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ImpAtom posted:Working Designs, I think, became victims of their own success. With Lunar they were clearly trying to spice up a really dry JRPG. What they took away from the response wasn't "people want JRPGs to have lively and interesting dialogue" but "man, people really like pop culture references and jokey dialogue." So each successive game got more the latter instead of the former and it never really worked out for them. Also it gave fan translators among other people the idea that the Working Designs school of dialogue is the best for creating wittiness. See, the Final Fantasy IV retranslation and FF6: Brave New World.
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# ? Dec 22, 2014 05:29 |
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# ? May 23, 2024 20:44 |
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Byde posted:Also it gave fan translators among other people the idea that the Working Designs school of dialogue is the best for creating wittiness. See, the Final Fantasy IV retranslation and FF6: Brave New World.
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# ? Dec 22, 2014 05:55 |
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OneDeadman posted:Breath of Fire V is pretty rad breath of fire game in a weird "hey we made a linear RPG rougelike of your beloved series" kind of way. I really have to ask but... was Breath of Fire ever any good? It seems like a series plagued with awful design decisions, even if the first few didn't have really weird translations. Roobanguy posted:i remember liking warsong, but its been a while. That's the "localized" Langrisser, right?
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# ? Dec 22, 2014 06:16 |
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Breath of Fire 1 and 2 had some awful design decisions and kinda eh writing, but 3 and 4 were legitimately good games all-around. 4 is one of my favorite RPGs.
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# ? Dec 22, 2014 06:16 |
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Related to the Working Designs discussion, there was a person mad at the translation of SCD Lunar, namely that it's supposed to be a "love story" and a tragedy and not an action story/comedy. I mean, I'm not sure what makes Lunar a tragedy, aside from maybe the death of the dragons. And calling it a love story creates another problem regarding his psyche considering that Alex and Luna aren't adults. Okay, they're not blood siblings but sheesh. I believe he got all this from a more faithful translation of the original Japanese lyrics to the intro music or some poo poo, because other than that he shows that he has amateur knowledge of the Japanese language and doesn't have proof beyond that song. He also said that the soundtrack to the SCD Lunar is the best videogame song there ever was beacuse it sounds like an orchestra. I mean really, a third of the songs are public domain remixes, the Weird Woods song is wretchedly bad, most of the songs may sound nice but are otherwise forgettable and the major/final boss music never goes anywhere, its composers thinking that a bunch of strong bells and percussion was all that was needed for an epic song.
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# ? Dec 22, 2014 06:19 |
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I'm gonna admit I also had Dragon Quarter in mind, but I don't think it was plain bad as much as it was experimental.
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# ? Dec 22, 2014 06:19 |
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Byde posted:Related to the Working Designs discussion, there was a person mad at the translation of SCD Lunar, namely that it's supposed to be a "love story" and a tragedy and not an action story/comedy. I mean, I'm not sure what makes Lunar a tragedy, aside from maybe the death of the dragons. And calling it a love story creates another problem regarding his psyche considering that Alex and Luna aren't adults. Okay, they're not blood siblings but sheesh. Lunar is absolutely supposed to be a love story. Like straight-up. Yes, it's a love story about teenagers but it was also marketed to teenagers, but every inch of the game is a huge-rear end 'boy meets girl, boy rescues girl, happy ending for all" story. (Lunar 2 too for that matters.) That said 'tragedy' is one hell of a reading of the original Japanese. It's written exactly like a wacky light-hearted 90s-era Japanese anime.
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# ? Dec 22, 2014 06:33 |
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Yeah, the original Lunar was pretty much an action/comedy. The Working Designs translation played up the goofiness a bit, but it wasn't like the original was completely dead serious, and even the Working Designs translation knew when to reel the jokes in for the sake of the drama.
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# ? Dec 22, 2014 06:36 |
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Endorph posted:Breath of Fire 1 and 2 had some awful design decisions and kinda eh writing, but 3 and 4 were legitimately good games all-around. 4 is one of my favorite RPGs. The worst you can say about BoF IV is it had filler and minigames. When it actually hit the story, it was really good. hubris.height posted:i remember getting infuriated with it and quitting it because it was not the breath of fire game i desired. to be honest, even if it was the game i wanted the series was going to die, at least here in the west. Let me tell you about Breath of Fire VI .
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# ? Dec 22, 2014 06:47 |
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Neddy Seagoon posted:Let me tell you about Breath of Fire VI . cell phone game because japan
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# ? Dec 22, 2014 06:49 |
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Endorph posted:Yeah, the original Lunar was pretty much an action/comedy. The Working Designs translation played up the goofiness a bit, but it wasn't like the original was completely dead serious, and even the Working Designs translation knew when to reel the jokes in for the sake of the drama. I kinda wish they would do an HD remaster. Because I've got Lunar 1 for the GBA, PSP, and Sega Saturn and Lunar 2 for the Saturn and PS1. And they just look dated even on the PSP which was the newest release on a console.
