At least some laser beams that 'suck up' the rock on their own, what now is there is just a gently caress you.
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# ? Dec 29, 2014 14:56 |
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# ? Jun 8, 2024 18:30 |
Libluini posted:5000 ls is nothing, you can easily go to 44k ls in less then 10 minutes if you want. 11k is less then five minutes. (My personal cut-off point is 50k ls because of this. Getting up and making me a cup of tea is fine, but more waiting time than that gets annoying.) Man gently caress that. Othel is pretty good by the way, there's an anarchist station and a couple Imperial ones right next to a bunch of RESs if you're into shooting and looting. It's pretty good for making a few hundred k without being bored off your tits.
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# ? Dec 29, 2014 14:57 |
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I guess it's true that the Liberator didn't make it.
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# ? Dec 29, 2014 15:06 |
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kalstrams posted:At least some laser beams that 'suck up' the rock on their own, what now is there is just a gently caress you. Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo - Instead of manual mining you buy little robot stations that you have attach to the roids, this generates somekind of bookmark for you. Then you come back after x time to pick up what was mined, so lasers are used for prospecting/mineral analysis to find the good rocks. While they are mining, they are susceptible to piracy (have scanners or something for NPCs/players to use) and your poo poo can get stolen. This way mining is more like a rare trade route than anything else, you could throw in more mechanics to help protect your mining ops.
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# ? Dec 29, 2014 15:10 |
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Shipon posted:I just hope that exploration has longer term game effects - with systems that have a certain number of confirmed scans and habitable/terraformable planets being targeted for expansion. It works like this. Bring your exploration data to big harry's, kthxbai
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# ? Dec 29, 2014 15:13 |
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Sylink posted:Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo - nah man
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# ? Dec 29, 2014 15:17 |
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Sylink posted:Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo - So Elite 2 instead of Elite 1. I'd support this.
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# ? Dec 29, 2014 15:19 |
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Mining was the worst. Zap a rock until things come out, spend time collecting the things and destroying half of it because I am awful, then refine it. After an hour I have one ton of Palladium. $1k. Awesome.
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# ? Dec 29, 2014 15:20 |
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Having played the game non-stop over christmas I've decided to upgrade my joystick. X52 Pro arriving tomorrow
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# ? Dec 29, 2014 15:32 |
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Fewd posted:A handy flowchart to determine if your RES is bad I solved the mystery of the 600 Credit bounty Sidewinder. For the most part they are just mining NPCs that had a stray shot hit the System Authority Vessels. I saw a Sidewinder go from Clean to Wanted after a SAV burst into his line of fire during a pirate attack.
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# ? Dec 29, 2014 15:33 |
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SquadronROE posted:Mining was the worst. Zap a rock until things come out, spend time collecting the things and destroying half of it because I am awful, then refine it. After an hour I have one ton of Palladium. $1k. Awesome. Where is palladium 1k? its more like 11-13.
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# ? Dec 29, 2014 15:40 |
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Xae posted:I solved the mystery of the 600 Credit bounty Sidewinder. Miner escorts will also attack SAVs if they attack a wanted ship from the escort's faction.
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# ? Dec 29, 2014 15:45 |
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Ghost of Eazy E posted:Where is palladium 1k? its more like 11-13. Shh, don't interrupt the narrative.
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# ? Dec 29, 2014 15:47 |
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Ghost of Eazy E posted:Where is palladium 1k? its more like 11-13. Exaggeration for humorous effect.
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# ? Dec 29, 2014 15:48 |
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It makes me sad how poo poo I am at space games with a mouse (maybe in general). Attacking people rarely works out for me.
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# ? Dec 29, 2014 15:56 |
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Dabir posted:So Elite 2 instead of Elite 1. I'd support this. That would be nice, I think with the 4 focus areas there is no reason they can't make them all radically different in terms of style. This game is pretty -
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# ? Dec 29, 2014 15:56 |
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Pochoclo posted:Is there any reason at all, beside the 5 million difference in price, to buy a Type 7 Transporter instead of an Imperial Clipper? The Type 7 has a max cargo of 232, the Clipper 248. If they have the same class of FSD (5), then a class A FSD costs 5 mil, so the only difference in price really is those 5 million in the starting price (17 vs 22). But the Clipper looks so much cooler and also runs faster (also fights much harder) than a space truck. I came to the same conclusion. They can both use class 4 shields and have class 4 slots so you do get the extra 16 cargo space in the clipper while retaining some shields. Cant fly to pick mine up but the max jump range fully laden with D class comps (and A5 drive) is a little over 17ly. I think the Type 7 was a little short of 18ly?
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# ? Dec 29, 2014 16:10 |
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SquadronROE posted:Exaggeration for humorous effect. I would have gone with typo.
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# ? Dec 29, 2014 16:12 |
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How does subsystem damage work exactly? Beyond targeting subsystems with the computer, if I manually shoot at specific areas on specific ships can I more quickly take out a power plant or a drive or is it just a chance thing?
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# ? Dec 29, 2014 16:19 |
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Goetta posted:How does subsystem damage work exactly? Beyond targeting subsystems with the computer, if I manually shoot at specific areas on specific ships can I more quickly take out a power plant or a drive or is it just a chance thing? Sure can. Targeting the subsystem just tells you where to aim, the damage goes to the component regardless.
