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HoboWithAShotgun posted:I can see the game being unplayable if they encourage people to pick either engie or spy. Imagine teams with 6 spies and 5 engies, loving hell. This is actually why I suspect a minisentry nerf is incoming. Valve has shown a pretty aggressive willingness to address problem items lately. They walked back the sticky nerf but it was a big audacious change. They finally corrected the problem of heavy in pubs. I feel like there's no way in hell they're going to encourage this many people to go engineer out of nowhere without making minis not so goddamn miserable -- especially since they presumably know anyone with a pulse can play engineer while spy is insanely loving hard to do well.
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# ? Nov 14, 2014 21:51 |
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# ? Jun 8, 2024 17:15 |
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Or they'll add a desirable achievement with a requirement like "upgrade 100 sentries to level 3"
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# ? Nov 14, 2014 21:58 |
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I think that there were files relating to a Team Spy Balaclava and Team Engineer Goggles, so I assume wearing one or the other would contribute towards either team. A team full of Soldiers and Demomen is nothing compared to one full of Spies and Engies, so they probably made those to prevent it.
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# ? Nov 14, 2014 22:07 |
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Nehru the Damaja posted:especially since they presumably know anyone with a pulse can play engineer while spy is insanely loving hard to do well. Eh, I wouldnt say that; just because its easy to play engineer doesn't mean everyone who plays one is good at it. There's plenty of people who are bad enough to die to a semi-decent spy. Though yeah, as a guy who only uses gunslinger, minis could use some kind of nerf. Maybe a big neon sign and blaring klaxons pointing out where they are, since people are bad at paying attention. ColonelMuttonchops fucked around with this message at 22:36 on Nov 14, 2014 |
# ? Nov 14, 2014 22:33 |
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Make the sentry cost 101 metal and eliminate knockback, no one cares about mini-sentries anymore. And yes I know Valve has rejected the 101 metal idea, but it's still my favorite fix.
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# ? Nov 14, 2014 22:36 |
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xzzy posted:Make the sentry cost 101 metal and eliminate knockback, no one cares about mini-sentries anymore. Oh, I can only build one of my buildings. Well, as a new player, I can clearly see the value in the dispenser and teleporter and will make the clear choice not to build the big fancy gun that kills lots of people, but instead the little box that helps my teammates without any sort of fanfare.
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# ? Nov 14, 2014 22:40 |
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Magypsy posted:I think that there were files relating to a Team Spy Balaclava and Team Engineer Goggles, so I assume wearing one or the other would contribute towards either team. A team full of Soldiers and Demomen is nothing compared to one full of Spies and Engies, so they probably made those to prevent it. This is a fun idea and means I can be a true backburner pyro spy
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# ? Nov 14, 2014 22:42 |
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Red Bones posted:I think the people making the short aren't the same as the people who are making the map or the items, though. It's just become a community update type deal. That's what i mean, the guys doing the animation/short are great and they are good at that. The other people doing the other stuff are the issue.
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# ? Nov 14, 2014 22:48 |
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xzzy posted:Make the sentry cost 101 metal and eliminate knockback, no one cares about mini-sentries anymore. I would only be okay with the 101-cost minisentry if the dispenser cost 99.
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# ? Nov 14, 2014 22:55 |
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I'd be happy if the dispenser only cost 50 metal and started at level 3. But I can see how that might cause just a few issues with game balance.
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# ? Nov 14, 2014 23:17 |
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Actually, don't touch the minisentry. It's fine as it is.
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# ? Nov 14, 2014 23:17 |
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Hello, i have the best engineer nerf Sentries can now be soaked and if left alone too long they rust in place and can't turn to track anymore.
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# ? Nov 14, 2014 23:31 |
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CoolCab posted:Do you think they'll actually do a post mortem on the halloween event? I'd really like to read it. I've seen this asked a few times now and I'm curious. Have there been post mortems for past Halloween events or TF2 events in general? Who does them and where can I find them?
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# ? Nov 14, 2014 23:45 |
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Othin posted:I've seen this asked a few times now and I'm curious. Have there been post mortems for past Halloween events or TF2 events in general? Who does them and where can I find them? I think it was an offhand comment in this thread. They do tend to explain why they change things, and do breakdowns of (for example) why they changed the idle system; it's always on teamfortress.com . I would like to see one for this event because the perception around here was that everyone hated it, I don't know how universal that was (it was godawful).
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# ? Nov 14, 2014 23:52 |
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Yeah, the overwhelming opinion I've seen from my friends and other internet communities is that this was the worst Halloween yet. They explained why they changed the drop system, so hopefully they'll explain their awful, awful reasonings behind everything else this year. I know that it's free, and I shouldn't really complain, but if they actually want me to spend money they'd better make their updates worthwhile. Magypsy fucked around with this message at 00:01 on Nov 15, 2014 |
# ? Nov 14, 2014 23:58 |
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RareAcumen posted:Hello, i have the best engineer nerf I like it. Valve, hire this man. Pyro would need a liquid secondary though. Like a fishbowl filled with kerosene or something.
