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Ilustforponydeath posted:Two for you this time, since the thread has dug up some of the most esoteric poo poo I can think of armed with only the vaguest of instructions. The second one sounds kind of like The Dreadnaught Factor, but I don't think it ever came out on C64.
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# ? Nov 26, 2014 04:24 |
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# ? May 9, 2024 09:54 |
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Ilustforponydeath posted:The second one was a spaceship game, also from a top-down perspective. I remember the awesome title screen music. The gameplay mostly consisted of shooting down turrets of different kinds. I think one of them was a cross that fired homing shots, as well as waves of enemies. Not much to go on, I know, but I know it was similar to Lightforce. Uridium? E: Possibly closer to Bulldog, actually. pinacotheca fucked around with this message at 10:34 on Nov 26, 2014 |
# ? Nov 26, 2014 10:03 |
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pinacotheca posted:Uridium? Bulldog it is. You people amaze me. Music by Ben Daglish, by the way: https://www.youtube.com/watch?v=rj2n-xTtjYM ditty bout my clitty fucked around with this message at 15:41 on Nov 26, 2014 |
# ? Nov 26, 2014 13:19 |
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A PC RTS I remember from a demo disc, late 90's early 00's. You could give your units AI commands, the one I recall being either seek and destroy or hunter-killer or something like that. Also, the demo had a part obviously from the tutorial, where it showed infantry able to climb the steepest slopes, treads less steep, wheels less than that, and hovercraft couldn't at all, but they (and maybe infantry) could move over water. May have had customizable units. Though I may be remembering 3 different games that were all on the same disc.
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# ? Nov 26, 2014 20:47 |
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Unreal_One posted:A PC RTS I remember from a demo disc, late 90's early 00's. You could give your units AI commands, the one I recall being either seek and destroy or hunter-killer or something like that. Also, the demo had a part obviously from the tutorial, where it showed infantry able to climb the steepest slopes, treads less steep, wheels less than that, and hovercraft couldn't at all, but they (and maybe infantry) could move over water. May have had customizable units. Though I may be remembering 3 different games that were all on the same disc.
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# ? Nov 26, 2014 21:16 |
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Got it in one. God, does it look older than I remember, though.
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# ? Nov 26, 2014 22:19 |
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Allen Wren posted:It's the sort of thing I could probably google for if it wasn't the middle of the night and all that. Sorry in advance. I'm quoting myself because I really want to play this thing again. Maybe some more info would help. The sphere you controlled was lavender, with darker spots like a soccer ball. The platforms you went around on were beige and, IIRC, had candy cane borders along the edges. Parallax scrolling was used to make it look like the platforms were high above the background "surface." The view was entirely from overhead.
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# ? Nov 26, 2014 23:43 |
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Allen Wren posted:I'm quoting myself because I really want to play this thing again. Maybe some more info would help. The sphere you controlled was lavender, with darker spots like a soccer ball. The platforms you went around on were beige and, IIRC, had candy cane borders along the edges. Parallax scrolling was used to make it look like the platforms were high above the background "surface." The view was entirely from overhead.
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# ? Nov 26, 2014 23:46 |
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In one, thank you.
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# ? Nov 27, 2014 00:19 |
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An old game. I think pre-1995, but not sure. Absolutely before 2000. DOS. Top-view gameplay, kinda like Rollin. You had different balls you could play as. The bowling ball was heavy, durable and slow to accelerate. The beach ball would be quick, but fragile. Different balls would bounce differently. I think there may have been puzzle elements to it, but it was a pretty actiony game, really.
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# ? Nov 27, 2014 00:30 |
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Very vague on this one - A 3D shooter from the mid nineties. Definitely pre-Doom. I downloaded the thing from Lord Soth's Games, so that might place the year. I remember it looked a lot like the wolf3d engine except the ceilings seemed much higher and the whole thing was very brown. The enemies were mostly human and the graphics were absolute garbage. I think the first level was supposed to be a cave? The thing I remember the most was its music - it played the entire time and was extremely depressing. It's not Catacombs, but along those lines in VGA with much worse graphics.
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# ? Nov 27, 2014 15:47 |
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Danger Mahoney posted:Very vague on this one - A 3D shooter from the mid nineties. Definitely pre-Doom. I downloaded the thing from Lord Soth's Games, so that might place the year. I remember it looked a lot like the wolf3d engine except the ceilings seemed much higher and the whole thing was very brown. The enemies were mostly human and the graphics were absolute garbage. I think the first level was supposed to be a cave? The thing I remember the most was its music - it played the entire time and was extremely depressing. It's not Catacombs, but along those lines in VGA with much worse graphics. Maybe Nitemare 3D? https://www.youtube.com/watch?v=wjmAPbxC-iE The music fits at least.
