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berzerkmonkey
Jul 23, 2003
Super basic:
  • Each player takes turns to move, shoot, and assault with one of their units
  • Unlike some other games, you have objectives to secure - you cannot win if you do not hold objectives.
  • Movement - you move at one of three rates, based on your movement allowance: Advance (x1); Double (x2); March (x3)
  • Your movement rate affects your firing - Double is a -1 to hit; March disallows firing altogether
  • Shooting - Depending on your weapons, you can fire either AP (anti-personnel) or AT (anti-tank). Each only affects units within it's class (AT for tanks; AP for troops)
  • Assault - you know 40K? An entire 40K game is the Assault phase of Epic (it plays differently though, so if you like/dislike 40K it has no bearing in Epic.) Essentially, you roll to hit, roll to save, and the player with the least casualties plus modifiers wins. Really quick and elegant, once you get the hang of it.
  • Much of the game relies on Orders - dice rolls to allow for a command to go through to the unit. If you fail the dice roll, your options are severely limited. Getting shot at, casualties, etc. add Blast Markers, which are negative modifiers to your Order roll
  • Titans. Lots of titans.
That's really basic, and the game is pretty deep, but you can read the rulebook for that. Almost every army is represented in Epic - which can be a detriment with some lists, as they are not particularly balanced and/or playtested thoroughly. You'll figure this out pretty quickly though. All of the "core" lists are pretty well balanced though - Orks, SMs, Eldar, IG.

The community is really strong, though, unfortunately, fractured. Depending on where you live, you'll likely find them using a different army list type. The majority use the same rules though, so you should be safe with that.

Go here for the most recent rules - my buddy runs the site and has just updated the rules to the 2014 edition, complete with integrated FAQ footnotes. The rules are really concise and pretty well laid out, so give them a look.

Also, go to the Tactical Command Forums and wander around. There is a lot there, so don't go too deep in the beginning. Also, stay out of the army list discussion subforums - they are the stuff nightmares are made from.

Finally, as with all SG games, models can be hard to find. Fortunately, there are proxies and people producing grey-market alternatives at reasonable prices.

Whereabouts do you live?

berzerkmonkey fucked around with this message at 19:42 on Nov 26, 2014

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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


berzerkmonkey posted:

Go here for the most recent rules - my buddy runs the site and has just updated the rules to the 2014 edition, complete with integrated FAQ footnotes. The rules are really concise and pretty well laid out, so give them a look.

Does an equivalent of this exist for Warmaster?

berzerkmonkey
Jul 23, 2003

Galaga Galaxian posted:

Does an equivalent of this exist for Warmaster?

Rulebook? Sadly, not really. I did a PDF version with the errata "pasted in" but other than that, there is no annotated version. Honestly, I don't know if there was ever an official FAQ that was even done for the game...

adamantium|wang
Sep 14, 2003

Missing you
I really love the Blast Marker mechanic in Epic. It's actually worth firing a formation at something it has no chance to damage purely for the suppression effect, and the way Marines need to take twice as many markers to suffer the same effects as other units is a really neat way to show how badass they are. I wish suppressive fire actually had a use in 40k.

e: To detail, every time a formation comes under fire it receives one BM even if it didn't take any casualties. Each unit it removes as a casualty generates another BM. Each BM prevents one unit in that formation from firing and also has a negative effect during an assault. When a formation has equal to or more BM than there are units in the formation it is broken and must withdraw and attempt to rally. While the unit is broken anything that would cause it to suffer another BM instead causes a hit with no save. If you rally you remove half your BMs and are no longer broken, but it is difficult to do so. You're better off occasionally Marshalling for your action and making a single move or shooting at -1 and then removing the highest of 2D6 markers that turn.

Space Marines require twice the number of BMs to affect them and Gretchin units never generate BMs in Ork formations :getin:

adamantium|wang fucked around with this message at 21:30 on Nov 26, 2014

Big Willy Style
Feb 11, 2007

How many Astartes do you know that roll like this?
adamantium|wang, is there any people playing epic in Sydney?

adamantium|wang
Sep 14, 2003

Missing you
Not that I'm aware of, but I haven't been playing much aside from X-Wing for much of this year so I haven't kept tabs on what the GW players have been up to. There always seems to be someone somewhere saying "someone should organise a Gothic/Necromunda/Mordheim/BloodBowl campaign" and nobody ever does.

Forums Terrorist
Dec 8, 2011

How kosher is Vassal chat here?

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Forums Terrorist posted:

How kosher is Vassal chat here?

Fine if its GW Specialist Games Vassal.