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# ? Nov 15, 2014 00:01 |
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ColonelMuttonchops posted:Eh, I wouldnt say that; just because its easy to play engineer doesn't mean everyone who plays one is good at it. There's plenty of people who are bad enough to die to a semi-decent spy. That's the thing though. You don't have to be a good engineer to get kills. There's certainly a difference between a good and bad engineer but a bad one is still going to get results. A bad spy is going to... well. You can just log on to any pub server and look at the bottom six spots on any team to see what a bad spy is going to accomplish.
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# ? Nov 15, 2014 00:01 |
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xzzy posted:Make the sentry cost 101 metal and eliminate knockback, no one cares about mini-sentries anymore. Just reduce the range, gosh, that's the really annoying thing about it.
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# ? Nov 15, 2014 00:11 |
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Nehru the Damaja posted:That's the thing though. You don't have to be a good engineer to get kills. There's certainly a difference between a good and bad engineer but a bad one is still going to get results. A bad spy is going to... well. You can just log on to any pub server and look at the bottom six spots on any team to see what a bad spy is going to accomplish. Yeah a bad engineer will make sure no one will ever cap the spawn door. That's "useful".
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# ? Nov 15, 2014 00:15 |
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Okay fair enough. MANY bad engineers can still get points. (Many being the ones with a Gunslinger.) The rest will continue to be worthless, you're right.
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# ? Nov 15, 2014 00:59 |
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Trabisnikof posted:Yeah a bad engineer will make sure no one will ever cap the spawn door. That's "useful". I think you're confusing a bad engineer with a drooling retard. Being bad at engineer doesn't mean you can't spot a decent place to put your sentry or pop out minis constantly, it just means you're not going to do crazy plays to keep it up against an ubered heavy or demo. Most of the best engineers on Valve servers are bad. The ones who build outside spawn are drooling retards though.
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# ? Nov 15, 2014 01:09 |
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Am I a good engineer if I use the Rescue Ranger to actually rescue my gear from Demomen? Honestly I'd settle for anyone who can maintain and move up teleporters effectively.
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# ? Nov 15, 2014 01:13 |
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Fojar38 posted:Am I a good engineer if I use the Rescue Ranger to actually rescue my gear from Demomen? Probably. If you can also aim a shotgun and have a wrangler then almost definitely.
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# ? Nov 15, 2014 01:16 |
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The average Engineer looks at a spot and says: "imma build there!" and, drat the other team, no matter how many times they break it he will build it right back up rather than try to put it together somewhere else. If I had a microphone, I could probably help them out a lot better than relying on typing. "Oh boy round start! Hold on guys, I need to put a sentry right outside so we don't get spawn camped on Lakeside."
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# ? Nov 15, 2014 01:21 |
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Speaking of Engineers, I think the new Eureka Effect is interesting, you could do some potentially fun stuff with a buddy. Get your exit up, you constantly cycle back and forth throwing out and detonating dispensers so that he has a constant free stream of metal. I bet you could do some crazily aggressive stuff in areas with no easily accessed ammo, and then once it's all up the Eureka Effect player can tele home to get around the Short Circuit restrictions and wind up with something really obnoxious.
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# ? Nov 15, 2014 01:21 |
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Hoyt Hoyterson posted:Probably. If you can also aim a shotgun and have a wrangler then almost definitely. See, I like the Rescue Ranger enough that I forego the shotgun but keep a pistol instead of a wrangler.
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# ? Nov 15, 2014 01:26 |
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CoolCab posted:Speaking of Engineers, I think the new Eureka Effect is interesting, you could do some potentially fun stuff with a buddy. Get your exit up, you constantly cycle back and forth throwing out and detonating dispensers so that he has a constant free stream of metal. I bet you could do some crazily aggressive stuff in areas with no easily accessed ammo, and then once it's all up the Eureka Effect player can tele home to get around the Short Circuit restrictions and wind up with something really obnoxious. I just hope you don't mind your sentry being less than halfway to level 2 before the round ends. CoolCab posted:That's what your buddy is for? khwarezm fucked around with this message at 02:22 on Nov 15, 2014 |
# ? Nov 15, 2014 01:28 |
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khwarezm posted:I just hope you don't mind your sentry being less than halfway to level 2 before the round ends. That's what your buddy is for? e: the EE player ideally never upgrades anything, he's there to feed the other Engineer.
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# ? Nov 15, 2014 01:29 |
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Fojar38 posted:Honestly I'd settle for anyone who can maintain and move up teleporters effectively. I'd settle for anyone who can build a teleporter entrance and a teleporter exit, but this is beyond 90% of pubbies. Setup start: oh we have 4 engineers i'll switch to engy real quickly so i can help upgrade their... teleporters...
