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...of SCIENCE! posted:https://www.youtube.com/watch?v=WM33Hr94SKw No joke, I had no idea that you could even destroy Subdowner's shield panels. I hit them once and they exploded at me, so I figured I wasn't supposed to do that and that obviously I'm supposed to hit him from behind. So I did a small hop over his head, activated Ripper Mode and loving obliterated him. I was really disappointed in his boss and had no idea what the correct way was until Chip's LP. I really really wish there was A) A boss rush mode and B) I could set their health to be quintupled so the fights last longer without also making them kill me in one hit and be hyper-aggressive.
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# ? Dec 19, 2014 16:42 |
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# ? May 15, 2024 04:46 |
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Screaming Idiot posted:
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# ? Dec 19, 2014 17:35 |
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Flipswitch posted:The polearm/L'Etranger was awesome. It certainly camus in handy
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# ? Dec 19, 2014 17:40 |
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Esroc posted:on PS3 I think I found your problem bud
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# ? Dec 19, 2014 17:45 |
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GOTTA STAY FAI posted:It certainly camus in handy To add to the thread, I recently booted up my PS3 to play some Vanquish and what drags it down for me is no PC port to play it on.
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# ? Dec 19, 2014 18:01 |
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Flipswitch posted:Sundowner boss had some cool music but ended too fast, I never did figure out why his weapons you unlock were that good either During the fight, Raiden outright calls them gimmicky bullshit that shouldn't be used in real combat.
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# ? Dec 19, 2014 18:02 |
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Wallriding in Distance loving sucks. It's super inconsistent. Having to rotate your car each jump is kinda dumb, but having to use the right stick to do it is awful because my right hand is already busy with jumping and boosting. Plus you have full rotation abilities with the right stick, which is great when I pitch forward rather than rolling sideways and end up bouncing off the loving wall I'm trying to jump to. Also, while you're on a wall the wall has its own gravity but when you're airborne you're subject to real deal gravity, which is great when you're riding upwards, try to jump to another wall, and end up plummeting downwards mid-jump because gently caress it's stupid as poo poo.
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# ? Dec 19, 2014 18:03 |
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YggiDee posted:Does Revengeance have a "whiny baby" difficulty? The game looks awesome as all heck, but I understand it's by Platinum and I am laughably terrible at action games, or any games requiring reflexes. Or really most games. There is, but Normal difficulty isn't actually all that bad. For me, at least, Revengeance is a lot more forgiving than, say, Ninja Gaiden or Devil May Cry or even its big sister Bayonetta. Flipswitch posted:To add to the thread, I recently booted up my PS3 to play some Vanquish and what drags it down for me is no PC port to play it on. Seconded, buddy. It sucks that we'll probably never see Vanquish II: Revanquish either.
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# ? Dec 19, 2014 18:32 |
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WickedHate posted:During the fight, Raiden outright calls them gimmicky bullshit that shouldn't be used in real combat. I call bullshit on that, by the way. According to Colonel Campbell, "I hear it's amazing when the famous purple stuffed worm, in flap-jaw space, with the tuning fork, does a raw blink on Hiri-Kiri rock! I need scissors! 61!" I mean, c'mon, Campbell's got his ducks in a row. (I love Metal Gear dialogue.)
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# ? Dec 19, 2014 18:48 |
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WickedHate posted:During the fight, Raiden outright calls them gimmicky bullshit that shouldn't be used in real combat. They have a high learning curve and ruin your combo score, but if you figure out how to exploit their crazy-long super armor and juggling capabilities they'll turn most enemies to mince. I mostly just used the sai, myself.
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# ? Dec 19, 2014 19:09 |
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Screaming Idiot posted:I call bullshit on that, by the way. According to Colonel Campbell, "I hear it's amazing when the famous purple stuffed worm, in flap-jaw space, with the tuning fork, does a raw blink on Hiri-Kiri rock! I need scissors! 61!" That actually wasn't Campbell, it was an AI masquerading as Campbell who had just been infected with a virus. So it makes perfect sense that it'd say weird stuff like that. Actual weird dialogue from a Metal Gear game: "So, if I ate these mushrooms, they'd recharge my batteries, right?"
