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13/f/cali posted:So far my favorite part of Captain Toad is how comically slow the first 3D World level feels. It just felt like someone asked the question "how much would it suck if Captain Toad had been an unlock in 3D World?" and Nintendo decided to answer. Yet in spite of how I made that sound, I still thought it was fun. All of those so far make me really want to replay 3D World sometime soon. Not being able to jump really runs the gamut of frustration in this game. There's even a Toadette level with a gap between you and one of the power gems, and three coins aligned over the gap as if to say, "just jump it! ps gently caress U"
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# ? Dec 6, 2014 04:35 |
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# ? May 23, 2024 23:13 |
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Isn't Toad waiting at the end of Champion's Road? I want to see that.
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# ? Dec 6, 2014 04:47 |
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captain toad rules: http://captaintoad.nintendo.com/assets/pdf/ToadBrigadeAdventureKit.pdf
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# ? Dec 6, 2014 04:59 |
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4. Pretend that you are exploring in the dark (but leave the lights on)
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# ? Dec 6, 2014 05:01 |
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So in case anyone isn't watching the Game Awards (They are awful, but some solid announcements), Reggie, Miyamoto, and Aonuma just confirmed that both Star fox and Zelda U are coming next year, and showed off some gameplay of Zelda U which has an absolutely massive map, and full horse mounted combat.
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# ? Dec 6, 2014 05:52 |
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Can't wait til all that goes up on YouTube
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# ? Dec 6, 2014 05:57 |
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https://www.youtube.com/watch?v=CAE3FFJUdto Hopefully Nintendo will upload the actual video (instead of just off screen) on their channel. EDIT: Higher quality video LanceKing2200 fucked around with this message at 06:07 on Dec 6, 2014 |
# ? Dec 6, 2014 05:58 |
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LanceKing2200 posted:Low quality, but it's here: Quoting myself from the awards thread: Suspicious Cook posted:This upcoming Zelda feels like what Miyamoto was going for with the first one. He wanted a mysterious adventure where you had to discover a world with nothing but your own wits. With this giant map and nothing to guide you but landmarks we might be getting exactly that. I'm expecting this map to have a million tiny secrets to find. I just hope traversing it isn't as tedious as Wind Waker's sailing. It won't even have the amazing sailing music this time.
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# ? Dec 6, 2014 06:01 |
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I hope they put a few more enemies in the world because while pretty it did look a little bare. Really hoping they put up some onscreen footage because I need to see it close up.
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# ? Dec 6, 2014 06:04 |
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For a game that clearly has another 9-10 months of development time left (plus the normal Nintendo care/secret sauce) Zelda will end up fine. Really hoping they take the 3DW/MK8 route and target solid 60FPS with the current style and then pretty it up as much as they can with the hardware.
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# ? Dec 6, 2014 06:07 |
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I'm almost wondering if this Zelda is some sort of intermediary title. From what we're hearing it's very open-world and sounds like a "do dungeons as you choose to do them" Zelda 1 style. There can't be much plot going on in it if that's the case. Maybe this is a smaller (though not in physical world size) Zelda game and they're working on another 3D Zelda for late in the Wii U's life more like the recent 3D Zeldas.
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# ? Dec 6, 2014 06:12 |
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FPzero posted:I'm almost wondering if this Zelda is some sort of intermediary title. From what we're hearing it's very open-world and sounds like a "do dungeons as you choose to do them" Zelda 1 style. There can't be much plot going on in it if that's the case. Maybe this is a smaller (though not in physical world size) Zelda game and they're working on another 3D Zelda for late in the Wii U's life more like the recent 3D Zeldas.
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# ? Dec 6, 2014 06:16 |
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FPzero posted:I'm almost wondering if this Zelda is some sort of intermediary title. From what we're hearing it's very open-world and sounds like a "do dungeons as you choose to do them" Zelda 1 style. There can't be much plot going on in it if that's the case. Maybe this is a smaller (though not in physical world size) Zelda game and they're working on another 3D Zelda for late in the Wii U's life more like the recent 3D Zeldas. I don't think it limits the plot as much as you think. Skyward Sword mostly had a story around each dungeon, then periodically you'd have to go back to main temple and knock that big black thing back into the pit, not much would have been lost if you could do the dungeons in any order.
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# ? Dec 6, 2014 06:17 |
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FPzero posted:I'm almost wondering if this Zelda is some sort of intermediary title. From what we're hearing it's very open-world and sounds like a "do dungeons as you choose to do them" Zelda 1 style. There can't be much plot going on in it if that's the case. Maybe this is a smaller (though not in physical world size) Zelda game and they're working on another 3D Zelda for late in the Wii U's life more like the recent 3D Zeldas. No? They're doing exactly what they always do: making a game that attempts to address the criticisms made of the last one. In this case, people hated that Skyward Sword was a guided rollercoaster ride through a bunch of handholdy busywork, so they're pulling in the opposite direction and giving you a huge world to explore and unravel on your own. Maybe it'll be fun, maybe it'll be fun with a bunch of caveats like most other Zelda games, who knows.
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# ? Dec 6, 2014 06:18 |
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FPzero posted:I'm almost wondering if this Zelda is some sort of intermediary title. From what we're hearing it's very open-world and sounds like a "do dungeons as you choose to do them" Zelda 1 style. There can't be much plot going on in it if that's the case. Maybe this is a smaller (though not in physical world size) Zelda game and they're working on another 3D Zelda for late in the Wii U's life more like the recent 3D Zeldas. You can still have plot with a non-linear game, it just takes designing a world where "this event happens after the fire dungeon" can instead be "this event happens after the third dungeon you beat, whichever one that happens to be." The idea of it feeling like a modern Zelda 1 would be amazing. I don't want to get my hopes up but at the same time I want it to be that.
