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cinci zoo sniper
Mar 15, 2013




At least some laser beams that 'suck up' the rock on their own, what now is there is just a gently caress you.

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Captain Diarrhoea
Apr 16, 2011

Libluini posted:

5000 ls is nothing, you can easily go to 44k ls in less then 10 minutes if you want. 11k is less then five minutes. (My personal cut-off point is 50k ls because of this. Getting up and making me a cup of tea is fine, but more waiting time than that gets annoying.)

Just try to avoid heavy mass objects when supercruising, because getting slowed down while passing a gas giant can easily add a minute or two if you have to accelerate again.

Man gently caress that.

Othel is pretty good by the way, there's an anarchist station and a couple Imperial ones right next to a bunch of RESs if you're into shooting and looting. It's pretty good for making a few hundred k without being bored off your tits.

Sionnach
Dec 9, 2004

Resident of Raloo
I guess it's true that the Liberator didn't make it.

Sylink
Apr 17, 2004

kalstrams posted:

At least some laser beams that 'suck up' the rock on their own, what now is there is just a gently caress you.

Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo -

Instead of manual mining you buy little robot stations that you have attach to the roids, this generates somekind of bookmark for you.

Then you come back after x time to pick up what was mined, so lasers are used for prospecting/mineral analysis to find the good rocks.

While they are mining, they are susceptible to piracy (have scanners or something for NPCs/players to use) and your poo poo can get stolen.

This way mining is more like a rare trade route than anything else, you could throw in more mechanics to help protect your mining ops.

M_Bison
Mar 15, 2014

Shipon posted:

I just hope that exploration has longer term game effects - with systems that have a certain number of confirmed scans and habitable/terraformable planets being targeted for expansion.

It works like this. Bring your exploration data to big harry's, kthxbai

Ghost of Eazy E
Feb 4, 2013

WANTED: BREAD OR ALIVE


Sylink posted:

Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo -

Instead of manual mining you buy little robot stations that you have attach to the roids, this generates somekind of bookmark for you.

Then you come back after x time to pick up what was mined, so lasers are used for prospecting/mineral analysis to find the good rocks.

While they are mining, they are susceptible to piracy (have scanners or something for NPCs/players to use) and your poo poo can get stolen.

This way mining is more like a rare trade route than anything else, you could throw in more mechanics to help protect your mining ops.

nah man

Dabir
Nov 10, 2012

Sylink posted:

Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo -

Instead of manual mining you buy little robot stations that you have attach to the roids, this generates somekind of bookmark for you.

Then you come back after x time to pick up what was mined, so lasers are used for prospecting/mineral analysis to find the good rocks.

While they are mining, they are susceptible to piracy (have scanners or something for NPCs/players to use) and your poo poo can get stolen.

This way mining is more like a rare trade route than anything else, you could throw in more mechanics to help protect your mining ops.

So Elite 2 instead of Elite 1. I'd support this.

turn it up TURN ME ON
Mar 19, 2012

In the Grim Darkness of the Future, there is only war.

...and delicious ice cream.
Mining was the worst. Zap a rock until things come out, spend time collecting the things and destroying half of it because I am awful, then refine it. After an hour I have one ton of Palladium. $1k. Awesome.

Angrymog
Jan 30, 2012

Really Madcats

Having played the game non-stop over christmas I've decided to upgrade my joystick. X52 Pro arriving tomorrow :)

Xae
Jan 19, 2005

Fewd posted:

A handy flowchart to determine if your RES is bad



I solved the mystery of the 600 Credit bounty Sidewinder.


For the most part they are just mining NPCs that had a stray shot hit the System Authority Vessels. I saw a Sidewinder go from Clean to Wanted after a SAV burst into his line of fire during a pirate attack.

Ghost of Eazy E
Feb 4, 2013

WANTED: BREAD OR ALIVE


SquadronROE posted:

Mining was the worst. Zap a rock until things come out, spend time collecting the things and destroying half of it because I am awful, then refine it. After an hour I have one ton of Palladium. $1k. Awesome.

Where is palladium 1k? its more like 11-13.

Lima
Jun 17, 2012

Xae posted:

I solved the mystery of the 600 Credit bounty Sidewinder.


For the most part they are just mining NPCs that had a stray shot hit the System Authority Vessels. I saw a Sidewinder go from Clean to Wanted after a SAV burst into his line of fire during a pirate attack.

Miner escorts will also attack SAVs if they attack a wanted ship from the escort's faction.

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING

Ghost of Eazy E posted:

Where is palladium 1k? its more like 11-13.

Shh, don't interrupt the narrative.

turn it up TURN ME ON
Mar 19, 2012

In the Grim Darkness of the Future, there is only war.

...and delicious ice cream.

Ghost of Eazy E posted:

Where is palladium 1k? its more like 11-13.

Exaggeration for humorous effect.

