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Android Blues posted:Also the ritual guarantees premature death, usually makes you infertile, and saddles you with nightmarish visions of Darkspawn for the rest of your life. Also it's a form of blood magic, one of the highest moral sins in most Thedasian ethical systems. The Wardens have to lie and build up an image and cloak the truth in secrecy, or they wouldn't just have a lack of recruits, they'd be ridden out of most Chantry-dominated countries on a rail. Then laugh as said countries die to darkspawn.
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# ? Oct 29, 2014 00:08 |
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# ? Jun 9, 2024 01:37 |
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wjs5 posted:Then laugh as said countries die to darkspawn. Yeah, we were talking about Bhelen dragging the dwarves into cultural reforms kicking and screaming in the name of staving off their complete annihilation; something very similar would happen if they didn't let Grey Wardens do their thang.
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# ? Oct 29, 2014 00:11 |
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Lotish posted:Yeah, we were talking about Bhelen dragging the dwarves into cultural reforms kicking and screaming in the name of staving off their complete annihilation; something very similar would happen if they didn't let Grey Wardens do their thang. And humans in Thedas absolutely would merrily destroy themselves if they found out the truth behind the Grey Wardens. Heck, I always ignore that quest to get the Mage Circle talking with the dwarf girl because the epilogue says the Chantry is gearing up for an exalted march on Orzammar, which just can't end well.
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# ? Oct 29, 2014 00:12 |
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"Yeah we have to do all that... in order to make sure the Archdemon stays dead. Cause otherwise the fucker just respawns over and over. So yeah, it sucks, but it's better than the Extinction Of All Life!" I guess this will mean less Grey Wardens during not-Blights, which I hardly see as a problem. Oh dang we can't pointlessly subject people to a slow-burning poison to give you mildly useful Darkspawn detecting powers "just in case" anymore cause the Chantry found out what we do. Oh nooooo
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# ? Oct 29, 2014 00:14 |
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Walrus Pete posted:To a Grey Warden? It shouldn't. Their job starts and ends with the darkspawn. Getting involved in politics - attempting to overthrow a tyrannical king, even - is what got the Wardens kicked out of Ferelden for generations. If Cailan's dad hadn't let them back in, Ferelden would've been completely destroyed by the blight and who knows how far it would've spread from there. Better to let a maniac sit on the throne than risk losing the only way to end the blight. You go after Loghain because he thinks the Wardens are full of poo poo and won't commit to fighting the darkspawn, not because he made a power-grab. Except the Anderfell or whatever Warden HQ they are heavily into politics and local rule, per your secretary in Awakenings. They are super interested that the Warden Comander is now a landowner in Ferelden and what that could mean for increase in Warden scope.
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# ? Oct 29, 2014 00:14 |
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I dunno, Grey Wardens really seem to blow at everything except perma-killing the archdemon, and there's possibly a dog loophole there.
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# ? Oct 29, 2014 00:16 |
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It's a bit dense to assume Thedas would just die to Blights, they aren't that stupid. I think the Wardens would become more like the Night's Watch (a punishment) than being driven or wiped out. They'd no longer be warrior-scholars trying to understand the enemy they face.
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# ? Oct 29, 2014 00:16 |
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Doctor Reynolds posted:I guess this will mean less Grey Wardens during not-Blights, which I hardly see as a problem. Oh dang we can't pointlessly subject people to a slow-burning poison to give you mildly useful Darkspawn detecting powers "just in case" anymore cause the Chantry found out what we do. Oh nooooo In the lore, Grey Wardens are basically super soldiers that are worth entire platoons of normal people.
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# ? Oct 29, 2014 00:18 |
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Doctor Reynolds posted:"Yeah we have to do all that... in order to make sure the Archdemon stays dead. Cause otherwise the fucker just respawns over and over. So yeah, it sucks, but it's better than the Extinction Of All Life!" You do remember that Blights aren't exactly on any schedule, right? The last came 400 years before Origins, long enough for most people to basically write the darkspawn off as near myths. There is no real way of knowing when or where one will start, just that when it does, all hell will break loose and the Warden's sensing only works via proximity. If they didn't have a standing force of veterans around Thedas, they'd be caught with their armored pants down when the Archdemon shows itself. Building armies, especially ones of extremely capable people willing and able to subject themselves to certain death (one way or another, all Wardens will die painfully), takes time. Any time that people aren't fighting the darkspawn is time that they'll take to gain a foothold and kill everything around them. The Wardens' secrecy may or may not be completely necessary, but they could really take any advantage they could get given that they exist solely to prevent the apocalypse that's been brewing underfoot for over a millennium. Enigmatic Cakelord posted:It's a bit dense to assume Thedas would just die to Blights, they aren't that stupid. I think the Wardens would become more like the Night's Watch (a punishment) than being driven or wiped out. They'd no longer be warrior-scholars trying to understand the enemy they face. Which would be bad because now, instead of collecting the best and brightest, they're stuck with whatever dregs people toss their way and lack clout that they used to enjoy since they're basically a prison work detail.
