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Latest Major Update: Meet Your Match - The Competitive Matchmaking Update Latest Comic: Gargoyles & Gravel Upcoming Some time in the future? -- Moon Fortress 2 ??? -- Spy vs Engineer War Update Goon Fortress Team Fortress 2: Competitive Matchmaking info (and invites) - Find goons to party up with in matchmaking. Need a beta invite? Just ask in the thread! Goon Vs. Machine: The TF2 Co-Op Steam Group - For all your robot eradicating needs. Mannconomy Stock Market: The TF2 Trading Thread - Buy, sell and chat TF2 trading here. --------------------------------- Welcome to the Team Fortress 2 thread! TF2 is a team-oriented, class-based FPS with a strong focus on working together to complete simple territorial objectives. Players pick one of nine classes and work with their team to secure capture points, push giant bomb carts or steal intelligence briefcases from the enemy team. It’s totally free to play forever, no-strings-attached, with every gameplay changing item being easily acquired without you needing to spend a penny. There is no stat-levelling in TF2 so you can switch freely between the nine classes mid-game, depending on what your team needs and what you enjoy. The Classes • Scout +++ Pros: Has the fastest running speed, can double-jump, captures points twice as fast as other classes, deals very high burst damage at close range and can pick and choose his fights better than any other class. --- Cons: Tied lowest health class and lacks area denial weaponry. • Soldier +++ Pros: Fires powerful rockets that do lots of damage at close to mid range, has the second-highest max health of all the classes, able to perform rocket jumps to reach high or distant places on-demand. --- Cons: Has the second-slowest move speed of all the classes and has a relatively small ammo pool. • Pyro +++ Pros: Has a fair amount of health, does not need to reload his/her primary weapon, can deal lots of damage at close range to multiple enemies, is able to extinguish burning teammates, reflect enemy projectiles and control enemy movement with airblasts. --- Cons: Limited damage outside of close range. • Demoman +++ Pros: Has a fair amount of health, can deal absurd amounts of damage with pipe bombs or stickybombs, able to bounce explosives off or over walls and around corners, can plant remote explosive traps that stick to walls and doorframes, able to perform stickybomb jumps to reach high or distant places on-demand. --- Cons: Limited close-range offensive capability, stickybomb jumps cause a lot of self damage. • Heavy +++ Pros: Has the most health of any class, deals lots of damage at close and mid range, does not need to reload his primary weapon. --- Cons: Slow, limited mobility. • Engineer +++ Pros: Able to build teleporters to move his team to a fight quickly, dispensers to keep them healed and supplied at the front line and sentry guns to keep the enemy out of certain areas. --- Cons: Needs to maintain buildings or they’ll be destroyed. • Medic +++ Pros: Heals other teammates, has regenerating health, is the second-fastest of all classes, can deploy “Übercharges” which make their patients and themselves invincible, deal 100% crit damage or heal at a super-fast rate for several seconds. --- Cons: Limited offensive weaponry. • Sniper +++ Pros: Can one-hit kill from a distance with a headshot, is able to pick off key players from the enemy line relatively unnoticed. --- Cons: Limited close range damage options, slow damage output if not consistently hitting headshots. • Spy +++ Pros: Has a number of gadgets that let him disguise as enemy players, turn invisible for a short time and disable engineer buildings, deals powerful bullet damage with his revolver, can one-hit kill up close with a successful backstab. --- Cons: Limited offensive capability once discovered behind enemy lines. If you’re new to the game and you want to learn the ropes, the Soldier is a very forgiving class to learn and try the game out with, and you'll get a good feel for how the flow of combat works. It’s good to play all the classes and learn how they all work so you’re better able to fight against them as whichever class you’d like to play. The Items Every class starts with a base loadout filled with stock weapons, which are usually the most versatile loadouts in the game. New weapons will drop for you at random intervals and are balanced to be sidegrades that open up alternative playstyles, making them situational upgrades/downgrades. Check out the TF2 Wiki to find out more about each of the weapons in the game. Each weapon's page has an instructional video showing you how it is used. Items can come in different qualities which change certain things but none of them actively give you an advantage over anyone else. These qualities are: • Unique (Yellow) - The standard quality for non-stock items. • Strange (Orange) - Items with a counter on them, usually counting kills or points gained while