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The Muslim Clown-Car (when you attack one Muslim ruler, you end up also fighting a bunch of their allies) happens because Muslims can have multiple wives, meaning that Muslim rulers can have way more alliances then Christian rulers; also as a side effect they have way more kids, who also marry and result in alliances.
Talky fucked around with this message at 22:42 on Nov 27, 2014 |
# ? Nov 27, 2014 22:40 |
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# ? May 31, 2024 21:02 |
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Playing as Hungary/Carpathia, I find myself having to stab some otherwise innocent party on a regular basis to stop the HRE and Byzantines from forming an alliance that would certainly result in my swift destruction.
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# ? Nov 27, 2014 22:49 |
Did one of the recent patches make revoking duchies as the Byzanthyne Empire get you a relationship hit with all your vassals? And if so, is it intended?
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# ? Nov 27, 2014 23:00 |
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Deceitful Penguin posted:Hmm, does yours avoid the "dynasty names not existing" bug from combining the "All Tribal" and "Shattered World" mod direct from steam? What bug is this? I'm just letting the game auto create holders for everything, so it is new dynasties.
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# ? Nov 28, 2014 00:00 |
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SeaTard posted:What bug is this? I'm just letting the game auto create holders for everything, so it is new dynasties.
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# ? Nov 28, 2014 01:44 |
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Eric the Mauve posted:Playing as Hungary/Carpathia, I find myself having to stab some otherwise innocent party on a regular basis to stop the HRE and Byzantines from forming an alliance that would certainly result in my swift destruction. Really? That's surprising. In my last one, I just formed Hungary, stomped all over the Balkans and invaded the Byzantines to take the Kingdom of Greece with my unstoppable death-stack of 60,000 wild Hungarian screamers. No Byzantines, no problem!
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# ? Nov 28, 2014 04:56 |
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Well sure, I could crush the Byzantines and engulf their entire empire, but it would take years and then I'd be neighboring the Seljuk clowncar and it would just be nothing but work, work, work, all the time. Eric the Mauve loses the trait "Diligent"
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# ? Nov 28, 2014 04:59 |
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Eruonen posted:Did one of the recent patches make revoking duchies as the Byzanthyne Empire get you a relationship hit with all your vassals? And if so, is it intended? It's connected to the "Imperial Administration" law now - if somehow that law was changed in the Byzantine empire (I don't know how it would be - they start with it enabled and I don't think factions ever demand that it be changed), then it would incur the normal penalties.
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# ? Nov 28, 2014 11:20 |
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Torrannor posted:Very rarely. Basically only when they become landed (someone hires them, runs out of money and they decide to conquer his lands). If the head of the mercenary company if of your culture and religion, you are an emperor and own land adjacent to the mercenary company, then you can peacefully vassalize them. I believe there are also certain CB's that you can use to force them to become your vassals, but I can't recall which. One landed, I believe you can take control of them by "landing and claiming" just as you would any other realm. The elective law mercenaries use usually means there are a number of courtiers with claims floating around who can be invited to your court. If the mercenary band becomes landed, inviting a claimant, giving him land, and successfully pressing his claim should vassalize the mercenary band as long as you're a higher tier (that is, at least a king).
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# ? Nov 28, 2014 12:12 |
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It sounds like a huge pain in the rear end. Did some reading, and it looks like the only way to land them is to put them on a county from a de jure kingdom you don't control any other holdings in, and then get in a war, go bankrupt, and hope they revolt and use a casus beli to take over the kingdom they're in.
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# ? Nov 28, 2014 12:23 |
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If I could figure out how to effectively vassalize holy orders and mercenaries, I might try a new game where I form the HRE and try to fight the abassid blob straight up.
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# ? Nov 28, 2014 12:24 |
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Volkerball posted:If I could figure out how to effectively vassalize holy orders and mercenaries, I might try a new game where I form the HRE and try to fight the abassid blob straight up. It's much easier to vassalize holy orders since you can always donate land to the holy orders of your faith.
