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El Estrago Bonito posted:Is that not supposed to be a dead grot? Have I been wrong all these years?!? Grot, monkey, they both fling poo.
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# ? Nov 21, 2014 02:26 |
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# ? Jun 3, 2024 23:01 |
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I've been thinking that I want to try combining Cypher with some of the units from IA 13. Cypher, of course, has Shrouded, ATSKNF, Hit and Run, and Infiltrate - all of which means he can get a blob into advance position, help it stick, and mitigate at least part of the crappy saves inherent to Renegades and Heretics. However, I'm torn on where I should assign him - A. 30 Renegade Militia with 6 Plasma Guns and Covenant of Nurgle or Covenant of Tzeentch. Not terribly flashy, but I can shove it into a ruin or forest and vomit out fire on everything that comes close. It's really just Cypher and Plasma Pals hanging out, with like 20ish extra wounds to help keep soak. Decent at area denial, I suppose. Nurgle provides a smidge more survivability while Tzeentch means I get stronger Overwatch when the inevitable assault comes. I can stack both if I want. Like 200ish points. B. 50 Mutant Rabble with Covenant of Nurgle/Khorne/Slaanesh and an Enforcer with RAGE Injector. Covenants are 6+ FNP/Reroll Wounds First Round of CC/Fleet, respectively - they all have their ups and downs, though I am leaning towards Khorne or Slaanesh. I can basically Infiltrate and have an ensured assault turn 2, capable of mulching weaker units and tying up larger ones. Mutants with the RAGE Injector end up with 4 attacks on the charge, which can rapidly add up. Plus, I can always break free from assault with Hit and Run to risk additional assaults (and further uses of Khorne or RAGE) if I want, and I can stack any two of the above Covenants. Around 200 points. C. 50 Plague Zombies. 4+ FNP default, along with Slow and Purposeful and Fearless. Pretty survivable as a result of the FNP combined with Cypher's Shrouded - takes like 7 Bolter shots to put one dude down. They're not going to kill anything, but if I can get the assault off on turn 2, I can tie up almost any unit they hit for the rest of the game. Can't do poo poo to vehicles, though. 150 points on the nose. I'm leaning towards the Plague Zombies, since they are cheap as chips and don't need too much support to accomplish their noble goal of "flail at the shooty dudes for awhile." I recognize that there are builds that will make a mess of this (Wave Serpents zapping dudes left and right, Knights rolling straight through blobs, Markerlights letting fatty hits obliterate my dudes through Shrouded and Feel No Pain) but I also feel that it has potential - even if it is simply forcing my opponent to choose between being hemmed in or assaulted and blazing away at more destructive units on the other side of the field. (As an aside, options A and C have to be done by making Renegades and Heretics my Primary Detachment and then taking Cypher's formation to gain access to him. That's no big deal, though - I can just take 5 Chosen, give them Flamers, and have them borrow an Arvus Lighter or Valkyrie.)
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# ? Nov 21, 2014 06:24 |
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I bought a bunch of Kasrkin, and got some extras in the box, that the PO probably didn't know even were. one of them i couldn't really recognize. After 5 minutes with a stiff brush and some denatured alcohol, i had this It's the commander from the forgeworld cadian HQ kit! i need to attack him with a toothbrush to get the very last remnants off of him tho. This jolly fella was also in there, and i guess i kinda have to buy a squad of tallarn now.
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# ? Nov 21, 2014 08:17 |
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Random question: how easy is it to magnetize the plastic Ogryn kit to allow swapping between loadouts?
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# ? Nov 21, 2014 09:11 |
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I'm watching someone teach a new player how to play. He has generously loaned some intro marines to the prospective player, and is now sweeping the guy with Trukkboyz and klaws. The new player does not look enthused.
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# ? Nov 21, 2014 09:12 |
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WAR FOOT posted:I'm watching someone teach a new player how to play. Hams are bad at social interaction? Unrelated, looking over the formations from the Baal book again, the spore mine one actually looks exactly like what my assault-oriented Tyranids needs to distract gunlines for a turn or two. Now to find the cheapest Mucolid-lookalike...
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# ? Nov 21, 2014 12:00 |
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Questions about Chaos marks and how they work. Are you allowed to mix chaos marks if you are fielding a chapter that worships one god e.g. Emperor's Children or do you have to go with one that supports chaos undivided like the Black Legion? If you did go undivided and had a chaos lord and a sorcerer could you give say the Mark of Khorne to the lord and the Mark of Slaanesh to the sorcerer? Am I right in thinking you have to have particular marks if you want to field particular units i.e. Mark of Slaanesh for noise marines and Mark of Nurgle for plague marines. Lastly if you can mix marks then could you have a lord with Mark of Nurgle and a sorcerer with Mark of Slaanesh and be able to field both plague and noise marines?