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# ? Dec 22, 2014 06:58 |
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Dragon Quarter is one of the best PS2 games, fact
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# ? Dec 22, 2014 07:00 |
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Quest For Glory II posted:Dragon Quarter is one of the best PS2 games, fact I looked this up since I originally passed over it when it was new. The average going price is around 7 bucks for a complete copy. I figured I might as well try it if the game is that cheap.
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# ? Dec 22, 2014 07:18 |
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Quest For Glory II posted:Dragon Quarter is one of the best PS2 games, fact
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# ? Dec 22, 2014 07:20 |
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Japanese roguelikes where you carry stuff over between runs bring out the worst in pointless spergery from me
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# ? Dec 22, 2014 07:22 |
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Byde posted:Also it gave fan translators among other people the idea that the Working Designs school of dialogue is the best for creating wittiness. See, the Final Fantasy IV retranslation and FF6: Brave New World.
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# ? Dec 22, 2014 07:27 |
A friend just gave me a Playstation gift card so JRPGs here I coooooome! No idea what I should grab though. All this BoF talk reminded me of how much I love 1&2 despite (or because of) their janky weirdness, and I've never played 4, so I'll probably pick that up. What else is a must have? I've played the FFs and I have Chrono Cross, just haven't played it. How's Front Mission 3? I loved the first one. Or Vagrant Story?
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# ? Dec 22, 2014 07:50 |
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HGH posted:That's the "localized" Langrisser, right? yep.
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# ? Dec 22, 2014 07:52 |
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MockingQuantum posted:A friend just gave me a Playstation gift card so JRPGs here I coooooome! get Suikoden 2.
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# ? Dec 22, 2014 07:58 |
The Taint Reaper posted:get Suikoden 2. I actually have a Suikoden 2 disk, but I'm tempted to get it just so I don't have to drag out the PS2 to play it.
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# ? Dec 22, 2014 07:59 |
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MockingQuantum posted:I actually have a Suikoden 2 disk, but I'm tempted to get it just so I don't have to drag out the PS2 to play it. If you have a PS3 you can use PS1 discs in it.
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# ? Dec 22, 2014 08:01 |
ImpAtom posted:If you have a PS3 you can use PS1 discs in it. Not on mine, I got it too late into production. Unless there's some after market method of doing it that I'm not aware of.
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# ? Dec 22, 2014 08:05 |
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MockingQuantum posted:Not on mine, I got it too late into production. Unless there's some after market method of doing it that I'm not aware of. There's some revisions that can play PS1 and PS3 games but not PS2 games.
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# ? Dec 22, 2014 08:09 |
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MockingQuantum posted:A friend just gave me a Playstation gift card so JRPGs here I coooooome! Front Mission 3 is great but a bit different from the rest of the Front Mission series so Japan hated it. Vagrant Story is also very good, if a bit clunky and reliant on a crafting system it won't explain.
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# ? Dec 22, 2014 08:10 |
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MockingQuantum posted:Not on mine, I got it too late into production. Unless there's some after market method of doing it that I'm not aware of. Every PS3 can play PS1 discs without any sort of tinkering. Region matters but otherwise they all work.
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# ? Dec 22, 2014 08:16 |
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MockingQuantum posted:Not on mine, I got it too late into production. Unless there's some after market method of doing it that I'm not aware of. Every PS3 can play PS1 games. It's only PS2 games that are limited.
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# ? Dec 22, 2014 08:18 |
ImpAtom posted:Working Designs, I think, became victims of their own success. With Lunar they were clearly trying to spice up a really dry JRPG. What they took away from the response wasn't "people want JRPGs to have lively and interesting dialogue" but "man, people really like pop culture references and jokey dialogue." So each successive game got more the latter instead of the former and it never really worked out for them. At the time there was quite a few flamewars on r.g.v.s about the popculture references in it (which I believe WD said on the Japanese side they also had pop culture references that didn't translate well for the American market, so they replaced them with ones that would). Ironically, I don't think WD was a victim of their own success but maybe a vicitims of self inflicted wounds. I'm not even sure if we'll see Ireland every do anything major again as the rumor is he ended up burning a lot of bridges. Also it's a drat crime there was never a Lunar 3. WTF Game Arts.
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# ? Dec 22, 2014 08:19 |
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xylo posted:At the time there was quite a few flamewars on r.g.v.s about the popculture references in it (which I believe WD said on the Japanese side they also had pop culture references that didn't translate well for the American market, so they replaced them with ones that would). I've played through the Japanese version of Lunar. This is straight-up incorrect in most cases. The original Lunar script is really really dry, generic and kind of dull.. xylo posted:I'm not even sure if we'll see Ireland every do anything major again as the rumor is he ended up burning a lot of bridges. He's got the Class of Heroes thing going on but that's about it and honestly CoH is probably one of the crappier dungeon crawlers right now.