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# ? Dec 29, 2014 16:24 |
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Oh god it actually shows where to shoot when you target it I am an idiot, thanks
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# ? Dec 29, 2014 16:25 |
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Goetta posted:How does subsystem damage work exactly? Beyond targeting subsystems with the computer, if I manually shoot at specific areas on specific ships can I more quickly take out a power plant or a drive or is it just a chance thing? Subsystems are parts of ship and can be hit on their own. Most useful for larger ships. You have to actually hit them, and many are only on one side of the ship or another. Speaking of which, periphreal components are honestly WAY too durable. Would be a lot cooler if disabling enemy weapons was actually possible, but they seem more durable than the power plants are. Does taking out the GlyphGryph fucked around with this message at 16:34 on Dec 29, 2014 |
# ? Dec 29, 2014 16:25 |
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Is there any way to tell where I can find specific ships? I'm trying to get in an adder from my hauler, but I can't find a station that has one on sale..
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# ? Dec 29, 2014 16:26 |
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GlyphGryph posted:Does taking out the FSD prevent the ship from jumping for NPCS? (I know it does for players) Every time I've knocked the FSD to 0, the ship blows up. I figured it was an instakill like the power plant, but if you've disabled players that way before then I need to reevaluate this. Kevlar Beard posted:Is there any way to tell where I can find specific ships? I'm trying to get in an adder from my hauler, but I can't find a station that has one on sale.. The only way (aside from metagaming) is to manually check every single station. If you wait long enough, someone will explain to you why this is a good gameplay decision and not monstrously retarded at all.
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# ? Dec 29, 2014 16:27 |
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Sylink posted:Yah idk what they were thinking, they should try to go outside the box a bit but I can think of one simple way to make mining less poo poo - I, too, wish that the space simulation game Elite colon Dangerous had a big red button that I could push and have it play the game for me.
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# ? Dec 29, 2014 16:27 |
Siets posted:I, too, wish that the space simulation game Elite colon Dangerous had a big red button that I could push and have it play the game for me.
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# ? Dec 29, 2014 16:29 |
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Kevlar Beard posted:Is there any way to tell where I can find specific ships? I'm trying to get in an adder from my hauler, but I can't find a station that has one on sale.. Filter the galaxy map to show only high tech systems. They should have one 99% of the time.
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# ? Dec 29, 2014 16:33 |
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Frank Horrigan posted:Every time I've knocked the FSD to 0, the ship blows up. I figured it was an instakill like the power plant, but if you've disabled players that way before then I need to reevaluate this. Crap, I meant to write drives.
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# ? Dec 29, 2014 16:34 |
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Siets posted:I, too, wish that the space simulation game Elite colon Dangerous had a big red button that I could push and have it play the game for me. The way it is now really is terrible. At the very least they should change it back to how they had it in the previous game. Drop off a thing, hopefully in a remote place no one else will stumble across it, it extracts the stuff from the 'roids, and you come back and pick it up later.
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# ? Dec 29, 2014 16:35 |
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kalstrams posted:So, how is the mining going on your end? This isn't the point. The point is that the answer is most certainly not to make mining a stupid AFK activity, but rather to make it more enjoyable. How that is accomplished? I don't know. I will tell you this, I much more enjoy mining in this game than I do in EVE.
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# ? Dec 29, 2014 16:37 |
Siets posted:I will tell you this, I much more enjoy mining in this game than I do in EVE.
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# ? Dec 29, 2014 16:44 |
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Make the mining rewards better with regards to time spent. Blow off a chunk of rock and get a couple tons of usable material, not 10-30% of one single ton.
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# ? Dec 29, 2014 16:47 |
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You guys should watch that video posted above. If you go to the mining place and pop the shiny metal rocks, you get more monies. Problem solved. Got this game a few weeks ago, and here's what I think it really needs:
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# ? Dec 29, 2014 16:49 |
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kalstrams posted:Complete opposite for me, mostly because mining in EVE is actually useful and not even comparable in terms of time wasted, even if you are constantly present. The last time I subbed to EVE mining wasn't really worth the time investment. This was like 6 months ago though, so ymmv.
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# ? Dec 29, 2014 16:50 |
Kevlar Beard posted:The last time I subbed to EVE mining wasn't really worth the time investment.
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# ? Dec 29, 2014 16:56 |
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Lima posted:Filter the galaxy map to show only high tech systems. They should have one 99% of the time. Cool, that worked. Thanks.
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# ? Dec 29, 2014 16:57 |
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I just wish there was more incentive to mining more than just 3 types of ore.
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# ? Dec 29, 2014 16:58 |
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I want to change my commander name and put a support ticket in, but it was only 4 days of play, should I just wipe the save? I don't even have a lot of money, I just resent losing it.
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# ? Dec 29, 2014 17:01 |
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Shouldn't have showed your face in my neighbourhood bitch
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# ? Dec 29, 2014 17:04 |
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# ? Jun 8, 2024 18:30 |
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Third World Reggin can you produce a mixtape of the songs in your videos they are exceptionally groovy.
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# ? Dec 29, 2014 17:06 |