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After dicking around and downloading a few different cheat files, I finally got Donkey Kong Country Returns working with a classic controller. It is AWESOME. It also means that I have a run button again, instead of the slightly odd "move nunchuck stick to run" that threw me off earlier.
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# ? May 30, 2024 21:35 |
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Hedrigall posted:Why hasn't anyone done a Tropical Freeze LP yet? It's a challenging game and people will endlessly moan about any player who can't effortlessly 100% it?
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Hedrigall posted:Why hasn't anyone done a Tropical Freeze LP yet?
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irlZaphod posted:God drat, W101 is frustrating. Trying to block attacks is annoying when their "tells" sometimes take so long to execute. Or if they sometimes rush at you from off-camera. The special level in Chapter 001-A was kind of some bullshit. You shouldn't be letting enemies get off-camera in the first place
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homeless snail posted:Because its a game for cool people, and cool people do not make or watch LPs. Hey! I resemble that remark
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homeless snail posted:Because its a game for cool people, and cool people do not make or watch LPs. The man has a point.
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PaletteSwappedNinja posted:It's a challenging game and people will endlessly moan about any player who can't effortlessly 100% it? I never understand this myself. I watch Game Grumps and Yogscast, and the best thing about them playing these games is they are loving terrible at them. Like the Grumps are currently playing through Tropical Freeze and they are as bad as you would imagine (especially since they are doing co op). I think it's WAY more entertaining to watch someone who is bad at platformers than it is to watch someone easily breeze through the game. I'll never understand why people get mad at LPers for not being better at a particular game. If you want to watch the game being played at the level you think it should be played, just play the game yourself!
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There are so many Tropical Freeze LPs on YouTube what the hell y'all
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Macaluso posted:I never understand this myself. I watch Game Grumps and Yogscast, and the best thing about them playing these games is they are loving terrible at them. Like the Grumps are currently playing through Tropical Freeze and they are as bad as you would imagine (especially since they are doing co op). I think it's WAY more entertaining to watch someone who is bad at platformers than it is to watch someone easily breeze through the game. I'll never understand why people get mad at LPers for not being better at a particular game. If you want to watch the game being played at the level you think it should be played, just play the game yourself! I find it pretty tedious when LPers are bad at games in a way which misrepresents the game. That's largely just because if any popular LPer does it, you inevitably have a bunch of people who never played the game who talk about the 'flaws' which end up being the LPers fault as something wrong with the game.
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ImpAtom posted:I find it pretty tedious when LPers are bad at games in a way which misrepresents the game. That's largely just because if any popular LPer does it, you inevitably have a bunch of people who never played the game who talk about the 'flaws' which end up being the LPers fault as something wrong with the game. I've never heard this type of argument before, but then again, I don't discuss games outside of SA, really. The only LPer I watch is dashiegames and sometimes runJDrun, but dashie sucks major rear end at Mario kart and it's funny.
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I got the nintendo sports digitally through the free game reward with mario kart 8. It asks me to register it on club nintendo. How do I find the code or is it just taunting me? Thanks
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Attach your network id to your club nintendo, then all downloaded games get registered automatically.
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noirstronaut posted:I've never heard this type of argument before, but then again, I don't discuss games outside of SA, really. The only LPer I watch is dashiegames and sometimes runJDrun, but dashie sucks major rear end at Mario kart and it's funny. In other words, if some popular LPer played a game like Wonderful 101 and sucked royally, their fans are going to get the impression that the game is impossible and not worth playing, never actually finding out that it's a game with a lot of depth and complexity that takes time and practice to master.
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ChaosArgate posted:In other words, if some popular LPer played a game like Wonderful 101 and sucked royally, their fans are going to get the impression that the game is impossible and not worth playing, never actually finding out that it's a game with a lot of depth and complexity that takes time and practice to master. I feel like most blind LPs benefit from having a buddy tag along that knows the game. So rather than having DSP smash his face against a wall and whine, you can have the expert keep them on track a little bit.
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Lagomorphic posted:Attach your network id to your club nintendo, then all downloaded games get registered automatically. This has already been done but still asks me to register.
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homeless snail posted:Because its a game for cool people, and cool people do not make or watch LPs. For me, it's a matter of there being too much content in Tropical Freeze with not enough to talk about. There's a lot of really clever elements in the level design for both of Retro's DKC games, but it's a lot of the same set of ideas. I don't think I'd be able to consistently lay down unique commentary for each level.
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Target is running a deal this week where you can trade in a used game and get trade in value + 20% off a new game. Pretty good deal if someone is looking to pickup smash brothers or something. I didn't really know that Target had a trade-in program, but if you also have a red card you could get 20% off $60 and 5% off that comes to ~$48, take off another $3 or so for the trade-in value(more if you have a fairly new game) and you're looking at a decent deal. The only catch is that the game has to be in Target's trade-in catalog. Here's the catalog: http://www.targettradeinprogram.com/search/1/cat/video_games/ Quite a few games in there, including some old rock band games that no one probably plays anymore.
