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blunt for century
Jul 4, 2008

I've got a bone to pick.

Thoughtless posted:

Yeah but the water boils while you cook the eggs anyway. Maybe I'm just an idiot, dunno anything about actual survival.

No, you're right, that's one of the stupidest things I've heard about cooking. I guess it would make sense if you're in prison with a bunch of eggs and glass jars, but no metal cookware at all, but that's not what this game is about. The more I hear about that game the less sense it makes.

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Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


Got the game Closure off the Steam sale for a buck and I feel it would be a worthwhile game if the makers had opted to use anything but Flash. The game is choppy as hell on integrated cards and the makers haven't issued a worthwhile fix. What's the point of having 3 guys make a game if the music doesn't play, negating the composer's effort?

Taerkar
Dec 7, 2002

kind of into it, really

Thoughtless posted:

More on 7 Days to Die.

Cooking eggs requires water. The water has to be pre-boiled, because I guess it doesn't boil when you cook eggs in it? The water also comes in glass jars, which are consumed upon use.

Edit: Yeah, it does get consumed when cooked, which is stupid since you get the empty jar back when you drink it.

Lil Swamp Booger Baby
Aug 1, 1981

The singing scene in Dragon Age Inquisition, my girlfriend was in the room, haven't felt that embarrassed since my dad walking in on an MGS3 cutscene when I was in high school.

Philippe
Aug 9, 2013

(she/her)

JebanyPedal posted:

The singing scene in Dragon Age Inquisition, my girlfriend was in the room, haven't felt that embarrassed since my dad walking in on an MGS3 cutscene when I was in high school.

Which cutscene was it? Did Eva have her tits out?

Walton Simons
May 16, 2010

ELECTRONIC OLD MEN RUNNING THE WORLD
Was it Volgin seeing through Snake's disguise by grabbing his dick?

Junpei Hyde
Mar 15, 2013




Walton Simons posted:

Was it Volgin seeing through Snake's disguise by grabbing his dick?

That scene is unironically the best Metal Gear cutscene.

Walton Simons
May 16, 2010

ELECTRONIC OLD MEN RUNNING THE WORLD
I think my favourite bit is when two characters (The Boss and EVA?) are doing something in the foreground and in the background Volgin is just absolutely smashing Snake in the face over and over again.

Junpei Hyde
Mar 15, 2013




There's also the bit in (I think?) MGS4 where Otacon tells the tragic story of why he doesn't watch anime anymore.

sforzacio
Nov 6, 2012

JebanyPedal posted:

The singing scene in Dragon Age Inquisition, my girlfriend was in the room, haven't felt that embarrassed since my dad walking in on an MGS3 cutscene when I was in high school.

I was by myself, and I haven't felt that embarrassed since my dad walked in on the FFX laughing cutscene when I was in high school.

Celery Face
Feb 18, 2012

Junpei Hyde posted:

There's also the bit in (I think?) MGS4 where Otacon tells the tragic story of why he doesn't watch anime anymore.
Pretty much any scene with Vamp in it is awkward to watch in front of other people too. Once, I was on the fight scene between him and Raiden and when my dad walked in, he asked me why I was buying gay porn.

Then there's also the cutscene in Red Dead Redemption where the rebel dude bangs a chubby Mexican girl. My mom happened to be in the room when I got to that part.

Alteisen
Jun 4, 2007

by FactsAreUseless
So last time I posted about Binding of Isaac Rebirth I bitched about them nerfing good items and leaving the poo poo ones alone, that's still a thing, they nerfed a few more since.

Now its just getting lovely with some of the latest updates, the current one makes so you cannot carry a charge attack between rooms anymore(this is confirmed as a bug) and now the secret rooms no longer follow the rules they've been following since the original flash version came out, no clue if this is a bug or not, for some reason Nicalis loves to poo poo out a patch but offer vague patch notes, most of the time its the fans that wind up finding what exactly happened through data mining or just playing.

