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Mr Chips posted:cool, i'll try and come up with recipie for you. Presumably the Intel compiler kit for the Phi includes mpicc and mpirun? I've only ever used the openMPI toolkit for this, to build x86_64 binaries. I do not have the Intel compiler available. I only have the MPSS GCC installed, in addition to the host's GCC compiler.
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# ? Dec 18, 2014 09:32 |
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# ? Jun 13, 2024 04:38 |
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No Gravitas posted:I do not have the Intel compiler available. I only have the MPSS GCC installed, in addition to the host's GCC compiler. Ahhh...it might be a bit of a wild goose chase if we don't have the Intel MPI dev tools for Phi.
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# ? Dec 18, 2014 10:11 |
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Mr Chips posted:Ahhh...it might be a bit of a wild goose chase if we don't have the Intel MPI dev tools for Phi. Yup, I think so. Sadly, those don't grow on trees and I already tried to source them fruitlessly twice in the past few weeks. (I will earn money on the Phi, so I cannot just get a free/student license. My school was not helpful either.) If you do get a binary generated, I will be more than happy to take it for a spin and see how well it runs.
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# ? Dec 18, 2014 11:29 |
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no worries, will see if I can get something from Intel, but I'm not working with the HPC team any more
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# ? Dec 18, 2014 11:49 |
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Mr Chips posted:no worries, will see if I can get something from Intel, but I'm not working with the HPC team any more If/when you have stuff for me to run, I'm firefly@gmx.ca. EDIT: And here is my lovely, lovely setup. territory has been reached. http://imgur.com/a/ieOfU Ugh, that carpet alone is vomit-inducing. EDIT2: I forgot to add to the pictures: The side of the computer is actually closed when I run it. Only the front is popped off because it would really restrict the airflow otherwise. Instant 2C difference and a bit more over time. No Gravitas fucked around with this message at 05:20 on Dec 19, 2014 |
# ? Dec 19, 2014 00:28 |
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The second Noctua together with a better duct did it. I'm running very hot, but not throttling at full load (no Intel compiler, so no vector units, however much of a different that would make) anymore. I'm still going to buy a 80mm PWM fan for massive cooling in case some other load will need it, but for now I'm running fine.
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# ? Dec 23, 2014 04:56 |
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I'm catching up on the thread and saw all the G3258 excitement over the summer. Is it basically an HTPC special? I'm running a 3570K so I can't imagine it's much of a replacement for a desktop PC.
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# ? Dec 24, 2014 03:06 |
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It's obviously not an upgrade to the 3570K (really, nothing is a meaningful upgrade over that at this point), but it's a great option for anything that doesn't require more than 2 cores, especially if you're comfortable with overclocking. HTPC, normal desktop use, even gaming, though recent games that don't work properly on systems that doesn't support 4 threads (e.g. Dragon Age) has put a bit of a damper on that.
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# ? Dec 24, 2014 04:21 |
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GokieKS posted:It's obviously not an upgrade to the 3570K (really, nothing is a meaningful upgrade over that at this point), but it's a great option for anything that doesn't require more than 2 cores, especially if you're comfortable with overclocking. HTPC, normal desktop use, even gaming, though recent games that don't work properly on systems that doesn't support 4 threads (e.g. Dragon Age) has put a bit of a damper on that. Josh Lyman fucked around with this message at 04:57 on Dec 24, 2014 |
# ? Dec 24, 2014 04:41 |
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Josh Lyman posted:I'm catching up on the thread and saw all the G3258 excitement over the summer. Is it basically an HTPC special? I'm running a 3570K so I can't imagine it's much of a replacement for a desktop PC. For gaming purposes once overclocked it comes pretty drat close to a core i5... Certainly better than an i3. Deadshit developers arbitrarily preventing their game from working on a dual core cpu has started to put a damper on it though.
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# ? Dec 24, 2014 06:28 |
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1gnoirents posted:I have a box of old wafers in my closet. I wonder how much they were worth when they came off the crayon I think. It's been inside a black plastic container all these years.
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# ? Dec 24, 2014 06:38 |
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Josh Lyman posted:That's what I figured. That Microcenter bundle with the MSI motherboard is now $99 which certainly isn't bad. Mind posting a link to that in here? I couldn't find it on microcenters website, unless it already ended
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# ? Dec 25, 2014 07:56 |
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chocolateTHUNDER posted:Mind posting a link to that in here? I couldn't find it on microcenters website, unless it already ended It's been a multi-month long deal, it doesn't seem like they're going to end it soon: http://www.microcenter.com/site/brands/G3258Bundle.aspx
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# ? Dec 25, 2014 07:59 |
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sincx fucked around with this message at 05:55 on Mar 23, 2021 |
# ? Dec 25, 2014 08:32 |
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Am I correct in assuming that Intel will not have mainstream Broadwell and skip directly to Skylake?