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Ultigonio posted:Ouch, dude. Why does an LP need to have unique commentary on the levels? Some of my favourite LPs here on SA are just a bunch of people chilling out, talking about whatever, but also talking about the game when there's something to say.
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Hedrigall posted:Why does an LP need to have unique commentary on the levels? Some of my favourite LPs here on SA are just a bunch of people chilling out, talking about whatever, but also talking about the game when there's something to say. Not to get too far off track but some viewers prefer the commentators to be on-topic the entire time. Like you, I don't mind peeps chilling out when they are interesting personalities but I can understand when someone is coming to watch a Donkey Kong LP then gets put off by the people not even talking about the game. You really gotta lean for one side or the other when doing it or just be that drat good to strike the balance and still please the viewer. I guess what I'm saying is, everyone should experience Tropical Freeze for their own selves
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I should probably get Tropical Freeze, it has coop right? My wife says 3D movement is too hard
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Tropical Freeze in itself is pretty darn tough, but it is co-op. Depending on how you guys play co-op, it'll either be a great experience, or an absolutely horrifying one.Hedrigall posted:Why does an LP need to have unique commentary on the levels? Some of my favourite LPs here on SA are just a bunch of people chilling out, talking about whatever, but also talking about the game when there's something to say. Speaking of art, for anyone who cares, IGN has posted a revised Wii U review. Seems to be another "Hey guys it's actually good now" article about the system.
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3D World is probably the most bad-at-games friendly coop platformer, but New Mario U and Rayman Legends are also excellent choices or just get Kirby's Epic Yarn or if your wife is actually good at games ignore me
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Ultigonio posted:Tropical Freeze in itself is pretty darn tough, but it is co-op. Depending on how you guys play co-op, it'll either be a great experience, or an absolutely horrifying one. One thing I like about 3D World coop is it doesn't really punish every other player if one dies. They just come back as a bubble and you keep playing. If a player is terrible you can USUALLY ignore it and just run ahead and the game will force them to catch up. I know Tropical Freeze is harder but does it like, kill both players if one dies or something? Looper posted:3D World is probably the most bad-at-games friendly coop platformer, but New Mario U and Rayman Legends are also excellent choices She's really good at turn based things and decent at 2D platformers, she never really made the transition to 3D platforming.
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You should still get Epic Yarn because that game is the most adorable thing.
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I think I found the first part of w101 I dislike, gently caress that gas maze in 003-A you're supposed to navigate with the gamepad. It's a cool concept but it's absolutely atrocious to control since you need to turn around the pad to turn around the camera while also looking at the big screen at all times. While on a timer and with enemies roaming around. It's just a big pain in the rear end.
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The worst part of the 'New' Mario games is that the screen freezes every time somebody dies. As long as 3D World doesn't have that it's fine.
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THE AWESOME GHOST posted:One thing I like about 3D World coop is it doesn't really punish every other player if one dies. It kinda does... everyone shares the same pool of lives, so if you get to a harder stage and people aren't able to keep up and/or decide to murder each other you can get a game over pretty quickly.
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PaletteSwappedNinja posted:It kinda does... everyone shares the same pool of lives, so if you get to a harder stage and people aren't able to keep up and/or decide to murder each other you can get a game over pretty quickly. Infinite lives trick in 1-2 ![]()
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THE AWESOME GHOST posted:Infinite lives trick in 1-2 Oh yeah, getting lives isn't hard, and if you do manage to get a game over you'll come back wit 5 lives for each player so you can jump right back in and die a bunch all over again, but it's still more of an impediment than in NSMB where each player has their own separate life counter and can only die a certain number of times per level before they stop respawning.
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Totalizator posted:I think I found the first part of w101 I dislike, gently caress that gas maze in 003-A you're supposed to navigate with the gamepad. It's a cool concept but it's absolutely atrocious to control since you need to turn around the pad to turn around the camera while also looking at the big screen at all times. While on a timer and with enemies roaming around. It's just a big pain in the rear end. If you hold R during gamepad sections the right stick moves the camera instead of drawing lines.
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Best Buy's "buy 1, get 1 40% off" sale is live now: http://www.bestbuy.com/site/olspage...x75Ylzk9it6fbXw
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PaletteSwappedNinja posted:Best Buy's "buy 1, get 1 40% off" sale is live now: Thank You
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Totalizator posted:I think I found the first part of w101 I dislike, gently caress that gas maze in 003-A you're supposed to navigate with the gamepad. It's a cool concept but it's absolutely atrocious to control since you need to turn around the pad to turn around the camera while also looking at the big screen at all times. While on a timer and with enemies roaming around. It's just a big pain in the rear end. The good news is that's the only gamepad segment with a time limit and the only one that really requires constant camera control. The others aren't nearly as frustrating
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Is it possible to play W101 without the gamepad? I changed a setting yesterday to use a pro controller, but when I got into a warehouse I still had to pick up the controller. Can I force what would be on the gamepad to be on the TV?