Forums Terrorist
Dec 8, 2011

Well, people were talking about tournaments, and I found the BFG Vassal module recently. Since then I'd been thinking that it'd be neat to do a persistent BFG campaign with Vassal through a TGR thread. Have an objective, an overmap, some rough factions and first side to reach their objective wins bragging rights.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Forums Terrorist posted:

Well, people were talking about tournaments, and I found the BFG Vassal module recently. Since then I'd been thinking that it'd be neat to do a persistent BFG campaign with Vassal through a TGR thread. Have an objective, an overmap, some rough factions and first side to reach their objective wins bragging rights.

Discuss it here, drum up some interest, then make its own thread. The perfect plan.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Forums Terrorist posted:

Well, people were talking about tournaments, and I found the BFG Vassal module recently. Since then I'd been thinking that it'd be neat to do a persistent BFG campaign with Vassal through a TGR thread. Have an objective, an overmap, some rough factions and first side to reach their objective wins bragging rights.

Just downloaded vassal and VBFG...2.2? yesterday. Oh God, I don't understand anything. Managed to open a map and place a ship, tho!

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."

JcDent posted:

Just downloaded vassal and VBFG...2.2? yesterday. Oh God, I don't understand anything. Managed to open a map and place a ship, tho!

well you'll also need the BFG rule book which is kicking around someplace, and probably the 2010 FAQ since that the last somewhat official rule update. I'll link them if i can find them.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

ElBrak posted:

well you'll also need the BFG rule book which is kicking around someplace, and probably the 2010 FAQ since that the last somewhat official rule update. I'll link them if i can find them.

I, uh, found it. It doesn't have the 2010 FAQ, I think, but it has ship lists, various other additions and about 20 BFG magazine issues.

ElBrak
Aug 24, 2004

"Muerte, buen compinche. Muerte."

JcDent posted:

I, uh, found it. It doesn't have the 2010 FAQ, I think, but it has ship lists, various other additions and about 20 BFG magazine issues.


Heres a forum post that links you to the rules and such http://www.forum.specialist-arms.com/index.php?topic=5203.0 it also has links to the 2010 pdf, though all you need to do is read the basic rules to learn to play.

Forums Terrorist posted:

Well, people were talking about tournaments, and I found the BFG Vassal module recently. Since then I'd been thinking that it'd be neat to do a persistent BFG campaign with Vassal through a TGR thread. Have an objective, an overmap, some rough factions and first side to reach their objective wins bragging rights.

I'd be interested in a campaign, though I am not that experienced, any chance i can play i'll take.

ElBrak fucked around with this message at 05:52 on Nov 27, 2014

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

ElBrak posted:

I'd be interested in a campaign, though I am not that experienced, any chance i can play i'll take.

I haven't even finished reading the rules yet, but I'm interested!

Redvenom
Jun 17, 2003
I also owe BunnyX :10Bux:

adamantium|wang posted:

Not that I'm aware of, but I haven't been playing much aside from X-Wing for much of this year so I haven't kept tabs on what the GW players have been up to. There always seems to be someone somewhere saying "someone should organise a Gothic/Necromunda/Mordheim/BloodBowl campaign" and nobody ever does.

I can't say about epic, but BB has quite a good Sydney following. Perpetual league is running and a number of tournaments throughout the year.

I think there's some dedicated epic players up Newcastle way, and I think it runs at some of the bigger AU tournaments such as cancon. I've heard talk about necromunda but... its probably all talk :(

enri
Dec 16, 2003

Hope you're having an amazing day

REAL MUSCLE MILK posted:

Can someone do a quick breakdown of what epic actually plays like? I always wanted to get into it but I'm not sure if I'd dig the gameplay.

berzerkmonkey covered most of it, but I just wanted to chime in to say that it is without a doubt one of the best rulesets GW ever released. The key to the game is a.) having lots of units to activate, b.) not forgetting your objectives and c.) making sure you get your moneys worth out of the units you use by using them intelligently and helping your other units out.

The first of those, lots of activations basically means don't go mad upgrading units if it leaves you with 6 activations in total. Having units left to activate when your opponent doesn't is a very good thing because it effectively means you can control the board a bit better and creep in to grab objectives without fear of reprisal.. which leads on to...

...the second point, objectives objectives objectives.. your opponent could have 90% of his force intact, whilst you're left with scraps. But if you're sitting on objectives and your opponent isn't, then you're the guy that's going to win. Simple. It means you can't simply rely on flat out destroying the opposition.