They also altered another mechanic which against is unknown if its a bug, before if you found a secret room that was adjacent to a treasure room or store, you could bomb into the treasure room or store without wasting a key to get in there, well you can't bomb into those specific rooms anymore but the room can still spawn between said rooms, so if you happen to happen to use the tarot card that transports you into said secret room and its between the treasure room and store, you're hosed, you are stuck and need to restart your entire run.

EmmyOk
Aug 11, 2013

Junpei Hyde posted:

That scene is unironically the best Metal Gear cutscene.

That honour has to go to either the bro handshake in MGS2, or when Snake first gets to Shadow Moses in MGS and is in utter shock that they have a "Surveillance Camera!?".

Junpei Hyde
Mar 15, 2013




EmmyOk posted:

That honour has to go to either the bro handshake in MGS2, or when Snake first gets to Shadow Moses in MGS and is in utter shock that they have a "Surveillance Camera!?".

OK, those 3 and "SNAKE! DID YOU LIKE MY SUNGLASSES?!" for a 4 way tie.

MGS owns.

The Colonel
Jun 8, 2013


I commute by bike!
Ys Origin is a pretty fun game except for the fact that holy poo poo going through Silent Sands as Hugo Fact is loving terrible, the spinny blade thingies are already a pain but then they start tossing swarms of little bug dudes at you and they are literally just like the worst loving thing. Hugo is supposed to be a ranged character, but keeping your distance from them is really hard, they're small enough that they tend to blend in with everything, and they deal a loving ridiculous amount of damage since they can really easily stunlock you in one place on top of the small chunk of damage they already deal. With the other character, Yunica, you do have Wind magic that can totally wreck their poo poo, but Hugo doesn't really have anything nearly as useful against them.

The Colonel has a new favorite as of 22:32 on Dec 27, 2014

Lil Swamp Booger Baby
Aug 1, 1981

LoonShia posted:

Which cutscene was it? Did Eva have her tits out?

It was an Ocelot cutscene, one of the first ones.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

JebanyPedal posted:

It was an Ocelot cutscene, one of the first ones.

The one where he has EVA in a chokehold? None of Ocelot's cutscenes in that game were really anything to be ashamed of, I thought.

Leal
Oct 2, 2009
I think its the one where Ocelot starts fondling Eva.

Lil Swamp Booger Baby
Aug 1, 1981

ChaosArgate posted:

The one where he has EVA in a chokehold? None of Ocelot's cutscenes in that game were really anything to be ashamed of, I thought.

It's just tacky and over the top like most videogame cutscenes, I was embarrassed because it was unbelievably silly.

AngryRobotsInc
Aug 2, 2011

scarycave posted:

I don't think it would be so bad if it had multiplayer that wasn't purely online.
Because than you'd actually be able to use multiplayer mode.

Really bugs me when you get a game that you think its multiplayer, so you go to play it with someone else, and it turns out its online only.

This too. One of my housemates and I were super excited for Dead Island, since we had a blast playing Left For Dead co-op and were looking for something similar to play together. Until we found out it didn't have local multiplayer, without getting into system linking stuff. Huge disappointment.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

sforzacio posted:

I was by myself, and I haven't felt that embarrassed since my dad walked in on the FFX laughing cutscene when I was in high school.

Pfff, I was there during Leliana's singing scene in Origins, the one in Inquisition is loving magnificent in comparison.

Now the song the Chargers sing? That sounds like the actors are working up the nerve not to kill themselves.

Kay Kessler
May 9, 2013

I haven't played the games, are the Dragon Age singing scenes just sung poorly, or is it something else?

Still, when it comes to bad singing, Elizabeth in Bioshock Infinite is pretty cringe-inducing.

Lil Swamp Booger Baby
Aug 1, 1981

Kay Kessler posted:

I haven't played the games, are the Dragon Age singing scenes just sung poorly, or is it something else?

Still, when it comes to bad singing, Elizabeth in Bioshock Infinite is pretty cringe-inducing.

