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Just hit the final dungeon. I didn't care much for Rei and Zen all game but then Atlus comes in with their masterstroke and almost made me get dust in my eyes. Plus it's a really good tie-in with both games' messages, so kudos. The rad music doesn't hurt it either.
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# ? Dec 31, 2014 04:03 |
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# ? Jun 3, 2024 12:09 |
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where the gently caress are the stairs in 4-2?
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# ? Dec 31, 2014 22:50 |
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Cake Attack posted:where the gently caress are the stairs in 4-2? It's the room with the FOE scene at the beginning of 4-2.
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# ? Dec 31, 2014 22:58 |
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nvm, it was right at the start, i just sequence broke past the foe and forgot about them
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# ? Dec 31, 2014 22:59 |
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Just beat the games second boss. In 4 turns. Shame, what little I saw of the Merciful Clergyman made him look like he was really fun, then he ran straight into a Power Charged Kanji. But now I've fused together Red Rider for Aigis and made sure I got both Holy Touch and Swift Strike onto her, and once she gets Death's Scythe on her, she and Naoto are going to have some fun. It's just a shame this game is so easy, I was really expecting it to kick my rear end when I bought it.
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# ? Dec 31, 2014 23:22 |
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Merciful Clergyman was definitely the easiest boss for me. He just never did anything threatening, and the worst thing that he could really do was make you Defend for a turn.
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# ? Dec 31, 2014 23:25 |
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I'm still sad I never got to hear all that many of his lines. Next time AH WILL VOW TO NOT STRIKE as hard.
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# ? Jan 1, 2015 00:52 |
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Countblanc posted:Merciful Clergyman was definitely the easiest boss for me. He just never did anything threatening, and the worst thing that he could really do was make you Defend for a turn. The punishment for breaking vows isn't even that bad. He picks one character on the following turn and inflicts moderate-to-heavy damage and all three binds on them. It'll sometimes get the battle over with faster to just do what you were gonna do anyway and deal with the penalty.
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# ? Jan 1, 2015 01:07 |
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I am 90% certain his counter can trigger repeatedly & goes off the same turn you break a vow. Unless that's tied to difficulty level?
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# ? Jan 1, 2015 02:22 |
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Rangpur posted:I am 90% certain his counter can trigger repeatedly & goes off the same turn you break a vow. Unless that's tied to difficulty level?
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# ? Jan 1, 2015 02:53 |
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Rangpur posted:I am 90% certain his counter can trigger repeatedly & goes off the same turn you break a vow. Unless that's tied to difficulty level? Oh, huh. I was playing on Risky but I guess I just never actually had more than one character break a vow in a single turn.
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# ? Jan 1, 2015 04:55 |
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theshim posted:Yeah, one turn I didn't know what his vows were or wasn't paying attention or something and four of my party ate counters. But I won anyway. The penalty was more annoying than anything.
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# ? Jan 1, 2015 06:39 |
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I finally picked this up off the eShop. Can't wait to start exploring and put a fun party together... and basically obliterate everything with Naoto. Any general tips? ZZT the Fifth fucked around with this message at 06:54 on Jan 1, 2015 |
# ? Jan 1, 2015 06:51 |
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ZZT the Fifth posted:I finally picked this up off the eShop. Can't wait to start exploring and put a fun party together... and basically obliterate everything with Naoto. Offensive magic is visibly worse than physicals once you get access to sub-Personas and Fuuka. It's never stated, but your damage goes down if your level is at least 5 levels above your sub-Persona, then again at 10 levels above. Keep them updated. Teddie is widely agreed to be the worst character in the game. You can still use him, but don't expect brilliant results.
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# ? Jan 1, 2015 07:00 |
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ZZT the Fifth posted:Any general tips? quote:obliterate everything with Naoto. Other than that: Abuse power spots every chance you get. Poison is good against HP spong enemies, Panic is good against everything, Curse is OK but not good as either of those. Kill each type of FOE once you're up to it, since there's equipment you only get from selling their drops.
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# ? Jan 1, 2015 07:02 |
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ApplesandOranges posted:Offensive magic is visibly worse than physicals once you get access to sub-Personas and Fuuka. Why is Teddie bad? I am curious, give me those minmaxes
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# ? Jan 1, 2015 07:04 |
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This game has weird stat growth for everyone. Kanji has like 3 times the ST growth than ANYONE, nobody comes even close to how much ST Kanji has at 17, P3MC has like 28 mag combined with Yosuke like agility. Meanwhile P4MC has run of the mill stat growth, not bad, but not great either just sort of there.
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# ? Jan 1, 2015 07:30 |
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Volt Catfish posted:Why is Teddie bad? I am curious, give me those minmaxes I dunno why he's the worst character mechanically, but I can tell you why he's the worst person in the game. Though if I had to guess I'd have to say that it's because he's a magic focused character that wastes skill slots on revives and healing, plus his ultimate skill (Amrita) is useless. He also probably doesn't have enough magic to make the Mg-St Reverse accessory worth your time.
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# ? Jan 1, 2015 07:36 |
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Volt Catfish posted:Why is Teddie bad? I am curious, give me those minmaxes Teddie excels in Luck, with good Magic, but poor everything else, especially Agility. He's also an offensive magic user, which doesn't really work with Luck since magic can't score critical hits (which would at least make sense with his high Luck). So he can't pull off the stuff that he would use high Luck for (too slow for status magic, too low Str for physicals). Plus his endurance, while not as bad as say Ken, is still poor, which makes the fact that he's typically going last even worse. And while it doesn't really mean much, his claws are close-range, unlike Yukiko/Yukari/Ken/Naoto. You can swap his stats around, but then he's still a neutered version of most other characters. You can turn swap Mag and Luck to make him decently fast, but then you already have Naoto, P3MC, and Ken. You could swap Luck and Agility, but then you just have a weaker Yosuke (who at least has a better skillset). Luck and Strength would make him a decent brawler, but then you have a myriad of other physical options (Kanji, Shinjiro, Junpei) who have better tooled movesets and endurance. Also, his final ability (Amrita) is just pretty bad all things considered, since it's just a full heal + status curer on just one party member. If it at least extended to a row, it would be worth considering. Slow offensive caster and healer doesn't really work in this game. At least the other casters can eventually do something gimmicky; Teddie just doesn't do anything that impressive.
