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I Love You! posted:Lol is this a serious troll attempt or do you actually take the side of manchildren throwing temper tantrums at casual events to the point of upsetting nearby tables you should really learn to read. if your opponent is being a dumb poo poo, call the judge. don't do stupid stuff to placate their stupidity.
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# ? Dec 3, 2014 23:45 |
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# ? Jun 1, 2024 19:36 |
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Spiderdrake posted:And they'll probably complain you're doing it wrong and so-and-so on the pro tour blah blah Come on man, KIBLER CUPS THE BALLS WHAT IS THIS SCRUB TIER poo poo?!?
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# ? Dec 3, 2014 23:52 |
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What's the story with people being allowed to make card noise anyway? Like how did that become a standard psyche-out model instead of just something where you call the judge and say "he's spending all of my turn ruffling his cards around like the spokes of a 10-speed." How is that okay but making a continuous low-volume "eeeeeeeeeeeeeeeee" noise during their turn is apparently being disruptive?
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# ? Dec 3, 2014 23:58 |
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Rules question: if I'm playing bogles, and I block a creature with infect, how does that interact with totem armor. I know I fect deals damage in -1/-1 counters, but totem armor says to remove all damage, would it remove all the -1/-1 counters or no? Double question: how does totem armor interact with engineered explosives (assuming creature and totem aura have the same cc)??
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# ? Dec 3, 2014 23:59 |
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Infect reads "this creature deals damage to creatures in the form of -1/-1 counters." If totem armor removes all damage, it should ignore infect damage.
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# ? Dec 4, 2014 00:02 |
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Mezzanon posted:Rules question: if I'm playing bogles, and I block a creature with infect, how does that interact with totem armor. I know I fect deals damage in -1/-1 counters, but totem armor says to remove all damage, would it remove all the -1/-1 counters or no? #1: Nope. You are boned. The -1/-1 counters stay. #2: You get the dude back.
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# ? Dec 4, 2014 00:02 |
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theironjef posted:What's the story with people being allowed to make card noise anyway? Like how did that become a standard psyche-out model instead of just something where you call the judge and say "he's spending all of my turn ruffling his cards around like the spokes of a 10-speed." How is that okay but making a continuous low-volume "eeeeeeeeeeeeeeeee" noise during their turn is apparently being disruptive? Flicking cards is only necessary because people play so slowly.
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# ? Dec 4, 2014 00:15 |
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Can't remember who it was here that won a PT invite, I love you? but mtgprice just tweeted they are interested in sponsoring one or two people on a PT. May want to send an email to webmaster@mtgprice.com
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# ? Dec 4, 2014 00:21 |
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jassi007 posted:Can't remember who it was here that won a PT invite, I love you? but mtgprice just tweeted they are interested in sponsoring one or two people on a PT. May want to send an email to webmaster@mtgprice.com Sure, will do and thanks for the heads up. Though I'm sure I don't count as a pro at this stage, I'll at least take them up on 50 bux and a playmat if nothing else.
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# ? Dec 4, 2014 00:28 |
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I Love You! posted:Sure, will do and thanks for the heads up. Though I'm sure I don't count as a pro at this stage, I'll at least take them up on 50 bux and a playmat if nothing else. You'll probably at least get a doofy t-shirt that they'll make you wear.
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# ? Dec 4, 2014 00:36 |
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I'm stuck at work with only my phone. How is Chapin doing? I saw he got at least 1 loss, is he still in the running for top-4?
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# ? Dec 4, 2014 00:39 |
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After a perfect day 1, Chapin went 1-2 in the KTK draft and 2-2 in standard. He is in the top 4 along with Yuuya Watanabe, Kentaro Yamamoto, and Shahar Shenhar. Chapin: keeping the hopes of a country alive.
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# ? Dec 4, 2014 00:42 |
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So someone might have managed to get their hands on the modo shuffler code. They claim to have decompiled the program. The short version is that the shuffler isn't actually random, which would confirm the "modo is terrible" theory. We don't actually know if this is really the shuffler code, but if it is, that's pretty bad.