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# ? Dec 22, 2014 08:20 |
kirbysuperstar posted:Every PS3 can play PS1 discs without any sort of tinkering. Region matters but otherwise they all work. Well I'll be damned. I knew mine didn't do ps2 games, so I figured it wasn't backwards compatible, period. I'll have to try that out this week.
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# ? Dec 22, 2014 08:23 |
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ImpAtom posted:I've played through the Japanese version of Lunar. This is straight-up incorrect in most cases. The original Lunar script is really really dry, generic and kind of dull..
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# ? Dec 22, 2014 08:40 |
ImpAtom posted:I've played through the Japanese version of Lunar. This is straight-up incorrect in most cases. The original Lunar script is really really dry, generic and kind of dull.. ImpAtom posted:He's got the Class of Heroes thing going on but that's about it and honestly CoH is probably one of the crappier dungeon crawlers right now.
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# ? Dec 22, 2014 08:58 |
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dis astranagant posted:Front Mission 3 is great but a bit different from the rest of the Front Mission series so Japan hated it. Vagrant Story is also very good, if a bit clunky and reliant on a crafting system it won't explain. Playing Vagrant Story right now, how reliant on the crafting system? I tried messing around with it, but gave up because I couldn't figure out how it worked.
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# ? Dec 22, 2014 09:01 |
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Electric Phantasm posted:Playing Vagrant Story right now, how reliant on the crafting system? I tried messing around with it, but gave up because I couldn't figure out how it worked. its been a very long time since i played the game, but i remember the most important thing when it comes to doing damage to enemies is knowing what kind of damage they're weak against. for example, hitting a golem with a edged weapon doesnt work very well, while hitting it with a blunt works much better. even a edged weapon that has a preferred enemy type against golems would still be worse than the blunt weapon without it. i don't remember crafting being necessary, as you'll find weapons of all types, but they would definitely be better if you do craft them. or this could all be wrong because im running on like 10 year old knowledge at this point. Roobanguy fucked around with this message at 09:13 on Dec 22, 2014 |
# ? Dec 22, 2014 09:11 |
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Electric Phantasm posted:Playing Vagrant Story right now, how reliant on the crafting system? I tried messing around with it, but gave up because I couldn't figure out how it worked. there are SUPER WEAPONS you can craft, but otherwise just try to have weapons which are good against various things. it's especially good to have a dragon-killing weapon because dragons are such huge assholes already.
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# ? Dec 22, 2014 09:50 |
From what I remember, you are not going to get anywhere without a guide for crafting. Unless it's just poo poo like taking weapons apart and putting them back together with different hilts which emphasize their damage type better or something like that.
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# ? Dec 22, 2014 09:53 |
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why doesnt sega put panzer dragoon saga on something? people would buy it
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# ? Dec 22, 2014 09:56 |
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corn in the bible posted:why doesnt sega put panzer dragoon saga on something? people would buy it Source code was supposedly lost but now it might not be so lost. There's been like a billion groups reverse engineering it or combing through stuff so stuff might actually appear, but losing a source code has not stopped sega from porting a game before.
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# ? Dec 22, 2014 09:58 |
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The Taint Reaper posted:Source code was supposedly lost but now it might not be so lost? they could literally just put it in an emulator like they did all those genesis games
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# ? Dec 22, 2014 09:59 |
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corn in the bible posted:they could literally just put it in an emulator like they did all those genesis games That's exactly what I mean. Saturn poo poo is really tempermental, but again that did not stop them from putting panzer Dragoon 1 on the Xbox. Or Virtua Cop 2 on the Dreamcast.
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# ? Dec 22, 2014 10:00 |
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# ? May 23, 2024 20:44 |
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So is Resonance of Fate worth playing through? I got it cause I saw it had dress up, but from what I can tell it's not like crazy pretty princess dressup more 'here are some different colored clothes and maybe you can wear glasses or a funny hat or something.' Also the scene with the dude dancing to boobs sold me so... But, I was going through the tutorial and I cannot finish the 'do a tri hero attack' bit at all. Like I do what it says and just no. Doesn't work. Not to mention the tutorial doesn't really sell the combat cause it was press x, wait, attack goes off, switch or do it again. But it's a tutorial so I don't know if the combat gets better. Was thinking of trading it for Lightning returns again or maybe an atelier game. I just wanted a fun jrpg I could play dressup with, just wish Lightning was an actual jrpg and not whatever weird hybrid of jrpg/action game they are doing now a days.
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# ? Dec 22, 2014 10:04 |