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HOI 3 I always played with the braindead AI on and it was fun seeing how much of a mess it made with relatively simple orders. It worked pretty well so long as it was the eastern front or china, ocean stuff was way beyond it though. gently caress doing everything by hand. As for the into grog games I'd probably recommend pike and shot, panzer corps, or battle academy 2 if someone asked me. But reflecting on my own history I played panzer general 1 and 2 and fantasy general back when they came out, but I never really got hooked until I played the original combat mission. Considering how I'm playing 10 multiplayer games over 3 of them now I'd say I'm still hooked.
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# ? Dec 5, 2014 23:14 |
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# ? Jun 6, 2024 12:50 |
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Pike and Shot is a really cool casual game for just generating a random, fairly balanced battle, and moving around units and having them shoot and charge at each other.
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# ? Dec 5, 2014 23:39 |
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Honestly I think the WWII Combat Missions would make for good entries. Knowing what the OoB's are and all the nuances of each unit would help, but a basic grasp of tactics and willingness to learn how the engine runs will get you at least 75% of the way if not 90%.
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# ? Dec 5, 2014 23:44 |
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Tomn posted:I'd legit be interested in a first-person strategy game that tries to emphasize just how uncertain a thing command can be when all you can see and hear is a map and a radio report. Mount & Blade has elements of this but it's pretty unpolished.
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# ? Dec 6, 2014 00:16 |
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StashAugustine posted:Mount & Blade has elements of this but it's pretty unpolished. I don't own it, but doesn't Storm of War Gettysburg have a mode where you can be locked to your commander's horse and can only see what he can see and have to send and receive couriers from other units to give them orders or get updates on what's going on?
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# ? Dec 6, 2014 01:27 |
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Tomn posted:I'd legit be interested in a first-person strategy game that tries to emphasize just how uncertain a thing command can be when all you can see and hear is a map and a radio report. There's a spaceship game in development based around this atm - Flagship I think it's called?
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# ? Dec 6, 2014 01:36 |
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Fintilgin posted:I don't own it, but doesn't Storm of War Gettysburg have a mode where you can be locked to your commander's horse and can only see what he can see and have to send and receive couriers from other units to give them orders or get updates on what's going on? Scourge of War. Yes it does.
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# ? Dec 6, 2014 01:40 |
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We REALLY need to get another MP game of that going, it was insanely fun last time.
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# ? Dec 6, 2014 01:51 |
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Grey Hunter posted:That and the scale - fighting over five hexes of Normandy beaches doesn't do it for me - I'd much rather wait until the Africa game or even the entire Europe game. I also feel like the timescale is a little constrained.
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# ? Dec 6, 2014 02:02 |
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I might be an idiot but where the hell did the Let's Play sub-forum go?
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# ? Dec 6, 2014 04:22 |
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pthighs posted:I might be an idiot but where the hell did the Let's Play sub-forum go? It is now the "Nofriendo Entertainment System".
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# ? Dec 6, 2014 04:23 |
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Is there any info on this Frontline: The Longest Day game that just popped up on steam? I feel uncomfortably groggy saying this, but the little cartoon counters don't look like they provide nearly enough information to be useful.
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# ? Dec 6, 2014 06:14 |
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Tomn posted:So there's a new game on Steam early access: 1953: NATO vs Warsaw Pact. It looks like a combination Paradox-style grand strategy game and a grognard wargame, and is actually sanely priced. According to the dev's notes, it's more or less feature-complete despite being in early access - the guy just wants to spend more time researching historically accurate what-if scenarios, as well as improvements to the AI and balance and whatnot. Oh, and the dev is apparently one dude independent of Matrix or Slitherine. It's made by Wastelands Interactive, which pushes out a lot of very generic grand-strategy/operational level games. They're sort of a poor man's Strategic Command (or Clash of Steel for those with longer memories) Zaodai posted:Is there any info on this Frontline: The Longest Day game that just popped up on steam? It's the sequel to Frontline Road to Moscow, so they're both Panzer General-likes with a focused scale and scenario set and some unit-ability gimmicks thrown in.
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# ? Dec 6, 2014 07:11 |
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I have Frontline: Road to Moscow, and yes its a Panzer General clone. I think they may have even been developed first for ipad or something, but it works well enough on PC. If you really like Panzer General then pick it up, but it doesn't really add anything new or particularly special. I wouldn't buy it at full price regardless.
