turns for a tiny amount of hammers and is only available to those that have ivory. This is loving ridiculous, especially with civ3's resource distribution that would cluster happiness resources, so you'd usually end up with 3 ivory resources all grouped together in one place, and none anywhere else).

The new specialists were way broken:

quote:

8) Specialists: The new unit specialists and the improvement made to taxman and scientists do not on face appear to cause any problems with Civ3. On the contrary, I believed that they would become valuable additions to the game and improve its overall balance. A year after release, I can say that specialists do add a lot to the game - but they don't improve balance. Far from it. My basic complaint with the specialists is that the AI can never use them as effectively as the human can, not even close, and that this gives an intelligent human a subtle but huge edge in close games. Taxmen and scientists getting extra value doesn't really cause much of an issue. More significant is the addition of police officers and civil engineers, which the AI does not understand how to use and thus gets essentially no value out of. A couple policemen can drastically cut the corruption in cities away from the capital, allowing everything to be built faster. And civil engineers allow even hopelessly corrupt cities - if they have enough food - to produce anywhere from 10 to 20 shields per turn. This is not good if the AI doesn't understand how to do it too.

See, Civ3 out of the box in the old 1.07f days used corruption as a limiting factor. All strategy games need some kind of a limiting factor, such as worsened diplomacy for larger civs (as in Master of Orion), to keep one empire from simply pulling away from the others and running with the game. In Civ3, the primary limiting factor is corruption, which keeps you from capturing an endless amount of productive cities. Corruption was too high in the initial release of Civ3, but it has gone down in virtually every patch and new version released since, to the point where it is now probably too low, if anything. Civil engineers allow you to bypass this limiting factor by over-irrigating hopelessly corrupt cities and turning that surplus food into a specialist that produces shields. There is a reason why standard Civ3 doesn't have a specialist that produces shields, for exactly this reason. In the right hands, it can be extremely powerful. I wouldn't have a problem with it, except that the AI does not understand how to do this and therefore it is a tool only to make the game easier for the human. And furthermore, where does the advantage come? In the Industrial Age, exactly where the human player is already getting the edge that comes from rails and factories! As it stands now, I think that specialists would need to be reworked in such a way that the AI could figure out how to use them better. Since that's not going to happen, I'd prefer the situation in standard Civ3 without them.

There's more stuff but Conquests did not make Civ3 a better game. Beyond the Sword did not make Civ4 a better game. Both had patches that made the game more fun to play, but the core gameplay concept each expansion introduced made the game far less playable. I honestly play Civ4 with a mod that removes espionage and the apostolic palace - singleplayer feels practically unplayable with those elements.

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Zoq-Fot-Pik
Jun 27, 2008

Frungy!
I can't believe it. The Yolomancer is finally here.

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