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Getsuya posted:Wait but will those stick around forever? Doesn't the test poster cycle out stuff ever? They're there fooooreeevveeer. They don't cycle or anything.
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# ? Dec 17, 2014 04:55 |
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# ? Jun 2, 2024 06:48 |
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The test poster stores text files, basically, which are no more than maybe a couple kilobytes at most. Baldurk's not losing any server or hard drive space from keeping ancient test poster stuff from years past.
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# ? Dec 17, 2014 04:58 |
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Pins posted:This is a good post. Yeah seriously what's his loving problem I'm definitely not a well-adjusted adult and I'm pretty sure anyone who reads LP or responds to this thread isn't either.
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# ? Dec 17, 2014 04:58 |
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How often / when was the last time a thread was closed / gassed and the OP told to post in the sandcastle? I don't regularly check the thread list as I already follow more LPs than I can manage so I honestly don't know.
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# ? Dec 17, 2014 05:06 |
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Garrand posted:How often / when was the last time a thread was closed / gassed and the OP told to post in the sandcastle? I don't regularly check the thread list as I already follow more LPs than I can manage so I honestly don't know. Probably not for a long time because any time someone posts a thread that wasn't in the sandcastle in the first place people immediately dumpster them and tell them to LP kill themselves for not doing so. I think by this point people have learned that the LP community has a zero tolerance policy towards it so people are afraid like they are afraid of Hitler. What I'm saying is that LP is actually just the Gaschamber.
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# ? Dec 17, 2014 05:11 |
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I'm fairly certain one of Gamingo's threads got gassed/closed because he dumped like a full Youtube LP at once, but I don't think he was told to post in the sandcastle.
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# ? Dec 17, 2014 05:19 |
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RotationSurgeon posted:Probably not for a long time because any time someone posts a thread that wasn't in the sandcastle in the first place people immediately dumpster them and tell them to LP kill themselves for not doing so. I think by this point people have learned that the LP community has a zero tolerance policy towards it so people are afraid like they are afraid of Hitler. Are you trolling or do you honestly live in some weird alternate reality where the forum is centered around this thread?
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# ? Dec 17, 2014 05:20 |
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CJacobs posted:I'm fairly certain one of Gamingo's threads got gassed/closed because he dumped like a full Youtube LP at once, but I don't think he was told to post in the sandcastle. That or one of valkhorn's threads. Pretty sure Geop himself told Gamingo to get help in the Sandcastle, though. These days I mostly see people mentioning the Sandcastle as a suggestion. Like, I don't really see people demanding that posters get approval from the Sandcastle anymore (link me, if I'm wrong, plz), more so that they suggest it as a place to get help if they want it, while simultaneously saying they should also what they want and that their LP will live or die on whether or not it's any good.
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# ? Dec 17, 2014 05:38 |
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Blind Sally posted:Like, I don't really see people demanding that posters get approval from the Sandcastle anymore (link me, if I'm wrong, plz), more so that they suggest it as a place to get help if they want it Also that only really happens either with someone new or with a bad thread, usually both. If someone's new and/or makes an LP where there's a fairly glaring issue with it, people are going to point it out and suggest they ask for advice in the sandcastle because the assumption is that the LPer wants to make a good LP and wasn't aware of either the sandcastle or the flaws in their videos.
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# ? Dec 17, 2014 05:49 |
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Well, this seems like a good time to jump in with a test post. I want to showcase Winter Voices, a Nordic-inspired French indie RPG. Yes, it is exactly as pretentious as that description makes it sound, but there is also moodiness, world-building, character development, awesome isometric "combats" against inner demons, and great music galore. OP: http://lpix.org/sslptest/index.php?id=21290 Test Update 1: http://lpix.org/sslptest/index.php?id=21291 Mainly I'm wondering if the image sizes are okay on people's monitors, and if the image to ratio is good. Any other advice is also appreciated, since other than two turns in a Crusader Kings succession game, this is my first experience doing a Let's Play.