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# ? Dec 4, 2014 00:52 |
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Minority Deport posted:So someone might have managed to get their hands on the modo shuffler code. They claim to have decompiled the program. The short version is that the shuffler isn't actually random, which would confirm the "modo is terrible" theory. Oh, you mean that thing I've already confirmed every time I try to draft online and end each game having drawn twice as many lands as non-lands? Yeah, I already knew that.
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# ? Dec 4, 2014 01:08 |
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Minority Deport posted:So someone might have managed to get their hands on the modo shuffler code. They claim to have decompiled the program. The short version is that the shuffler isn't actually random, which would confirm the "modo is terrible" theory. I'd say there's no way they'd do shuffling on the client without validating it on the server, but it is mtgo that we're talking about.... Cactrot fucked around with this message at 01:23 on Dec 4, 2014 |
# ? Dec 4, 2014 01:21 |
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Uh if that's the algorithm they are actually using for online play MTGO is a complete sham, that's hilarious
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# ? Dec 4, 2014 01:23 |
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Is testing it feasible? (W/ special lone card + lands decks, or whatever)
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# ? Dec 4, 2014 01:26 |
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Rinkles posted:Is testing it feasible? (W/ special lone card + lands decks, or whatever) Yes, you could technically determine the most and least likely hands, build a casual deck with unique cards (is there a minimum card count for casual games?) then join games against another person, concede, repeat over and over. The main issue is determining how it loads the initial deck order into the shuffler (which has a major impact upon the results) so you'd know exactly what to look for and save a LITTLE time establising a huge monte carlo distribution. Since any deck of X cards in Y order is going to have the same relative biased distribution pattern based on that algorithm it wouldn't hurt to have a starting point to be on the lookout for, I suppose. But at the end of the day the easiest way to verify this would be for someone to check the MODO server code at WotC. If this is the algorithm they are using, the shuffler is far from random. Literally you will have results up to 2-3x as likely as other results with that code, ughhhhhhhhh
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# ? Dec 4, 2014 01:34 |
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What I don't get is it isn't like programming a proper random shuffling algorithm requires any skill. You can just Google extremely well known, accepted methods for getting this done. I should probably preface with "assuming this random reddit guy isn't just trolling us".
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# ? Dec 4, 2014 01:37 |
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MiddleEastBeast posted:What I don't get is it isn't like programming a proper random shuffling algorithm requires any skill. You can just Google extremely well known, accepted methods for getting this done. If he is it's AWESOME
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# ? Dec 4, 2014 01:37 |
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MiddleEastBeast posted:What I don't get is it isn't like programming a proper random shuffling algorithm requires any skill. You can just Google extremely well known, accepted methods for getting this done. The hilarious thing is that it's plausible he's not
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# ? Dec 4, 2014 01:43 |
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forbidden lesbian posted:The hilarious thing is that it's plausible he's not
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# ? Dec 4, 2014 01:48 |
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Imagine if WOTC made a kickstarter for mtgo - bets on how much more they'll make over star citizen?
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# ? Dec 4, 2014 01:50 |
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Your deck is loaded in the same way at the begining of each game before the shuffler, you used to be able to determine what it was by starting a game, and opponent conceding match before deciding who is playing and drawing. Don't know if it still works that way.
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# ? Dec 4, 2014 01:56 |
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Tonetta posted:Your deck is loaded in the same way at the begining of each game before the shuffler, you used to be able to determine what it was by starting a game, and opponent conceding match before deciding who is playing and drawing. Don't know if it still works that way. It does, I believe.
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# ? Dec 4, 2014 02:00 |
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Jesus Christ people wizards is not dumb enough to do shuffling on the client that is literally the least believable possible 'mtgo is awful' story ever told
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# ? Dec 4, 2014 02:28 |
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Someone on the reddit pointed out that code is probably just used to generate sample hands in the deck editor. Presumably the actual shuffler would be server side and not in the clients code. It is MTGO though, so who knows.
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# ? Dec 4, 2014 02:39 |
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tgijsola posted:Jesus Christ people wizards is not dumb enough to This is not how I would begin a sentence
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# ? Dec 4, 2014 02:43 |
forbidden lesbian posted:The hilarious thing is that it's plausible he's not I'm also like "wait, how did he get the variable names since surely they obfuscated the production C# cod-...oh wait, MODO."