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# ? Dec 19, 2014 19:26 |
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Oxxidation posted:They have a high learning curve and ruin your combo score, but if you figure out how to exploit their crazy-long super armor and juggling capabilities they'll turn most enemies to mince. I mostly just used the sai, myself. Using the pincer-blades more or less requires the use of blade canceling and other tricks to be viable. Although the slam attack from the air can be used pretty effectively even by scrubs since you're a little safer in the air against some or most attacks. My problem with all the sub-weapons is first that they replace the heavy attacks with your sword, and there's no way I'm living without foot-stabbing . And besides L'estranger they also never really fit in with Raiden's style. The spear seemed to be a logical extension Raiden's moveset, giving him a fair trade off of better crowd-control for less damage, plus you could do breakdancing attacks with it . But the sai didn't really have a moveset per se and seemed like it would have been better mapped to the button for grenades and rockets and same goes for pincer blades. It felt like they designed all the bosses first and later in development decided it would be cool it Raiden got to use Mistral's spear. And when that worked out well decided to do the same with the other two bosses but either ran out of time or ideas to make them good.
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# ? Dec 19, 2014 20:31 |
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Flipswitch posted:Sundowner boss had some cool music but ended too fast, I never did figure out why his weapons you unlock were that good either, they always just felt a little too slow and I ended up sticking with either the Sai or the polearm. The polearm/L'Etranger was awesome. The pincer weapons are situational and pretty much require you to already know what a boss or enemy is going to do, but they can one shot most bosses and a lot of the bigger enemies like the G.R.A.D's. Watch a speedrun of MGR sometime and you'll see how good the pincer's can be, the strats aren't even that hard to emulate.
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# ? Dec 19, 2014 21:00 |
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Yeah seriously in the right hands, the pincer scissors can absolutely decimate some bosses, like Sam or Bladewolf, in literal seconds.LoonShia posted:That actually wasn't Campbell, it was an AI masquerading as Campbell who had just been infected with a virus. So it makes perfect sense that it'd say weird stuff like that. Not seein what's weird about that.
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# ? Dec 19, 2014 22:10 |
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ninjahedgehog posted:There is, but Normal difficulty isn't actually all that bad. For me, at least, Revengeance is a lot more forgiving than, say, Ninja Gaiden or Devil May Cry or even its big sister Bayonetta. Definitely. Unlike Devil May Cry there's no lives or continues system, when you die you can restart from the beginning of the encounter/QTE/boss phase with no penalty aside from the score you get at the end of the level. And since you can fully recover at just about any time by doing a particularly skillful execution it actively encourages fooling around and experimenting instead of turtling and nursing a health bar. And on top of that you can carry healing items that automatically revive you with full health. If you play it on PC you get all the various DLC from the console versions for free so on top of all that you can buy an upgrade that lets you carry double the normal number of health kits; on normal mode this means that rather than die your health will fully recover automatically 10 times before you die for real so even the final boss isn't too bad.
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# ? Dec 19, 2014 23:46 |
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...of SCIENCE! posted:on normal mode this means that rather than die your health will fully recover automatically 10 times before you die for real so even the final boss isn't too bad. Unless Sam pasted you and you enter the final area with no nanopaste at all, which is a very real possibility. It's the reason why my hard mode run has stalled out, I can't even get to Excelsus because I'm completely out of paste.
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# ? Dec 20, 2014 00:23 |
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People used to laugh at the kid who sat in the back of class eating paste. Then Desperado came. WHO'S LAUGHING NOW?!
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# ? Dec 20, 2014 00:28 |
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Something about Rising never clicked for me. I can play DMC and Bayonetta but for some reason I never got good at rising. That's what's dragging the game down for me.
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# ? Dec 20, 2014 00:58 |
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Okay, the thing that's dragging down Revengeance right now is that it's 23 goddamn gigabytes, my fragile Canadian ISP can't deal with it.
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# ? Dec 20, 2014 04:15 |
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Morpheus posted:I really enjoy the Monster Hunter series, but holy gently caress the game is probably the worst game to try to get into, and Capcom is simply adamant about not providing any sort of tutorial beyond "Hurrr here's how to swing a sword good luck!" The only reason I got into it was because my roommate basically coached me in how the whole shoddy mess works.
