Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
pisshead
Oct 24, 2007

I ended up missing the first map because it took so long to start with nothing happening and no information I closed the stream. The etf2l finals last week had a much better stream.

edit: the scoreboard gave a round to mix^ instead of froyo
edit: why is there no timer, and how does map tNA work compared to EU where it's just a 30 minute map?
edit: the uniforms look pretty cool
edit: 4g are going to win the whole thing without dropping a map
edit: apparently the final is at 4:30 monday morning my time. good job I don't work

pisshead fucked around with this message at 21:56 on Dec 6, 2014

Adbot
ADBOT LOVES YOU

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.
Yeah they had a few technical problems at the LAN centre, it's all fixed up for map 2 which is live now though. There can often be a big of downtime between maps as they get things set up, I just tab out to something else.

MixupFroyotech 1 round up on Badlands right now, one of Mixup's best maps, playing to stay in the upper bracket. Let's see if clockwork can find a head to click.

Edit: Froyotech take it 5-2 5-2, looking crazy coordinated right now.

Zero! fucked around with this message at 21:52 on Dec 6, 2014

Laputanmachine
Oct 31, 2010

by Smythe
Re: 2fort

It's a bad map, but it has two redeeming qualities.

1. Probably the most efficient way to grind underwater kills

2. It can actually be quite fun if the entire server agrees on melee only. Way back when there was a bunch of micspam servers, where if 2fort came up on rotation or if it for some reason won the vote, there was a wordless agreement that we would play it melee only by default, unless someone came up with some other fun gimmick. It's a refreshing take on that boring map and I've been waiting for a medieval version for years.

If the Friday Night Funhavers ever return, meleefort could be a nice warmup for the gimmick of the night.

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.

pisshead posted:

edit: why is there no timer, and how does map tNA work compared to EU where it's just a 30 minute map?

I think it's sorted by the ESEA plugin rather than the actual server cvars so the HUD doesn't show it?

In any case, ESEA runs 30 minute halves, with the first half being first to 3 rounds and the second half being first to 5 overall. I think it's the same for KOTH but first to 4 overall.

Next match is scheduled for 15 minutes time on the ESEA site, so hopefully in the next half hour???

Sevalar
Jul 10, 2009

HEY RADICAL LARRY HOW ABOUT A HAIRCUT

****MIC TO THE WILLY***
Tf2 : ahhh I dunno. I've been playing it constantly and don't get bored which is highly unusual for me.

I think it's because I'm still learning the ropes . I hated the map on tfc but I think mainly due to cosmetics, it looked awful!

I love it when the enemy team doesn't defend THE WHOLE POINT of the game and you can strut in with a scout and get the Intel unapposed.

Jimbone Tallshanks
Dec 16, 2005

You can't pull rank on murder.

simosimo posted:

I love it when the enemy team doesn't defend THE WHOLE POINT of the game and you can strut in with a scout and get the Intel unapposed.

It's hard to defend the abstract concept of having fun.

Sevalar
Jul 10, 2009

HEY RADICAL LARRY HOW ABOUT A HAIRCUT

****MIC TO THE WILLY***
True. I used to love that tfc map which was similar to 2fort, it had tunnels in the middle and the water was green.

The flag room was a fucker.

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
Didn't someone totally fix 2fort so that it wasn't a chokepointy shithole by adding tunnels in the sewers that connected to the underground area

CoolCab
Apr 17, 2005

glem
Doublecross was created to "fix" 2fort, play a few rounds and you can feel the similarities. The layout and "macro" of the maps are extremely similar, only with vastly different scale and some replacements (a pit instead of water, for instance). I still don't think Doublecross is all that fun, but it's easily the most fun CTF map (shortest giant highest sinkhole etc man do I not care for CTF!)

KOTH is where it's at. Load up some Harvest, Lakeside, Nucleus. One person can radically make a difference, particularly on a Valve server, but it rewards teamwork: as the game should!