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# ? Oct 29, 2014 00:33 |
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Cythereal posted:And humans in Thedas absolutely would merrily destroy themselves if they found out the truth behind the Grey Wardens. Heck, I always ignore that quest to get the Mage Circle talking with the dwarf girl because the epilogue says the Chantry is gearing up for an exalted march on Orzammar, which just can't end well. That's in response to poo poo to do with starting a Chantry in Orzammar, not bringing whatshername to study with the Circle, I'm pretty sure.
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# ? Oct 29, 2014 00:46 |
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Nevermind. I was wrong.
Cythereal fucked around with this message at 00:51 on Oct 29, 2014 |
# ? Oct 29, 2014 00:49 |
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Yea, there was a sidequest to help a guy get a chantry built in Orzammar. It went poorly in the epilogue. e: Welp
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# ? Oct 29, 2014 00:49 |
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Nope, nevermind. I double-checked and I had misread. You're right.
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# ? Oct 29, 2014 00:51 |
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There are two quests. One to help built the Chantry there and it doesn't end well because no one gives a poo poo. Then there's the dwarf girl fascinated with magic which brings about a whole lot of trouble with it. I tend to ignore the former and do the later because anything to piss off the Chantry was the name of my game.
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# ? Oct 29, 2014 00:52 |
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I don't think the deluxe version of this game is worth ten dollars more. At least they're getting it right with regards to bonus fiddly bits you don't really need.
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# ? Oct 29, 2014 01:04 |
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Enigmatic Cakelord posted:Here is the Achievement List. Spoilers ahead, time to go on media black out if you care about that sort of thing. Not getting into spoilers, but it's got no multiplayer achievements. Always a smart move in my book.
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# ? Oct 29, 2014 01:13 |
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CAPT. Rainbowbeard posted:I don't think the deluxe version of this game is worth ten dollars more. It is definitely not worth ten dollars more, they haven't even specified what the bonus quest is supposed to be yet.
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# ? Oct 29, 2014 01:14 |
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I don't know if I can live without this thread. I gotta hope spoiler tags are used appropriately
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# ? Oct 29, 2014 01:24 |
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paragon1 posted:It is definitely not worth ten dollars more, they haven't even specified what the bonus quest is supposed to be yet. Until it's Shale 2.0 and you lose out on a party member because
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# ? Oct 29, 2014 02:00 |
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Thor-Stryker posted:Until it's Shale 2.0 and you lose out on a party member because Shale 3.0, actually. 2.0 was Javik.
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# ? Oct 29, 2014 02:02 |
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They've already said there will be no DLC companions this time around for the main campaign. At most we might see a temporary companion that's limited to the story of a DLC.
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# ? Oct 29, 2014 02:08 |
and horse armour
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# ? Oct 29, 2014 02:09 |
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KoB posted:In the lore, Grey Wardens are basically super soldiers that are worth entire platoons of normal people. There is one benefit in slowly becoming a darkspawn and that's having all the destructive power of one. Well that and the legal ability to force your fate onto others "for the greater good" depending on if the country your doing this in respects this likely very sketchy international law. Finally got access to the actual Beta and The Tapestry is nice when it works. Other than Varric's weird way of saying Alistair, the only thing it needs is the ability to select which part of the interactive story you want to hear so you don't have to go through THE WHOLE BEGINNING OF ORIGINS again because it bugged around Orzammar.
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# ? Oct 29, 2014 02:12 |
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paragon1 posted:It is definitely not worth ten dollars more, they haven't even specified what the bonus quest is supposed to be yet. I bought the digital deluxe before they announced the "tba" dlc, which ended up being a multiplayer booster pack thing. So for 10 dollars you get a special throne, some mounts, armor and weapons, a soundtrack, and a mp boost. I didn't think they would do real dlc because of the whole 6 month or 1 year xbox exclusive thing they got going. quote:Loghain Mac Tir and the Darkspawn chat My dwarf noble kept Loghain around to have him hunt down darkspawn until either taint madness takes him or the darkspawn do. The mentioned before constant nightmares of the old gods along with the spideysense for darkspawn makes it a good punishment over a quick execution. Besides, it's Simon Templeton. I love that guy and I only seen him in two things. Nina's boyfriend on Just Shoot Me and the alien commander in Neighbors. So any excuse to hear more of him is a-ok in my book.