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# ? Dec 17, 2014 05:55 |
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I wish I could find a link to the sad piano track on South Park that play's whenever a lesson is learned. That way I could make some joke about how the truth is somewhere in the middle.
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# ? Dec 17, 2014 06:00 |
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Klingon w Bowl Cut posted:Well, this seems like a good time to jump in with a test post. They're a bit on the big size, I dunno. But it looks like you're cropping them individually. Did you know that IrfanView has a batch crop option that lets you crop a whole set of images in a single go at the same size???
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# ? Dec 17, 2014 06:02 |
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Klingon w Bowl Cut posted:Well, this seems like a good time to jump in with a test post. A couple minor things I'd suggest: Do something to your own commentary text to separate it from the game dialogue and such. Italics or something, just so that it stands out as something different and separate. OP images are a bit big. Try to get them to 900px wide or less? I think that's the general standard around here. Also, I'd suggest using the portrait pictures from the game in place of the "[Name]: " setup, but if that's work you don't wanna do or is troublesome, at least bolding the names would be nice. Other than that, it looks fine! Seems a bit artsy, but it's something I otherwise would have never heard of, so I'd be interested in seeing more.
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# ? Dec 17, 2014 06:02 |
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Blind Sally posted:They're a bit on the big size, I dunno. But it looks like you're cropping them individually. Did you know that IrfanView has a batch crop option that lets you crop a whole set of images in a single go at the same size??? ...I do now. Thanks. ChorpSaway posted:A couple minor things I'd suggest:
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# ? Dec 17, 2014 06:45 |
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Sweet. The Tech Support Fort can get you set up if you need help figuring it out. There's a handy guide on the Batch crop feature here, too: http://salp.wikia.com/wiki/Getting_Screenshots_the_Easy_Way
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# ? Dec 17, 2014 06:53 |
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RotationSurgeon posted:any time someone posts a thread that wasn't in the sandcastle in the first place people immediately dumpster them and tell them to LP kill themselves for not doing so.
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# ? Dec 17, 2014 08:30 |
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Blind Sally posted:Sweet. The Tech Support Fort can get you set up if you need help figuring it out. There's a handy guide on the Batch crop feature here, too: http://salp.wikia.com/wiki/Getting_Screenshots_the_Easy_Way All posted up here, for those interested: http://forums.somethingawful.com/showthread.php?threadid=3688537 Batch cropping will be extremely useful in the future, I believe.
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# ? Dec 17, 2014 09:12 |
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Klingon w Bowl Cut posted:Mainly I'm wondering if the image sizes are okay on people's monitors, and if the image to ratio is good. Any other advice is also appreciated, since other than two turns in a Crusader Kings succession game, this is my first experience doing a Let's Play. Looks lovely. Plenty of other people have mentioned the screenshot size thing, so the only other thing to say is that I'll look forward to it going live!
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# ? Dec 17, 2014 14:07 |
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Friends, feel free to take your issues with the establishment and with caring about not caring to a sure to be successful thread in non-oppressive environment,
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# ? Dec 17, 2014 17:03 |
Not sure why folks are ragging on Zorak. I'm the one who handed out the probations, y'know
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# ? Dec 17, 2014 17:51 |
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Geop posted:Not sure why folks are ragging on Zorak. I'm the one who handed out the probations, y'know Obviously, they must be fans of mine.
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# ? Dec 17, 2014 17:54 |
Next time
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# ? Dec 17, 2014 17:54 |
Geop posted:Not sure why folks are ragging on Zorak. I'm the one who handed out the probations, y'know I'm pretty sure this is just an elaborately dressed asylum by this point.
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# ? Dec 17, 2014 19:08 |
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I can't believe LP was an FBI honeypot the whole time.
