|
Brainbread posted:Join us on the Strata relay, where we wait to see the end of our pathetic shiny bug lives at the hand of Vay Hek. Sure, IF I COULD LOG IN.
|
# ? Dec 21, 2014 23:39 |
|
|
# ? May 28, 2024 11:41 |
|
vOv posted:https://www.youtube.com/watch?v=KgbQfcoWhUI I was kinda hoping people in the relay would lose the warframe they were wearing.
|
# ? Dec 21, 2014 23:43 |
|
aegof posted:I was kinda hoping people in the relay would lose the warframe they were wearing. I think if they did that all the people wearing Excalibur Primes would've spontaneously exploded.
|
# ? Dec 21, 2014 23:44 |
|
Oh wait, they are destroying the relays?
|
# ? Dec 21, 2014 23:46 |
|
Ok that was pretty awesome.
|
# ? Dec 21, 2014 23:47 |
|
Me, as long as one's still around, they're all the same, right?
|
# ? Dec 21, 2014 23:51 |
|
This is basically the direct result of poor difficulty balancing on DE's part for Archwing. About two streams ago someone asked if they could get a balance review for the higher end Archwing missions (e.g. Neptune interception) and I think it was Sheldon who said "well they can't all be easy right??" I guess whoever wrote the question didn't spell it out directly enough, in large enough font: the issue was the enormous jump between Mars interception and Neptune. The only option to get high end gear for Archwing currently is to grind the hell out of low end stuff around Mars and hope your group can make it to 4 waves, which is less often now that everyone who wanted Limbo has him and people realized what a huge grind it would be.
|
# ? Dec 22, 2014 00:06 |
|
lol they just moved the individual parts around with some lovely explosion effects on the bits to cover that they did zero work on the models a million artists, an important event, and that's what they do hilarious edit: Maybe they really didn't expect any to die? Denzine fucked around with this message at 00:13 on Dec 22, 2014 |
# ? Dec 22, 2014 00:10 |
|
I mean, all the relays are the same so it's practically beneficial if only one lives so you always know where the void trader is and can always guarantee there are people there. I'm sure they will have an even or something to "rebuild" the destroyed relays.
|
# ? Dec 22, 2014 00:15 |
|
If any Tenno Santas are around, I just recently hopped back into this game after a year of not playing it to play with my brother. Ingame name is JeffBed. I just applied to the goon clan and I'm still MR 1 and i need to start grabbing cool stuff. I used to play with Mag but i kinda got sick of that frame after a while so If anyone wants to help me out i'd really like to get started with Trinity instead and maybe a yellow and blue potato. Thanks a bunch! Merry TennoMas!
|
# ? Dec 22, 2014 00:20 |
|
Coldbird posted:This is basically the direct result of poor difficulty balancing on DE's part for Archwing. About two streams ago someone asked if they could get a balance review for the higher end Archwing missions (e.g. Neptune interception) and I think it was Sheldon who said "well they can't all be easy right??" The login issues that have been persisting can't be helping either. Also, when I DID manage to log in, I tried to do a Syndicate Spy mission today, and spawned off the map. So, I ragequit and threw my mouse against the wall. There will be no more Archwing or anything for me until I get a new mouse, it seems.
|
# ? Dec 22, 2014 00:25 |
|
The incentives for doing well on these formorians are just way too goddamned low. If I'm going to have to use my pos archwing stuff, toss in some reactors and catalysts at least.
|
# ? Dec 22, 2014 00:47 |
|
SwissArmyDruid posted:Also, when I DID manage to log in, I tried to do a Syndicate Spy mission today, and spawned off the map. So, I ragequit and threw my mouse against the wall. There will be no more Archwing or anything for me until I get a new mouse, it seems. I thought this sort of stuff only happened to kids on YouTube...
|
# ? Dec 22, 2014 00:53 |
|
pyromance posted:The incentives for doing well on these formorians are just way too goddamned low. If I'm going to have to use my pos archwing stuff, toss in some reactors and catalysts at least. They take like, 3 minutes to do - even with crap gear.
|
# ? Dec 22, 2014 01:08 |
|
Yeah you can solo them pretty easy too just make a beeline for the ship and boom.