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# ? Nov 28, 2014 13:08 |
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Sitting as the Wendish Emperor of the Reformed Romuva faith, I look at my numbers and wonder... What the hell can I even use piety for. The thing just keeps going up and while I guess keeping my theocracies happy is, good, it's in the thousands and just keeps on growing. At least if I was the Fylkir and the religious title didn't go to some scrub for some awful reason, I could use it to call great Holy wars? Wish I could use it to form holy orders, or exchange it for prestige or something. Hold a religious event? Maybe have the Religious unique event cost piety instead of cash? Blegh.
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# ? Nov 28, 2014 15:38 |
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Deceitful Penguin posted:Sitting as the Wendish Emperor of the Reformed Romuva faith, I look at my numbers and wonder... It's better for Catholics where you can exchange piety for money, and also for Muslims since they have several uses for it. But it's not like prestige benefits you any more than piety if it gets very high, once you own land equivalent to three empires you will swim in prestige as well.
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# ? Nov 28, 2014 15:41 |
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New beta, hold on to your butts!quote:MAJOR:
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# ? Nov 28, 2014 16:13 |
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Paradox are now selling merchandise: A bit tacky for me but the EU mousepad looks nice.
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# ? Nov 28, 2014 16:18 |
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quote:The character screen now shows how many troops that character can raise. FINALLY
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# ? Nov 28, 2014 16:27 |
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There's a lot in that patch notes list I like, though I'm concerned they're going to go overboard with Lunatics running around everywhere.
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# ? Nov 28, 2014 16:35 |
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Also looks like the vassal Pope money machine is dead EDIT: and still no decadence changes, revolts being worse doesn't matter if decadence is always zero.
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# ? Nov 28, 2014 17:28 |
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Since Charlemagne hit, the next decadence revolt I see anywhere in the world will be the first.
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# ? Nov 28, 2014 17:54 |
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So I had my unlanded heir as my Steward. I give him a county, making him my vassal (I'm playing as a duke). This causes him to resign from the council, and I can't get him back. Is this expected behavior? As far as I know, there's no rule against someone being both a vassal and a councilor. I actually remember being able to re-appoint him to my council, but only after some time had passed, or maybe something changed that I didn't notice? I dunno. I'm trying to understand this mechanic.
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# ? Nov 28, 2014 18:11 |
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Rexim posted:So I had my unlanded heir as my Steward. I give him a county, making him my vassal (I'm playing as a duke). This causes him to resign from the council, and I can't get him back. You sometimes need to wait until the start of the next month. It's just a thing that happens, and you don't get the negative opinion for firing him.
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# ? Nov 28, 2014 18:18 |
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Hi thread, getting back to this game after last playing Old Gods. How do I deal with tribes? My current King of Bohemia was the heir of Queen of Hungary, who went and took over Ruthenia before promptly dying at 50. Now I have a large three-crown monarchy, and the tribal characters really don't like my foreign homosexual king. I read that the tribes can be 'upgraded' so that they lose the wrong government type penalty, but I wonder if it's worth it. I can't form an empire (apparently I would need the Charlemagne DLC for that) and let the tribes be a vassal king's problem. Is it worth it to upgrade the tribal holdings, or should I just hand the reins of that kingdom to a relative?
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# ? Nov 28, 2014 18:21 |
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quote:- Added Karling ideas
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# ? Nov 28, 2014 18:47 |
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Promontory posted:Hi thread, getting back to this game after last playing Old Gods. How do I deal with tribes? My current King of Bohemia was the heir of Queen of Hungary, who went and took over Ruthenia before promptly dying at 50. Now I have a large three-crown monarchy, and the tribal characters really don't like my foreign homosexual king. I read that the tribes can be 'upgraded' so that they lose the wrong government type penalty, but I wonder if it's worth it. I can't form an empire (apparently I would need the Charlemagne DLC for that) and let the tribes be a vassal king's problem. Is it worth it to upgrade the tribal holdings, or should I just hand the reins of that kingdom to a relative? It's not that big of a deal to upgrade if you're making money. You either upgrade a county's stone hillfort to 4 to make them feudal, or their market city to 4 to make them a merchant city. 72 for the first upgrade, 145 for the 3 after that. Then you'll get an intrigue option to upgrade the holding, unless you don't own the duchy, in which case, the duke will do it. Really depends on how many tribal holdings you have.