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# ? Dec 17, 2014 19:11 |
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RotationSurgeon posted:Probably not for a long time because any time someone posts a thread that wasn't in the sandcastle in the first place people immediately dumpster them and tell them to LP kill themselves for not doing so. This is not a thing that actually happens though.
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# ? Dec 17, 2014 19:13 |
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steinrokkan posted:Friends, feel free to take your issues with the establishment and with caring about not caring to a sure to be successful thread in non-oppressive environment, did you really think this would work also i'm glad the three month rule and entrancejew are dead
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# ? Dec 17, 2014 20:14 |
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Putty posted:
Yeah I heard he was a white guy anyway.
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# ? Dec 17, 2014 20:18 |
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Putty posted:
I miss both EntranceJew and the Three Month Rule.
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# ? Dec 17, 2014 20:31 |
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EntranceJew cried for our Pins.
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# ? Dec 17, 2014 20:43 |
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I don't post a lot on SA so I'm prepared to probably get eaten alive for this post. I read the first post, so to clarify this isn't an interest check in an LP - but more advice on exactly how to do a screenshot-based one. As I have found out, the Vita has handily enough a built in screenshot feature which kind of helps with trying to do a LP. However, I'm not entirely sure the best way to go about it. Screencapping every possible bit of dialogue is not impossible, but it also means a lot of extra screenshots... I know from skimming some, it's not a bad idea to just screencap the start or an interesting bit of the convo, and just provide a text script of all the inbetweens. But is there a generally accepted "rule of thumb" for this, or is it basically something you just have to figure out and adapt? I'm also aware the Vita kind of watermarks all the screenshots, so I'm not sure if that's something I should have to remove, or if it's okay. Or if I just need to not do a screenshot-based LP using something like that, and I'd have to get like a modded Vita or just do something on a PC because that has all kinds of easily accessible stuff to do LP's of.
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# ? Dec 17, 2014 21:38 |
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might help to tell me what game exactly you're planning on doing my recommendation would be to use some screens, then transcribe the text in between using headshots of the talking characters also using the screenshot function is fine, but also probably a pain for you yourself e: i'll post one of my own sslps to give you an example of one way to approach things: quote:
Cake Attack fucked around with this message at 21:47 on Dec 17, 2014 |
# ? Dec 17, 2014 21:41 |
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Generally the most reliable way to make an SSLP is to record video and take screenshots from that, so you can also pull GIFs out of it without having to say "there was a cool thing that happened, but I missed it". Which is annoying on newer handhelds that can't be emulated (or emulated that well).
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# ? Dec 17, 2014 21:42 |
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krisslanza posted:As I have found out, the Vita has handily enough a built in screenshot feature which kind of helps with trying to do a LP. However, I'm not entirely sure the best way to go about it. Screencapping every possible bit of dialogue is not impossible, but it also means a lot of extra screenshots... I know from skimming some, it's not a bad idea to just screencap the start or an interesting bit of the convo, and just provide a text script of all the inbetweens. But is there a generally accepted "rule of thumb" for this, or is it basically something you just have to figure out and adapt? The rule of thumb is basically just what you said: start the conversation with a screencap and then use text for the rest, and only switch back to screenshots if something happens like a character gestures or changes his/her expression. If the game you're thinking of is wordy, then it'll help to find a script dump online, but that's not a requirement so much as a good idea. It's also good to use character portraits as talking heads for the text portion, but if you do you should keep them on the smallish side, around 50-75 pixels wide. As for the watermarks, I generally don't care unless the mark is particularly obnoxious, but I know it can be pretty distracting for some folks. So if you can find an easy way to deal with the watermarks, then you should go ahead and do so, but if it were me I wouldn't worry too much about it.
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# ? Dec 17, 2014 21:48 |
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Putty posted:did you really think this would work Yeah, that's why I opened it with such a high effort post.
