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it helps to know how to pull monsters in crawl, and its more important in branches like lair, where a lot of dangerous things spawn in groups and the layouts are fairly open. if you see an enemy you want to fight, you can kite it a bit and fight in an area you know is safe. if you run towards an enemy in the open you will probably end up fighting multiple things at once. a single death yak on lair:8 is killable by most characters by that point, but a pack of them generally isn't. so if you can lure them off one by one, its always a good idea.
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# ? Oct 31, 2014 17:17 |
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# ? Jun 2, 2024 05:25 |
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Parallax Scroll posted:p sure you can poison hydras. anyway the point is to soften them up before you whack em. i think for players the only thing that can do this is poison arrow and maybe some special artifacts (staff of olgreb?). unlikely to have that spell at that point in the game. other ranged weapons are good against hydras though. they have awful defenses, including 0 ac, so even the weakest attacks will damage them a bit.
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# ? Oct 31, 2014 17:21 |
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EvilMike posted:i think for players the only thing that can do this is poison arrow and maybe some special artifacts (staff of olgreb?). unlikely to have that spell at that point in the game. Yeah chucking javelins at them is a good idea.
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# ? Oct 31, 2014 17:24 |
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EvilMike posted:i think for players the only thing that can do this is poison arrow and maybe some special artifacts (staff of olgreb?). unlikely to have that spell at that point in the game. maybe they changed it, i used to gently caress hydras up with blowguns
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# ? Oct 31, 2014 18:01 |
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Parallax Scroll posted:maybe they changed it, i used to gently caress hydras up with blowguns You can still use non-poison needles like paralysis on them, but they've resisted poison as long as I've been playing which is since 0.9
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# ? Oct 31, 2014 18:07 |
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e: ^^^ hi lessens Parallax Scroll posted:maybe they changed it, i used to gently caress hydras up with blowguns weird special needles like sleeping or paralysis or frenzy (!!!) will work more-or-less fine (though frenzying a hydra sounds like a hilarious/extremely memorable play), though it'll require some luck or throwing investment to get past their HD but hydras have been rPois for at least the last eight years. code:
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# ? Oct 31, 2014 18:08 |
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Would using (now defunct) needle of sickness on the hydra stop their regen? Did those even do that?
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# ? Oct 31, 2014 18:11 |
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guess i'm misremembering. also blowguns use throwing? didn't know that
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# ? Oct 31, 2014 18:14 |
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Parallax Scroll posted:guess i'm misremembering. also blowguns use throwing? didn't know that Yes, it affects delay and the effectiveness of needles.
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# ? Oct 31, 2014 18:20 |
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Thug Lessons posted:Would using (now defunct) needle of sickness on the hydra stop their regen? Did those even do that? ...yes, apparently. what a ridiculous needle brand.
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# ? Oct 31, 2014 19:57 |
what is the most fun ranged/spellcaster class a bad roguelike player can do in dcss
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# ? Oct 31, 2014 20:19 |
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I was probably thinking of the old curare needles that were hella good
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# ? Oct 31, 2014 20:40 |
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Eonwe posted:what is the most fun ranged/spellcaster class a bad roguelike player can do in dcss I have no idea what's the most fun but the most popular ranged classes I see are Centaur Hunter and Deep Elf Fire Elementalist. I'm trying to get a Gargoyle Wizard up to the point where his resistances help me with an all-rune run but the early game is really frustrating. I hear Venom is a good time, and I thought about trying a Necromancer. Also some of the little setpieces or easter eggs in this are really good. I just came across the spriggan baker one.
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# ? Oct 31, 2014 21:32 |
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I play vampire fighters so I can be a vampire from underworld
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# ? Oct 31, 2014 22:14 |
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Eonwe posted:what is the most fun ranged/spellcaster class a bad roguelike player can do in dcss Wizard
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# ? Oct 31, 2014 22:15 |
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Eonwe posted:what is the most fun ranged/spellcaster class a bad roguelike player can do in dcss i'm bad at everything except melee and i still had a fairly easy time getting a fire elementalist going. worship vehumet and he'll make your life easier.
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# ? Oct 31, 2014 22:56 |
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conjurer might be easier for a new player, your spells have good range and its easy to spam magic dart if you pick a race with lots of mp. fire elementalists are good but one of their main spells is melee range. same with ice elementalist.
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# ? Oct 31, 2014 22:59 |
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Evil Eagle posted:Wizard this is bad advice!!! yeah I'd second the recommendation for cj. I'm personally fond of tengu conjurer but you must make your own choices
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# ? Nov 1, 2014 03:16 |
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PleasingFungus posted:this is bad advice!!! it used to be good but of course I haven't played a wizard in like 3 versions. I like Tengu Cj FE and AE right now.