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# ? Dec 20, 2014 13:11 |
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I started playing Psychonauts again yesterday, I think I stopped playing it for awhile because I had to collect everything before going past a "point of no return thing". It literally took forever to find some of those things because they are goddamn invisible sometimes. There was a few in Black Velvetopia that had me stumped for an hour. So yeah, I got everything now - and finally made it to the meat circus. I really don't like Ollie. edit: Final boss kinda sucked too. scarycave has a new favorite as of 15:36 on Dec 20, 2014 |
# ? Dec 20, 2014 13:15 |
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YggiDee posted:Okay, the thing that's dragging down Revengeance right now is that it's 23 goddamn gigabytes, my fragile Canadian ISP can't deal with it. I managed to download 19 gigs at work yesterday before I left for the Christmas break! My home broadband can only hit about 300 kb/s, so it's taking a while to finish.
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# ? Dec 20, 2014 13:23 |
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Bayonetta 2 is a wonderful game. It's technical, it's stylish and fun. HOWEVER, for some reason vast majority of the enemies are immune to the effects of wicked weaves and launchers unlike in B1, meaning Bayonetta's air game is severely limited. It's painful because you have all the same tools as in the last game, but they are not as useful.
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# ? Dec 20, 2014 14:47 |
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Off-topic but somewhat related. I'm going to start Revengeance soon, is it best with a controller for the PC or mouse and keys? Also what's the best way to use DS3 with steam? For content: In Final Fantasy X when you're unlocking an ability on the Sphere Grid it doesn't tell you what that ability it'll do. Or if it does then it's awkward to find and equally annoying.
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# ? Dec 20, 2014 15:21 |
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EmmyOk posted:Off-topic but somewhat related. I'm going to start Revengeance soon, is it best with a controller for the PC or mouse and keys? Also what's the best way to use DS3 with steam? The controller is the best option, in my opinion. Download the Xbox 360 controller drivers and Better DS3 and it should work.
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# ? Dec 20, 2014 15:32 |
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EmmyOk posted:Off-topic but somewhat related. I'm going to start Revengeance soon, is it best with a controller for the PC or mouse and keys? Also what's the best way to use DS3 with steam? Controllers all the way all day every day. One of the core mechanics involves flicking the left analog stick towards enemies to block and I don't know how well that would work on a keyboard.
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# ? Dec 20, 2014 15:58 |
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I've always leaned towards mouse and keyboard as the best controller ever, but investing in a 360 controller for my PC was a pretty great decision. So many games now are designed with it in mind, and you just plug it in and go. I was confused in a Metal Gear Rising video linked earlier when mouse button prompts popped up. Not sure why you would do that to yourself.
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# ? Dec 20, 2014 20:35 |
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Kaiju Cage Match posted:The controller is the best option, in my opinion. Download the Xbox 360 controller drivers and Better DS3 and it should work. BetterDS3 requires you to first install the PS3 controller drivers from MotionInJoy, which is a fairly shady program with very wonky drivers people have reported having bad experiences with. Rather than that, I'd recommend just downloading the aforementioned Xbox 360 controller drivers and the Scarlet Crush XInput drivers.
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# ? Dec 20, 2014 20:38 |
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I got the new SSX and I just hate the bottomless pits. I don't see the point of "dying" in those type of games
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# ? Dec 20, 2014 21:01 |
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Grimlook posted:I got the new SSX and I just hate the bottomless pits. I don't see the point of "dying" in those type of games I guess the risk of death is supposed to make it all more "extreme?" It's also hilarious to watch your little guy fall into an abyss, but maybe I'm just a monster.
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# ? Dec 20, 2014 23:29 |
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Professor Wayne posted:I've always leaned towards mouse and keyboard as the best controller ever, but investing in a 360 controller for my PC was a pretty great decision. So many games now are designed with it in mind, and you just plug it in and go. I was confused in a Metal Gear Rising video linked earlier when mouse button prompts popped up. Not sure why you would do that to yourself. I'll always prefer M+KB for shooters, but for action games like MGR the analog sticks are so much better it's really no contest.
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# ? Dec 20, 2014 23:42 |
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I assumed it tied into the Deadly Descents thing it had going. I quite liked the SSX reboot apart from the lack of a city track.