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# ? Jan 1, 2015 08:37 |
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I think what you're supposed to do with Teddie is to proc crits with physicals, and then use his magic spells for free. Except that magic sucks in this game.
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# ? Jan 1, 2015 09:09 |
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Magic is to loving expensive.
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# ? Jan 1, 2015 09:23 |
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It's not that it's expensive, it's that it isn't worth the expense. The damaging spells don't even come close to physical skills in terms of damage.
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# ? Jan 1, 2015 09:42 |
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I'd say it's also that HP is so much more easily recoverable with Fuuka and Navi sub-Persona skills, compared to SP. If they made it so that Boosted state didn't made HP costs 0, then it might be more balanced, but as it is magic is just a far cry from physicals in terms of efficiency.
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# ? Jan 1, 2015 11:01 |
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Bought this game on release, but taking it slow. Stuck right now on 4-1, because I am terrible at movement puzzles. The puzzles in general seem a bit...meh, overall. More annoying than anything else.
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# ? Jan 1, 2015 19:47 |
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ApplesandOranges posted:I'd say it's also that HP is so much more easily recoverable with Fuuka and Navi sub-Persona skills, compared to SP. Yea I've noticed this, a card soldier dropped a lvl 18 persona that learned an attack that hits 3 times, on Kanji without Bestial roar its doing like 300 and or 500 with bestial roar and if it crits, no spell can come even close to that.
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# ? Jan 1, 2015 20:14 |
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Is there even anything in the game that does more than resist physical attacks?
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# ? Jan 1, 2015 20:19 |
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is there anything that does more than resist anything?
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# ? Jan 1, 2015 20:27 |
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Cake Attack posted:is there anything that does more than resist anything? There are enemies who nullify Light/Dark at least (but not both, besides bosses.)
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# ? Jan 1, 2015 20:29 |
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I'm virtually certain that nothing nulls anything besides light and dark. This is more of an EO thing than a Persona thing but it makes the battle system that much more busted.
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# ? Jan 1, 2015 21:07 |
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According to the SMT wiki things do have resists/immunities to status effects so
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# ? Jan 1, 2015 22:37 |
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Len posted:According to the SMT wiki things do have resists/immunities to status effects so They have resistances to status effects but if anything is immune to Panic I sure as gently caress didn't encounter it, including the superbosses of the game.
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# ? Jan 1, 2015 22:38 |
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To be fair you probably just hit whatever was immune to statuses with hama/mudo and moved on. I did notice how nothing reflected or drained any element, which was weird. I kept expecting to eat my own instant death spell but it never happened.
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# ? Jan 1, 2015 22:42 |
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I'm still convinced I have a broken copy of the game because I can't hit poo poo with panic. No matter how many characters spam panic moves I can't get things to stick.
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# ? Jan 1, 2015 22:48 |
Len posted:I'm still convinced I have a broken copy of the game because I can't hit poo poo with panic. No matter how many characters spam panic moves I can't get things to stick. Are you using unlucky characters?
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# ? Jan 2, 2015 00:42 |
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ApplesandOranges posted:Offensive magic is visibly worse than physicals once you get access to sub-Personas and Fuuka. My Sub-Personas are underlevelled, but I'm not noticing a difference in damage. I haven't really been using my sub-Persona's skills, though. Is it only the damage for those that goes down? How exactly do you obtain skill cards? Do you just learn how as you progress in the story?
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# ? Jan 2, 2015 00:50 |
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Kay Kessler posted:My Sub-Personas are underlevelled, but I'm not noticing a difference in damage. I haven't really been using my sub-Persona's skills, though. Is it only the damage for those that goes down? Damage goes down but it isn't like super-crippling. You can use an underleveled Persona for a long time if the skills are good enough.
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# ? Jan 2, 2015 00:52 |
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NinjaDebugger posted:Are you using unlucky characters? Yukiko and Naoto with impure reach. Not sure if there's a better option or not. P3MC has his 1 power panic sword but I think it's only gone off maybe 10 times.
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# ? Jan 2, 2015 00:54 |
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NinjaDebugger posted:Are you using unlucky characters? Well, I'm not, and neither I am getting Panic ton consistently stick , even with Impure Reach
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# ? Jan 2, 2015 00:55 |
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You're not going to get it stick in a single round consistently but its hit rate is high enough it shouldn't take long. You can just be incredibly unlucky but panic's hit rate is absurdly high for what it is.
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# ? Jan 2, 2015 00:57 |
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# ? Jun 3, 2024 12:09 |
Len posted:Yukiko and Naoto with impure reach. Not sure if there's a better option or not. Naoto, even with impure reach, is pretty bad at sticking panic. Sometimes I'd go through two full Panic Circles before she managed to stick it. Drop a Magic/Agility swap on her and watch what happens. The P3MC's panic sword didn't work terribly well for me, I had way more luck with the little dude's agility-bind spear, because Luck is his best stat. Anyway, since magic damage is terrible anyway, swap your magickers magic stats into their Luck and watch.
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# ? Jan 2, 2015 01:02 |