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# ? Dec 6, 2014 06:18 |
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I've been playing Captain Toad all evening and it's a blast. He is my new favorite Nintendo character
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# ? Dec 6, 2014 06:23 |
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I really hate this insinuation that it's supposed to be a lesser game because the ability to freely explore an open world may mean there is less of a focus on storytelling. Games are not supposed to be about stories goddamnit, stories are things that have already been told, and therefore decided, ahead of time without input from the player, after all
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# ? Dec 6, 2014 06:24 |
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I guess I'm just surprised that the main 3D Zelda game of the console is coming out this soon considering the 5-year wait between Twilight Princess and Skyward Sword but then again it was only 3 years between Wind Waker and Twilight Princess so I've defeated my own argument. I'm still looking forward to whatever gets put out!
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# ? Dec 6, 2014 06:27 |
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PrBacterio posted:I really hate this insinuation that it's supposed to be a lesser game because the ability to freely explore an open world may mean there is less of a focus on storytelling. Games are not supposed to be about stories goddamnit, stories are things that have already been told, and therefore decided, ahead of time without input from the player, after all I feel like your first sentence contradicts the second.
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# ? Dec 6, 2014 06:27 |
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LanceKing2200 posted:So in case anyone isn't watching the Game Awards (They are awful, but some solid announcements), Reggie, Miyamoto, and Aonuma just confirmed that both Star fox and Zelda U are coming next year, and showed off some gameplay of Zelda U which has an absolutely massive map, and full horse mounted combat. I knew buying a Wii U was a good idea.
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# ? Dec 6, 2014 06:28 |
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noirstronaut posted:I feel like your first sentence contradicts the second.
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# ? Dec 6, 2014 06:31 |
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PrBacterio posted:I really hate this insinuation that it's supposed to be a lesser game because the ability to freely explore an open world may mean there is less of a focus on storytelling. Games are not supposed to be about stories goddamnit, stories are things that have already been told, and therefore decided, ahead of time without input from the player, after all So should every game literally be an open world sandbox like Minecraft with no narrative?
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# ? Dec 6, 2014 06:32 |
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noirstronaut posted:I feel like your first sentence contradicts the second. How? I read it as 1) It's not a necessarily a lesser game because of a lesser focus on story, 2) Games are a separate thing from stories. Both are points I agree with.
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# ? Dec 6, 2014 06:33 |
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Tracula posted:So should every game literally be an open world sandbox like Minecraft with no narrative?
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# ? Dec 6, 2014 06:34 |
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PrBacterio posted:Huh, how do you figure that? The second sentence was actually meant as a justification of the first one, in fact. I had figured the first sentence was meant to say that storytelling will still be present despite the usage of an open world. But then the second hits me as saying storytelling doesn't matter.
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# ? Dec 6, 2014 06:34 |
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Tracula posted:So should every game literally be an open world sandbox like Minecraft with no narrative? That's not what he said either, he just said less story doesn't mean lesser game.
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# ? Dec 6, 2014 06:35 |
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also no one was complaining about it so this whole thing is dumb
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# ? Dec 6, 2014 06:38 |
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Tracula posted:So should every game literally be an open world sandbox like Minecraft with no narrative?
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# ? Dec 6, 2014 06:41 |
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I can't believe Star Fox is coming out before Zelda.
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# ? Dec 6, 2014 06:45 |
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LanceKing2200 posted:
Digging the matrix jumps off the horse.
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# ? Dec 6, 2014 06:45 |
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Spacebump posted:I can't believe Star Fox is coming out before Zelda. Miyamoto already said he wants it out around E3 of next year, so Zelda is probably their big holiday game.
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# ? Dec 6, 2014 06:47 |
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Since Star Fox games are rail shooters, even with Nintendo perfectionism they probably don't take much effort after the initial design phase.
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# ? Dec 6, 2014 06:49 |
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I hope it's just Star Fox Adventures in HD
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# ? Dec 6, 2014 06:54 |
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noirstronaut posted:I hope it's just Star Fox Adventures in HD Me too.
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# ? Dec 6, 2014 06:55 |
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Spacebump posted:I can't believe Star Fox is coming out before Zelda. I can't believe they didn't talk about it more.
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# ? Dec 6, 2014 07:00 |
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LanceKing2200 posted:So in case anyone isn't watching the Game Awards (They are awful, but some solid announcements), Reggie, Miyamoto, and Aonuma just confirmed that both Star fox and Zelda U are coming next year, and showed off some gameplay of Zelda U which has an absolutely massive map, and full horse mounted combat. I guess Geoff rightfully ribbing them over their "big Wii U announcement" last year just being cranky kong really took to heart.
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# ? Dec 6, 2014 07:00 |
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Jsor posted:Since Star Fox games are rail shooters, even with Nintendo perfectionism they probably don't take much effort after the initial design phase. This one isn't really a rail shooter, at least not in the same way as SF/64, and then there are all those weird minigames Miyamoto showed at E3 that may or may not be a part of the "package", whatever that entails. Miyamoto said he deliberately announced the game much earlier than usual as a way of forcing the devs to finish it quickly; they were working with an external studio to finish the game, but we don't know who.
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# ? Dec 6, 2014 07:01 |
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PaletteSwappedNinja posted:This one isn't really a rail shooter, at least not in the same way as SF/64 It's a rail shooter in the way the Legend of Zelda mini-game from Nintendoland is.
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# ? Dec 6, 2014 07:02 |
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I hate everyone named Geoff because of Geoff Keighley.
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# ? Dec 6, 2014 07:04 |
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# ? May 23, 2024 23:13 |
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noirstronaut posted:I hate everyone named Geoff because of Geoff Keighley. Why do you hate Geoff Keighley fellow gamer?
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# ? Dec 6, 2014 07:04 |