Badly sung, cheesy and horribly stiff attempts at being inspiring and trying to connect the player to the plot, the models are all mannequins and there was like 20 NPCs representing what sounded like a hundred people. Just imagine stupid looking characters getting up with awkward animations. Just massive proof that videogames don't work the same as movies because all the actors are still dolls disconnected from the voice coming out of them.
Also people trying to sing seriously in terrible fake French accents.
They're almost as bad as that guy from Twin Peaks.
Also the PC in DA is the most boring blank slate no matter how desperately you try to give him some sort of personality or narrative, the idea that people would gather around him as a charismatic figurehead is laughable, so everyone is just walking up to this joke like he's Alexander the Great.

a kitten
Aug 5, 2006

It's easier to just watch it:
https://www.youtube.com/watch?v=eG5xLa7BYfc

e: Inquisition's too:
https://www.youtube.com/watch?v=AgYxMVRtJr4
I think that's actually a big improvement, but still really corny.

a kitten has a new favorite as of 01:02 on Dec 28, 2014

cyberbug
Sep 30, 2004

The name is Carl Seltz...
insurance inspector.

Xander77 posted:

Valkyria Chronicles is a pretty fun anime, but goddamn is driving the loving tank (the game's centerpiece) a total nightmare. You drive using the mouse and keyboard, but even if you leave the mouse alone entirely (which you should, if you don't feel like turning in place forever) it will still keep trying to make your tank whir off into the sunset.

Edit - Oh, and the missions are ranked solely by how many turns it takes you to complete them. You basically have to run a single scout to the final objective (with pre-knowledge of enemy placement) in order to get an A rank.

Valkyria Chronicles is a fun game but you pretty much have to forget all real world military tactics and just look at how the game mechanics and victory conditions work when playing it. For example, in the mission where you have to assault a beach, it's a waste of command points to start the mission with anyone except Edelweiss (your MBT) and one scout, because you can lay a smoke screen with the tank and take the first enemy camp with just one tank and one guy, and then call your reinforcements directly into that camp instead of trying to run with them all the way from the beach.

And yeah, in many missions the fastest way to solve them is to ridiculously overextend yourself when making the final push. Doesn't matter if there are two hostile heavy tanks right outside the final camp when your lone rifleman touches the flagpole with a sliver of HP left, the mission ends then and there with your victory. Even before the turn to do the final push, since sandbags give you really good defence bonus and almost everyone is on unlimited overwatch all the time, with smart positioning you don't have to worry that much about bypassed enemies while you're leapfrogging from camp to camp. Stacking every Order (=temporary buff) you have on Alicia and having her run all the way to the objective by herself is amusing when it works, but it's not an option all that often, since the missions are quite varied and figuring out the optimal solution to each of them is challenging every time.

What brings this game down for me is the goddamn final boss fight (although I have no idea how many "this isn't even my final form":s are coming, but this is the one where you fight artificially Valkyried Maximillian). I have tried it about 10 times and I still have NO idea of what I should be doing. There are these pylon thingies which are powering him but they are coming online on some random (maybe?) schedule and also recovering (maybe?) and destroying them before they are active seems to do nothing and goddamn, I lost again and still have no idea what I did right and what wrong. Dammit, if I wanted obtuse game mechanics, I would be playing Resonance of Fate.

Sleeveless
Dec 25, 2014

by Pragmatica
I think the big Les Miserables movie from a few years ago is why a bunch of games coming out now have musical numbers since games love to copy whatever is big in movies at the time. I know that the people making FFXV wanted to re-do the game as a musical after they saw it but their bosses wouldn't let them because by that time they had been working on that one game for roughly as long as it took for the entire Mass Effect trilogy to be released.

mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem

Sleeveless posted:

I think the big Les Miserables movie from a few years ago is why a bunch of games coming out now have musical numbers since games love to copy whatever is big in movies at the time. I know that the people making FFXV wanted to re-do the game as a musical after they saw it but their bosses wouldn't let them because by that time they had been working on that one game for roughly as long as it took for the entire Mass Effect trilogy to be released.

