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TKIY posted:Since the rest of the rumour was correct I assume this was too: WC1 - 18" - Test leadership on 3d6, 1w for each point missed with no armour or cover save. Each wound adds +1 die to be used for Warp Lance. Not sure how it works on vehicles. You don't need split fire on psychic powers I thought. You can target as many different units as you have powers to cast.
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# ? Nov 7, 2014 19:38 |
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# ? May 14, 2024 21:39 |
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The question is, is it one per army, or one per unit.
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# ? Nov 7, 2014 19:45 |
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Hencoe posted:The question is, is it one per army, or one per unit. If it's per unit then dual podding squads of Zoans w/ Neuro will be a tourny staple. Still leaves you room in Elites for a Venom/Malanthrope.
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# ? Nov 7, 2014 20:04 |
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Master Twig posted:You don't need split fire on psychic powers I thought. You can target as many different units as you have powers to cast. Could very well be, I play Fantasy more than 40k so I'm not the sharpest on the rules.
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# ? Nov 7, 2014 20:06 |
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The board is just about done. Still need to redo the basing on several of the models to match the board and rest of the army. The spore eggs you see there, they glow from LEDs on the inside. Just doesn't show up on a photograph.
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# ? Nov 7, 2014 20:07 |
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I kinda hope the neuro is an HQ choice so there are more good hq's to choose from than just the flyrant.
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# ? Nov 7, 2014 20:07 |
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Godamnit Forgeworld when are you releasing Iron Warrior legion heads + torsos Ghoooost Haaaaaand
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# ? Nov 7, 2014 20:13 |
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DO IT TO IT posted:I kinda hope the neuro is an HQ choice so there are more good hq's to choose from than just the flyrant. Faeit has been dead on with this one so far, and here's the latest: quote:I have some more details for you on the Neurothrope
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# ? Nov 7, 2014 20:37 |
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TKIY posted:Faeit has been dead on with this one so far, and here's the latest: Holy poo poo, 6 warp lances on one cast sounds hilarious
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# ? Nov 7, 2014 20:55 |
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Kind of a long shot, but I was hoping to make up some documents that look Imperial in nature as props - stuff that looks like the Inquisition or the Administratum could have written them as memos or something of the sort. Does anyone know of any links or resources that might help in this regard? Google isn't helping very much.
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# ? Nov 7, 2014 21:12 |
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TKIY posted:If it's per unit then dual podding squads of Zoans w/ Neuro will be a tourny staple. Still leaves you room in Elites for a Venom/Malanthrope. The other big thing is if Soul Leech is a Witchfire. If it is, just like Psychic Shriek, you'll have a chance to flub the shot when you manifest it. I'm thinking it will be, and as a guy who makes extensive use of Psychic Shriek, that roll to hit is a pain in the rear end. If it isn't, I might agree with you on it being a staple - just pointing at a unit and going "hope I roll low, sucker" is pretty brutal.
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# ? Nov 7, 2014 21:19 |
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PantsOptional posted:Kind of a long shot, but I was hoping to make up some documents that look Imperial in nature as props - stuff that looks like the Inquisition or the Administratum could have written them as memos or something of the sort. Does anyone know of any links or resources that might help in this regard? Google isn't helping very much. Try and find some of the Imperial Armour books, especially the Anphelion Project, they have all sorts of cool stuff in them that look like Munitorum reports and print outs of vox casts.
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# ? Nov 7, 2014 21:28 |
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PantsOptional posted:Kind of a long shot, but I was hoping to make up some documents that look Imperial in nature as props - stuff that looks like the Inquisition or the Administratum could have written them as memos or something of the sort. Does anyone know of any links or resources that might help in this regard? Google isn't helping very much.
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# ? Nov 7, 2014 21:40 |
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Looks like as long as I make it in Caslon Antique and stick to the basics of "how to kill this and how it will kill you" I should be fine.