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# ? Dec 25, 2014 15:04 |
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Khagan posted:Am I correct in assuming that Intel will not have mainstream Broadwell and skip directly to Skylake? If Intel's own roadmaps are to be believed, then yes. Too bad they won't be skipping directly to Skylake-K, unlocked Broadwell doesn't really make any sense.
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# ? Dec 25, 2014 16:24 |
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is it bad if my cpu avg temp. while playing games is ~80 *C?
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# ? Dec 25, 2014 19:07 |
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Not Al-Qaeda posted:is it bad if my cpu avg temp. while playing games is ~80 *C? That's toasty for sure. Are you overclocking? What CPU? Stock cooler?
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# ? Dec 25, 2014 19:10 |
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calusari posted:If Intel's own roadmaps are to be believed, then yes. Too bad they won't be skipping directly to Skylake-K, unlocked Broadwell doesn't really make any sense. This was just a rumor last I checked, when did they say no K series broadwell?
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# ? Jan 8, 2015 17:15 |
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Last I heard the K broadwell and some form of skylake were releasing at the same time. But, I hardly trust cpu rumors of that kind much even if they were true at first. I was more interested in skylake k but I havent seen any info on that. I can't imagine its too much long after the official skylake release though. I haven't been around much for Intel, but releasing this fast seems unusual to me
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# ? Jan 8, 2015 17:42 |
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Keep in mind that you cannot reliably overclock the i5-4690K past the i7-4790K's stock turbo clocks. Often enough? For making it worth a coinflip, probably. To make it an actual wise investment on a computer you're probably going to have for five years, not so much. Sure, the 4790K is considerably more expensive, but boards and heatsinks for overclocking worth a drat on Haswell aren't cheap either (to the point where it takes a hell of a deal to make it worthwhile). Don't be surprised if Intel publicly doesn't see the point for K chips past Skylake. Or possibly for Skylake. dont be mean to me fucked around with this message at 17:58 on Jan 8, 2015 |
# ? Jan 8, 2015 17:52 |
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Sir Unimaginative posted:Keep in mind that you cannot reliably overclock the i5-4690K past the i7-4790K's stock turbo clocks. Sure, the 4790K is considerably more expensive, but boards and heatsinks for overclocking worth a drat on Haswell aren't cheap either (to the point where it takes a hell of a deal to make it worthwhile). Oof this hurts. I can totally see this happening. On the other hand, giving us cpus that are already near maxed out isnt exactly a bad thing I guess. But on the third hand, if I don't want 8 threads I dont want pre-limited clocks on an i5 if there is no K to be had. I hope they'd at least sell the option of a high clocked i5
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# ? Jan 8, 2015 17:58 |
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I was going to post something desperately facetious about the hardware needs of MMO gamers here but got too depressed about power efficiency to do so
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# ? Jan 8, 2015 20:50 |
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A three month report on the G3258: - Fantastic for gaming and general purpose when overclocked, still can't believe Intel released this chip when it makes even some i5's completely redundant. - Terrible for everything else. Eg: Photoshop CC will drive it to 100% usage and heavily lag when painting a simple line.
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# ? Jan 8, 2015 21:07 |
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Rime posted:- Terrible for everything else. Eg: Photoshop CC will drive it to 100% usage and heavily lag when painting a simple line. Check your voltage & temperatures. I saw reports of something similar where people would report the Starcraft 2 menu bringing their system to its knees at 2fps, but the game itself would run great. It's likely that Photoshop CC is doing something that's driving the CPU to run so hot it's throttling, which would result in terrible performance. You may need to turn down your clocks and voltage, because I guarantee that at stock clocks it performs fine in Photoshop CC. Obviously half the speed of something quad core in multithreaded things, but certainly smoothly.
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# ? Jan 8, 2015 21:14 |
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Yeah, reverting to stock was the first thing I did. it just doesn't seem to play nice when rendering the input from a Wacom tablet for some reason. Spikes to 100% and stays there till it's caught up to the pen.
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# ? Jan 10, 2015 23:07 |
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Rime posted:Yeah, reverting to stock was the first thing I did. it just doesn't seem to play nice when rendering the input from a Wacom tablet for some reason. Spikes to 100% and stays there till it's caught up to the pen. Weird. I've got one at 4.2ghz and zero issues with Photoshop CC/Lightroom CC. I assume you're on 8.1 and current versions of CC?