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# ? Dec 6, 2014 11:14 |
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RPS likes the 40k game. http://www.rockpapershotgun.com/2014/12/05/wot-i-think-warhammer-40000-armageddon/
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# ? Dec 6, 2014 14:35 |
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The 40k game kinda stinks actually. It does some stuff right, like the campaign branches and it is pretty good in terms of mission variety and being able to monkey with your force composition. There are just way too many problems though. There are missing sounds and firing animations on certain objects, and by the way those are the only animations in the game. It really would have benefited from a death animation and some sort of terrain deformation thing if say, I don't know, a sky scraper sized titan's fusion reactor cooks off. For some inexplicable reason all the fliers are normal units and they didn't just use the panzer corps flight model they already had in the engine. They really let the details slide and the game feels a bit empty for it. Hopefully they will fix some of this stuff later, panzer corps had a lot of the same issues when it first came out and it sounds like slitherine have 3 years to make expansions and patches so I'm sure at the end it will be a good game.
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# ? Dec 6, 2014 18:23 |
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I don't remember where I read this, but I hear that the multiplayer has no replay function. You kind of just have to guess what your opponent did in his turn.
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# ? Dec 6, 2014 18:42 |
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http://forums.somethingawful.com/showthread.php?threadid=3686317 It has begun......
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# ? Dec 6, 2014 18:55 |
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Grey Hunter posted:http://forums.somethingawful.com/showthread.php?threadid=3686317 Stared and pre-emptively fived.
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# ? Dec 7, 2014 10:15 |
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I almost got NATO vs. Warsaw Pact 1953, but decided against it. Both the appearance of it and the word of mouth on other forums gave an impression of it not being bad so much as dull, so I passed on purchasing it.
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# ? Dec 7, 2014 15:29 |
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How far into Armageddon do I have to be before it starts requiring tactics beyond hiring throngs of conscripts just for their Chimaera transports? I can buy heavy bolter teams for 400 or have a bunch of barely trained clowns for 75 and spend 90 to give them a taxi that comes with the same heavy bolter and more.
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# ? Dec 7, 2014 17:02 |
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Cross-posting for anyone that wants to spiffy up their War in the Pacific game:gradenko_2000 posted:This might be entirely too late for the LP, but some enterprising fan has made an alternative map-art mod for the game and I'll let the screenshots speak for themselves:
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# ? Dec 7, 2014 17:23 |
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Coiler12 posted:I almost got NATO vs. Warsaw Pact 1953, but decided against it. Both the appearance of it and the word of mouth on other forums gave an impression of it not being bad so much as dull, so I passed on purchasing it. Reading the early access blurb, it looks like it's a one person project. Looking at the graphics it looks like it's probably, at a fundamental level, a 'mega-mod' of Time of Wrath games.
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# ? Dec 7, 2014 17:56 |
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Asehujiko posted:How far into Armageddon do I have to be before it starts requiring tactics beyond hiring throngs of conscripts just for their Chimaera transports? I can buy heavy bolter teams for 400 or have a bunch of barely trained clowns for 75 and spend 90 to give them a taxi that comes with the same heavy bolter and more. The difference is you can use the heavy bolter teams and mortar teams as support weapons where if something attacks your throng of conscripts and the bolter team is next to them they will both fire back. The game is really easy though and when you need to replace the conscripts it is to beat armor and heavy bolters won't do that.
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# ? Dec 7, 2014 20:37 |
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Asehujiko posted:How far into Armageddon do I have to be before it starts requiring tactics beyond hiring throngs of conscripts just for their Chimaera transports? I can buy heavy bolter teams for 400 or have a bunch of barely trained clowns for 75 and spend 90 to give them a taxi that comes with the same heavy bolter and more. I guess they're emulating GW's eye for balance, too. That kind of thing is exactly what GW would do in an imperial guard codex.
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# ? Dec 7, 2014 20:44 |
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Apparently that game does not have AOE attacks and Titans are the same size as everything else.
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# ? Dec 7, 2014 20:45 |
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gradenko_2000 posted:Cross-posting for anyone that wants to spiffy up their War in the Pacific game: Wow this is fantastic.
