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all y'all hating on the skullcutter obviously aren't using it the proper ways 1. full-on tanky rear end in a top hat w/ the targe and booties 2. crank out that sticky jumper and proceed to not ever give a poo poo about the speed malus because you can fly
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# ? Dec 23, 2014 21:25 |
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# ? Jun 9, 2024 01:18 |
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They just buffed the cutter so that you're only slow as gently caress when you've actually got it out.
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# ? Dec 23, 2014 21:37 |
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yeah, and it makes the second strategy even better now i am the bane of harvest's rooftops
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# ? Dec 23, 2014 21:40 |
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Reiley posted:I got a new shotgun out of my free sock and not only is it bad but its the second shotgun with an extended magazine tube that holds fewer shells than the stock shotgun. Why does this thing have a drum magazine and I'm feeding four shells at a time into it to fire it? Come on Valve. The drum is an elaborate mechanism that removes the shot from the shells, tumbles them around, and then fires them off. This is why it has a wider, inaccurate spread.
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# ? Dec 23, 2014 22:15 |
White Dog Eggs posted:It's kind of OP if you come up against someone who knows how to use it well. I guess you could say that of most weapons, but the short circuit seems to be especially irritating. Oh, in that sense. Yeah I've had fun with it on quite a few Payload servers.
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# ? Dec 23, 2014 23:11 |
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Clipping-through-head killcams are a dime a dozen but christ that eye:
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# ? Dec 23, 2014 23:18 |
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Could it be that Robin actually read my e-mail?quote:
It's a shame they went and nerfed values as well. Midrange stickies can hurt a lot or a little. When you find yourself in a demo's optimal range, the amount of damage you take depends on how you move to dodge and how well the demo predicts. I think most of the complaining about airdet stickies has been because your everyday joe player doesn't pay attention to the stickies being fired at them like they would a rocket. A more defined silhouette is a really good change for stickies.
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# ? Dec 23, 2014 23:53 |
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Here is something that somebody has probably already posted, but just in case:code:
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# ? Dec 24, 2014 00:00 |
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The action item key does the same function (uses grapple as long as it's held)
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# ? Dec 24, 2014 00:11 |
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Wyld Karde posted:So I cracked open my stocking for this this year. What a gyp. The usual giftpult, Mann up ticket, name and desc tags and a welcome backpack extender. What's my random items? A Cleaner's Carbine, a Natascha, and a Connivers Kunai. Not even festives. No festive hat or misc either. Basically my bonus loot was 1.5 scrap. I know I'm bitching about something I got for free, but it really does seem cheap of Valve not to at least let me roll one item from the festive update. To make things worse, I'm a terrible Sniper, a godawful Spy, and at best a mediocre Heavy who sticks with the stock minigun anyway. It just feels like a bit of a kick in the balls, y'know?
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# ? Dec 24, 2014 00:12 |
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Best part about grappling, from what I've experienced. Go Backburner Pyro. Find a doorway that the enemy keeps coming through. Grapple yourself *and don't let go* directly above the doorway. As enemies come out, they completely ignore you 2 feet above their heads, allowing you to drop down and get your sweet sweet back crits, and immediately grapple above the doorway again preparing for your next foe. I played TF2 for 6 hours in a row last night. I haven't done that since MVM first came out.
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# ? Dec 24, 2014 00:15 |
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Otacon posted:Best part about grappling, from what I've experienced. Ah yes, the infamous 'Drop Pyro'
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# ? Dec 24, 2014 00:38 |
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Reiley posted:I got a new shotgun out of my free sock and not only is it bad but its the second shotgun with an extended magazine tube that holds fewer shells than the stock shotgun. Why does this thing have a drum magazine and I'm feeding four shells at a time into it to fire it? Come on Valve. They really don't care about weapons looking like they're supposed to. See; the Loch-n-Load's new clip size. Also, the shotgun was originally supposed to be the Raiding Aid, and they forgot to change its kill icon to the new model. The stats make a lot more sense with that model.
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# ? Dec 24, 2014 00:39 |
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Magypsy posted:They really don't care about weapons looking like they're supposed to. See; the Loch-n-Load's new clip size. Well they can't have svdl make every new weapon
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# ? Dec 24, 2014 00:42 |
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Magypsy posted:They really don't care about weapons looking like they're supposed to. See; the Loch-n-Load's new clip size. Add a new shotgun, make the new one use the current Panic Attack model, then give the Panic Attack the Raiding Aid model. It already happened with a hat, it can be done again.
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# ? Dec 24, 2014 00:53 |
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Grapple CTF makes me very happy. Good memories of Threewave CTF and Quake 2 CTF. Wonder if Zoid had anything to do with the gamemode. Kind of a shame that you can't use your weapon while on the grapple, but I'm not sure how that would affect balance.
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# ? Dec 24, 2014 00:56 |
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Otacon posted:Best part about grappling, from what I've experienced. I do this already with the Detonator and certain door frames allowing you to stand on them. I'm glad Valve has decided to balance the game to my gameplay
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# ? Dec 24, 2014 00:57 |
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Update! quote:- Fixed a bug related to the Demoman's charge meter
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# ? Dec 24, 2014 01:10 |
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Dammit they fixed the spy colors
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# ? Dec 24, 2014 01:35 |
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So, when you get to duck level 20, there's still an Xp bar to level until 21. I was kind of hoping it topped out at 20 -- guess I have until Jan 5 to find out.