|
# ? Dec 22, 2014 01:11 |
|
Denzine posted:lol they just moved the individual parts around with some lovely explosion effects on the bits to cover that they did zero work on the models Who hurt you, denzine? This is a safe place to talk. Show me on the space ninja doll where DE touched you Coldbird posted:This is basically the direct result of poor difficulty balancing on DE's part for Archwing. About two streams ago someone asked if they could get a balance review for the higher end Archwing missions (e.g. Neptune interception) and I think it was Sheldon who said "well they can't all be easy right??" They tried to shoehorn archwing into an event way too soon when people generally have no interest in doing archwing at all, and I don't blame em. You're gonna have pubbies with underleveled/undermodded wings in your missions,and having it require a stupid grind to build one-use keys probably doesn't help either. Fishstick fucked around with this message at 01:30 on Dec 22, 2014 |
# ? Dec 22, 2014 01:25 |
|
Aren't the reward mods just Fire+Status for Archwing weapons, too?
|
# ? Dec 22, 2014 01:31 |
|
Denzine posted:lol they just moved the individual parts around with some lovely explosion effects on the bits to cover that they did zero work on the models Khorne posted:I mean, all the relays are the same so it's practically beneficial if only one lives so you always know where the void trader is and can always guarantee there are people there. That 'benefit' is so retarded it hurts me to even think about it. Knowing where the VT is located is trivial, and reaching there even more so. If anything, they should've let the harder relays explode (instead of the loving Earth relay) since higher-level ones such as Pluto are harder to access.
|
# ? Dec 22, 2014 01:32 |
|
Kyte posted:Man have you even posted something in this thread without sounding completely salty about it? If you want to make it look like you're serious, blowing up the second or third relay is the right way to do it. Blowing up the first makes it more obvious that it's rigged, blowing up later ones doesn't give that same sense of 'urgency' to the rest.
|
# ? Dec 22, 2014 02:05 |
|
So where exactly do i make/launch the excavator thing that you get for completing all the missions on a planet? Unless Earth doesn't count for some reason
|
# ? Dec 22, 2014 02:28 |
|
Maybe this has been the plan all along: blow up all relays except one. Because its silly the Steel Meridian lady and Perrin guy are all over the relays at once when they look like an individual. If the players can't be arsed to defend the Earth relay, they won't be arsed to defend the relays against tougher enemies. Saturn is a goner. So are the harder ones. Like gently caress I'd bother to fight level 30 Archwing enemies. loving hell, just make the players fight over ownership of relays and get tax from syndicates and trading. Like a public dojo. That you can decorate and annoy the poo poo out of other players and be known as "the pink relay". Just limit the ownership to a single alliance so it won't be ICE or Orion controlling everything.
|
# ? Dec 22, 2014 02:32 |
|
I thought it was odd that Earth's relay was blown up, because that was the one relay that people were actually congregating in. I think most of the relays will go, there's no real point in having fifteen duplicate stations.
|
# ? Dec 22, 2014 02:34 |
|
Kyte posted:Man have you even posted something in this thread without sounding completely salty about it? Warframe (PC/PS4): why do I have 1000 hours in this terrible game
|
# ? Dec 22, 2014 02:35 |
|
HOOLY BOOLY posted:So where exactly do i make/launch the excavator thing that you get for completing all the missions on a planet? Unless Earth doesn't count for some reason Step 1: Purchase the Titan Extractor blueprint from the Market ( Equipment -> Keys and Drones in the lower left), maybe buy the Distilling Extractor too since it's less effort for the same Rare resources and oxium is plentiful now. Step 2: Construct about 3 per extraction location you intend to use in the Foundry under Miscellaneous at the far right. Step 3: Deploy a extractor/distiller on Jupiter because neural sensors are really annoying to farm. Extractors/distillers lose HP over time while collecting, but regenerate hp when sitting idle, so having multiples lets you keep them out 24/7 without losing any. You MUST have cleared every single node on the planet you want to deploy an Extractor on, including Archwing missions. If you need help with that just ask in clanchat, goons will almost certainly help you.
|
# ? Dec 22, 2014 02:45 |
|
Haha wow, it's super-impressive DE actually went that far. I was expecting nothing, or a simple kick to the liset.
|
# ? Dec 22, 2014 02:50 |
|
Wait you get things for completing planets??!?
|
# ? Dec 22, 2014 02:51 |
|
Sandweed posted:Any Perin, Loka or Veil goons wanna trade me one of their syndicate weapons for a pair of Telos Akbolto? This now also includes a Synoid Gamacor up for grabs.
|
# ? Dec 22, 2014 02:56 |
|
Xun posted:Wait you get things for completing planets??!? Nightmare missions and the ability to deploy extractors for resource farming. Both of these things are kind of important.
|
# ? Dec 22, 2014 03:01 |
|
Xun posted:Wait you get things for completing planets??!? Every node you complete gives you a little bit of Mastery, too!
|
# ? Dec 22, 2014 03:01 |
|
The Shortest Path posted:Nightmare missions and the ability to deploy extractors for resource farming. Both of these things are kind of important. I've never gotten anything worthwhile from like 50 extractors. Nightmare mods are good though!
