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yeah that's p dumb let me bisexual for adults only, atlus
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# ? Dec 4, 2014 00:03 |
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# ? Jun 1, 2024 12:55 |
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Inflammatory posted:can i just say that i really don't like how the first question is worded? It's asking if you want to date ken.
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# ? Dec 4, 2014 00:08 |
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Inflammatory posted:can i just say that i really don't like how the first question is worded? Would you say that it's problematic? (its basically asking if you like dudes)
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# ? Dec 4, 2014 00:09 |
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Just beat the game. Not sure how you're supposed to kill the final boss without abusing Myriad Arrows, although I'm sure there's a gimmick I missed. He has an unpreventable Diarahan and enough hit points that even with two Myriad Arrow spammers he fully healed once on me and was about to do it again on the turn he died. I finished the fight with two characters left alive (one of whom was guaranteed to die at the end of the turn) and the absolutely correct character got the finishing blow though, so it's all good. Now for my Team Gottagofast NG+ run.
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# ? Dec 4, 2014 00:10 |
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Len posted:It's asking if you want to date ken. Or Teddie, or Aigis, or Koromaru
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# ? Dec 4, 2014 00:11 |
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Manatee Cannon posted:Or Teddie, or Aigis, or Koromaru
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# ? Dec 4, 2014 00:18 |
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I got Teddie and he was totes down to nom on some Yu knob. Everyone in PQ acts as though their S Links were maxed and Yu just boned them all including Teddie and Yosuke. Yosuke is always referring to me as "my partner", dude, I mean it was only the tip. Not gay.
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# ? Dec 4, 2014 00:19 |
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I can't believe in the 3rd dungeon that there's an FOE that can be insta-killed. That has to be a mistake, right?
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# ? Dec 4, 2014 00:19 |
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Manatee Cannon posted:Or Teddie, or Aigis, or Koromaru It makes sense. Koromaru's gotta be like 45 in dog years, so I don't see how you could date him if age matters.
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# ? Dec 4, 2014 00:20 |
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Vengarr posted:Would you say that it's problematic? Roguelike posted:It makes sense. Koromaru's gotta be like 45 in dog years, so I don't see how you could date him if age matters.
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# ? Dec 4, 2014 00:23 |
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Team GottaGoFast is really good. I'm playing a similar setup as the one Imp mentioned a few pages back. It's just really nice.
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# ? Dec 4, 2014 00:32 |
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Hah. The postgame boss shills for Etrian Odyssey.
Zurai fucked around with this message at 00:44 on Dec 4, 2014 |
# ? Dec 4, 2014 00:36 |
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Zurai posted:Hah. The postgame boss shills for Etrian Odyssey. you don't know how happy it makes me to learn that there's a postgame boss.
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# ? Dec 4, 2014 00:43 |
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Inflammatory posted:you don't know how happy it makes me to learn that there's a postgame boss. Has there ever been a Persona or EO game without one?
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# ? Dec 4, 2014 00:44 |
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Vengarr posted:I can't believe in the 3rd dungeon that there's an FOE that can be insta-killed. That has to be a mistake, right? One of the toughest bonus bosses in EO4 is vulnerable to instant kill attacks, too.
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# ? Dec 4, 2014 00:45 |
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Inflammatory posted:you don't know how happy it makes me to learn that there's a postgame boss. It exists (assuming you've been doing your requests) but it's not a big deal. No extra dungeon and it was easier for my party than the actual final boss. It's not like Elizabeth or Margaret in their respective games or the entire postgame stratum in EO games.
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# ? Dec 4, 2014 00:46 |
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I think someone said earlier that you don't have to walk on damage tiles to complete a floor map? Well, they're wrong. You most certainly do need to.
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# ? Dec 4, 2014 00:49 |
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Manatee Cannon posted:I think someone said earlier that you don't have to walk on damage tiles to complete a floor map? Well, they're wrong. You most certainly do need to. I don't think anyone said that. It is however completely meaningless because you get Winged Sandals in the same floor they show up on so filling it out is a minor inconvenience at best.