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# ? Nov 21, 2014 12:59 |
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Ultragonk posted:Questions about Chaos marks and how they work. Are you allowed to mix chaos marks if you are fielding a chapter that worships one god e.g. Emperor's Children or do you have to go with one that supports chaos undivided like the Black Legion? If you did go undivided and had a chaos lord and a sorcerer could you give say the Mark of Khorne to the lord and the Mark of Slaanesh to the sorcerer? Am I right in thinking you have to have particular marks if you want to field particular units i.e. Mark of Slaanesh for noise marines and Mark of Nurgle for plague marines. Lastly if you can mix marks then could you have a lord with Mark of Nurgle and a sorcerer with Mark of Slaanesh and be able to field both plague and noise marines? Playing a particular warband/army doesn't prevent or force you to use a particular Mark. Certain units (the Plague/Noise Marines, Thousand Sons, Berserkers) already come with a certain Mark built in and figured into their statline, and thus are unable to purchase other Marks (No Berserkers with Mark of Tzeench, for example). Aside from that, you can take as many or few Marks of any types in your army list as you like - and yes, even if you're playing a full-on Khorne army, nothing rules-wise prevents you from plonking in a Sorcerer with, say, Mark of Nurgle in there. The only 'real' limitation is that characters that have a certain Mark are prevented from joining a unit with a Mark other than their own. So the Sorcerer in the example above couldn't join a unit of Khorne Berserkers, as the Sorcerer has the Mark of Nurgle and the Berserkers have a Mark of Khorne. However, a Sorcerer with no Mark can freely join the same unit of Berserkers, or the Nurgle Sorcerer can join a unit of regular Chaos Space Marines with no mark at all (or a Mark of Nurgle). Abaddon's Mark of Chaos Undivided basically counts as a wild card, so he can join any unit with any mark on it, or no mark whatsoever. Edit: You can field cult (Plague/Noise Marines, 1Ksons, berserkers) in any Chaos MArine army - as elites. Bringing along a Lord with a Mark of Nurgle, Slaanesh or Khorne unlocks that particular god's cult as a troops choice (and is generally seen as the smart thing to do, if you intend to play lots of that unit). Unlocking Thousand Sons for troops takes a Sorcerer with Mark of Tzeench. So yes, if you absolutely wanted to play Plague and Noise Marines as troops, you could bring two Lords, one with the Mark of Nurgle, the other with the Mark of Slaanesh. Drake_263 fucked around with this message at 13:41 on Nov 21, 2014 |
# ? Nov 21, 2014 13:35 |
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/\/\/\Ultragonk posted:Questions about Chaos marks and how they work. Are you allowed to mix chaos marks if you are fielding a chapter that worships one god e.g. Emperor's Children or do you have to go with one that supports chaos undivided like the Black Legion? If you did go undivided and had a chaos lord and a sorcerer could you give say the Mark of Khorne to the lord and the Mark of Slaanesh to the sorcerer? Am I right in thinking you have to have particular marks if you want to field particular units i.e. Mark of Slaanesh for noise marines and Mark of Nurgle for plague marines. Lastly if you can mix marks then could you have a lord with Mark of Nurgle and a sorcerer with Mark of Slaanesh and be able to field both plague and noise marines? Marks of Chaos can be applied in any way you choose, the only limiting factor being that having a Mark restricts which units a marked model can join (i.e. a model cannot join a unit that contains a Mark other then its own). If you give different Marks to different Lords, you gain the benefits of both in terms of which units now count as Troops. No Chaos Space Marine model/unit may join a Chaos Daemon model/unit because they lack the Daemonic Instability rule. I just bring that up because CSM and CDs are obvious allies and this question often comes up.
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# ? Nov 21, 2014 13:37 |
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Huge thanks to both of you. That really clears things up for me.
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# ? Nov 21, 2014 13:53 |
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Von Humboldt posted:I've been thinking that I want to try combining Cypher with some of the units from IA 13. Cypher, of course, has Shrouded, ATSKNF, Hit and Run, and Infiltrate - all of which means he can get a blob into advance position, help it stick, and mitigate at least part of the crappy saves inherent to Renegades and Heretics. However, I'm torn on where I should assign him - Cypher is a very neat tool; while, sadly, he usually works better for Imperial players, Chaos gets some useful options for him in their new book. If you're looking at Plasma do remember that you start with no armor save to speak of, though- every '1' on the dice is basically a dead dude. Drake_263 posted:Certain units (the Plague/Noise Marines, Thousand Sons, Berserkers) already come with a certain Mark built in and figured into their statline, and thus are unable to purchase other Marks (No Berserkers with Mark of Tzeench, for example). This is bullshit. I want back the days when we could give out Berzerkers the Mark of Slaanesh for +1 Attack. loving Games Workshop.