equipped. Found in crates. • Genuine (Dark Green) - Same as Unique but with a different colour name. Usually given as promotional items when buying other games on Steam. • Vintage (Blue) - Same as Unique but with a different colour name. Items that existed from before the Mann-conomy Update in 2010 were changed to Vintage quality. • Unusual (Purple) - Unusual cosmetics have a randomly assigned particle effect that makes them stand out more. Found in crates as a very rare drop and very valuable. An unusual hat sold for around $4,000 once! • Haunted (Cyan) - Same as Unique but with a different colour name. Only Halloween items can be found in Haunted quality. • Collector's (Red) - Same as Unique but with a different colour name. Made with a special Chemistry Set item and 200 Unique versions of an item. • Self-Made/Community (Light Green) - Similar to Unusual but with a Community Sparkle particle effect only. Weapons and cosmetics can have this quality. Given to item developers and valuable community contributors by Valve. • Valve (Magenta) - Okay these are usually straight upgrades because Valve employees cheat at this video game You can also get Killstreak Kits that can be applied to any of your weapons from MvM missions and certain crates. These come in three flavours: • Standard - Displays total killstreak on your HUD, weapon killstreak in the killfeed and announces 5 kill milestones to everyone in the server. • Specialized - Same as Standard but adds a coloured sheen to your weapon. • Professional - Same as Specialized but adds a particle effect to your eyes. Effect gets more intense after 10 kills. The Servers While official Valve servers will never have forced MOTD ads or dumb donator privileges, they run limited, official map only mapcycles and are often filled with people of massively varied skill levels from all over the world. If you ever get tired of trying to drag the six laggy newbie spies on your team to victory against the pubstomping demoman-medic combo on the other team, consider checking out these goon-recommended community servers! If you have any recommendations to add to the list, post in the thread and they'll get added below. quote:North American servers: Competitive Play Click here for a video that breaks down how competitive TF2 is played. While most people play on public servers, there's a small, active competitive TF2 community. This is mostly broken down into: • 6v6 - Teams generally consist of 2 scouts, 2 soldiers, 1 demoman and 1 medic, with scouts and soldiers switching to other classes when needed. Played on CP and KOTH maps. • Highlander - 9v9, class limit of 1 so every class is always being played. Played on Payload, CP and KOTH maps. • 4v4 - A recent addition, class limit of 1 with heavy & medic disallowed at the same time. • Ultiduo - 2v2, soldier & medic only. Played on small KOTH-style maps. If you want to get involved, here are some recommended sites to check out. TF2Center - A worldwide lobby site where you can play one-off competitive games without a pre-organised team. Easiest way to get a taste of how competitive TF2 works. TeamFortressTV - The international competitive community forums. Has lots of information about all competitive TF2 as well as news on upcoming events. UGC League - NA, SA, EU, AUS/NZ and Asia - Free to play league that hosts 6v6, Highlander and 4v4. One of the best leagues for starting out in competitive TF2. ETF2L - EU only - European free to play league that hosts 6v6 and Highlander. Also excellent for starting out in the lower divisions while also hosting the best of Europe in the top divisions. OzFortress - AUS/NZ only - Australian free to play league that hosts 6v6 and Highlander. Similar to ETF2L in skill divisions. ESEA - NA only - North American pay to play league that hosts 6v6. Have the only significant cash prizes in competitive TF2 but is only for highly skilled gamers. Items and Trading Goon trading thread - All posts about trading things should go here. TF2Outpost - The biggest trading site at the moment. Be wary for people trying to scam you by offering super low prices on your items as this is prevalent here. Bazaar.tf - Similar to TF2Outpost but with a smaller user base. TF2TP - An item trading site run by Luigi Thirty. Not as popular in the trading scene as the above two sites any more and lacking in a few features but may be updated in the future. Dispenser.tf - A trading site that uses bots so that trades can take place even while one user is offline. Scrap.tf - 1:1 trading with bots. If you're missing a weapon or hat and have a spare, this site makes it really easy to fill the holes in your collection. Now includes 1:1 MvM robot part trading and trading strange items. Scrapbank.me - Same concept as Scrap.tf but not as popular. Definitely worth a look if Scrap.tf's wait times are high. Backpack.tf - Lets you find out the value of TF2 items. Take all prices (especially for unusuals) with a grain of salt as they are community