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# ? Dec 4, 2014 00:50 |
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so does this game ever get remotely challenging? I'm at the fourth labyrinth on risky and just got to the fourth floor and aside from the first labyrinth guardian there's been absolutely nothing that's been able to pose any threat at all. I picked risky mode for a reason
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# ? Dec 4, 2014 01:01 |
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You don't have to walk on tiles that force you to fight an FOE to get to. Like if they're stationary, or if they're moving in a way that makes that tile impossible to get to without fighting it.g0lbez posted:so does this game ever get remotely challenging? I'm at the fourth labyrinth on risky and just got to the fourth floor and aside from the first labyrinth guardian there's been absolutely nothing that's been able to pose any threat at all. I picked risky mode for a reason It's probably down there with EO4 as one of the easier games.
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# ? Dec 4, 2014 01:01 |
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EO4 is much harder, at least on normal
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# ? Dec 4, 2014 01:03 |
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Dr. Fetus posted:You don't have to walk on tiles that force you to fight an FOE to get to. Like if they're stationary, or if they're moving in a way that makes that tile impossible to get to without fighting it. You also don't have to walk on any of the spiderweb tiles in the final labyrinth, at least for map completion. Anyway, beat the two postgame quests I could find, got the two final map chests, and tried to fuse Zeus but couldn't figure out how. 69 hours, 27 minutes for the first playthrough, and I hit level 74 on my main character with the final quest turn-in. Some of that time was certainly idle, but there were also a bunch of wipes on the 1st boss and 3rd labyrinth. I also did a bit of grinding for Personas and XP off the 3rd and 4th post-dungeon bosses. I believe I did every request in the game (at least the ones available on the P4 side on the first playthrough, dunno if those change with cast/NG+ status) and have almost every map at 100%. Pretty satisfied with the experience. Zurai fucked around with this message at 01:09 on Dec 4, 2014 |
# ? Dec 4, 2014 01:04 |
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Cake Attack posted:EO4 is much harder, at least on normal The hardest EO4 difficulty must've been perfectly tailored to me because basically every single boss fight was like this super tense ordeal that brought me down to complete SP (or whatever EO uses for MP) exhaustion with like one or two dudes left before I finally beat them.
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# ? Dec 4, 2014 01:08 |
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g0lbez posted:so does this game ever get remotely challenging? I'm at the fourth labyrinth on risky and just got to the fourth floor and aside from the first labyrinth guardian there's been absolutely nothing that's been able to pose any threat at all. I picked risky mode for a reason
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# ? Dec 4, 2014 01:36 |
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On the last dungeon and I absolutely cannot figure out how to deal with The Reaper on floor 4. His movement gimmick places him in the perfect spot to corner me every time and if I get in a fight better pray I get lucky.
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# ? Dec 4, 2014 01:38 |
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After literally minutes of thinking this over, I've decided to name my protagonists Hideo Kojima and Hideki Kamiya. Well, hope you liked my input. Now I just need to figure out who I'm going to include in my party.
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# ? Dec 4, 2014 01:46 |
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Rascyc posted:Nah it's a very easy game if you've been playing EO games. Most people are in the "how broken of a party can I make" camp cause there isn't much to do aside from mess with subpersonas as far as tactics goes. Isn't this goons in literally any RPG ever? One of the most common complaints to pop up about Skyrim in the dragging games down thread is "it's too easy to brake it" and goons regularly go "man that rpg is so easy because of how broken you can make your party." Goons just can't play a game and NOT try to powergame it.
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# ? Dec 4, 2014 01:49 |
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Len posted:Isn't this goons in literally any RPG ever? One of the most common complaints to pop up about Skyrim in the dragging games down thread is "it's too easy to brake it" and I'm most definitely not "powergaming" anything here though. I used Naoto initially because of her insta kill skills and because I picked the P4 route at first, and that admittedly turned out to be gamebreaking for trash mobs. Aside from that I'm literally doing nothing to break the game, I'm never really doing more than 300 damage a turn and I don't have any crazy setups aside from Chie rocking a frost link and Kanji sometimes playing off of that. Still it's been just piss easy so far on the hardest difficulty available merely from tarundaing bosses and marakakujaing the party.