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# ? Dec 24, 2014 01:55 |
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# ? Dec 24, 2014 05:12 |
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Magypsy posted:They really don't care about weapons looking like they're supposed to. See; the Loch-n-Load's new clip size. I knew there was something up with the weapon, people kept mentioning problems with the mod. Every day I thought I'd fix it some other day. Well, I'm still real happy about the sticky launcher, and I really love how Valve has not forgotten the old workshop submissions. I made the launcher about three years ago.
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# ? Dec 24, 2014 05:44 |
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duz posted:I had this issue all of a sudden, I allowed all the tf2/hl2.exe in the windows firewall and then added a range of ports to my router's firewall and the problem went away. I appreciate the help, played a whole round and didn't get kicked so I guess it worked.
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# ? Dec 24, 2014 07:03 |
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Begrudgingly spent some cash to open some naughty crates because I had 10 spare bucks-ish lying around and... Wow it's loving nothing
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# ? Dec 24, 2014 13:03 |
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As much as I want people to keep buying stuff to fund the game. If you want a specific item trade/buy it. Keys/boxes are just like throwing money away. I see so many streamers/players/games writers who seem otherwise perfectly sensible spend ridiculous amounts on nothing.
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# ? Dec 24, 2014 13:18 |
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Having just spent 10 bucks opening crates I agree with you. Don't open crates. Nobody should ever open crates.
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# ? Dec 24, 2014 13:20 |
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I agree with you but I bought one key yesterday and opened up a Strange Festive Backburner
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# ? Dec 24, 2014 13:22 |
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Pulling the lever on a slot machine costs less than buying a crate key. If you're gonna gamble your life away go to Vegas and gamble for real money, like the real pros do. Then become an alcoholic and die edit: forgot a crucial word
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# ? Dec 24, 2014 13:23 |
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I used to buy keys to trade for games. My last purchase was Tomb Raider GOTY and Transistor for 3 keys each before Valve ruined everything. I really hope they rollback the region locks, steam sales aren't cheap enough for my spoiled tastes.
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# ? Dec 24, 2014 13:44 |
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CJacobs posted:Begrudgingly spent some cash to open some naughty crates because I had 10 spare bucks-ish lying around and... You knew the risks and still took the plunge, you have only yourself to blame!
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# ? Dec 24, 2014 14:11 |
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CJacobs posted:Begrudgingly spent some cash to open some naughty crates because I had 10 spare bucks-ish lying around and... Did you know there's only a 5% chance of unboxing a strange festive?
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# ? Dec 24, 2014 14:20 |
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Captain Invictus posted:You knew the risks and still took the plunge, you have only yourself to blame! Oh I'm definitely not surprised, but I am still disappointed. That should be the tagline on every key. "You won't be surprised, but you WILL be disappointed."
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# ? Dec 24, 2014 14:29 |
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I spent ten dollars and got both a strange festive revolver and a strange festive shotgun
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# ? Dec 24, 2014 15:33 |
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CJacobs posted:Having just spent 10 bucks opening crates I agree with you. Don't open crates. Nobody should ever open crates. I agree, I just spent 20 bucks on crates and got jack poo poo. bowmore posted:I agree with you but I bought one key yesterday and opened up a Strange Festive Backburner gently caress you. edit: Dr. VooDoo posted:I spent ten dollars and got both a strange festive revolver and a strange festive shotgun Double gently caress you.
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# ? Dec 24, 2014 16:46 |
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Alright, MAYBE the festive Targe is not that bad. Maybe.
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# ? Dec 24, 2014 16:50 |
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My favorite part of super fast grapple hook mode is when you have the intel and have to wait 5 minutes for your team to kill the person with your intel so you can actually cap it. Except they never do, and after several minutes of nothing happening a vampire scout or something gets the drop on you and you die and they cap instead.
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# ? Dec 24, 2014 23:57 |
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I've been playing a lot of 2Fort lately. I've come to the conclusion that a lot of players don't realize the little arrows tell you which exit the enemy is going to use to escape with the intel.
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# ? Dec 25, 2014 00:10 |
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LLCoolJD posted:I've been playing a lot of 2Fort lately. I've come to the conclusion that a lot of players don't realize the little arrows tell you which exit the enemy is going to use to escape with the intel. Dr. VooDoo posted:I spent ten dollars and got both a strange festive revolver and a strange festive shotgun The strange revolver owns. Unboxed one and then immediately after got 2 normal festive revolvers and bonesaw. I should really stop giving Valve money for these things
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# ? Dec 25, 2014 00:38 |
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I spent 2.50 once and got an unusual. That's worth absolutely nothing even though it looks legitimately cool.
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# ? Dec 25, 2014 00:59 |
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# ? Jun 9, 2024 01:18 |
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LLCoolJD posted:I've been playing a lot of 2Fort lately. I've come to the conclusion that a lot of players don't realize the little arrows tell you which exit the enemy is going to use to escape with the intel.
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# ? Dec 25, 2014 01:02 |