I doubt that's the case for Dragon Age, since as mentioned before it's really just carrying the tradition of the awkward singing from the first game.

My Lovely Horse
Aug 21, 2010

All this just makes me appreciate more how much the Saints Row guys have their finger on the pulse of games.

https://www.youtube.com/watch?v=OvAJIVSLqK4

With better production values, to boot.

Lord Lambeth
Dec 7, 2011


Sleeveless posted:

I think the big Les Miserables movie from a few years ago is why a bunch of games coming out now have musical numbers since games love to copy whatever is big in movies at the time.

That sure doesn't make any sense because dragon age origins came out long before the les mis movie.

That scene in inquisition isn't nearly as bad as origins, so I'll give it a pass. I am also thankful there are no intensely awkward sex cutscenes, another thing that origins had and inquisition does not.

ArtIsResistance posted:

Revenge driven storylines are very mature and will not be found in sub-YA novels, as it takes a mature man to truly understand the intricacies of getting back at someone who hurt you.

Hell of a lot more engaging then Fallout 3. If you don't like the main plot in New Vegas you can straight up ignore it, you don't have to meet benny.

scarycave posted:

I don't think it would be so bad if it had multiplayer that wasn't purely online.
Because than you'd actually be able to use multiplayer mode.

Really bugs me when you get a game that you think its multiplayer, so you go to play it with someone else, and it turns out its online only.

The reverse is so annoying. Let me play spelunky online mossmouth, cmon.

Lord Lambeth has a new favorite as of 11:04 on Dec 28, 2014

Owl Inspector
Sep 14, 2011

I'm ~6 hours into Alien Isolation and there's a lot of really good things about it. However I currently have over 40 revolver bullets along with a large number of flares, flashbangs, sound grenades, pipe bombs, molotovs, and EMP grenades. I'm pretty much carrying 50 kg of throwable items around.

If I use literally any of this even once the alien will show up within five seconds, no matter where it is (which doesn't mean much anyway because it teleports anytime you put down the motion tracker for a half second), instakilling me if I'm not rubbing my face under a desk already or just instakilling all the human enemies in the area anyway (making the item pointless). I have no idea why I have all of this poo poo, and even if I do use a single item a single time safely, it will result in another exciting 30 seconds spent sitting in a locker or under a desk waiting to be able to play the game again.

Maybe this changes at some point but I have no idea why I have all these options when they all functionally do the same thing which is "call the alien who just kills everything."

Disgusting Coward
Feb 17, 2014
Any singing in your new fangled games is but a mere flicker of unpleasantness compared to the six hour rat-harp-Riverdance section from Final Fantasy IX.

FactsAreUseless
Feb 16, 2011

Disgusting Coward posted:

Any singing in your new fangled games is but a mere flicker of unpleasantness compared to the six hour rat-harp-Riverdance section from Final Fantasy IX.
That segment was amazing. That game was amazing.

Cleretic
Feb 3, 2010
Probation
Can't post for 5 days!
I'm not going to hold Civilization: Beyond Earth's plain-ness against it. In doing so I'd be comparing it to post-expansion Civ V, and not only is that unfair, but it'd be selling short how Beyond Earth does make things unique.

But the one thing I feel like I can confidently express disappointment in is the Harmony affinity. The idea with that is that you're integrating yourself into the planet's ecosystem, which in theory would lead to great interactions with the game's resources, especially the aliens. But despite all the flavor, units and buildings relating to Harmony learning to live with the aliens instead of against them, their actual interactions with the aliens are exactly as violent as anyone else's. In fact, they're kind of forced to be hypocrites, because the resource they have to get a lot of is Xenomass, which alien hives spawn on top of. For the affinity that's supposed to be all about being at peace with the environment and the wildlife, Harmony sure does a fuckload of killing aliens and stealing their land.