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# ? Nov 15, 2014 01:30 |
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I feel like being able to build and maintain useful teleporters is the real engi endgame.
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# ? Nov 15, 2014 01:31 |
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Magypsy posted:Yeah, the overwhelming opinion I've seen from my friends and other internet communities is that this was the worst Halloween yet. They explained why they changed the drop system, so hopefully they'll explain their awful, awful reasonings behind everything else this year. Going by the latest blogpost (or semilatest) they said they had the idea for "bumper cars" and tried to retrofit that into the game, which is frankly really bad game design. They didn't look at what their game is and find a fun way to enhance it like in previous years, they thought of some random independent idea and tried to fit it into what their game actually is, which leads to playing that horrible map and only actually shooting the other team maybe 30% of the time. It's really sad to think that all the minds that made this game great are on other projects now, and people who maybe don't understand what makes it great are tooling with it.
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# ? Nov 15, 2014 01:39 |
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Eh, I think that their idea was "What would be a totally unexpected direction to take the Halloween update?" And I get that: I'd rather that they tried concepts out for size, rather than simply kept to the tried and true. The bumper cars as a concept was fine, and you can see that they essentially came up with three ideas for playing with the concept and then built maps around them. The biggest problem was that in the end the netcode didn't really support the idea - the cars were too floaty and unpredictable to really develop a game around.
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# ? Nov 15, 2014 04:47 |
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But modders are going to have a field day with the bumper cars and the devs have given people the tools to have TF2 Mario Kart as a game mode. I think people wouldn't be as salty about Halloween if they didn't pick Doomsday as the map.
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# ? Nov 15, 2014 05:26 |
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I'm not sure they'll ever top Helltower, so I'm fine with them just doing whatever with Halloween from now on. (I encountered all three most recent Halloween maps at the same time this year, having missed it the previous two years. So no nostalgia glasses in effect for me: Helltower is by far the best Halloween event they've done. Every feature clicks together beautifully. And untradable costumes are less annoying when Transmogifiers also drop. Why didn't they do that again this year??? )
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# ? Nov 15, 2014 05:30 |
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I have the feeling this was just a tech demo. Maybe they'll use something like it for a bigger update. Unrelated: https://www.youtube.com/watch?v=WgnG6f5fpyw&hd=1 (Old, but I haven't seen it posted here.)
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# ? Nov 15, 2014 09:32 |
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Baron von Eevl posted:Didn't it used to be that minicrits also caused the mittens to make a target laugh? This seems to no longer be the case. I think the Holiday Punch gloves have this effect, so if you use those with the steak you'd get crits and laughs, but one does not cause the other.
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# ? Nov 15, 2014 11:19 |
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Fojar38 posted:But modders are going to have a field day with the bumper cars and the devs have given people the tools to have TF2 Mario Kart as a game mode. I think people wouldn't be as salty about Halloween if they didn't pick Doomsday as the map. I think it would have gone a long way to just dump the bumper cars into separate servers. I had fun with them for a while but, like others have said, once you don't want to play bumper cars they become an obstacle to your shoot mans.
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# ? Nov 15, 2014 11:30 |
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A drooling retard valve server engineer will literally make a sentry outside their spawn door when the action is taking place a minute walk away and bang that sentry for 15 minutes. A drooling retard valve server spy will walk up to you with no disguise and try to poke your face. A bad valve server engineer will build a sentry and will be guaranteed at least a few kills and help their team for a minute. A bad valve server spy will walk up to you with a disguise and try to poke your face. Post-grad valve server engineers will make a teleporter entrance and MAYBE build an exit somewhere if you've been really nice to him and given him a nice compliment on his gibus. Post-grad valve server spies will walk up behind someone at the front of a pack of players and successfully backstab them before getting gibbed by his 5 team-mates instantly. They may also sap a sentry if they remember how to do it.
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# ? Nov 15, 2014 11:57 |
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Fojar38 posted:But modders are going to have a field day with the bumper cars and the devs have given people the tools to have TF2 Mario Kart as a game mode. I think people wouldn't be as salty about Halloween if they didn't pick Doomsday as the map. I've already played on a TF2Kart map and on other servers I frequent I've seen donators driving around in the karts running people over and gibbing them, it's pretty sweet. Next year's halloween event: Death Run, or as we like to call it; SUMERIAN RULES STEEPLE CHASE.
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# ? Nov 15, 2014 12:41 |
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# ? Jun 8, 2024 17:15 |
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HoboWithAShotgun posted:A drooling retard valve server engineer will literally make a sentry outside their spawn door when the action is taking place a minute walk away and bang that sentry for 15 minutes. Nothing fills my heart with more joy than joining blu on gravelpit and seeing 3 level 3's out side our spawn and people taking a teleporter to b while it's already been capped and we are attacking a.
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# ? Nov 15, 2014 13:24 |