Touchdown Boy
Apr 1, 2007

I saw my friend there out on the field today, I asked him where he's going, he said "All the way."
It makes me sad how poo poo I am at space games with a mouse (maybe in general). Attacking people rarely works out for me.

Sylink
Apr 17, 2004

Dabir posted:

So Elite 2 instead of Elite 1. I'd support this.

That would be nice, I think with the 4 focus areas there is no reason they can't make them all radically different in terms of style.

This game is pretty -

shrach
Jan 10, 2004

daylight ssssaving time

Pochoclo posted:

Is there any reason at all, beside the 5 million difference in price, to buy a Type 7 Transporter instead of an Imperial Clipper? The Type 7 has a max cargo of 232, the Clipper 248. If they have the same class of FSD (5), then a class A FSD costs 5 mil, so the only difference in price really is those 5 million in the starting price (17 vs 22). But the Clipper looks so much cooler and also runs faster (also fights much harder) than a space truck.

I mean, going by how the game's reselling works, you could buy a Type 7 when you hit 23+ million assets, then grind some more until you reach 29+, then sell it back and buy a Clipper. Is there any reason not to do this immediately?

EDIT: Oh, I think I've got it. Which minimum class of shield can you fit on either ship? If you have to sacrifice 128 cargo space on the Clipper to get shields, then that makes sense. Unless you can fit a smaller shield.

I came to the same conclusion. They can both use class 4 shields and have class 4 slots so you do get the extra 16 cargo space in the clipper while retaining some shields. Cant fly to pick mine up but the max jump range fully laden with D class comps (and A5 drive) is a little over 17ly. I think the Type 7 was a little short of 18ly?

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

SquadronROE posted:

Exaggeration for humorous effect.

I would have gone with typo.

GOOD TIMES ON METH
Mar 17, 2006

Fun Shoe
How does subsystem damage work exactly? Beyond targeting subsystems with the computer, if I manually shoot at specific areas on specific ships can I more quickly take out a power plant or a drive or is it just a chance thing?

Frank Horrigan
Jul 31, 2013

by Ralp

Goetta posted:

How does subsystem damage work exactly? Beyond targeting subsystems with the computer, if I manually shoot at specific areas on specific ships can I more quickly take out a power plant or a drive or is it just a chance thing?

Sure can. Targeting the subsystem just tells you where to aim, the damage goes to the component regardless.

GOOD TIMES ON METH
Mar 17, 2006

Fun Shoe
Oh god it actually shows where to shoot when you target it I am an idiot, thanks

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.

Goetta posted:

How does subsystem damage work exactly? Beyond targeting subsystems with the computer, if I manually shoot at specific areas on specific ships can I more quickly take out a power plant or a drive or is it just a chance thing?

Subsystems are parts of ship and can be hit on their own. Most useful for larger ships. You have to actually hit them, and many are only on one side of the ship or another.

Speaking of which, periphreal components are honestly WAY too durable. Would be a lot cooler if disabling enemy weapons was actually possible, but they seem more durable than the power plants are.

Does taking out the FSD drives prevent the ship from jumping for NPCS? (I know it does for players)

GlyphGryph fucked around with this message at 16:34 on Dec 29, 2014

Kevlar Beard
Feb 20, 2010

Is there any way to tell where I can find specific ships? I'm trying to get in an adder from my hauler, but I can't find a station that has one on sale..

Frank Horrigan
Jul 31, 2013

by Ralp

GlyphGryph posted:

Does taking out the FSD prevent the ship from jumping for NPCS? (I know it does for players)

Every time I've knocked the FSD to 0, the ship blows up. I figured it was an instakill like the power plant, but if you've disabled players that way before then I need to reevaluate this.

Kevlar Beard posted:

Is there any way to tell where I can find specific ships? I'm trying to get in an adder from my hauler, but I can't find a station that has one on sale..

The only way (aside from metagaming) is to manually check every single station. If you wait long enough, someone will explain to you why this is a good gameplay decision and not monstrously retarded at all.

Siets
Sep 19, 2006

by FactsAreUseless

Sylink posted:

Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo -

Instead of manual mining you buy little robot stations that you have attach to the roids, this generates somekind of bookmark for you.

Then you come back after x time to pick up what was mined, so lasers are used for prospecting/mineral analysis to find the good rocks.

While they are mining, they are susceptible to piracy (have scanners or something for NPCs/players to use) and your poo poo can get stolen.

This way mining is more like a rare trade route than anything else, you could throw in more mechanics to help protect your mining ops.

I, too, wish that the space simulation game Elite colon Dangerous had a big red button that I could push and have it play the game for me.

cinci zoo sniper
Mar 15, 2013




Siets posted:

I, too, wish that the space simulation game Elite colon Dangerous had a big red button that I could push and have it play the game for me.
So, how is the mining going on your end?

Lima
Jun 17, 2012

Kevlar Beard posted:

Is there any way to tell where I can find specific ships? I'm trying to get in an adder from my hauler, but I can't find a station that has one on sale..