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# ? Nov 7, 2014 21:41 |
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So tomorrow up up against a full green tide + 4+ invulnerable relic KFF with warboss with fearless banner, and a dok for FnP. I'm having to run foot guard for campaign reasons. How the hell do I wipe out 4++/5+ Orks? I'm running two 50 man blobs, but I fear it will eat my shooting and wash me away in assault!
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# ? Nov 7, 2014 21:57 |
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Doesn't that relic have a rather small bubble? It's not the end of the world but yeah las guns to toughness 4.
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# ? Nov 7, 2014 22:03 |
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Get ready for the " A Psychic Unit cannot cast the same spell more than once a phase" to start for the Zoanthropes.
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# ? Nov 7, 2014 22:06 |
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Hollismason posted:Get ready for the " A Psychic Unit cannot cast the same spell more than once a phase" to start for the Zoanthropes. Isn't it already this way? They can only cast Warp Lance once, it's just Assault X, where X is the number of zoanthropes in the brood.
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# ? Nov 7, 2014 22:09 |
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Rumour is the campaign has a new chart on Psychic Powers for Tyranids and a change to Shadow which will be really good. It's cool to see Tyranids get some love, but seriously when is the Speed Cult for Orks going to come out.
Hollismason fucked around with this message at 22:20 on Nov 7, 2014 |
# ? Nov 7, 2014 22:17 |
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PantsOptional posted:Kind of a long shot, but I was hoping to make up some documents that look Imperial in nature as props - stuff that looks like the Inquisition or the Administratum could have written them as memos or something of the sort. Does anyone know of any links or resources that might help in this regard? Google isn't helping very much. If you can, try to get the Munitorium manual which had a whole bunch of forms towards the end for various things related to the IG such as requisition of weapons and ammunition. Those might be helpful for ideas.
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# ? Nov 7, 2014 22:19 |
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Is this whole month just a big apology to Tyranid players? Because it feels like it.
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# ? Nov 7, 2014 22:21 |
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Hollismason posted:Get ready for the " A Psychic Unit cannot cast the same spell more than once a phase" to start for the Zoanthropes. This is already the case. Note unit, so even if you have multiple guys with the same power *coughseerstarcough* they can only attempt - pass or fail - a power once.
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# ? Nov 7, 2014 22:22 |
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Lord Twisted posted:So tomorrow up up against a full green tide + 4+ invulnerable relic KFF with warboss with fearless banner, and a dok for FnP. I'm having to run foot guard for campaign reasons. Barrage Weapons can also do a number. I know you're on foot, but I don't know if that rules out your artillery and it certainly doesn't rule out Mortars. Since wounds have to be taken from the center of the shot, you can plop a Barrage on top of one of his characters and pile hits onto him. Of course, most of them will be passed off on a 2+ LOS, but with enough hits, they'll die. If you can take a Manticore or Basilisk, all it takes is one failed LOS and one failed Invuln. Also, if you don't already, shove a Priest in each of your blobs. They will become Fearless assholes that can potentially cut down a lot of Orks before they can swing in assault if the Priest gets his power off, and can still sit there and tie up the Orks for days afterward. It will become a glorious battle of attrition that you may or may not win, but there certainly won't be Orks harassing any other units you have and there won't be much left to clean up if the Orks do breakthrough.
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# ? Nov 7, 2014 22:23 |
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Lord Twisted posted:So tomorrow up up against a full green tide + 4+ invulnerable relic KFF with warboss with fearless banner, and a dok for FnP. I'm having to run foot guard for campaign reasons.
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# ? Nov 7, 2014 22:54 |
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Master Twig posted:Is this whole month just a big apology to Tyranid players? Because it feels like it. For some reason this makes me think that some day we'll get the missing IG kits back again or something. Still would've love to see plastic Kasrkin. Even if that'll never happen.
