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A stable update isn't going to magically make this mess good
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# ? Dec 9, 2014 10:25 |
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# ? May 28, 2024 02:53 |
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I just want to be a bird with a rifle and shoot monsters and I guess stranded prisoners. Please C.fish deliver a bird game for us to play, and let us have bullets for our guns.
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# ? Dec 9, 2014 10:38 |
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ColHannibal posted:Well this model they have adopted is bad and they won't even hear constructive criticisms on it. Isn't the problem there, though, that it's a game in active development, regardless of whether Chucklefish is releasing the nightlies or not? I think a lot of people don't realize that although, at a glance, the game has looked like "hey looks pretty much done" for a few years, that's just because the graphics & presentation were slick, and it wasn't even close to being anywhere near the case. Even basic elements like the interface implementation weren't completed until, like, last month or something. That early "beta" thing they released looked really cool, but it seems like it was little more than a tech demo. They had final-pass graphics on the screen and you could move a sprite around and place blocks and poo poo, but many of the game's major systems were nothing more than total placeholders. That's not really a game that's ready for a modding community, regardless of the update model. XboxPants fucked around with this message at 11:04 on Dec 9, 2014 |
# ? Dec 9, 2014 11:01 |
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Reiley posted:I just want to be a bird with a rifle and shoot monsters and I guess stranded prisoners. Please C.fish deliver a bird game for us to play, and let us have bullets for our guns. Some great fun ideas being thrown around, folks, but remember to include some balance penalties to keep the fun fresh. How about "can only use gun for 5 minutes until Starbound.exe closes and has to recharge."
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# ? Dec 9, 2014 11:12 |
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This thread is complete poo poo, but yeah the whole nightly build hasn't really helped Chucklefish at all. The fact that in all this time they never bothered to stop and consolidate what they'd done so far and then post it as a stable/unstable update speaks pretty poorly of their entire process. At this point are they just fixing bugs by hoping that the next thing they change will miraculously fix the last bug they made? I can't help but imagine that when they finally put out a version that people will play and test for extended periods of time that the entire game will just fall apart into pieces. It all sounds like a big mod team where not a single person on the team has an off switch, constantly adding and changing things without stopping and thinking "will this make the game more fun?" "Is this bloat where I'm just adding this because I can?" or "We've already put out several versions of the game so why are we so determined to not let anyone play(for long) without everything perfect?".
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# ? Dec 9, 2014 12:57 |
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mutata posted:I think you're thinking of a different pixel pirate game, actually. Pixel Piracy maybe? Just checked. Yup I was. My bad!
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# ? Dec 9, 2014 13:51 |
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I think the hardest part about modding will be the fact that the community is more or less dead
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# ? Dec 9, 2014 13:59 |
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Ahundredbux posted:I think the hardest part about modding will be the fact that the community is more or less dead Before one can mod a game, there needs to be a game to mod. - Obi Wan Kenobi (2012)
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# ? Dec 9, 2014 15:07 |
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Obi Wan: You will find that Starbound is a game... from a certain point of view Luke: gently caress you I want my money back
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# ? Dec 9, 2014 15:10 |
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Mitt Romney posted:Can you customize your space ship yet?
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# ? Dec 9, 2014 16:04 |
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So I can remove the walls from the spaceship right now, are you saying that will be gone or that I just can't change the rigid structure of the ship itself ?
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# ? Dec 9, 2014 16:35 |
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Ahundredbux posted:So I can remove the walls from the spaceship right now, are you saying that will be gone or that I just can't change the rigid structure of the ship itself ? The latter. Your ship will also expand in a pre-determined format and you can rip out the walls and all that, you just can't create a new ship structure de novo in game. JerikTelorian fucked around with this message at 17:42 on Dec 9, 2014 |
# ? Dec 9, 2014 16:49 |
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IronicDongz posted:I think maybe you can make it bigger but you're not allowed and will not be allowed to actually make a custom one in the base game because Tiy thinks that many player's ships would look bad GOTY
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# ? Dec 9, 2014 18:06 |
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there are a lot of things I have exaggerated in here but seriously that's loving incredibly terrible how can you make space lego-block game and not let players build their own spaceships
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# ? Dec 9, 2014 18:21 |
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that and the non-existent enemy variety are the current worst things in this game, as well as the least likely to change
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# ? Dec 9, 2014 18:21 |
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Free-building spaceships is a loving no brainer. If you want to make it look nice give us a loving spaceship tileset to build with, boom, done. Otherwise who loving cares if we're piloting a weird blocky sandcastle through space, I'd rather be able to do that.