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# ? Jan 11, 2015 23:46 |
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Rime posted:Yeah, reverting to stock was the first thing I did. it just doesn't seem to play nice when rendering the input from a Wacom tablet for some reason. Spikes to 100% and stays there till it's caught up to the pen.
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# ? Jan 11, 2015 23:58 |
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It's fine if I just use the mouse, but it's also not computing the opacity on the fly based on the pressure reading from the stylus in that case. I'm on Windows 7, I just couldn't see why bugged hardware would cause the CPU usage to max out until it finished rendering the stroke since it was working just fine on my old Nahalem rig. VVV: The problem with FC4 is that it was coded to specifically use cores 2 & 3 since the first core is reserved on the consoles. You'll have to track down a working copy of the injector or you're SOL. Rime fucked around with this message at 03:25 on Jan 12, 2015 |
# ? Jan 12, 2015 02:53 |
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This might be the wrong place but is there a way to make your PC report as a quad core when its a dual core? I'm trying to help my buddy out with a G2358 he just built but far cry 4 wont run because it doesnt meet the quad core requirement. I tried some kind of injector that didn't work. The other specs are good (970) and other games work great but I've heard in passing that this kind of arbitrary limiting might become a thing.
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# ? Jan 12, 2015 03:17 |
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1gnoirents posted:This might be the wrong place but is there a way to make your PC report as a quad core when its a dual core? I'm trying to help my buddy out with a G2358 he just built but far cry 4 wont run because it doesnt meet the quad core requirement. I tried some kind of injector that didn't work. The other specs are good (970) and other games work great but I've heard in passing that this kind of arbitrary limiting might become a thing. This isn't going to help. The game crashes when it doesn't have 4 hardware threads available (either a quad core without hyperthreading, or a dual core with hyperthreading). There is currently nothing to be done to fix that, so the game simply won't run. No matter what you do, on a pure dual core processor, the game simply doesn't function.
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# ? Jan 12, 2015 04:51 |
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Would it run on a virtual machine with 4 virtual cores backed by 2 physical cores? I mean, it won't run well, but does it run in any capacity?
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# ? Jan 12, 2015 05:05 |
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Nintendo Kid posted:This isn't going to help. The game crashes when it doesn't have 4 hardware threads available (either a quad core without hyperthreading, or a dual core with hyperthreading). There is currently nothing to be done to fix that, so the game simply won't run. It runs on the G3258 just fine (as fine as an Ubishit game at least) with the hack that got released a while back, recent patches may have broken it though.
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# ? Jan 12, 2015 05:10 |
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Rime posted:It runs on the G3258 just fine (as fine as an Ubishit game at least) with the hack that got released a while back, recent patches may have broken it though. Yeah from what I've heard the current patches no longer function with that hack.
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# ? Jan 12, 2015 05:21 |
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I still can't fathom why they'd choose to make the game refuse to run on less than four threads. Maybe AMD is paying them under the table?
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# ? Jan 12, 2015 07:43 |
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Instant Grat posted:I still can't fathom why they'd choose to make the game refuse to run on less than four threads. Maybe AMD is paying them under the table? It's Ubisoft, so downright stupidity in marketing decisions wouldn't surprise me, but I doubt AMD has the money for this kind of stunt. It runs fine on a G3258 as seen online videos and so on, so if they don't fix it, then it could be malice. As if Ubisoft gives a gently caress about their reputation anyway. HalloKitty fucked around with this message at 13:38 on Jan 12, 2015 |
# ? Jan 12, 2015 13:36 |
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No Gravitas posted:Would it run on a virtual machine with 4 virtual cores backed by 2 physical cores? I mean, it won't run well, but does it run in any capacity?
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# ? Jan 12, 2015 16:46 |
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Combat Pretzel posted:I'm surprised that Microsoft still hasn't implemented a Direct3D proxy for HyperV, given that things start to look like they're going to use it for sandboxing in future.
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# ? Jan 12, 2015 17:06 |
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Rime posted:This was just a rumor last I checked, when did they say no K series broadwell? There are K series unlocked Broadwell desktop CPUs, but there aren't any mainstream Broadwell desktop CPUs (ie locked multiplier)
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# ? Jan 12, 2015 19:03 |
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# ? Jun 13, 2024 04:38 |
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necrobobsledder posted:I suspect it's because most people that are doing 3D acceleration in VDI environments are already on VMware and are unlikely to convert anytime soon, so this would put Microsoft in the position of chasing a market that they can't quite estimate so well yet.
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# ? Jan 13, 2015 01:33 |