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# ? Dec 4, 2014 01:54 |
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Looks like you can post screenshots with the Euro version now.Butt Ghost posted:After literally minutes of thinking this over, I've decided to name my protagonists Hideo Kojima and Hideki Kamiya. I am going to steal this idea if I ever get my copy as I think I named both protags Mister Mister in P3/4.
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# ? Dec 4, 2014 01:58 |
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Neither Skyrim nor Persona are hard in general. PQ is simply not a difficult game, but neither were the games it's based on.
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# ? Dec 4, 2014 01:58 |
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I like breaking all games.
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# ? Dec 4, 2014 02:00 |
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Manatee Cannon posted:I think someone said earlier that you don't have to walk on damage tiles to complete a floor map? Well, they're wrong. You most certainly do need to. You probably got that mixed up with the post saying you didn't need to step on tiles with the stationary FOEs
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# ? Dec 4, 2014 02:02 |
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ThisIsACoolGuy posted:On the last dungeon and I absolutely cannot figure out how to deal with The Reaper on floor 4. His movement gimmick places him in the perfect spot to corner me every time and if I get in a fight better pray I get lucky. Can't reference my map since I'm in NG+ right now, but if there's a wall with a walkway around it nearby, try running in circles around it. That FOE can move over un-walkable floor tiles, but cannot move through walls, so most of the gimmicks with it involve putting a wall between it and you to force it to waste time moving around the wall.
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# ? Dec 4, 2014 02:03 |
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Teddie is 100 times more annoying in this game than he was in P4 and I'm glad everyone snubs him at every turn.Moldy Taxes posted:You probably got that mixed up with the post saying you didn't need to step on tiles with the stationary FOEs That could be.
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# ? Dec 4, 2014 02:05 |
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ThisIsACoolGuy posted:On the last dungeon and I absolutely cannot figure out how to deal with The Reaper on floor 4. His movement gimmick places him in the perfect spot to corner me every time and if I get in a fight better pray I get lucky. go downstairs and send up the left elevating piston thing so that you can't walk on it on floor 4, you should be able to outmaneuver him then by circling around it.
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# ? Dec 4, 2014 02:11 |
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Strange Quark posted:One of the toughest bonus bosses in EO4 is vulnerable to instant kill attacks, too. In fact, every game in the Etrian Odyssey series (with the possible exception of EO:U) has had at least one honest-to-god boss that's susceptible to instant death.
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# ? Dec 4, 2014 02:13 |
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Thuryl posted:In fact, every game in the Etrian Odyssey series (with the possible exception of EO:U) has had at least one honest-to-god boss that's susceptible to instant death. To be fair, though, instant death in EO is generally a lot harder than casting a single inexpensive spell.
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# ? Dec 4, 2014 02:19 |
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Len posted:Isn't this goons in literally any RPG ever? One of the most common complaints to pop up about Skyrim in the dragging games down thread is "it's too easy to brake it" and How precisely are you supposed to play RPGs if you're not building an effective team with ability synergy? Because that is literally all you need to break the game here. Not "I read a FAQ and discovered all the abilities beforehand and am using a super-tedious method that earns me 1 extra skill point" or whatever. It's "hey, wow, I used Naoto in my party and gave her a skill that boosts the hit rate of her instant death moves." I mean other than low-level runs or whatever, that is literally the point of RPGs. That isn't powergaming, that is playing the game.
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# ? Dec 4, 2014 02:21 |
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ImpAtom posted:Not "I read a FAQ and discovered all the abilities beforehand and am using a super-tedious method that earns me 1 extra skill point" or whatever. It's "hey, wow, I used Naoto in my party and gave her a skill that boosts the hit rate of her instant death moves." Did you know Impure Reach affected Hama and Mudo before reading the FAQ ie this thread? Also, lol if you think "super-tedious method that earns me 1 extra skill point" is the more common method of breaking an RPG wide open than "building an effective team with ability synergy".
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# ? Dec 4, 2014 02:22 |
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# ? Jun 1, 2024 12:55 |
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Zurai posted:Did you know Impure Reach affected Hama and Mudo before reading the FAQ ie this thread? I didn't but it's not like Naoto wasn't absolutely dominating before then
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# ? Dec 4, 2014 02:23 |