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# ? Dec 9, 2014 18:33 |
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Ahundredbux posted:I think the hardest part about modding will be the fact that the community is more or less dead If you build a loving stable update, they will come.
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# ? Dec 9, 2014 18:59 |
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In fairness, the stable update has to not be poo poo too.
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# ? Dec 9, 2014 19:04 |
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Vib Rib posted:Free-building spaceships is a loving no brainer. If you want to make it look nice give us a loving spaceship tileset to build with, boom, done. Otherwise who loving cares if we're piloting a weird blocky sandcastle through space, I'd rather be able to do that. I would prefer free build spaceships provided there was a decent looking tileset for it, and that there was some kind of gameplay behind it where you have to actually design the ship properly for it to work right, putting engines and power and stuff on it. Otherwise I'd sooner have predefined spaceships that there's some sort of gameplay built around getting access to them. Having some kind of limit on what you can fly between planets is important to keep planetary buildings worthwhile. An infinitely large flying space base would basically invalidate a lot of the rest of the game, I guess is my point.
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# ? Dec 9, 2014 19:08 |
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gently caress no, let me build whatever I want. if I want an enormous dick made of sand flying through space what authority can tell me no
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# ? Dec 9, 2014 19:13 |
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IronicDongz posted:gently caress no, let me build whatever I want. if I want an enormous dick made of sand flying through space what authority can tell me no The american dream .
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# ? Dec 9, 2014 19:14 |
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IronicDongz posted:there are a lot of things I have exaggerated in here but seriously that's loving incredibly terrible how can you make space lego-block game and not let players build their own spaceships Yeah but what if it looks bad? If you make a bad-looking spaceship, and say, invite a friend over and show him the game, and he sees your ugly spaceship he might end up thinking "whoa, this game seems like poo poo!" and you'd be making the Starbound team look bad. Why don't you think for a moment before asking stuff like this, geez.
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# ? Dec 9, 2014 19:15 |
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Have parts limits per story-progression-tier, obviously. Start one limited to 3 Hull pieces, one Cabin, one Engine, one Power-Thing. Each tier, bump up the counts a few until the ship is either unlimited or Too Big. Or, lock the sandbox-game spaceship to exactly one design per tier that's cool too
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# ? Dec 9, 2014 19:15 |
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like how on earth does the "many players would not build good looking stuff" logic not apply to buildings built on planets too? apparently it doesn't matter if those look like poo poo(because it doesn't matter if player creations look like poo poo period, the only person bothered when something looks like poo poo is the person who made it and becoming better at building cool things what look genuinely good is possibly the only truly skill-based thing in sandbox games in the first place)
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# ? Dec 9, 2014 19:30 |
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Blackheart posted:Obi Wan: You will find that Starbound is a game... from a certain point of view
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# ? Dec 9, 2014 19:34 |
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I don't think 'not looking nice' is even the main reason, it's probably another PR-masterstroke from great community managed chucklefish
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# ? Dec 9, 2014 20:08 |
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Well, player made spaceships are really easy to mod in. Really easy. Like, you can play online with other chucklefuckers who don't have the mod, and they'll be able to play around in your space pig/biodome/whatever no problem. If you make player ships craftable by default, then if some dude doesn't want to make his own ship he's kinda hosed. They could spend the time to incorporate player made ships into the game but why bother if it's such a simple mod with no compatibility issues? And yeah, a lot of the games features were basically tacked on. Anyone who has ever dug into poo poo like the loot tables can see how. I personally would rather they just keep working until most of the main features are finalized then try to push out stable builds every once and a while. Here's some poo poo you can't currently do in stable that you can do in nightlies IIRC: Merge loot tables from different mods. This makes rebalacing loot or adding new items in circulation a bitch, since it can only come from one mod Same thing but with new liquids Make alternate fire modes for randomly generated weapons. This would let you do poo poo like randomly end up with an underbarrel grenade launcher on an assault rifle or something. Any sort of GUI mod Tie monster parts with abilities and stats Tie biomes with monster pallets Attach .lua scripts to items Starbound seemed to have a pretty robust .lua api but I'm not well versed in the matter. It seems like you can manipulate the game to do whatever you want. All I care about is whether or not they get the game right as a platform. If they gently caress up what you can and can't mod in it would be really disappointing.