submitted and approved. Missing.tf - A site that lets you find out which TF2 items you do not own, made by Otacon. TF2Tags - A useful item nametag preview and voting site by Dr. Dos. SourceOP - A forum for high end TF2 trading and real money purchases. SteamRep - A trade scammer database. If you plan to trade in unusuals and/or real money, PLEASE ASK FOR ADVICE HERE OR IN THE TRADING THREAD, people will try to scam you out of your hats/$$$. Custom HUDs While the default HUD is more than serviceable, lots of custom HUDs are available if you would prefer to use them. huds.tf - A collection of current, up-to-date HUDs. TFTV Master List - A forum thread with links to a wide variety of HUDs, not guaranteed to be up-to-date. Also includes HUD editing help. FrankenHUD yA_HUD KBNHUD broeselhud Improved Default HUD TF2Hud+ Demo Recorders The in-game demo feature allows you to save a replay of your POV from a match. This is first person only and it lasts until a stop console command is sent, instead of being only one life. P-Rec - Automatic demo recorder. How to set up P-Rec as an alternative to replays in any server. Zero! fucked around with this message at 00:06 on Jul 7, 2016 |
# ? Oct 26, 2014 01:15 |
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# ? May 4, 2024 13:08 |
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Hints, Tips and Console Commands A lot of options and settings in TF2 are disabled or set to sub-optimal values by default, here are some recommended things to change to improve your gaming experience. Anything with a next to it is a super highly recommended setting. How to enable the developer console (used for changing settings that aren't present in the options menus) Make a file called autoexec.cfg and save it in Steam/steamapps/<your name>/Team Fortress 2/cfg. Any console commands that you put in this file will be executed every time you start TF2, ensuring that your settings are not lost. If you want any of these settings to be class specific, put the command in each of your <class>.cfg files with the value that you desire. • fov_desired 90 - Sets your FOV to the maximum, 90, letting you see as much as possible. Default is 75. • viewmodel_fov ## - Effectively changes how much room your weapon takes up on your screen. Changing it to 0 or 180 makes the viewmodel disappear, default is 54, change it to whatever you like best. • tf_dingalingaling 1 - Plays a sound when you hit someone and do damage, even if you don't see anyone get hurt. Default is 0. • tf_dingaling_pitchmaxdmg 5 - Changes the pitch of the hit sound for maximum damage. Default is 100 so 5 would make the sound low pitch on high damage. • tf_dingaling_pitchmindmg 150 - Changes the pitch of the hit sound for minimum damage. Default is 100 so 150 would make the sound high pitch on low damage. • hud_combattext 1 - Shows the amount of damage done to an enemy on hit. Default is 0. • sensitivity ## - Changes your in-game sensitivity. This is complete personal preference but it's recommended to be able to turn at least 180° in-game without needing to pick up your mouse. Use this to help calculate your "real sensitivity". • cl_autoreload 1 - Turns autoreloading on. In TF2, you're able to fire your weapon while reloading so there's not much reason to leave this off. Default is 0. • bindtoggle <YOUR KEY HERE> "r_drawviewmodel" - Toggles viewmodels on and off when you press a key. • zoom_sensitivity_ratio ## - Controls how your mouse sensitivity changes when scoped in as a Sniper. Can be set to decimal values (0.5, 0.9, etc). Default is 1. Performance Configs - if you're running TF2 on a toaster quote:Try using one of these to up your average Frames Per Second in-game: Engineer Fast-Building Scripts - You can pick one, two or all of them. code:
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Okay listen up for a second: the automated, randomized text bind is an ancient and noble tradition in the world of Team Fortress gaming and entertainment. However, like all good things, it is abused and ruined by people who have less sense than creativity. Below, for sake of posterity, you'll find the binds in question. Please make your binds clever and inspirational. code:
The Kins posted:Here's a quick tweak from Facepunch: Create a file in your cfg folder called mtp.cfg and paste this into it: Voice and text chat toggle - click a single button to shut the entire server up! code:
Interested in Mapmaking? nerdbot posted:TF2maps has a lot of good resources even if it is pretty dead by now. Here's an outdated, but still very helpful, premade gallery of skybox/lighting effects so you can just dump them into your map and get the same lighting as on official maps. This is a list of decompiled Valve maps to poke around in, but do keep in mind that decompiling causes several optimization objects and other level elements to be removed, meaning recompiling one of these isn't going to turn out very well. Also, if you DO end up just making koth_watchtower or koth_offblast or something, DON'T POST ABOUT IT ON TF2MAPS. They hate revised maps. Irish Taxi Driver posted:In addition to nerdbot's great mapping advice, we do have a mapping thread here: http://forums.somethingawful.com/showthread.php?threadid=3137669 Network Graphs - What they are and how to use them. Hats Wouldnt Fly posted:This is a network graph: How to Take Beautiful Screenshots of Your Mercenary quote:Instead of taking a screenshot of the bland, brown loadout screen, check out Reiley's comprehensive guide on how you can use replays to create beautiful screenshots that you can show all your friends and fellow posters. Consider giving it a try next time you want to share a picture! --------------------------------- Good luck and have fun! Thanks to Zoolooman and Reiley for maintaining the TF2 threads of years gone by and The Dark One for being the OP of the bad original TF2 thread. Zero! fucked around with this message at 01:37 on Oct 26, 2014 |
# ? Oct 26, 2014 01:15 |
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this game sucks huge dick
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# ? Oct 26, 2014 01:17 |
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Valve are looking to fix that in the next update
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# ? Oct 26, 2014 01:17 |
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Eight years of this loving game.
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# ? Oct 26, 2014 01:17 |
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I'm a gay furry who likes the children's show My Little Pony: Friendship is Magic and I'm wondering if I'll have a hard time interacting with other players of this game. Will I be able to fit in to the active servers?
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# ? Oct 26, 2014 01:18 |
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Nanomashoes posted:I'm a gay furry who likes the children's show My Little Pony: Friendship is Magic and I'm wondering if I'll have a hard time interacting with other players of this game. Will I be able to fit in to the active servers? Friend me
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# ? Oct 26, 2014 01:20 |
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Bronies. Bronies everywhere.
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# ? Oct 26, 2014 01:21 |
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the conga is a plague and should be eliminated if you see it in your pub experiences, tia guys
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# ? Oct 26, 2014 01:23 |
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that_one_scout_screenshot_on_mario_kart_map.jpg isn't in the OP, 0/10.
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# ? Oct 26, 2014 01:27 |
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Stink Terios posted:that_one_scout_screenshot_on_mario_kart_map.jpg isn't in the OP, 0/10. there it's on the first page, thread saved
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# ? Oct 26, 2014 01:28 |
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regarding minis
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# ? Oct 26, 2014 01:30 |
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Little known fact: I was the OP of the bad original TF2 thread.
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# ? Oct 26, 2014 01:30 |
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Some videos to learn how to play tf2: https://www.youtube.com/watch?v=56B4TVnnaH4 https://www.youtube.com/watch?v=gvdf5n-zI14 https://www.youtube.com/watch?v=L89bcg1dFFs https://www.youtube.com/watch?v=LVJ6CQPKaIg
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# ? Oct 26, 2014 01:33 |
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Peanut President posted:Some videos to learn how to play tf2: Those clearly aren't Team Service Announcement videos https://www.youtube.com/watch?v=xYN7RxpumU8
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# ? Oct 26, 2014 01:36 |
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The Dark One posted:Little known fact: I was the OP of the bad original TF2 thread. Thank you for bringing this to my attention, proper credit has been given.
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# ? Oct 26, 2014 01:38 |
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Just got back into the game after a few month's break. The Axtinguisher nerf is still poo poo, the reserve shooter buff is still great.
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# ? Oct 26, 2014 01:38 |
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2 more servers for the list: -FAP- Clan Server (70.42.74.28:27015): A lot of overlap between this crowd and the CritSandvich gang. East coast vanilla-style server, 24 players Lion's Den 2 Electric Boogaloo (games.dongues.net:27015): West-coast, vanilla-style server, 24 players. Not goon run, but frequented by quite a few goons.