Lastly, making sure you get your moneys worth is the heart of the game. A warhound titan, at 275 points in a marine list, can make a bunch of shots or go for an assault, OR it can do that AND be in a position to lend a hand in the form of supporting fire in engagements that your other units get stuck in to. The rules are very much 'the sum of all parts is greater than the whole' and you have to play it that way in my experience.

Which might explain why I haven't yet won a competitive game

Plus, TITANS.. who doesn't want to play with titans?

I will say one other thing. Space Marines are, unlike 40k, very unforgiving and are not a good starter army. Unfortunately they're the easiest to pick up 2nd hand from the likes of ebay et al. but again, like berzerkmonkey said, there's a good lot of third-party sculptors out there doing a lot of great 'counts as' stuff, and half the joy of playing epic is the trudging back and forth trying to build a bloody army in the first place. It's almost a hobby in itself :)

Epic is awesome :D

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

enri posted:

I will say one other thing. Space Marines are, unlike 40k, very unforgiving and are not a good starter army.

But...but they're a beast if you're playing well... right? :ohdear:

Cos they drat well should be like that. Kind of puts the kibosh on the whole "rare super elite forces" that rely on tactics and commander that have super human intelligence and years of combat experience when they're played by a greasy fat kid who didn't even bother to paint them and wins because the opponent just runs out of dudes before he does.

Though, considering the fluff, that would be somewhat fluffy for some of the more assholish/unfortunate Guard commander and ork bosses.

enri
Dec 16, 2003

Hope you're having an amazing day

JcDent posted:

But...but they're a beast if you're playing well... right? :ohdear:

They can be absolutely murderous played right :)

Forums Terrorist
Dec 8, 2011

Okay, since there's at least some interest I should probably start hammering out details. I'll probably set it somewhere in the Eastern Fringe so people can bring any army. What's BFG's balance look like, are there any armies I should limit or anything?

Greyish Orange
Apr 1, 2010

Due to running out of money and having people to look after close to christmas, any UK goons looking to buy any BFG?

adamantium|wang
Sep 14, 2003

Missing you

enri posted:

A warhound titan, at 275 points in a marine list, can make a bunch of shots or go for an assault, OR it can do that AND be in a position to lend a hand in the form of supporting fire in engagements that your other units get stuck in to. The rules are very much 'the sum of all parts is greater than the whole' and you have to play it that way in my experience.

I love using a Warhound or two, they are incredibly effective at their job, ie. bullying the poo poo out of anything smaller than them and running the gently caress away from anything larger. I also love that the rules allow you to use one MW2+ shot from the blastgun at a time so instead of sitting around recharging you can vaporize a Carnifex each turn.

e: Also I think a very very long time ago I promised I'd give Joe Richter a game of Epic over Vassal and promptly dropped off the internet for a while. Sorry dude :(

adamantium|wang fucked around with this message at 23:19 on Nov 27, 2014

enri
Dec 16, 2003

Hope you're having an amazing day

adamantium|wang posted:

I love using a Warhound or two, they are incredibly effective at their job, ie. bullying the poo poo out of anything smaller than them and running the gently caress away from anything larger. I also love that the rules allow you to use one MW2+ shot from the blastgun at a time so instead of sitting around recharging you can vaporize a Carnifex each turn.

e: Also I think a very very long time ago I promised I'd give Joe Richter a game of Epic over Vassal and promptly dropped off the internet for a while. Sorry dude :(

Yea they're lovely and fast moving little devils that pack a bit of a punch, I don't think I've ever played a game with my marines that didn't have two warhounds in it :v:

I'm trying to settle on what new army to put together for next years tourneys, just about settled on necrons as the 'easiest' to get proxy models for and/or convert.. only problem is the er, things I've forgotten the names of.. big things.. obelisks and monoliths. But I want to try my hand at 3D sculpting for those bits and I can easily cast up resin copies once I've got a master. The other stuff can be converted as one offs easily enough.

Looking forward to trying something different out other than marines.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Greyish Orange posted:

Due to running out of money and having people to look after close to christmas, any UK goons looking to buy any BFG?

Oh man, seriously? I really shouldn't either, but let's talk: PM or email n.kirkby at googlemail.com

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.

Greyish Orange posted:

Due to running out of money and having people to look after close to christmas, any UK goons looking to buy any BFG?

I'm not in the UK but PM me anyway!

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Finished reading Epic A rules. Fukken awesome! Spaceships! Dog fights! Actual space ships! Warmonger titans! Guardsmen!