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# ? Dec 9, 2014 21:04 |
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I don't even know who is working on the dev team at this point (and won't bother to find out, that would be putting in more effort than the dev team seems to be doing) but I assume that nightlies are due to older devs burning out on the game and switching to new stuff while new devs get dumped in and flail around randomly. Even a year ago it seemed there was no real "project management" or "roadmap" going on so I am not surprised. The whole early access thing was less about community-driven development and more just a cash grab. And it worked, good for chucklefish, even idiots win the lottery.
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# ? Dec 9, 2014 21:09 |
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Party Alarm posted:Well, player made spaceships are really easy to mod in. Party Alarm posted:If you make player ships craftable by default, then if some dude doesn't want to make his own ship he's kinda hosed.
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# ? Dec 9, 2014 21:10 |
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I actually really like this game, at least conceptually, and I hope for it to do well and become a robust platform for modders to dink around with. But 8 months between updates can make a person sick of anything, and it's fun to post angry things on the internet. Norn, if you're still reading this dead gay thread, tell your windowlicker boss to get it the gently caress in gear. in summation Arkitektbmw posted:lookit this poo poo, they done posted on their blog, hur hur.
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# ? Dec 9, 2014 21:15 |
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Mods, please change to Starbound: lookit this poo poo, they done posted on their blog, hur hur.
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# ? Dec 9, 2014 21:31 |
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Tiyuri posted:Thank you for staying sane for me guys. I feel like I should do most of my posting here.
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# ? Dec 9, 2014 21:32 |
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Everyone sane and supportive got bored waiting for an actual update and forgot about Starbound. Only the trolls care now.
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# ? Dec 9, 2014 21:41 |
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Slime posted:Everyone sane and supportive got bored waiting for an actual update and forgot about Starbound. Only the trolls care now. Boy, do they ever.
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# ? Dec 9, 2014 22:02 |
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I don't think anyone cares, personally.
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# ? Dec 9, 2014 22:33 |
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I look forward to many more months of "I'm not care, you're care"
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# ? Dec 9, 2014 22:36 |
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At least the trolls are still talking about starbound instead of just talking about the trolls e: oh poo poo wait
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# ? Dec 9, 2014 22:37 |
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Should I buy Simcity 2013? E: sorry wrong thread
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# ? Dec 9, 2014 22:37 |
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I'm actually a highly balanced and mentally well person so I care so little about Starbound that my conscious mind literally doesn't even know about it at all, I only post in this thread in dream fugue states and have no memory of this thread or the game when I make my return from the spiritual world. Everyone else posting in this thread, however, heavily cares and is also insanely mad all the time about this game and this thread, which I do not care about.
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# ? Dec 9, 2014 22:38 |
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# ? May 28, 2024 02:53 |
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Slime posted:Everyone sane and supportive got bored waiting for an actual update and forgot about Starbound. Only the trolls care now. Tiyuri posted:Thank you for staying sane for me guys. I feel like I should do most of my posting here. An actual post in this thread. (He really hasn't posted since)
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# ? Dec 9, 2014 22:38 |