Kimmalah
Nov 14, 2005

Basically just a baby in a trenchcoat.


Lord Lambeth posted:

Hell of a lot more engaging then Fallout 3. If you don't like the main plot in New Vegas you can straight up ignore it, you don't have to meet benny.

This is true of pretty much every open world RPG Bethesda has ever made though. In fact it's usually good advice because the main quests are generally not the greatest (yes I'm including New Vegas).

poptart_fairy
Apr 8, 2009

by R. Guyovich

Gestalt Intellect posted:

Maybe this changes at some point but I have no idea why I have all these options when they all functionally do the same thing which is "call the alien who just kills everything."

Which section of the game have you gotten up to? There's a surprising amount of variety, particularly in the second half of the game.

Tweet Me Balls
Apr 14, 2009

Kimmalah posted:

This is true of pretty much every open world RPG Bethesda has ever made though. In fact it's usually good advice because the main quests are generally not the greatest (yes I'm including New Vegas).

New Vegas' main quest is good, though. It doesn't railroad you, actually engages with other sidequests, and offers you opportunities to go gently caress around a little without feeling like an idiot.

Not to mention the fact that your motivations for going to New Vegas and tracking down Benny are largely for you to decide, be it for revenge, curiosity, or just to finish the delivery job that he rudely interrupted.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
You can even not care about that in the slightest and only go to confront Benny because another character asks you to. Still, it's true that the main quest itself is mostly just the game asking you to do some side quests, unless you go with Yes Man.

Lunchmeat Larry
Nov 3, 2012

Gestalt Intellect posted:

I'm ~6 hours into Alien Isolation and there's a lot of really good things about it. However I currently have over 40 revolver bullets along with a large number of flares, flashbangs, sound grenades, pipe bombs, molotovs, and EMP grenades. I'm pretty much carrying 50 kg of throwable items around.

If I use literally any of this even once the alien will show up within five seconds, no matter where it is (which doesn't mean much anyway because it teleports anytime you put down the motion tracker for a half second), instakilling me if I'm not rubbing my face under a desk already or just instakilling all the human enemies in the area anyway (making the item pointless). I have no idea why I have all of this poo poo, and even if I do use a single item a single time safely, it will result in another exciting 30 seconds spent sitting in a locker or under a desk waiting to be able to play the game again.

Maybe this changes at some point but I have no idea why I have all these options when they all functionally do the same thing which is "call the alien who just kills everything."
This changes briefly during a segment where the alien isn't around, and then goes back to normal.

Bunni-kat
May 25, 2010

Service Desk B-b-bunny...
How can-ca-caaaaan I
help-p-p-p you?

Gestalt Intellect posted:

I'm ~6 hours into Alien Isolation and there's a lot of really good things about it. However I currently have over 40 revolver bullets along with a large number of flares, flashbangs, sound grenades, pipe bombs, molotovs, and EMP grenades. I'm pretty much carrying 50 kg of throwable items around.

If I use literally any of this even once the alien will show up within five seconds, no matter where it is (which doesn't mean much anyway because it teleports anytime you put down the motion tracker for a half second), instakilling me if I'm not rubbing my face under a desk already or just instakilling all the human enemies in the area anyway (making the item pointless). I have no idea why I have all of this poo poo, and even if I do use a single item a single time safely, it will result in another exciting 30 seconds spent sitting in a locker or under a desk waiting to be able to play the game again.

Maybe this changes at some point but I have no idea why I have all these options when they all functionally do the same thing which is "call the alien who just kills everything."

Most throwables are for herding the Alien. Toss a flashbang or flare down a hallway, or in a side room, it goes in there, giving you time to go the other way.

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Lord Lambeth
Dec 7, 2011


Kimmalah posted:

This is true of pretty much every open world RPG Bethesda has ever made though. In fact it's usually good advice because the main quests are generally not the greatest (yes I'm including New Vegas).

No I mean there is a quest line written into the game that straight up ignores benny. The NCR path, for the record.

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