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# ? Nov 28, 2014 19:20 |
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Darkrenown posted:- Added Karling ideas You son of a bitch.
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# ? Nov 28, 2014 19:58 |
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The new character screen is really nice:
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# ? Nov 28, 2014 20:20 |
Not quite sure how to interpret my observations regarding the latest decadence tweak. On the one hand... ...and on the other hand... ...it basically seems to come down to the ruler himself getting Decadent or not. If he doesn't, he'll end up with sub-10% decadence and will gently caress poo poo up. If he does get Decadent, watch the gently caress out, because that empire's exploding eventually.
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# ? Nov 28, 2014 20:26 |
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# ? Nov 28, 2014 20:29 |
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Volkerball posted:It's not that big of a deal to upgrade if you're making money. You either upgrade a county's stone hillfort to 4 to make them feudal, or their market city to 4 to make them a merchant city. 72 for the first upgrade, 145 for the 3 after that. Then you'll get an intrigue option to upgrade the holding, unless you don't own the duchy, in which case, the duke will do it. Really depends on how many tribal holdings you have. Cool, thanks. I only had to help out a little, the rest of the dukes did the upgrading themselves and it seems I'll be able to keep the kingdom. Now I just hope the Ruthenian faction calling for elective monarchy will actually make their demand so I can institute it. I burnt my succession law adjustment to bring up agnatic-cognatic succession, but then decided to try to have a male heir. Now I have two daughters and the other one is going to get Ruthenia via gavelkind.
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# ? Nov 28, 2014 20:50 |
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Darkrenown posted:New beta, hold on to your butts! Man, that poo poo makes it so more convenient for when you convert to hindu from a concubine. "- Isle of Man is now its own de jure duchy." Yeeeeesssss, mwahahaha.
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# ? Nov 28, 2014 21:07 |
The Cheshire Cat posted:It's connected to the "Imperial Administration" law now - if somehow that law was changed in the Byzantine empire (I don't know how it would be - they start with it enabled and I don't think factions ever demand that it be changed), then it would incur the normal penalties. That was the problem last time. My old save somehow had no laws in that particular branch. This game shouldn't be having that issue though!
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# ? Nov 28, 2014 21:48 |
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So from the 1220 start date where Genghis Khan holds 10 counties, his firstborn son is set to only inherit one, with the secondborn getting four. Seriously, Paradox? We're back to this again?
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# ? Nov 28, 2014 22:25 |
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The Mongols use ultimogeniture, that means the older the son, the less he gets.
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# ? Nov 28, 2014 23:20 |
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quote:- Added Karling ideas code:
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# ? Nov 28, 2014 23:37 |
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Sounds interesting though I don't understand all of it, I can't wait to try it out in-game.
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# ? Nov 28, 2014 23:40 |
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Fall Sick and Die posted:The Mongols use ultimogeniture, that means the older the son, the less he gets. ..but that's not how ultimogeniture works for literally everyone else. Ultimogeniture means your youngest son inherits everything Excelzior fucked around with this message at 23:51 on Nov 28, 2014 |
# ? Nov 28, 2014 23:44 |
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Fall Sick and Die posted:The Mongols use ultimogeniture, that means the older the son, the less he gets. they use gavelkind and if it was gavelkind ultimogeniture then the youngest son should get the primary title in addition to the lion's share of land.
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# ? Nov 29, 2014 00:02 |
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# ? Nov 29, 2014 00:25 |
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# ? May 31, 2024 21:02 |
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Darkrenown posted:New beta, hold on to your butts! Empire of Man here we come! quote:- Added variables to titles …was this just for me? Now I need to see if I can set a flag variables for my High Kingdoms mod.
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# ? Nov 29, 2014 00:53 |