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# ? Dec 4, 2014 02:50 |
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Wadjamaloo posted:Someone on the reddit pointed out that code is probably just used to generate sample hands in the deck editor. Presumably the actual shuffler would be server side and not in the clients code. The Shuffle method they found is used in only one place. It's used when you right-click a deck, go to Properties, and then go to Sample Hand. It's bad code, and it would be a travesty if this implementation was used for games. You could find the state of your deck and your next draws based on your opening hand. code:
Applebees fucked around with this message at 04:00 on Dec 4, 2014 |
# ? Dec 4, 2014 03:40 |
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So interesting side note here. If the MTGO client can be easily decompiled and read, couldn't someone or a group of someone's use it to make a fixed or better version of the MTGO client?
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# ? Dec 4, 2014 04:17 |
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toadee posted:So interesting side note here. If the MTGO client can be easily decompiled and read, couldn't someone or a group of someone's use it to make a fixed or better version of the MTGO client? There are certainly some client-side issues (there's a huge memory leak somewhere, at the very least), but most of the issues are server-side with retrieving collections and handling big tournaments and such. The actual mechanics of the client are pretty decent and don't really have any problems, it's the engine that's tracking the game state or handling tournament pairings and all that jazz.
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# ? Dec 4, 2014 04:22 |
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quote:@SouthPark
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# ? Dec 4, 2014 05:00 |
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What's the deal with the excessive amount of italian legends cards I see on ebay and other places? Was legends printed super heavy in italian? Does it negatively affect prices?
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# ? Dec 4, 2014 05:03 |
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Fingers McLongDong posted:What's the deal with the excessive amount of italian legends cards I see on ebay and other places? Was legends printed super heavy in italian? Does it negatively affect prices? Yes and yes.
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# ? Dec 4, 2014 05:04 |
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While putzing through Wal-Mart earlier I was a little surprised to see that they had the red Commander '14 deck in stock. Is that still the go-to deck for value this time around? I'm tempted to pick one up either for myself since it has a number of cards I'm looking for, or to give to a friend for Christmas since he wants to play EDH but doesn't have much cash to spare on it. They also had the black one, which I know isn't nearly as valuable but I remember liking it when it got spoiled and I no longer have an EDH deck with black in it. Has anyone played with either of these?
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# ? Dec 4, 2014 05:26 |
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C-Euro posted:While putzing through Wal-Mart earlier I was a little surprised to see that they had the red Commander '14 deck in stock. Is that still the go-to deck for value this time around? I'm tempted to pick one up either for myself since it has a number of cards I'm looking for, or to give to a friend for Christmas since he wants to play EDH but doesn't have much cash to spare on it. They also had the black one, which I know isn't nearly as valuable but I remember liking it when it got spoiled and I no longer have an EDH deck with black in it. Has anyone played with either of these? White and Red are the value decks, and from what I have heard the black one is pretty good to play right out of the box. e - http://www.twitch.tv/oarsman79 Joe is playing miracles against Brad Nelson who is playing a jeskai ascendency legacy deck.
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# ? Dec 4, 2014 05:29 |
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Bugsy posted:e - http://www.twitch.tv/oarsman79 Joe is playing miracles against Brad Nelson who is playing a jeskai ascendency legacy deck. Oh god. This caught on already? Does it look like this?
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# ? Dec 4, 2014 05:48 |
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suicidesteve posted:Oh god. This caught on already? Does it look like this? It looked like the same list, but I only caught half of g2 and all of g3. e- and now Joe is playing against Rich Shay playing the same deck. Bugsy fucked around with this message at 05:58 on Dec 4, 2014 |
# ? Dec 4, 2014 05:52 |
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# ? Jun 1, 2024 19:36 |
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Speaking of Mr. Lossett, he is now playing against the Rich Shay, who is Niton fucked around with this message at 06:00 on Dec 4, 2014 |
# ? Dec 4, 2014 05:57 |