CJacobs
Apr 17, 2011

Reach for the moon!
koth_nucleus is my designated chill-with-TF2 map, because the outer circle is real good for roaming and for some reason nobody ever goes to the ground-level area to the left of the red spawn (blue spawn? I don't remember), so I can just hang out there and get health back wherever.

fujifisher
Sep 3, 2006

Hi there!
Are we going to get to see Froyotech v. Elevate tonight? The ESEA schedule says it's not til tomorrow, but the stream is still live and says the match is coming up.

edit: Just saw on the stream an announcement saying the match is starting 7:20 EST, so I guess it's tonight.

pisshead
Oct 24, 2007

fujifisher posted:

Are we going to get to see Froyotech v. Elevate tonight? The ESEA schedule says it's not til tomorrow, but the stream is still live and says the match is coming up.

edit: Just saw on the stream an announcement saying the match is starting 7:20 EST, so I guess it's tonight.

According to the esea thing, it starts at midnight, i.e. now.

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.
Yeah, should be going live in about 20 minutes.

After that we have the lower bracket final to decide the second team for the grand final tomorrow.

Edit: Bumped back 10 minutes to half past. We'll get there eventually!

Zero! fucked around with this message at 01:20 on Dec 7, 2014

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.
That's Froyotech guaranteeing a spot in the grand final tomorrow. They're playing crazy nice today, the wonder scout duo pulling more than their weight and the rest of the team playing so well around Shade that he's barely died outside of midfights all LAN.

Last game tonight will be Classic Mixup vs Elevate to decide who goes home in 3rd place and who gets to challenge Froyotech for the championship.

pisshead
Oct 24, 2007
Is there anything more infuriating than trying to play a serious gamemode like 5cp on a valve server?

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.
5CP can be some of the best that TF2 has to offer but it requires a certain amount of coordination on both teams and a good ratio of fast combat classes to support classes to really shine. When you have have the classic Valve server meta of 3 combat classes and 5 engies per team, you're probably not in for a good time.

---

In other news, the ESEA grand final is set to start in the next half hour! For the first time in 9 seasons, Classic Mixup has been denied a top 2 finish thanks to Elevate. Now all that remains to be seen is if Elevate can take down the i52 world champions, Froyotech, for the ESEA season 17 championship.

Tune in to ESEA Orange to check it out.

Edit: Finals are live!

Zero! fucked around with this message at 17:39 on Dec 7, 2014

Solumin
Jan 11, 2013

Zero! posted:

5CP can be some of the best that TF2 has to offer but it requires a certain amount of coordination on both teams and a good ratio of fast combat classes to support classes to really shine. When you have have the classic Valve server meta of 3 combat classes and 5 engies per team, you're probably not in for a good time.

---

In other news, the ESEA grand final is set to start in the next half hour! For the first time in 9 seasons, Classic Mixup has been denied a top 2 finish thanks to Elevate. Now all that remains to be seen is if Elevate can take down the i52 world champions, Froyotech, for the ESEA season 17 championship.

Tune in to ESEA Orange to check it out.

Edit: Finals are live!

So this just ended. It was, unsurprisingly, utterly insane. Offclassing all over the place, Ma3laa spent the last half of the second map entirely on Pyro, Clockwork went as Spy for one midfight. It looked in the beginning like Froyotech was going to sweep Elevate with no problem, but they rallied after the first couple rounds and gave a good showing.

Tuxedo Ted
Apr 24, 2007

Jippa posted:

Post your best hit sounds. May I request ones that are actually good not gimmicks. I have heard people use the quake and the reflex hit sounds which are nice.

Here's my ding of choice:
https://www.youtube.com/watch?v=x9DYjtGD_DQ
Practical, easy to hear, and fun to boot. Might not work so well with pitch adjustment for damage range though.

Get it here.

Edit: VVVV The music clip isn't a part of the ding sound, it was just added for the video.