|
# ? Dec 22, 2014 03:04 |
|
They're usually really bad but occasionally you'll get like 6 neural sensors/cells from one. They take so little time investment to use that there's basically no reason to not.
|
# ? Dec 22, 2014 03:20 |
|
Denzine posted:Step 1: Purchase the Titan Extractor blueprint from the Market ( Equipment -> Keys and Drones in the lower left), maybe buy the Distilling Extractor too since it's less effort for the same Rare resources and oxium is plentiful now. Yeah the Archwing missions where the ones that were tripping me up since i didn't have one until just last night, but thanks for the help! Woulden't think to look in Keys and Drones.
|
# ? Dec 22, 2014 03:23 |
|
Brainbread posted:They take like, 3 minutes to do - even with crap gear. Its just that there's no real incentive to do the mission more than once. Also its Archwing and they suck balls. BI NOW GAY LATER fucked around with this message at 03:57 on Dec 22, 2014 |
# ? Dec 22, 2014 03:55 |
|
I still don't know how this event works.
|
# ? Dec 22, 2014 04:12 |
|
Well, you also didn't know how colors worked, so...
|
# ? Dec 22, 2014 04:25 |
|
Male Man posted:I still don't know how this event works. First you find the thing and once you've found the thing you go to the thing the thing is around but not the thing that the thing is actually at and shoot the things that drop the things then you pick up those things so you can make the other things that do the thing to the thing and once you've made the thing that does the thing you put on the thing and you put on the other things and go to the actual thing and you want to stay behind things while you get close to the thing and once you're near the thing you want to shoot the things on the outside of the things so you can get inside the thing and once you're inside the thing you want to shoot the thing in the middle but not yet because you want everyone in place to get the best thing so once you're all in the thing around the thing you want to use the thing that does the thing to the thing and you'll have 30 seconds to shoot the thing but you want to first shoot the little things on the outside of the thing in the middle of the thing then shoot the things in the middle that the little things were on oh and before you get inside the thing to shoot the thing you might want to shoot all the things that are trying to follow you into the thing because there are a lot of things and they can gently caress things up also once inside the thing you don't want to take too long to do the thing because bigger things spawn inside and can gently caress you up the thing you're trying to do too.
|
# ? Dec 22, 2014 04:27 |
|
So what happens if youre in the fomorian after the 30 seconds?
|
# ? Dec 22, 2014 04:34 |
|
hooah posted:Well, you also didn't know how colors worked, so... Realtalk: they didn't announce the whole "one research at a time" thing until two hotfixes later. I had no way of knowing I was about to Jeff everything up. And I already fixed it.
|
# ? Dec 22, 2014 04:39 |
|
Male Man posted:I still don't know how this event works. Trolling aside, here's the short version. * Formorian ship appears at planet. While it's there, every enemy on that planet has a chance to drop an Omega Isotope. * You use Omega Isotopes + Cryotic to build a Formorian Disruptor. (Excavation missions are ideal -- not only do you need Cryotic to build it, but infinite spam of enemies makes for easy Isotope farming.) Once you have built a Disruptor, you go to your fitting screen, click Gear, and then add the Formorian Disruptor to your gear. That'll allow you to queue for the Formorian mission on that planet, which is an Archwing mission. When you're actually in the mission, rush to the Formorian and head up. On each "shoulder" there will be a shield generator -- you blow off the cover, and then blow up the fins on the generator. When both shield generators are destroyed, you'll be able to enter the interior of the ship -- head down, about 2/3rds of the way down the ship's height, and you'll see that the two slits on the sides previously glowing red are now open. So, you wait for everyone in the mission to get to the core. The core is normally glowing red and invulnerable to damage, until someone in your group goes to the radial gear menu and activate the Disruptor. This disables the shield on the core for one minute, and you try to do as much damage to the core as you can. There are little fiddly bits on the core that you can shoot off to multiply the damage done; shoot all of the ones you can see, then just pump whatever damage you have left into the core. Your score on the mission is based on how much damage you do to the core. A special reward is available if you do one million damage or more; anyone with the basic Archwing mods and starter wing/weapons will be easily able to break 1.5M; a lv30 Elytron with lv30 Dual Decurions should be doing 2M or more. After the one minute timer is up, you run like gently caress before it explodes. You have to get a minimum of 350m from the Fomorian within fifteen seconds. Kill any Temporal Dregs on you, and sprint.
|
# ? Dec 22, 2014 04:39 |
|
|
# ? May 28, 2024 11:41 |
|
Well I've let the official forums know about my theory.
|
# ? Dec 22, 2014 04:48 |