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# ? Dec 7, 2014 21:10 |
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gradenko_2000 posted:Cross-posting for anyone that wants to spiffy up their War in the Pacific game: I bet than twenty years from now, Gary Grigsby's and Matrix's games still won't look as good as that mod. Holy hell. I'm still working on that review of Ultimate General: Gettysburg, but I haven't been able to try multiplayer. Please PM me if you want to play, I'd appreciate the help and will give you a credit in my review for Armchair General. PS What ever happened to the Google Doc with people seeking multiplayer opponents? Is that still around?
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# ? Dec 8, 2014 00:23 |
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When Multiplayer updated like a second later I joined a game and got SPANKED. A few minutes later in this thread a goon was like "okay, here's a hint pubbies: don't do this this this and this" and listed everything I did.
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# ? Dec 8, 2014 02:54 |
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Speaking of multiplayer, does anyone in here play winSPMBT/winSPWW2? I periodically reinstall the drat games, then get frustrated with the braindead AI and promptly get rid of them. Thankfully, I at least have Flashpoint Campaigns to scratch that 80s NATO/Warsaw Pact itch. Fintilgin posted:Reading the early access blurb, it looks like it's a one person project. Looking at the graphics it looks like it's probably, at a fundamental level, a 'mega-mod' of Time of Wrath games. quote:With the nuclear power in the hands of both sides there is a huge possibility to end the world as we know it. Guessing the game doesn't have the option to bring true socialism to the people of Yugoslavia as the Red Army, so I'm not picking it up. Real loving tragedy that East vs. West was cancelled. AceRimmer fucked around with this message at 08:58 on Dec 8, 2014 |
# ? Dec 8, 2014 08:30 |
Myoclonic Jerk posted:PS What ever happened to the Google Doc with people seeking multiplayer opponents? Is that still around? Literally the first line of the OP. AceRimmer posted:Speaking of multiplayer, does anyone in here play winSPMBT/winSPWW2? I periodically reinstall the drat games, then get frustrated with the braindead AI and promptly get rid of them. I play winSPMBT. Well... I've tried really hard to get into it a few times, but I always ragequit after I make some dumb mistake that I can't undo. I really want to love it though, since from what I've played of it, it's a great game.
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# ? Dec 8, 2014 09:22 |
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AceRimmer posted:Speaking of multiplayer, does anyone in here play winSPMBT/winSPWW2? I periodically reinstall the drat games, then get frustrated with the braindead AI and promptly get rid of them. One of my friends is always looking for someone to play in SPMBT, DeltaIV. Have a chat here for arranging PBEMs & etc
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# ? Dec 8, 2014 09:50 |
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Myoclonic Jerk posted:I bet than twenty years from now, Gary Grigsby's and Matrix's games still won't look as good as that mod. Holy hell. I would like to play multiplayer with you (don't have PMs). The googledoc is in the OP, otherwise you can find me on Steam (I'm the only Alchenar).
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# ? Dec 8, 2014 11:12 |
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For those interested there is currently an AMA on reddit for War in the west: http://www.reddit.com/r/IAmA/comments/2onv0r/hi_this_is_gary_grigsby_and_joel_billings_ask_me/
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# ? Dec 8, 2014 21:10 |
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Is there anything that's like a stepping stone between the light, basically-a-puzzle, style of Unity of Command or Panzer Corps, and the heavy huge over-arching strategy of WitE/W/P? I have Commander The Great War, but I'm looking for something a little more groggy than that.
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# ? Dec 9, 2014 20:39 |
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Command ops or decisive campaigns series are your ticket.
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# ? Dec 9, 2014 20:41 |
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COOL CORN posted:Is there anything that's like a stepping stone between the light, basically-a-puzzle, style of Unity of Command or Panzer Corps, and the heavy huge over-arching strategy of WitE/W/P? Decisive campaigns, hearts of iron 2 (and hopefully 4), John Tiller if you can get past the interface.
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# ? Dec 9, 2014 20:44 |
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Korsun Pocket / Battles in Normandy / Battles in Italy are also excellent half-groggy games if you can get past the graphics.
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# ? Dec 9, 2014 20:46 |
Another recommendation for Decisive Campaigns. It was my first grognard game together with Unity of Command, and I spring boarded from there right to WitP (reading Greg's first WitP LP helped a lot in learning it, too). Tiller stuff ain't bad for a determined beginner either, and some bits of his system play similarly to WitE and WitW.
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# ? Dec 9, 2014 20:50 |
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# ? Jun 6, 2024 12:50 |
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Dang that's perfect everybody, thanks.
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# ? Dec 9, 2014 20:54 |