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# ? Nov 1, 2014 03:56 |
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i, a man who has never collected more than one rune or even won, have gotten as far as i have with mibe's/hill orc jesus's etc with a conjurer. typically deep elf does better early game but high elves are way better in the later early game when you can invest in some fighting and short blades. iirc with enough armor skill the lighter armors dont have any casting penalty. same with shields if you want to take it that far.
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# ? Nov 1, 2014 05:39 |
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i tried a DDEE of makhleb and was doing pretty well compared to how i usually do with mages. i got to lair 7 and tried to use greater servant of makhleb for the first time and it was hostile so i died
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# ? Nov 1, 2014 05:52 |
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Swelter Discharge posted:i tried a DDEE of makhleb and was doing pretty well compared to how i usually do with mages. i got to lair 7 and tried to use greater servant of makhleb for the first time and it was hostile so i died lol
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# ? Nov 1, 2014 06:45 |
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Swelter Discharge posted:i tried a DDEE of makhleb and was doing pretty well compared to how i usually do with mages. i got to lair 7 and tried to use greater servant of makhleb for the first time and it was hostile so i died what came out
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# ? Nov 1, 2014 14:59 |
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should I 15 rune this ghgl because I got a rod of clouds and with qazlal it owns
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# ? Nov 1, 2014 17:33 |
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Lawman 0 posted:what came out a blizzard demon that helped the elephants and death yaks kill me
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# ? Nov 1, 2014 17:46 |
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Swelter Discharge posted:a blizzard demon that helped the elephants and death yaks kill me
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# ? Nov 1, 2014 17:48 |
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accurate representation of what I just did to shoals:5 https://www.youtube.com/watch?v=mQD2w4HU3jw
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# ? Nov 1, 2014 21:05 |
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I got a scroll of acquirement and asked for armor and got a +2 buckler of protection. Welp.
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# ? Nov 1, 2014 21:57 |
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searing ray is actually really good, drat
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# ? Nov 1, 2014 23:40 |
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Saki posted:searing ray is actually really good, drat yeah
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# ? Nov 2, 2014 00:15 |
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never got a DD anything past Lair until today. then I found a vampiric battleaxe that let me tab through V:5 & Z:5, and a Dragon King armour (plus a better axe and some resist gear) that let me tab through Slime, the Abyss, all five Pan runefloors, and Cocytus. turns out torment is still strong enough to ruin you when you've got crazy AC/EV/resists though, got killed by a pair of brimstone fiends in Gehenna when I warped away from Asmodeus. loving torment
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# ? Nov 2, 2014 03:44 |
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I punched out all the mummies in tomb tonight.
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# ? Nov 2, 2014 04:50 |
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dying on zot 5 is a bad feel
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# ? Nov 2, 2014 07:09 |
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gently caress orb spiders
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# ? Nov 2, 2014 08:03 |
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Swelter Discharge posted:dying on zot 5 is a bad feel
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# ? Nov 2, 2014 14:58 |
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Swelter Discharge posted:dying on zot 5 is a bad feel RIP, to those who died.
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# ? Nov 2, 2014 15:01 |
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FartRomancer.EXE posted:gently caress orb spiders They have crap MR so just zap them with wands. I might be crazy but I feel like slowing works more often than others.
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# ? Nov 2, 2014 15:01 |
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I'm at the entrance to the Swamp for the first time, at level 13. Is it too early for me to go exploring in there? I'm a Hill Orc Berserker, main weapons are +3 Hand Axe and Battleaxe, +2 Battleaxe of Flaming and a blowgun/bow for ranged. On the defensive side, +2 Plate and a buckler of protection, and rings of Poison and Negative Energy resistance.
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# ? Nov 2, 2014 15:32 |
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Aston posted:I'm at the entrance to the Swamp for the first time, at level 13. Is it too early for me to go exploring in there? Don't do the Lair branches when you first find them. Do the rest of Lair, then Orc, then the Dungeon down to level 15 first. Also your flaming battleaxe is much better than that hand axe, take off your buckler and use it, but get Axes to 20 skill ASAP so you can use it most effectively.
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# ? Nov 2, 2014 15:43 |
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# ? Jun 2, 2024 05:25 |
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Thanks for the tips. Sadly I only made it down another 2 levels of Lair when I uncovered 2 hydras, 2 fire drakes and a hell hound which finished me off after I'd escaped to the level above.
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# ? Nov 2, 2014 17:03 |