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# ? Nov 27, 2014 15:50 |
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I'm trying to remember an MS-DOS game from around 94' where you sent monsters into an isometric arena, and there was a shuma gorath looking thing which was my favorite. I seem to remember a loading screen being an triangle with an eye in the center of it. This is from literally two decades ago, and I was 6 at the time, so I might have most of the details wrong.
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# ? Nov 27, 2014 16:28 |
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pussy riot police posted:I'm trying to remember an MS-DOS game from around 94' where you sent monsters into an isometric arena, and there was a shuma gorath looking thing which was my favorite. I seem to remember a loading screen being an triangle with an eye in the center of it. Monster Battles? https://www.youtube.com/watch?v=DPRyxhgriXo
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# ? Nov 27, 2014 16:51 |
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Pretty sure it had better graphics than that. Like I think I was playing it concurrently with Dominus
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# ? Nov 27, 2014 20:09 |
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pussy riot police posted:I'm trying to remember an MS-DOS game from around 94' where you sent monsters into an isometric arena, and there was a shuma gorath looking thing which was my favorite. I seem to remember a loading screen being an triangle with an eye in the center of it.
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# ? Nov 27, 2014 20:21 |
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MMAgCh posted:It's not isometric, but the first "monster arena fights" game from that era that came to mind was Champions of Zulula. Okay, pretty sure that was it, and I was misremembering a lot of things. Thanks!
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# ? Nov 27, 2014 20:54 |
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Yeah, the elite edition was the game
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# ? Nov 27, 2014 22:13 |
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Hakkesshu posted:Maybe Nitemare 3D? Which hilariously came out the year after doom.
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# ? Nov 28, 2014 01:20 |
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This one is more a where is it than what is it, but It was a game called like, Stalin's Five Year Plan or something? It was a simple indie game where you did stuff like buy workers, get resources then you can use that to mechanize your farming. No graphics it was all words and charts and such. Not sure if this is right but, can anyone help?
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# ? Nov 28, 2014 01:28 |
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Pneub posted:Which hilariously came out the year after doom. Rather play that than Quiver. It's a game with brown, also lovely graphics. Released FOUR years after Doom. Barf And I think I got stuck in level 1 because it was terribly designed and I had no idea where to go.
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# ? Nov 28, 2014 01:52 |
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Hakkesshu posted:Maybe Nitemare 3D? With a half decent sound card, it sounded like this https://www.youtube.com/watch?v=8eynNGHWR3w Game me the willies back in the day, along with the face in the lower sections slowly melting away to a skeleton as you took damage. Corridor 7: https://www.youtube.com/watch?v=3ICP-4c23CA also came out shortly after doom, I believe. ditty bout my clitty fucked around with this message at 17:10 on Nov 28, 2014 |
# ? Nov 28, 2014 17:06 |
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I thought about this game a couple times recently and can't remember what it was called. It's a 2d game probably 10-15yrs old. A WW2 real time strategy (definitely NOT any red alert game) where you set up units pre fight, there wasn't army building to my memory, more of a set force type deal, focusing on strategy. I remember there being infantry that could hunker down but not much more than that on specific units. I don't remember any aircraft, but there were definitely tanks and half tracks as options.
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# ? Dec 3, 2014 04:21 |
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Spiteski posted:I thought about this game a couple times recently and can't remember what it was called. One of the close combat series?
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# ? Dec 3, 2014 04:37 |
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Desert Rats vs. Afrika Korps seems like it might also fit the bill.
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# ? Dec 3, 2014 04:53 |
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Bondematt posted:One of the close combat series? That sounded familiar so I had a quick look and it is 100% "A Bridge Too Far" from that series. Looks like I was a few years out though, can't believe that game is almost 17 years old. Thanks for that.
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# ? Dec 3, 2014 05:41 |
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What are those games that have an art style that make the characters look like Dragon Ball Z characters?
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# ? Dec 5, 2014 05:10 |
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Grump posted:What are those games that have an art style that make the characters look like Dragon Ball Z characters? Dragon Quest?
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# ? Dec 5, 2014 05:13 |
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yup. Thanks!
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# ? Dec 5, 2014 05:21 |
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SNES Afficianados: What's that one possibly-Japanese game where you drive around as a red or blue car....and you had a "dash-tackle" attack? You basically ram into other cars from a top-down Schmup-like perspective. I believe the first boss on the first level was two 18-wheeler trucks. Thanks in advance.