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# ? Nov 21, 2014 14:02 |
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Had no idea this had actually been released. http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit I suddenly have this huge urge to order a Taurox. $28 including shipping for that kit, ow. Cooked Auto fucked around with this message at 15:10 on Nov 21, 2014 |
# ? Nov 21, 2014 15:06 |
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Cooked Auto posted:$ for that kit, ow. This pretty much summarizes Victoria Miniatures for me.
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# ? Nov 21, 2014 15:17 |
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Cooked Auto posted:http://victoriaminiatures.highwire.com/product/apc-wheel-and-suspension-kit Buy these guys as well ($35) and get free shipping.
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# ? Nov 21, 2014 15:24 |
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PierreTheMime posted:This pretty much summarizes Victoria Miniatures for me. Yeah pretty much, I've glanced at their stuff numerous times before as there is some neat stuff there but the prices always tend to kill any interest I might have. Especially when there might also be some extra costs from shipping overseas as well.
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# ? Nov 21, 2014 15:30 |
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Cooked Auto posted:Yeah pretty much, I've glanced at their stuff numerous times before as there is some neat stuff there but the prices always tend to kill any interest I might have. Especially when there might also be some extra costs from shipping overseas as well. Spend $50 get free shipping globally. I love to see people balk at Victoria's stuff but yet they line up to spend $50+ for 1-3 of the new kit from GW.
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# ? Nov 21, 2014 15:35 |
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Indolent Bastard posted:Spend $50 get free shipping globally. I know you can do that. It's virtually impossible to miss that banner at the top mentioning that. Heck I even balk at that because I'm horribly stingy about my money due to being unemployed and having no income. That and they haven't released a single kit that interests me so far due to being an IG man at heart. Last kit I bought was an Armoured Fist box that I still haven't bothered to paint up when the new IG codex came out.
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# ? Nov 21, 2014 15:52 |
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Indolent Bastard posted:Spend $50 get free shipping globally. I'm all for people supporting independent sculptors, but they are ultimately a vanity item for a product from another company. The "original" model kits they are replacing are generally cheaper and often offer more bitz and options than the kits Victoria sells. I was going to take a screen cap of the 10-man IG/AM-variant resin sprues and compare them to the GW equivalent, but decided it was too much effort for a minor point. Bare in mind GW can afford to offer more for less because they're a multimillion dollar company with huge production support and design teams. It's kind of laughable to discuss saving money while I'm buying ridiculous luxury plastic pieces for my imaginary space wargame, but I tend to like the current GW models and am not going to buy alternative sets for even more money when less expensive ones will do and are the accepted standard. I will occasionally buy a giant bag of heads or other bitz for swaps, but completely unique resin kits is just not financially a good deal.
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# ? Nov 21, 2014 15:55 |
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Apparently my copy of conquest shipped yesterday, which is cool.
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# ? Nov 21, 2014 17:46 |
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I just got it in my hands. The data sheets are really nice. Thick and double-sided. The poster is very nice and begs to be framed.
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# ? Nov 21, 2014 17:51 |
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post the whole book tia
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# ? Nov 21, 2014 17:52 |
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I was inspired by Dimachaeron kitbash seen a few pages back, so I took my old tyrannofex that hasn't seen the table in over a year, and took out my box of Tyranid bits, and this is what I came up with. He aint pretty and not my best conversion, but I think it works pretty well.
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# ? Nov 21, 2014 17:58 |
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Cooked Auto posted:Had no idea this had actually been released. Eh, if I were to spend $18 plus shipping on a detailed suspension kit, I'd want it to actually have a detailed suspension, not just some wishbones and rear axles coming out of a pair of undetailed blobs.
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# ? Nov 21, 2014 18:02 |
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PeterWeller posted:Eh, if I were to spend $18 plus shipping on a detailed suspension kit, I'd want it to actually have a detailed suspension, not just some wishbones and rear axles coming out of a pair of undetailed blobs. I work in the RC car industry (for one of the top 3 or 4 manufacturers in the world) and an actual suspension in that size would cost you much more than £18. Hell, you could have a fully drivable RC Taurox if you want (for a lot more than £18 though).