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# ? Dec 17, 2014 21:49 |
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krisslanza posted:I don't post a lot on SA so I'm prepared to probably get eaten alive for this post. No clue on the Vita stuff, but I'm sure LPs have been done from a couple of Vita games so hopefully someone can clarify that stuff. If possible (and not expensive), try to record video and take the screenshots from that, since you won't have "And then he slices his head off but I forgot to capture that oh well" moments and can make GIFs and videos if wanted. As for dialogue, generally the way it's done in screenshot LP's is [pic01] [person01] Blah blah blah. [person02] What? [person01] I said, "Blah blah blah." [pic02] Where you have character portraits in place of the "[person]" stuff, usually around 50x50 to 75x75. You can use a script dump for this, and I'm pretty sure most people do so when possible (though I'm one of those weird people who simply take screenshots of all dialogue and type everything out). I generally put in a new screenshot when there's a change in the scene or a new topic in the conversation or something important is being stated, which helps keep a nice distribution between screenshots and text dialogue. Most games will probably give you character portraits or at least sprites to resize and crop into dialogue portraits, or you could do the same with official art. You could also get away with a generic portrait for no-name townspeople or whatever. I suggest checking out a few random screenshot LPs in the forums and at the LP archive
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# ? Dec 17, 2014 21:50 |
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krisslanza posted:As I have found out, the Vita has handily enough a built in screenshot feature which kind of helps with trying to do a LP. However, I'm not entirely sure the best way to go about it. Screencapping every possible bit of dialogue is not impossible, but it also means a lot of extra screenshots... I know from skimming some, it's not a bad idea to just screencap the start or an interesting bit of the convo, and just provide a text script of all the inbetweens. But is there a generally accepted "rule of thumb" for this, or is it basically something you just have to figure out and adapt? An important thing to note is that just because you take a screenshot doesn't mean you need to work it into the update. Absolutely screenshot every line of dialogue if you want to, because then you have an image to transcribe the text off of and then delete. Hammer that screenshot button whenever you even suspect you might want a shot, and just sort through and trim hard afterward. It's better than going back through a section because you missed something. For the watermark, it would probably help if we had an example. It might be nothing, or it might be ludicrously distracting, and we can't know to say whether it's okay without knowing what it looks like. (Though a good rule of thumb is that if you feel you have to point out where it is in the example shot, it's probably fine.)
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# ? Dec 17, 2014 21:51 |
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Felinoid posted:An important thing to note is that just because you take a screenshot doesn't mean you need to work it into the update. Absolutely screenshot every line of dialogue if you want to, because then you have an image to transcribe the text off of and then delete. Hammer that screenshot button whenever you even suspect you might want a shot, and just sort through and trim hard afterward. It's better than going back through a section because you missed something. Well the game I was thinking of was Valhalla Knights 3 on the Vita. And after checking some screenshots I had laying around, it turns out I'm retarded - VK3 does not watermark screenshots like some Vita games, so I don't have to worry about that all. Thank you all for the feedback though! I'll try doing a sample thing using that SSLP thing and try a balance. There's not a huge massive amount of dialogue in VK3, and the game is all in all pretty mediocre. It's just somehow enjoyable enough to me to bother playing it, and heck if I know. Just something I've wanted to do, I suppose.
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# ? Dec 17, 2014 22:45 |
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This is the type of watermark the Vita likes to put on games.
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# ? Dec 18, 2014 00:34 |
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krisslanza posted:Well the game I was thinking of was Valhalla Knights 3 on the Vita. And after checking some screenshots I had laying around, it turns out I'm retarded - VK3 does not watermark screenshots like some Vita games, so I don't have to worry about that all. Whip something up and use your judgment on what we need to see and what we don't. From what I know about that game I'm sure you can manage to show off what you want so try it out and see what you can get away with.
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# ? Dec 18, 2014 00:35 |
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# ? Jun 2, 2024 06:48 |
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Doctor Goat posted:
That doesn't look that offensive to me, I'd say let it ride.
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# ? Dec 18, 2014 02:15 |