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# ? Nov 7, 2014 23:10 |
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Hey fellow Warham Goons, If you're anywhere in driving distance of Lancaster, PA, spend $25 and go to Fall In and hit the flea market. Just this afternoon I picked up two, new on sprue, Dark Eldar Raiders, High Elf and Chaos Warrior magic cards, the DE combat cards, and a metal Grimgor for a whopping $55. There was a lot of old stuff too, most of it at pretty cheap prices.
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# ? Nov 7, 2014 23:14 |
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Master Twig posted:Is this whole month just a big apology to Tyranid players? Because it feels like it. It does seem like they deserve it. Speaking of de facto apologies, I can't wait to try out some of IA13's units on the tabletop. I sort of wish that they had also taken the opportunity to introduce broader 30K-style options to 40K chaos marines, but I understand that wasn't really the objective of the book. The Lost and the Damned army list will serve as an olive branch for now.
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# ? Nov 7, 2014 23:38 |
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Do people ever use Tarantulas? I find the models pretty cool and my usual table is a cityscape so I think it would be funny (forge a narrative) to drop 3 lascannons in a street and bottleneck enemy armor.
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# ? Nov 7, 2014 23:45 |
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Have to admit if this is par for the course for the Campaign books, IE new units etc.. I super look forward to future Campaign books. Looks like GW is finally taking a page from Forgeworld and using these big campaign books to introduce new units and include rules with the figures. Something I hope they update their whole line for.
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# ? Nov 7, 2014 23:59 |
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The tyrannocyte is up for pre-order and the description is kind of gross:quote:Spat from the quivering orifices of hive ships
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# ? Nov 8, 2014 00:34 |
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It's like a meat-pineapple
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# ? Nov 8, 2014 02:51 |
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All the new Tryranid pod things remind me of the flying spaghetti monster
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# ? Nov 8, 2014 02:56 |
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I know it's very 40k, but I don't get why eyewitness are being executed. It's not like Tyranids corrupt like Chaos. Do they genocide any planet that encounters Xenos, or what? No wonder the Imperium's failing.
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# ? Nov 8, 2014 03:00 |
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It's mostly a joke. There's not even an option to not kill the discoverer.
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# ? Nov 8, 2014 03:04 |
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Improbable Lobster posted:It's like a meat-pineapple
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# ? Nov 8, 2014 03:11 |
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Not sure if this was posted yet, but GW is putting the new Tyranid rules up free to download on Black Library: Link here! For friendly games/environments I can't see ever assembling the Tyrannocyte as the Tyrannocyte. The Sporocyst looks better to me, and then you get a Mucleid Spore out the deal as well. I'm starting to think the 5 x Venom Cannons is the best option for guns as well. AP4 in a list that doesn't have much AP better than 5, and can penetrate a lot of rear armour at S6. Since it has the equivalent of inertial guidance you can drop it right behind whatever you want to kill pretty safely.
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# ? Nov 8, 2014 03:15 |
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TKIY posted:Not sure if this was posted yet, but GW is putting the new Tyranid rules up free to download on Black Library: Link here! The rules for the Toxicrene and the crappy one are also available on GWs website on their individual product pages.
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# ? Nov 8, 2014 03:32 |
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Has anyone here played BFG as move-move-shoot-shoot and does it fix any issues with the game?
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# ? Nov 8, 2014 03:44 |
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TKIY posted:For friendly games/environments I can't see ever assembling the Tyrannocyte as the Tyrannocyte. The Sporocyst looks better to me, and then you get a Mucleid Spore out the deal as well. Aside from the Mucelid Spore plugged onto the underside I can't see a difference between the two models. They have the Tyrannocyte modeled with the claws open and closed, and the former looks just like the Sporocyst to me. I'd just assemble a Sporocyst and count it as whichever you feel like fielding.
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# ? Nov 8, 2014 03:47 |
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# ? May 14, 2024 21:39 |
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It's all dirty uncouth xeno heresy to me either way. Not in any shape or way approved by the Immortal Emperor.
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# ? Nov 8, 2014 04:40 |