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# ? Dec 5, 2014 06:58 |
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MoaM posted:SNES Afficianados: What's that one possibly-Japanese game where you drive around as a red or blue car....and you had a "dash-tackle" attack? You basically ram into other cars from a top-down Schmup-like perspective. I believe the first boss on the first level was two 18-wheeler trucks. http://www.mobygames.com/game/snes/gekitotsu-dangan-jidsha-kessen-battle-mobile
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# ? Dec 5, 2014 08:39 |
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I've been trying to remember this game for ages, it was a JRPG on SNES or possibly another console from around that era. Battles were in a side view, and the overworld was floating continents that you went between with an airship. For whatever reason, the most specific thing I can remember from the game is a line from a cutscene that said "the steam engine was reinvented" after some kind of apocalypse or something. I also think the farthest part I got up to was like a crystal forest I think? I played it at a friend's house one time when I was a kid and every once in awhile I remember it and it bugs me. Sorry it's so vague, but hopefully someone out there recognizes it.
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# ? Dec 13, 2014 23:55 |
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Ergonomix posted:I've been trying to remember this game for ages, it was a JRPG on SNES or possibly another console from around that era. Battles were in a side view, and the overworld was floating continents that you went between with an airship. For whatever reason, the most specific thing I can remember from the game is a line from a cutscene that said "the steam engine was reinvented" after some kind of apocalypse or something. I also think the farthest part I got up to was like a crystal forest I think? Bahamut lagoon sounds vaguelly like that.
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# ? Dec 14, 2014 02:41 |
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Ergonomix posted:I've been trying to remember this game for ages, it was a JRPG on SNES or possibly another console from around that era. Battles were in a side view, and the overworld was floating continents that you went between with an airship. For whatever reason, the most specific thing I can remember from the game is a line from a cutscene that said "the steam engine was reinvented" after some kind of apocalypse or something. I also think the farthest part I got up to was like a crystal forest I think? Possibly Tales of Phantasia, but I don't think theres an airship in that.
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# ? Dec 14, 2014 03:02 |
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Kamer Kamer Cola posted:Possibly Tales of Phantasia, but I don't think theres an airship in that. There was a means of flying in ToP, but quite far in. You can see them in the intro though. Kinda air scooters or something. Yeah, this could be quite the amalgam. The steam engine line reminds me of FF6 opening, maybe with a dash of Terranigma. No airship in Terranigma that I can remember though. The floating continents as the main setting is Bahamut Lagoon. Full stop. It was more of a strategy game though. Side battles are Actraiser or ToP. (Unless you mean FF6-style battles, which is kinda like a side view. In which case things widen a fair bit.) Secret of Mana had a crystal/ice forest, nothing else fitting though. Chrono Trigger had an airship and a floating continent too. All of the above are SNES RPG games. Was it action RPG? Strategy RPG? RPG RPG? CCCP RPG? EDIT: Not bahamut lagoon if you played it on a real snes. It is only a fan translation. No Gravitas fucked around with this message at 03:14 on Dec 14, 2014 |
# ? Dec 14, 2014 03:12 |
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"The steam engine was reinvented" cutscene sort of points to Terranigma, but that was top down and it didn't really feature floating continents.
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# ? Dec 14, 2014 03:13 |
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Sage Grimm posted:"The steam engine was reinvented" cutscene sort of points to Terranigma, but that was top down and it didn't really feature floating continents. On the other hand, the starting area is pretty bizarre and has crystals up the wazoo. I don't recall steam engines specifically getting a mention in Terranigma, though. Tech goes straight from medieval knights to airplanes and massive iron fortresses.
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# ? Dec 14, 2014 03:57 |
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Well poo poo, I just looked up the FF6 intro and I think the steam engine thing is definitely from that, which is weird because I've played it recently but just didn't notice I guess. I think we must have played a couple different RPGs that one time though because parts of Terranigma look familiar, too. Anyway, thanks for helping.
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# ? Dec 14, 2014 15:23 |
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Depends on your region. Are you in Europe or America? If you aren't in the EU, you didn't play Terranigma.
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# ? Dec 14, 2014 19:36 |
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# ? May 9, 2024 09:54 |
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The White Dragon posted:Depends on your region. Are you in Europe or America? If you aren't in the EU, you didn't play Terranigma. That's probably not strictly true. I live on the east coast of the US and played Terranigma. But that was only because one of my friends was that guy everyone had in their neighborhood that seemed to own every video game and system known to man growing up. At the time I had no idea that there were different games for different regions, just that he had all kinds of games I had never seen in the gaming magazines of the day. I'd love to know where he got all his imports back then.
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# ? Dec 14, 2014 20:24 |