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nuru posted:... and every mob that casts a 20 second heavy. I believe that's a possible side effect of being hit while on a mount, that still affects you after you dismount. Supposed to discourage you from running past enemies in a game where the overworld is largely meaningless anyways
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# ? Dec 3, 2014 23:54 |
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# ? Jun 6, 2024 12:23 |
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Just throwing a recruitment code out there for anyone thinking of signing up. C68AHY8K
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# ? Dec 4, 2014 00:02 |
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siotle posted:Also: Like, on the one hand I get the "more summons = cool" angle but jesus christ, A) there's a lot more work in a whole new summon than a QOL "Stoneskin 2" and B) do people really think there will be any actual balance to new summons? Ifrit-egi is niche as is.
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# ? Dec 4, 2014 00:24 |
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MrDude posted:I believe that's a possible side effect of being hit while on a mount, that still affects you after you dismount. Supposed to discourage you from running past enemies in a game where the overworld is largely meaningless anyways It's exactly this. Problem is, I could pull every drat thing in the sylphlands onto me at once and still not be meaningfully threatened. The heavy doesn't make travel more dangerous, just more tedious. If they set it so the heavy only applies if you take X amount of your max HP in one hit, that'd be one thing and still make it unwise to ride past higher level enemies. This "you took 30 damage, enjoy your
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# ? Dec 4, 2014 00:27 |
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siotle posted:FFXIV forum safari! The average FFXIV player is extremely bad at MMOs, and so this stuff happens. And it's hilarious.
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# ? Dec 4, 2014 00:28 |
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they need to add a summon that gives the summoner endless MP because as it is right now you're crippled in FCOB
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# ? Dec 4, 2014 00:31 |
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Thundarr posted:It's exactly this. Problem is, I could pull every drat thing in the sylphlands onto me at once and still not be meaningfully threatened. The heavy doesn't make travel more dangerous, just more tedious. Don't worry, with flying being added in the expansion heavy is being replaced with a gust of air that knocks you off your mount.
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# ? Dec 4, 2014 00:32 |
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Niton posted:For sound-detecting mobs, you can just toggle run/walk and stroll on by them at a leisurely pace! I realize that world mob aggro is about as dangerous as wet paper in 2.0, but it's still really nice that they kept little features like this from XI and 1.0.
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# ? Dec 4, 2014 00:34 |
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Doublestep posted:they need to add a summon that gives the summoner endless MP because as it is right now you're crippled in FCOB What, you don't like your 200 mana energy drains at the cost of all of your fester damage?
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# ? Dec 4, 2014 00:35 |
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nuru posted:What, you don't like your 200 mana energy drains at the cost of all of your fester damage? My smn just made me play ballad instead She switched to BLM because of the terrible 2.4 gear though
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# ? Dec 4, 2014 00:37 |
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It'd actually be an interesting SMN change to have a mp regeneration egi and a burn egi. Like a 2-3 minute Astral/Umbral phase
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# ? Dec 4, 2014 00:37 |
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Moldy Taxes posted:I realize that world mob aggro is about as dangerous as wet paper in 2.0, but it's still really nice that they kept little features like this from XI and 1.0. I had some trouble doing beast dailies as a fresh 50. Not sure you can really expect any more than that without essentially making parts of the world off-limits to solo players.
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# ? Dec 4, 2014 00:38 |
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bonewitch posted:My smn just made me play ballad instead She switched to BLM because of the terrible 2.4 gear though The 2.4 gear for SMN/SCH are both just kind of mind bogglingly bad to the point that the idea of leveling BLM instead of using SMN makes sense to me sometimes. nuru fucked around with this message at 00:42 on Dec 4, 2014 |
# ? Dec 4, 2014 00:38 |
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Doublestep posted:they need to add a summon that gives the summoner endless MP because as it is right now you're crippled in FCOB They need to add a move that gives healers infinite MP. They need to add a move that gives melee infinite TP. This is what you sound like.
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# ? Dec 4, 2014 00:44 |
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Doublestep posted:they need to add a summon that gives the summoner endless MP because as it is right now you're crippled in FCOB Well they're responding to DRG problems now. Maybe SMN will be next?
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# ? Dec 4, 2014 00:45 |
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World enemies should aggro off you're ilevel anyway. A level 47 mob should stand there soiling his pantelettes instead of trying to get my attention when I'm riding by in i110 gear.
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# ? Dec 4, 2014 00:48 |
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AngusPodgorny posted:Stupid newbie things that I wish I'd figured out earlier: Check out this crafting optimizer: http://ffxiv.lokyst.net/ It's great for figuring out an optimal macro (or set of macros) for a given craft. I use it a ton.
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# ? Dec 4, 2014 00:49 |
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nuru posted:The 2.4 gear for SMN/SCH are both just kind of mind bogglingly bad to the point that the idea of leveling BLM instead of using SMN makes sense to me sometimes. Why do you think 2.4 SCH gear is bad?
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# ? Dec 4, 2014 00:51 |
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Belzac posted:They need to add a move that gives healers infinite MP. I'd like for Overpower to give Wrath if it hits a shitrillion dudes and for there to be a warrior Wrath ability that gives you tp so I can never stop hitting overpower.
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# ? Dec 4, 2014 00:54 |
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Maus posted:Why do you think 2.4 SCH gear is bad?