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# ? Oct 26, 2014 01:43 |
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Added them, thanks. If anyone has any more server recommendations either for the list or for removing from the list, just post. I didn't bother going through each of the servers to see if they're still up/active/a good place to play video games.
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# ? Oct 26, 2014 01:47 |
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How to fix TF2: a Medic and a Heavy can't be in the same team at the same time
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# ? Oct 26, 2014 01:48 |
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qnqnx posted:How to fix TF2: a Medic and a Heavy can't be in the same team at the same time Are heavies really that hard to kill?
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# ? Oct 26, 2014 01:51 |
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No.
Excuse me, you must have missed the superior updated version https://www.youtube.com/watch?v=hNLFp102d9A
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# ? Oct 26, 2014 01:53 |
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New thread? Let's get some stupid arguments out of the way: a) Mini-sentries are stupid and fun destroying b) DR is stupid and overpowered c) Minigun is stupid and overpowered d) Tide turner is stupid and overpowered Okay that's over, here's to 500 pages of not rehashing things we already all agree on.
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# ? Oct 26, 2014 01:54 |
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Peanut President posted:Are heavies really that hard to kill? No, I simply hate all medics that aren't battle medics.
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# ? Oct 26, 2014 01:55 |
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is End of the Line out yet
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# ? Oct 26, 2014 01:55 |
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xzzy posted:New thread? Let's get some stupid arguments out of the way: e) Valve please nerf
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# ? Oct 26, 2014 01:59 |
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Stick Figure Mafia posted:is End of the Line out yet No, but it's still in the "Upcoming" section of the OP that I just posted so keep your eyes peeled.
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# ? Oct 26, 2014 02:03 |
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Stick Figure Mafia posted:is End of the Line out yet mcvee (the guy making it) posted this on his twitter recently:
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# ? Oct 26, 2014 02:03 |
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It is a good time to wear hats.
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# ? Oct 26, 2014 02:05 |
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qnqnx posted:How to fix TF2: a Medic and a Heavy can't be in the same team at the same time i would have made a joke that teams have to pick from the ultimate in damage or the ultimate in support but then i remembered that tf2 has been built around the demoman being the ultimate in offense and defense for years
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# ? Oct 26, 2014 02:09 |
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Agent Kool-Aid posted:i would have made a joke that teams have to pick from the ultimate in damage or the ultimate in support but then i remembered that tf2 has been built around the demoman being the ultimate in offense and defense for years And let's not forget about the absolute highest tier of combining offense with defense, the demopan:
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# ? Oct 26, 2014 02:11 |
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I like playing dress-up
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# ? Oct 26, 2014 02:11 |
the wildest rear end posted:I like playing dress-up They arnt Dolls, mom! They are customizable characters! Get it right!
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# ? Oct 26, 2014 02:22 |
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the wildest rear end posted:I like playing dress-up
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# ? Oct 26, 2014 02:24 |
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Agent Kool-Aid posted:i would have made a joke that teams have to pick from the ultimate in damage or the ultimate in support but then i remembered that tf2 has been built around the demoman being the ultimate in offense and defense for years
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# ? Oct 26, 2014 02:30 |
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Zero! posted:Added them, thanks. Fox non serious gimmick modes, I recommend http://tf2randomizer.com/ and http://www.saxtonhell.com/
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# ? Oct 26, 2014 02:40 |
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LAY-ZX posted:
... In other news, is there a reason to stick spell pages into your spellbook? Does that do anything?
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# ? Oct 26, 2014 02:47 |
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Was the old thread really in need of a reboot? It was only a couple of days over a year old.
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# ? Oct 26, 2014 03:08 |
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Zero! posted:Added them, thanks. Necrophix - 192.225.170.150:27015 East coast 24 player server with a competitive community and 200+ custom maps; though we stick to stock maps when the server population is low.
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# ? Oct 26, 2014 03:12 |
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# ? May 4, 2024 13:08 |
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Added more servers.RareAcumen posted:Was the old thread really in need of a reboot? It was only a couple of days over a year old. It was a huge megathread with over 17,000 posts so sure, why not.
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# ? Oct 26, 2014 03:56 |