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# ? Nov 21, 2014 18:42 |
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krushgroove posted:I work in the RC car industry (for one of the top 3 or 4 manufacturers in the world) and an actual suspension in that size would cost you much more than £18. Hell, you could have a fully drivable RC Taurox if you want (for a lot more than £18 though). I don't mean I want it to work. I just want it to actually have details. Put some cooling fins or other details on those differentials, have rear control arms and not just two axles, that sort of stuff.
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# ? Nov 21, 2014 19:04 |
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You could also just make it yourself with some plastic rods and a trip to the dollar store for some cheap wheels.
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# ? Nov 21, 2014 19:12 |
Pick up a FW Tauros Venator sometime if you wanna see a complicated suspension. It's kinda crazy.
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# ? Nov 21, 2014 19:14 |
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krushgroove posted:I just got it in my hands. The data sheets are really nice. Thick and double-sided. The poster is very nice and begs to be framed. Spill the deets about character creator and anything else that will make 40k hams wanna 30k ham
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# ? Nov 21, 2014 19:22 |
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PeterWeller posted:I don't mean I want it to work. I just want it to actually have details. Put some cooling fins or other details on those differentials, have rear control arms and not just two axles, that sort of stuff. It's in a featureless curved box because the Omnissiah makes it work, you sound like a heretic
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# ? Nov 21, 2014 19:31 |
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BULBASAUR posted:Spill the deets about character creator and anything else that will make 40k hams wanna 30k ham do this
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# ? Nov 21, 2014 19:57 |
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New FAQ day: http://www.blacklibrary.com/faqs-and-errata.html Fateweaver can summon demons, Dark Angels nerfed again
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# ? Nov 21, 2014 20:28 |
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NTRabbit posted:It's in a featureless curved box because the Omnissiah makes it work, you sound like a heretic You're confusing Imperial tech with Ork tech. Who's the heretic now?
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# ? Nov 21, 2014 20:29 |
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PeterWeller posted:You're confusing Imperial tech with Ork tech. Who's the heretic now? The one demanding the Techpriest explain how the vehicle works to him instead of uttering a short prayer to the machine spirit before getting onboard Also if someone can design, sculpt and cast these in their spare time, why the gently caress can't GW do it?
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# ? Nov 21, 2014 20:36 |
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Those are loving awesome.
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# ? Nov 21, 2014 21:08 |
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Codex Craftworld Eldar 7th edition confirmed next, to be released alongside the new Warp Spiders / Warp Baboons plastic dual kit. Call the presses, this poo poo is hot news.
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# ? Nov 21, 2014 21:16 |
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MasterSlowPoke posted:New FAQ day: Wow, they actually found something in the DA codex to nerf. I'm kinda impressed.
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# ? Nov 21, 2014 21:19 |
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Boon posted:Those are loving awesome. Aren't they just? The Exarch even has alternative heads and guns Yet the official models remain amorphous lumps of resin. 10 to 1 that when the first Eldar 'expansion' hits next year, the only new unit is an official conversion kit for the old jetbike or the vyper to make a jetbike Farseer and a jetbike Warlock, because it's easier to do that than remove them from the last codex, and there's not much doubt in my mind that it's going to be a Saim Hann themed expansion. NTRabbit fucked around with this message at 21:26 on Nov 21, 2014 |
# ? Nov 21, 2014 21:21 |
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MasterSlowPoke posted:New FAQ day: Dark Angels NerFAQ posted:Page 104 – Land Raiders (all), options. Oh that sounds nice-- Dark Angels, pg. 99 posted:• Deathwing Terminator Squads may select a Land Raider of any type as a Dedicated Transport (pg.104). This vehicle must be given the Deathwing Vehicle upgrade at additional cost. Oh that hasn't been addressed in the FAQ? Wonderful. Lion's Roar is barely useful now, and the PFG goes right back in the garbage can.
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# ? Nov 21, 2014 21:45 |
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NTRabbit posted:The one demanding the Techpriest explain how the vehicle works to him instead of uttering a short prayer to the machine spirit before getting onboard Link? I tried a reverse GIS but it doesn't help.
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# ? Nov 21, 2014 21:48 |
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# ? Jun 3, 2024 23:01 |
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JerryLee posted:Link? I tried a reverse GIS but it doesn't help. http://wcwdb.blogspot.com.au/2014/11/monofilament-fun-3rd-party-warp-spiders.html It came up on my facebook wall from BolS, some guy painting 60k points of Eldar NTRabbit fucked around with this message at 21:55 on Nov 21, 2014 |
# ? Nov 21, 2014 21:52 |