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i cannot seem to keep my colony's Health out of the red after the first city or so, even if I take all the pro-health question decisions that pop up. i've only seen three or four structures that add Health, how do you manage it otherwise?
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# ? Oct 25, 2014 20:11 |
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# ? Jun 10, 2024 04:25 |
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Virtues.
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# ? Oct 25, 2014 20:26 |
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Tried the game out through Steam share. The new additions are pretty neat, I think it's better than Civ 5, but really it doesn't do much to improve the formula, it's just additions really. Turns still take forever to process, and games still take forever. I don't think I'll be buying it.
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# ? Oct 25, 2014 23:18 |
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Does the game not have the timeline and everything after you win, or did I just miss it?
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# ? Oct 26, 2014 05:00 |
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No Wonder movies, you get a blueprint with some woman talking. Techs are narrated by the same person, that also does all affinities. I am starting to resent her. No victory or basically any narrative on the way to victory. You contact Earth and who cares. You waken Planet and instead of a cool story you get meh. NO SCORES why would you remove scoring at the end, yet enable scoring WHILE PLAYING this makes no sense. 3/10 don't buy
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# ? Oct 27, 2014 11:34 |
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zeal posted:i cannot seem to keep my colony's Health out of the red after the first city or so, even if I take all the pro-health question decisions that pop up. i've only seen three or four structures that add Health, how do you manage it otherwise? start researching buildings that give you health you will be in negative health for a period of time between your second and fourth cities, its not really something you can avoid Mr.Unique-Name posted:Does the game not have the timeline and everything after you win, or did I just miss it? its in the main menu under 'other' and its called replays iirc
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# ? Oct 27, 2014 15:12 |
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Kylra posted:Virtues. this also works really good there's a bunch of t3 prosperity virtues that will rocket you from +2 health to +20-ish
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# ? Oct 27, 2014 15:13 |
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Were the writers on strike when this was being made? Because I see no other way they could have produced such a soulless, joyless husk of a game. The mechanics are fine if you want to play Civ V without any expansions, I guess.
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# ? Oct 27, 2014 15:28 |
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Beyond Earth is all right, like all Civ games at release it desperately needs a patch and interface overhaul.
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# ? Oct 27, 2014 16:04 |
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i didnt read this thread and i hope no ones posted this yet but it will never be playable op
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# ? Oct 27, 2014 16:06 |
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At this point everyone should know that Civ games release in an extremely mediocre state then become gaming ambrosia after exactly two expansions. If you bought this game at release you are a fool. If you're waiting for the second expansion/complete pack you are smart.
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# ? Oct 27, 2014 17:04 |
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The Real Foogla posted:No victory or basically any narrative on the way to victory. You contact Earth and who cares. You waken Planet and instead of a cool story you get meh. NO SCORES why would you remove scoring at the end, yet enable scoring WHILE PLAYING this makes no sense. Did you see the words under each of the victory types and just say "gently caress that I'm not reading that" or something? It isn't a lot of narrative but it explains the path that was taken to the victory in in-universe terms fairly well. Look at other->replays for the graphs.
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# ? Oct 27, 2014 17:09 |
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Folks still acting like this game is worth talking about, huh? Takes out .50 caliber machine gun and mounts it on a hill facing down at the people in this thread.
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# ? Oct 27, 2014 17:20 |
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Time to post goaste.
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# ? Oct 27, 2014 17:22 |
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Chomp8645 posted:At this point everyone should know that Civ games release in an extremely mediocre state then become gaming ambrosia after exactly two expansions. civ3 got worse with conquests, civ4 got worse with beyond the sword. civ5 started out as a turd and after two expansions it remained a turd.
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# ? Oct 27, 2014 19:32 |
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Borsche69 posted:civ4 got worse with beyond the sword lol
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# ? Oct 27, 2014 19:37 |
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Borsche69 posted:civ3 got worse with conquests lol
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# ? Oct 27, 2014 19:57 |
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Borsche69 posted:civ3 got worse with conquests, civ4 got worse with beyond the sword Huh... Whazza?...
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# ? Oct 27, 2014 20:10 |
Borsche69 posted:civ3 got worse with conquests, civ4 got worse with beyond the sword. civ5 started out as a turd and after two expansions it remained a turd.