Panzeh
Nov 27, 2006

"..The high ground"
Epic A is easily GW's best ruleset. It really doesn't feel like something they would make, aside from the bit about simultaneous effects/ties going to the closest birthday.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Panzeh posted:

Epic A is easily GW's best ruleset. It really doesn't feel like something they would make, aside from the bit about simultaneous effects/ties going to the closest birthday.

Well, the rules on the linked page seemed to be copy pasted from GW original and oh my God the good will based in there. "Sure, figure out what rules are best for you on this occasion" "use GW dice... or come up with something else" "Use "counts as", there might be older units that we don't have rules for", etc. Like coolest of dudes.

BFG rules don't seem that fun, but that's probably because it doesn't pile up things on you like that. You know, starting from moving to shooting to beginner exercises, to real formations, to spaceships, to listing Titan components as units, to 1250 Warmongers... ayeee! :peanut:

But BFG works on Vassal better, I think. EpicA wouldn't feel nearly as coold without 3D models.

enri
Dec 16, 2003

Hope you're having an amazing day

Panzeh posted:

Epic A is easily GW's best ruleset. It really doesn't feel like something they would make, aside from the bit about simultaneous effects/ties going to the closest birthday.

The birthday rule highlights how relaxed the game is supposed to be. You can get the occasional player to use the birthday rule at tournaments too instead of dicing off for it... which also goes to highlight how relaxed it's players are :)

Forums Terrorist
Dec 8, 2011

Well, I took the plunge:

http://forums.somethingawful.com/showthread.php?threadid=3684521

always be closing
Jul 16, 2005
Has anyone made a Mordheim thread yet?

Big Willy Style
Feb 11, 2007

How many Astartes do you know that roll like this?
Just post mordheim discussion in here. Or are you talking about the vidya game?

A 50S RAYGUN
Aug 22, 2011
Well, just found a Space Marine Legion box on eBay, so I guess I'm playing epic now!

edit: also found a 'Space Marine Tanks' box. iron hands here i come.

A 50S RAYGUN fucked around with this message at 17:40 on Nov 29, 2014

always be closing
Jul 16, 2005

Big Willy Style posted:

Just post mordheim discussion in here. Or are you talking about the vidya game?

Was talking 'bout the amazing new video game adaptation.

berzerkmonkey
Jul 23, 2003

REAL MUSCLE MILK posted:

Well, just found a Space Marine Legion box on eBay, so I guess I'm playing epic now!

edit: also found a 'Space Marine Tanks' box. iron hands here i come.

Welcome to the club! Shoot me an email at portablezombie at gmail if you need any more stuff to fill out your forces.

Jarvisi
Apr 17, 2001

Green is still best.

always be closing posted:

Was talking 'bout the amazing new video game adaptation.

Have not heard anything about it so far. I really need my mordheim fix.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Hey Berzerk whats the Warmaster second hand market like since GW stopped selling? Trying to track down some High Elves but not sure if this is a complete ripoff for $130 in the current market.

quote:

Elf Hero on Great Eagle
Elf Hero on Horse
Elf Wizards x 2
Elf Chariots x 3
Bolt Throwers x 2
Elf Cavalry x 3
Elf Archers x 6
Elf Spearmen x 3
Elf General on Dragon

Might just look into proxying maybe.

Siivola
Dec 23, 2012

There are a bunch of manufacturers doing 10mm fantasy figures, like Kallistra and Magister Militum. Unless you're dead set on getting The Official Thing, I bet you can get everything cheaper from companies still in business.

berzerkmonkey
Jul 23, 2003

dishwasherlove posted:

Hey Berzerk whats the Warmaster second hand market like since GW stopped selling? Trying to track down some High Elves but not sure if this is a complete ripoff for $130 in the current market.


Might just look into proxying maybe.

Are those numbers per stand, or per 3-stand unit? If you're talking like 6x units of Elf Archers, that's an awesome deal. If you're talking 6x stands of Archers, not so much.

EDIT: Ok I found the auction - yeah, that guy listed the units wrong either through ignorance or is trying to rip bidders off. WM stuff is conventionally described by the unit - 3x Archers implies 3x units of 3 stands each (9 stands total.)

All SG stuff is going to be stupid expensive, but I would try to keep around $10 per unit - $15 if you're feeling generous. This is a good deal, on the other hand, if you can get it for like $100. Look for larger lots to get a better deal.

EDIT: Yeah, Kallistra has some good options, but some of the lines have gaps. The good thing about them is that you'll pay about $10 per unit and get a bonus stand per pack (i.e. three packs will get you four units.)

berzerkmonkey fucked around with this message at 00:21 on Nov 30, 2014

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dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Yeah I figured as much. Thanks for the heads up.

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