Tuxedo Ted fucked around with this message at 00:59 on Dec 8, 2014

FedEx Mercury
Jan 7, 2004

Me bad posting? That's unpossible!
Lipstick Apathy
A hit sound longer than 0.5 seconds would drive me crazy within minutes.

pisshead
Oct 24, 2007

Solumin posted:

So this just ended. It was, unsurprisingly, utterly insane. Offclassing all over the place, Ma3laa spent the last half of the second map entirely on Pyro, Clockwork went as Spy for one midfight. It looked in the beginning like Froyotech was going to sweep Elevate with no problem, but they rallied after the first couple rounds and gave a good showing.

drat, sounds like I slept through the wrong game.

QwertySanchez
Jun 19, 2009

a wacky guy
New melee weapon idea for heavy. instead of autofiring, you only hit once you release the mousebutton. If you tap it quick you'll hit as fast but as weak as the scout, the longer you hold the punch though, the more damage you'll do when you release. If you hold a full charge for long enough it'll become a garanteed crit. This sounds pretty broken, but then again you can't use any other weapons while you're charging, and you still only move at heavy speed, so if you actually manage to hit someone with a fully charged shot, you probably earned it. Plus, don't give it the POW taunt.

You could make it the wrench from Opposing Force, or the lead pipe the heavy was originally going to use. Or a new and wacky rocket powered first design maybe.

CJacobs
Apr 17, 2011

Reach for the moon!

QwertySanchez posted:

You could make it the wrench from Opposing Force, or the lead pipe the heavy was originally going to use. Or a new and wacky rocket powered first design maybe.

ROCKET PEACE

https://www.youtube.com/watch?v=9gG3HdtC8XE&t=30s

ninjewtsu
Oct 9, 2012

QwertySanchez posted:

New melee weapon idea for heavy. instead of autofiring, you only hit once you release the mousebutton. If you tap it quick you'll hit as fast but as weak as the scout, the longer you hold the punch though, the more damage you'll do when you release. If you hold a full charge for long enough it'll become a garanteed crit. This sounds pretty broken, but then again you can't use any other weapons while you're charging, and you still only move at heavy speed, so if you actually manage to hit someone with a fully charged shot, you probably earned it. Plus, don't give it the POW taunt.

You could make it the wrench from Opposing Force, or the lead pipe the heavy was originally going to use. Or a new and wacky rocket powered first design maybe.

I see this being pretty broken with the buffalo steak, or ambushing

Though for ambushing the heavy could always just be using the tomislav instead so whatever

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS

you know, i was under the ignorant impression that MGS was a vaguely serious videogame series but not anymore :allears:

RareAcumen
Dec 28, 2012




Tollymain posted:

you know, i was under the ignorant impression that MGS was a vaguely serious videogame series but not anymore :allears:

Oh man, you don't even know the half of it.

http://youtu.be/UdlmzfK1mHY?t=14m17s

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



how does anyone think that metal gear solid is even remotely serious

RareAcumen
Dec 28, 2012




Agent Kool-Aid posted:

how does anyone think that metal gear solid is even remotely serious

They hear about the Shadow Moses "Whose footprin- What was that no- Who's footprints are these" thing with the guards and assume that's a bug and not intentional.

Jack B Nimble
Dec 25, 2007


Soiled Meat

QwertySanchez posted:

New melee weapon idea for heavy. instead of autofiring, you only hit once you release the mousebutton. If you tap it quick you'll hit as fast but as weak as the scout, the longer you hold the punch though, the more damage you'll do when you release. If you hold a full charge for long enough it'll become a garanteed crit. This sounds pretty broken, but then again you can't use any other weapons while you're charging, and you still only move at heavy speed, so if you actually manage to hit someone with a fully charged shot, you probably earned it. Plus, don't give it the POW taunt.

You could make it the wrench from Opposing Force, or the lead pipe the heavy was originally going to use. Or a new and wacky rocket powered first design maybe.

For balance, I'd say longer you charge the attack the longer the 'cool down' should be. Just the heavy winding up a big old john wayne payne. Get the actor to record some hammy western lines done with the heavy's accent: "Fill tiny baby hands." Couple with a mechanically turned gatling gun that doesn't slow the heavy down while revved up but must be reloaded with a process similar to eating a sandvich. Make western/antique heavy all about managing your position and your attack cadence - recover from a big swing, reload the gatling gun when you have the chance, use it for a running battle once ready. And just because this idea needs something for the secondary slot, a freaking huge single action revolver that actually shoots very big, very slow bullets, actual projectile attacks, not hitscan.