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# ? Oct 27, 2014 20:11 |
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lol
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# ? Oct 27, 2014 20:15 |
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# ? Oct 27, 2014 20:16 |
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Borsche69 posted:civ3 got worse with conquests, civ4 got worse with beyond the sword.
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# ? Oct 28, 2014 00:06 |
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im pretty sure this is literally the first time ive seen someone say bts made civ 4 worse
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# ? Oct 28, 2014 00:17 |
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Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."
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# ? Oct 28, 2014 00:19 |
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Borsche69 posted:civ3 got worse with conquests, civ4 got worse with beyond the sword. lmao
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# ? Oct 28, 2014 00:20 |
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Wormskull posted:Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer." harsh, but fair
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# ? Oct 28, 2014 00:20 |
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Wormskull posted:Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."
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# ? Oct 28, 2014 00:21 |
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Wormskull posted:Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer." Lmfao.
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# ? Oct 28, 2014 00:22 |
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civ 4 no expansions no events no items final destination
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# ? Oct 28, 2014 00:25 |
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Wormskull posted:Borsche has had a deep seated hatred of the game ever since he forgot to mine a hill in a succession game, earning him the nickname, Borsche "The Tiny Nuts, Fucktarded Bald Mountain Gamer."
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# ? Oct 28, 2014 00:43 |
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StashAugustine posted:civ 4 no expansions no events no items final destination lol Washington as Financial/Organized for lyfe. And pre-patch half priced banks.
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# ? Oct 28, 2014 00:52 |
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actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess.
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# ? Oct 28, 2014 01:26 |
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Yolomancer posted:actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess. Thank you.
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# ? Oct 28, 2014 01:27 |
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# ? Oct 28, 2014 01:27 |
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Yolomancer posted:actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess.
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# ? Oct 28, 2014 02:12 |
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# ? Oct 28, 2014 02:12 |
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Would anyone like to set up a multiplayer Civ V game, with its robust multiplayer online gaming modes?
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# ? Oct 28, 2014 02:13 |
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I turn espionage off in all my Civ 4 games.
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# ? Oct 28, 2014 02:13 |
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Yolomancer posted:actually borsche is entirely correct about beyond the sword. civ 4 was a great game despite beyond the sword, not because of it. i think people often (wrongly) conflate the balancing that occurred as a result of patches released after beyond the sword, with beyond the sword itself. corporations and espionage were/are a broken mess. Thanks. Conquests also most definitely made Civ3 worse - Agricultural is the most broken trait in the game, and any civ that starts on a river in Civ3 with Agri has already steamrolled over its opponents thanks to the +1 food start allowing a great degree of rexing. Lethal bombardment also really hosed with the balance in Civ3, to the point where anyone that gets planes can do this in the span of 10 turns Statue of Zeus is also broken (spits out a 5/3/2 unit every 10 turns for a tiny amount of hammers and is only available to those that have ivory. This is loving ridiculous, especially with civ3's resource distribution that would cluster happiness resources, so you'd usually end up with 3 ivory resources all grouped together in one place, and none anywhere else). The new specialists were way broken: quote:8) Specialists: The new unit specialists and the improvement made to taxman and scientists do not on face appear to cause any problems with Civ3. On the contrary, I believed that they would become valuable additions to the game and improve its overall balance. A year after release, I can say that specialists do add a lot to the game - but they don't improve balance. Far from it. My basic complaint with the specialists is that the AI can never use them as effectively as the human can, not even close, and that this gives an intelligent human a subtle but huge edge in close games. Taxmen and scientists getting extra value doesn't really cause much of an issue. More significant is the addition of police officers and civil engineers, which the AI does not understand how to use and thus gets essentially no value out of. A couple policemen can drastically cut the corruption in cities away from the capital, allowing everything to be built faster. And civil engineers allow even hopelessly corrupt cities - if they have enough food - to produce anywhere from 10 to 20 shields per turn. This is not good if the AI doesn't understand how to do it too. There's more stuff but Conquests did not make Civ3 a better game. Beyond the Sword did not make Civ4 a better game. Both had patches that made the game more fun to play, but the core gameplay concept each expansion introduced made the game far less playable. I honestly play Civ4 with a mod that removes espionage and the apostolic palace - singleplayer feels practically unplayable with those elements.
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# ? Oct 28, 2014 02:13 |
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# ? Jun 10, 2024 04:25 |
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I can't believe it. The Yolomancer is finally here.
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# ? Oct 28, 2014 02:17 |