Filter the galaxy map to show only high tech systems. They should have one 99% of the time.

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.

Frank Horrigan posted:

Every time I've knocked the FSD to 0, the ship blows up. I figured it was an instakill like the power plant, but if you've disabled players that way before then I need to reevaluate this.

Crap, I meant to write drives.

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.

Siets posted:

I, too, wish that the space simulation game Elite colon Dangerous had a big red button that I could push and have it play the game for me.
I just want to actually be able to do the thing the game tells me mining is doing but it doesn't do, personally.

The way it is now really is terrible.

At the very least they should change it back to how they had it in the previous game. Drop off a thing, hopefully in a remote place no one else will stumble across it, it extracts the stuff from the 'roids, and you come back and pick it up later.

Siets
Sep 19, 2006

by FactsAreUseless

kalstrams posted:

So, how is the mining going on your end?

This isn't the point. The point is that the answer is most certainly not to make mining a stupid AFK activity, but rather to make it more enjoyable. How that is accomplished? I don't know. I will tell you this, I much more enjoy mining in this game than I do in EVE.

cinci zoo sniper
Mar 15, 2013




Siets posted:

I will tell you this, I much more enjoy mining in this game than I do in EVE.
Complete opposite for me, mostly because mining in EVE is actually useful and not even comparable in terms of time wasted, even if you are constantly present.

superh
Oct 10, 2007

Touching every treasure
Make the mining rewards better with regards to time spent. Blow off a chunk of rock and get a couple tons of usable material, not 10-30% of one single ton.

Overwined
Sep 22, 2008

Wine can of their wits the wise beguile,
Make the sage frolic, and the serious smile.
You guys should watch that video posted above. If you go to the mining place and pop the shiny metal rocks, you get more monies. Problem solved.

Got this game a few weeks ago, and here's what I think it really needs:

  • Power Balance Presets - The ability to have 4-5 power balance presets that you only need to hit a hotkey to enable. I use about 3 different settings quite a bit depending on what I'm doing and changing things around kind of sucks.
  • Ship Configuration Presets - Which would have to go with the ability to store mounted items in the station or in the hold.
  • Something, ANYTHING, to keep information - This is an information rich game and I'm sick of writing on scraps of paper already. I would like a way to bookmark a system, at least, with a quick note describing the bookmark. Then I'd like an easy way to browse my bookmarks. poo poo, it's just text in the end. Put a 256 bookmark cap on it if you're worried.
  • KOS Bounty Threshold - It's kind of dumb for someone to try to kill you because you owe a hundred credits to the pigs. This could work both ways. Let's say the threshold is 1000 credits. If you see a dumb sidewinder that bumped into a cop for a 180 cred fine, he's off limits. Likewise you'd have a little leeway when a dumb rear end cop jumps in front of your lasers. This could be based on damage done, so whanging a cop with a stray multi-cannon shot won't mean a thing, but putting a cannon shot into his dome will make him mad at least.
  • Ship Transfer - The ability to transfer ships from station to station. I understand this is in the design docs and you'll be able to eventually pay a fee and wait a period of time for your ship to be transferred. This is fine. It just need to happen faster. Basically being either locked to a location because you dared to buy a ship there without selling the one you were driving or wasting credits on Sidewinders is dumb. The Sidewinder thing is extra dumb because it wastes your time and resources for nothing.

Kevlar Beard
Feb 20, 2010

kalstrams posted:

Complete opposite for me, mostly because mining in EVE is actually useful and not even comparable in terms of time wasted, even if you are constantly present.

The last time I subbed to EVE mining wasn't really worth the time investment.

This was like 6 months ago though, so ymmv.

cinci zoo sniper
Mar 15, 2013




Kevlar Beard posted:

The last time I subbed to EVE mining wasn't really worth the time investment.

This was like 6 months ago though, so ymmv.
In the context of EVE that is easily avoided by doing another things in parallel with mining, such as trading, for example. If you do more than one character, which isn't the cases for the discussed comparison with E:D, then it quickly becomes worth it, even in highsec.

Kevlar Beard
Feb 20, 2010

Lima posted:

Filter the galaxy map to show only high tech systems. They should have one 99% of the time.

Cool, that worked. Thanks.

Ghost of Eazy E
Feb 4, 2013

WANTED: BREAD OR ALIVE


I just wish there was more incentive to mining more than just 3 types of ore.

Angrymog
Jan 30, 2012

Really Madcats

I want to change my commander name and put a support ticket in, but it was only 4 days of play, should I just wipe the save? I don't even have a lot of money, I just resent losing it.

Prawned
Oct 25, 2010

Shouldn't have showed your face in my neighbourhood bitch

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frank.club
Jan 15, 2011

by Jeffrey of YOSPOS
Third World Reggin can you produce a mixtape of the songs in your videos they are exceptionally groovy.

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