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# ? Oct 29, 2014 02:22 |
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Crabtree posted:There is one benefit in slowly becoming a darkspawn and that's having all the destructive power of one. Well that and the legal ability to force your fate onto others "for the greater good" depending on if the country your doing this in respects this likely very sketchy international law. I thought the only thing changed about Grey Wardens were that they could sense Darkspawn (and be sensed back) and get really hungry.The destructive power of Darkspawn comes in if you drink the Alchemical Concoction to get the Power of Blood (and let Avernus continue his research so all Grey Wardens can possibly have that) in Soldier's Peak.
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# ? Oct 29, 2014 02:23 |
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SgtSteel91 posted:I thought the only thing changed about Grey Wardens were that they could sense Darkspawn (and be sensed back) and get really hungry.The destructive power of Darkspawn comes in if you drink the Alchemical Concoction to get the Power of Blood (and let Avernus continue his research so all Grey Wardens can possibly have that) in Soldier's Peak. It's kinda only broadly broached, but something about them does tend to be better than normal people. It's only really talked about in side material and some logs, but they tend to like, heal faster and are a little stronger than the norm. Add to that the fact that only the best of the best make it in, and they're able to fight off odds single handidly that entire squads would fall at. And I think it's basically been dropped in everything past DA:O. You can see some mention of how super-badass the Wardens are in the Dwarven Noble origin, where it talks about how one of them cast match entire squads of the best of the Warrior Caste, and that small groups of them take on more darkspawn than full regiments would be willing to combat, and do so successfully. Whether this is because they're super well trained (since what else is there to do when you've got 400 years between active duty time) or just better due to magic isn't talked about. Could be either one.
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# ? Oct 29, 2014 02:26 |
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Cleatcleat posted:So for 10 dollars you get a special throne, some mounts, armor and weapons, a soundtrack, and a mp boost. Sweet, now I can blow off the deluxe version and not feel like I'm missing anything important.
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# ? Oct 29, 2014 02:33 |
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Walrus Pete posted:Unless you're Alistair or a human noble, then it's pretty personal. It's not personal for other wardens? Loghain tries to get you killed the day after meeting him. Then he tries to frame you for his plot. Declares you a kill on sight traitor to the state. Sends assassins and soldiers after you. Tortures you(and potentially your good friend or love interest.) And (potentially) personally tries to personally kill you himself. Oh and if you're a city elf, he's probably selling people you actually know into slavery.
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# ? Oct 29, 2014 02:44 |
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COOKIEMONSTER posted:Oh and if you're a city elf, he's probably selling people you actually know into slavery. You're really hung up on this whole slavery thing. At least they get some nice bracelets and stuff, you know?
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# ? Oct 29, 2014 02:48 |
Drifter posted:You're really hung up on this whole slavery thing. Yeah, at least they're doing something useful and not sitting around soaking up Fereldan welfare money.
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# ? Oct 29, 2014 03:05 |
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CitrusFrog posted:Yeah, at least they're doing something useful and not sitting around soaking up Fereldan welfare money. Which is why my city elf lets the 1% in Amaranthine burn in Awakening. The only thing they ever did for the sake of others was die to darkspawn and Wardens.
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# ? Oct 29, 2014 03:11 |
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Fenris was way happier when he was a slave.
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# ? Oct 29, 2014 03:18 |
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So how hard is DA:O on nightmare anyways.
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# ? Oct 29, 2014 03:19 |
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COOKIEMONSTER posted:Fenris was way happier when he was a slave. "Fenris, do sing us some soulful songs of your people. I oh so like hearing them." *glows angrily"
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# ? Oct 29, 2014 03:22 |
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Apparently Xbox One preorder folks can predownload the game already.
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# ? Oct 29, 2014 04:16 |
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^^^ - holy poo poo! Well, I'm sure there's a lot of art and sound assets that are completely fine to download, so not that big a deal.CrusherEAGLE posted:So how hard is DA:O on nightmare anyways. It's not.
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# ? Oct 29, 2014 04:29 |
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Caveat, don't forget about friendly fire. That's not a thing that many modern RPG's make you deal with.
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# ? Oct 29, 2014 04:31 |
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CrusherEAGLE posted:So how hard is DA:O on nightmare anyways. It's very doable, but DA2 on Nightmare is like getting punched in the balls repeatedly.
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# ? Oct 29, 2014 04:33 |
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NeurosisHead posted:Caveat, don't forget about friendly fire. That's not a thing that many modern RPG's make you deal with. Who cares about friendly fire when you have mass paralyze?
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# ? Oct 29, 2014 04:37 |
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# ? Jun 9, 2024 01:37 |
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Drifter posted:FF is there starting on Normal, I think. Only on PC.
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# ? Oct 29, 2014 04:48 |