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# ? Dec 4, 2014 00:56 |
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Belzac posted:They need to add a move that gives healers infinite MP. fracture yourself off of a cliff e: i would love to see where "i want to not be a useless caster 5 minutes into a fight and be self-sufficient like the other ranged magic damage class, black mage" = give healers infinite mp Doublestep fucked around with this message at 01:06 on Dec 4, 2014 |
# ? Dec 4, 2014 00:58 |
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MrDude posted:I believe that's a possible side effect of being hit while on a mount, that still affects you after you dismount. Supposed to discourage you from running past enemies in a game where the overworld is largely meaningless anyways Yes, it's like a slightly less punishing mechanic than Daze from WoW (is that even in there still?). Heavy is a generic debuff though so if you are a WHM/SCH you can dismount, Esuna/Leech it off and then sprint to keep running.
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# ? Dec 4, 2014 01:04 |
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AngusPodgorny posted:Stupid newbie things that I wish I'd figured out earlier: Get Hasty Touch ASAP and use it always and forever. (that's a stupid newbie thing that you'll wish you had figured out earlier)
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# ? Dec 4, 2014 01:04 |
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Eej posted:Yes, it's like a slightly less punishing mechanic than Daze from WoW (is that even in there still?). Heavy is a generic debuff though so if you are a WHM/SCH you can dismount, Esuna/Leech it off and then sprint to keep running. Daze was less annoying than heavy because it didn't last 20 goddamn seconds.
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# ? Dec 4, 2014 01:05 |
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Belzac posted:They need to add a move that gives healers infinite MP. Imagine two summons on the edge of a cliff...
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# ? Dec 4, 2014 01:10 |
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Eej posted:Yes, it's like a slightly less punishing mechanic than Daze from WoW (is that even in there still?). Heavy is a generic debuff though so if you are a WHM/SCH you can dismount, Esuna/Leech it off and then sprint to keep running. Actually in that case you can just Stoneskin or Adlo yourself beforehand and not get heavy'd at all.
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# ? Dec 4, 2014 01:13 |
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Maus posted:Why do you think 2.4 SCH gear is bad? Smart Car posted:I don't know why people think that personally, the only thing I can imagine is that its harder to avoid piety than before, but speaking from experience in final coil I'm pretty happy with the extra piety. I guess your critical rate doesn't grow all that much either. It's a bit annoying because it continues the trend of putting Spell Speed on both options in a couple of slots (gloves, neck) while also having a terrible weapon and a Poetics-dominated left side (may not be a negative, depending on who you ask). At least Scholar gets extra benefit from crafted gear / relic compared to other classes. Doublestep posted:It'd actually be an interesting SMN change to have a mp regeneration egi and a burn egi. Like a 2-3 minute Astral/Umbral phase Ramuh-Egi should charge you up instead of having an autoattack
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# ? Dec 4, 2014 01:24 |
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I'd much rather have tomestone pieces be BiS vs Coil because you don't have to pray weekly to hope your tomestone piece drops
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# ? Dec 4, 2014 01:34 |
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They already hinted they'll be moving towards a token system in 3.0.
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# ? Dec 4, 2014 01:39 |
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I'm comfortable with a combination of both with no tokens because it keeps you playing the content for months rather than in and out in 8 weeks or whatever. You're gonna see a whole lot more drama and lootnscoot with tokens.
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# ? Dec 4, 2014 01:46 |
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That reminds me, wow added personal loot in the latest expansion, ditching the old Need before greed stuff. Is there some equivalent to that in 14 now, or is it nbg in raids?
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# ? Dec 4, 2014 02:02 |
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Fister Roboto posted:Get Hasty Touch ASAP and use it always and forever.
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# ? Dec 4, 2014 02:06 |
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Niton posted:while also having a terrible weapon Are you talking about SCH or SMN? The SCH weapons (both Poetics and Dreadwyrm) are great. It'd be nice if it was crit/SS instead of SS/crit but at least there is crit.
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# ? Dec 4, 2014 02:09 |
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Smart Car posted:I don't know why people think that personally, the only thing I can imagine is that its harder to avoid piety than before, but speaking from experience in final coil I'm pretty happy with the extra piety. I guess your critical rate doesn't grow all that much either. Yeah, that's the only thing I could think of. I've also been happy with the extra piety.
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# ? Dec 4, 2014 02:17 |
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Belzac posted:You're gonna see a whole lot more drama and lootnscoot with tokens.
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# ? Dec 4, 2014 02:20 |
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Maus posted:Why do you think 2.4 SCH gear is bad? For SCH it isn't really that bad (unlike SMN where people see really unhappy), but crit ends up roughly balanced with last tier and some of the slots are very questionable upgrade paths (hurray piety?), especially with the way a lot of the Dreadwyrm feels like WHM gear. But that isn't really a new problem.
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# ? Dec 4, 2014 02:26 |
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Yoshi please don't add the token system because I cannot use my words like an adult and my static will blow up in a fit of rage
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# ? Dec 4, 2014 02:27 |
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There is a difference between abusing a system and an abusable system.
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# ? Dec 4, 2014 02:31 |
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Doublestep posted:Yoshi please don't add the token system because I cannot use my words like an adult and my static will blow up in a fit of rage They already added a token system in the expert roulette dungeons. Now if the drat drops were more consistent I could actually like it. Seriously, only seen the loving chest piece drop once and I've done expert almost every night since patch.
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# ? Dec 4, 2014 02:36 |
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# ? Jun 6, 2024 12:23 |
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I hope the Heavensward coil equivalent has a system exactly like experts currently. Ilvl 200 gear or Dravarian Cashmere Fleece
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# ? Dec 4, 2014 02:41 |