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# ? Dec 20, 2014 23:55 |
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Professor Wayne posted:I've always leaned towards mouse and keyboard as the best controller ever, but investing in a 360 controller for my PC was a pretty great decision. So many games now are designed with it in mind, and you just plug it in and go. I was confused in a Metal Gear Rising video linked earlier when mouse button prompts popped up. Not sure why you would do that to yourself. M+K is fantastic when you need precision in camera control or aiming, but a controller is much better when you need to have precise control over direction and/or need more than 4 buttons at a time.
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# ? Dec 21, 2014 02:42 |
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ChaosArgate posted:Ehhhhh there are some minor things like the fact that the mouse cursor always comes back for cutscenes or the fact that the game itself renders at no better than 720p and just upscales to go any higher. Aside from that though, it's a great port and goddammit people who don't have it go buy it right now it's like $6. Discovered the upscale issue when I tried playing Revengeance on my TV and performance went to poo poo. For what it's worth I found this thread on the Steam community page and downloaded this guy's homegrown fix, had it for a while and nobody's stolen my identity and my hard drive hasn't melted so it seems fairly legit: http://steamcommunity.com/app/235460/discussions/0/630802344702757872/ Go nuts guys, the PC port of MGR is fukkin sweet on a 52" screen
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# ? Dec 21, 2014 16:27 |
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I wish Skyrim had at least one "OK, go faff around for a while" bit to its main quest. I get it, the game is designed that you can go do whatever, whenever, but I kinda try to play characters through the prism of someone actually in the world (not sure if that's actually role-playing or not), and every part of the Main Quest has a "dude, get here NOW cuz dragons are killing poo poo left and right" hook to it. In contrast, Morrowind had the Main Quest guy tell you to go out and do other poo poo with a story purpose ("Dude, you just got off the boat here, go do something else so people don't think you're an Imperial plant"), which I dug.
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# ? Dec 21, 2014 21:02 |
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Flying Cheep-Cheeps in pretty much every Mario platformer. I never played much of the 2D games as a kid, so maybe I'm just bad but no matter what game they are, the original, or NSMBU. They fly out of nowhere and kill me. It's not so bad when you can breeze through the level fast, but if you're trying to grab a star coin or a powerup then they come out and kill me before I even notice.
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# ? Dec 22, 2014 02:35 |
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Austrian mook posted:Flying Cheep-Cheeps in pretty much every Mario platformer. I never played much of the 2D games as a kid, so maybe I'm just bad but no matter what game they are, the original, or NSMBU. They fly out of nowhere and kill me. It's not so bad when you can breeze through the level fast, but if you're trying to grab a star coin or a powerup then they come out and kill me before I even notice. Big Bertha scared the poo poo out of me when I was little.
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# ? Dec 22, 2014 02:41 |
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scarycave posted:Big Bertha scared the poo poo out of me when I was little. Same. https://www.youtube.com/watch?v=CPiHmqeAe_Q&t=86s
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# ? Dec 22, 2014 04:07 |
Grimlook posted:I got the new SSX and I just hate the bottomless pits. I don't see the point of "dying" in those type of games This right here is the reason SSX3 for PS2 is still the best snowboarding game ever designed by human hands. They came so close to getting it right again, too
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# ? Dec 22, 2014 04:23 |
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# ? May 15, 2024 04:46 |
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Baldur's Gate 2 is still a fantastic game, but playing through the Enhanced Edition reminded me of some of its annoying parts. Every time a party member has a personal quest, they get real drat insistent about it after a very short time. Actually, it's probably a day or two in-game but since resting is your best bet for free healing, that goes by quick. Yeah, Nalia, I know your castle is being attacked by trolls, but right now our faces are being attacked by very angry guys with swords! Oh, what's that Aerie? Your uncle needs help at the circus? Well, Minsc needs help holding his blood inside his body, so your uncle can wait a few hours. Also, the game really could use a few more decent Rogue companions. Yoshimo and Imoen seem to be the only two who can pick a lock worth a poo poo, and both of them get sidelined by plot stuff for significant portions of the game. Edit: also the Enhanced Edition still has Anomen in the game, so it's not very Enhanced imho Crowetron has a new favorite as of 04:30 on Dec 22, 2014 |
# ? Dec 22, 2014 04:26 |