FedEx Mercury
Jan 7, 2004

Me bad posting? That's unpossible!
Lipstick Apathy

Agent Kool-Aid posted:

how does anyone think that metal gear solid is even remotely serious

If you only watch the trailers you could easily get that idea. Plus the games do indulge pretty heavily in melodrama.

Cuntellectual
Aug 6, 2010
What's the best way to practice with the sniper rifle? I like sniping but people in TF2 move really fast.


Agent Kool-Aid posted:

how does anyone think that metal gear solid is even remotely serious

They do have serious parts even if they are mostly silly games.

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴
Have the heavy charge-punch slow him down like the miniguns OR if you overcharge for too long it backfires and explodes in your face.

Solumin
Jan 11, 2013

Anatharon posted:

What's the best way to practice with the sniper rifle? I like sniping but people in TF2 move really fast.


They do have serious parts even if they are mostly silly games.

My two cents is to play with the piss rifle. Since you'll be less worried about getting headshots every time, you can focus on tracking people and just taking the shot. Then switch back to whichever other sniper rifle you were using and focus on the heads.

Usually I suggest switching classes, but I'm not sure if that would help with Sniper. Maybe go Ambi + DR Spy and become the immortal headclicker?

Volty
Jul 25, 2013

Baron von Eevl posted:

Have the heavy charge-punch slow him down like the miniguns OR if you overcharge for too long it backfires and explodes in your face.

And if it backfires, it explodes like the beggar's bazooka so you can rocketjump with it.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
You take 50% less damage from sentry fire while charging a punch.

Dr. Dos
Aug 5, 2005

YAAAAAAAY!

Fojar38 posted:

You take 50% less damage from sentry fire while charging a punch.

2007_heavy_punches_sentry_out_of_water_cp_well.gif

Peanut President
Nov 5, 2008

by Athanatos

Fojar38 posted:

You take 50% less damage from sentry fire while charging a punch.

-You take 500% more damage from the engie's wrench though.

pisshead
Oct 24, 2007
Man, cactus canyon just ain't getting any better. That uphill choke on the first stage is loving retarded.

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴

pisshead posted:

Man, cactus canyon just ain't getting any better. That uphill choke on the first stage is loving retarded.

Yeah but on the other hand they really turned Asteroid around. Plus the mid is looking pretty gorgeous with the current art passes.

boo_radley
Dec 30, 2005

Politeness costs nothing

QwertySanchez posted:

New melee weapon idea for heavy. instead of autofiring, you only hit once you release the mousebutton. If you tap it quick you'll hit as fast but as weak as the scout, the longer you hold the punch though, the more damage you'll do when you release. If you hold a full charge for long enough it'll become a garanteed crit. This sounds pretty broken, but then again you can't use any other weapons while you're charging, and you still only move at heavy speed, so if you actually manage to hit someone with a fully charged shot, you probably earned it. Plus, don't give it the POW taunt.

You could make it the wrench from Opposing Force, or the lead pipe the heavy was originally going to use. Or a new and wacky rocket powered first design maybe.
Call it The Fists of Pollyanna Zvezda. This is a specially gratifying pun that works on three levels and two languages.

Adbot
ADBOT LOVES YOU

Great Beer
Jul 5, 2004

Heavy has enough fists. What he needs is more shotguns/secondaries. Like one with knockback for getting people out of your face or off a point/cliff/whatever. Or maybe one with a side effect of increasing the self regen rate on attached medics.

The problem with any replacement though is the sandwich. Its used by everyone because its an emergency health kit for both the heavy and others. Anything that replaces it needs to have that team support aspect. Like a backpack that, when being healed by a medic, creates a healing aura so nearby players have a small amount of HP regen. Or one that provides some damage resistance to nearby players when you get ubered. Things that make the heavy the center of a teams push instead of just someone who takes a little longer to kill and cant chase you.

  • Locked thread