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Wildtortilla posted:Is it possible to play W101 without the gamepad? I changed a setting yesterday to use a pro controller, but when I got into a warehouse I still had to pick up the controller. Can I force what would be on the gamepad to be on the TV? Press -. You can have picture in picture mode by pressing it twice.
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noirstronaut posted:I've never heard this type of argument before, but then again, I don't discuss games outside of SA, really. The only LPer I watch is dashiegames and sometimes runJDrun, but dashie sucks major rear end at Mario kart and it's funny. It happens with some SA LPers too. It's rarer than non-SA ones thankfully since there's a ChaosArgate posted:In other words, if some popular LPer played a game like Wonderful 101 and sucked royally, their fans are going to get the impression that the game is impossible and not worth playing, never actually finding out that it's a game with a lot of depth and complexity that takes time and practice to master. Not even that. I think even if you look at some of the more popular LPers, like for example Game Grumps, there are cases where they are playing a game and they miss something obvious and it's completely their fault. The remaining video is just frustrating to watch to even a bunch of their fans because they get stuck and blame the game when the audience knows that it was originally their fault. Situations like that happen more often than you think (usually with Blind LPs), and is almost always not fun to watch when that happens. Not everyone should be a master or w/e of the game they LP, but they should at least be able to complete the game, and especially not get stuck on something basic while blaming the game when they missed the obvious.
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Ventana posted:Not everyone should be a master or w/e of the game they LP, but they should at least be able to complete the game, and especially not get stuck on something basic while blaming the game when they missed the obvious. I was trying to watch the Game Grumps Sonic Boom LP and while the game is objectively trash, they spent like half an hour lost in the hub area dicking around with a jumping exploit while moaning about the game because they didn't think of talking to a npc they saw at the entrance to the zone. These kinds of LP's are a complete waste of time because while I'm interested to see in what ways the game is broken "I'm too busy complaining about the game to look for an exit properly" is not one of them.
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Totalizator posted:I was trying to watch the Game Grumps Sonic Boom LP and while the game is objectively trash, they spent like half an hour lost in the hub area dicking around with a jumping exploit while moaning about the game because they didn't think of talking to a npc they saw at the entrance to the zone. These kinds of LP's are a complete waste of time because while I'm interested to see in what ways the game is broken "I'm too busy complaining about the game to look for an exit properly" is not one of them. Yeah its a massive crutch for looking at the game for its intrinsic value if you can literally infinite jump boost over every door. However some games have no intrinsic value so there is also no point in looking at the game for its intrinsic value. See: a million LPs of Sonic2006 which consist of a majority loading-screens and redoing content from a dumb death and dying to a loading screen and then redoing a large section. The reason there are even so many samey Sonic Boom LPs is because you now have a consumer market wide enough through youtube that not doing a video on a new broken game is not an option and there is no value in playing it straight similar to 2006 so its just videos of people ignoring progression designed for a cartoon watching child and cracking 'original' jokes about a pause glitch because you can't assume your broad ranging viewerbase has seen it before / you have to offer at bare minimum the same content as every other channel to try to avoid losing viewership. Youtube LPing is very much a MLM scheme. If you aren't growing exponentially every month your sponsors are wondering whats wrong and what you're doing to change that.
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Totalizator posted:I was trying to watch the Game Grumps Sonic Boom LP and while the game is objectively trash, they spent like half an hour lost in the hub area dicking around with a jumping exploit while moaning about the game because they didn't think of talking to a npc they saw at the entrance to the zone. These kinds of LP's are a complete waste of time because while I'm interested to see in what ways the game is broken "I'm too busy complaining about the game to look for an exit properly" is not one of them. To be fair, they did talk to that guy and the NPC did what all the other NPCs seemed to do, which is say they don't want to talk right now. He is separated from the rest of the NPCs in the hub too I imagine it's easy to forget about him.
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# ? May 30, 2024 21:35 |
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THE AWESOME GHOST posted:One thing I like about 3D World coop is it doesn't really punish every other player if one dies. They just come back as a bubble and you keep playing. If a player is terrible you can USUALLY ignore it and just run ahead and the game will force them to catch up. I know Tropical Freeze is harder but does it like, kill both players if one dies or something? It doesn't "kill" both players per sé, but I'm pretty sure you have a shared life pool, so constant death will deplete that pool relatively quickly. That said, it's very easy to just "buy" more lives - a lot of the inventory items would probably handle most of the hiccups you'd have playing co-op in DKCTF, provided you're both decent enough to get through the levels to begin with. Also, Captain Toad reviews are coming out, for those interested.
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