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Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
I enjoyed Alchemists. It's a nice hybrid deduction/worker placement game, not the best in either category but a good combination. Watching what other people are doing can help you make some educated guesses as to which potion is what (which is what helped win me the game I played).

Has anyone else played Deus yet? I enjoyed the game I played last night, seemed like a nice mid-weight game with a bit of area control and lots of potential for engine building. I wonder if it's better to go heavy into one or two areas instead of spreading out and building temples, since doing the former helped me win by a large margin, but it looks like there's quite a bit of variety in good strategies.

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rchandra
Apr 30, 2013


Megasabin posted:

Can you link me to a place to buy the one you use? A lot of people seem to say they can't fit the game with all the expansions in one binder, and I'm definitely looking for that option if it's possible since I own all of them.

I think this is it, unsure which way binders are measured - mine's around 4 inches wide on the outside, around 3 inches of ring diameter.
http://www.staples.ca/en/Five-Star-3-inch-Zippered-Binder/product_384372_2-CA_1_20001
You could buy the pages first, put the cards in how you want, and then measure to see what size you need. I'm using a little overlap across sets with one blank card for spacing - Alchemy + Cornucopia share 3 pages, Guilds starts at the end of Dark Ages. Fortunately in both cases those sets are adjacent alphabetically anyway, so I have a sensible ordering. I did give promos their own page though instead of cramming them at the end of other sets.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Mega64 posted:

Has anyone else played Deus yet? I enjoyed the game I played last night, seemed like a nice mid-weight game with a bit of area control and lots of potential for engine building. I wonder if it's better to go heavy into one or two areas instead of spreading out and building temples, since doing the former helped me win by a large margin, but it looks like there's quite a bit of variety in good strategies.

I won my first game by stacking heavily in a small area, and my second by sprawling and building temples. It depends what cards you get early on, especially yellows, but you have to be adaptable because you can only activate each chain of abilities five times across the whole game. Counter to a previous post, it is Deus that is Better Catan. (Archipelago is 4X of Catan.)

GrandpaPants
Feb 13, 2006


Free to roam the heavens in man's noble quest to investigate the weirdness of the universe!

Impermanent posted:

The game looks very strong, though, and whoever said that this is essentially Better Catan might not be far off. A couple of the quirks of the rules (like hidden bidding for turn order with ties going to the bank) are exactly my style.

Something that didn't click for me/my group early on is that it is MUCH less efficient to go to the market to buy/sell stuff than it is to just straight up trade for it. Actions are pretty goddamn precious, so it's usually better to, say, gather 2-3 Fruit and then trade it away (using the market prices as reference for relative worth) for the Wood and stuff you need than to Gather fruit, then sell 1 to the market, then buy your one Wood. Directly trading for that wood saves you TWO ACTIONS. Use the market as a last resort.

Also if an Import Crisis comes up that calls for 2 Fruit, make sure the rest of the table pays up for it. Otherwise you can let that goddamn island burn in revolt while drowning in your delicious nectars because capitalism.

Don't use the Separatist/the other weird one for your first few games, but I feel that it absolutely needs to be in the objective pool to make the Revolt track a legit threat. Otherwise people are going to just dance on the edge of it all game long and basically exploit it as another resource that eventually dries up. It becomes ridiculous if somebody takes the Slavery card (lets you "untap" all your dudes AND lets you reuse them to gather at the cost of 2 Unrest), since it just hyperboosts their economy.

Now I want to play Archipelago :(

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
I didn't get to say it 3 pages ago, but I'm slightly offended by the insinuation that Puzzle Strike is 99% Dominion, 1% alternate scoring system. It's quite obvious that PS is 99% Dominion, 1% alternate scoring system, and 100% more interesting of a theme.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR


OK Broken Loose et al, have at it :)

Not choices I would make but if there's interest, perhaps I'll note the stuff I'd change tomorrow.

jivjov
Sep 13, 2007

But how does it taste? Yummy!
Dinosaur Gum
Based solely on the discussion of the last couple pages, I bought the base box for Dominion. Can't wait to get it to the table...any first timer tips I should know?

Megasabin
Sep 9, 2003

I get half!!

rchandra posted:

I think this is it, unsure which way binders are measured - mine's around 4 inches wide on the outside, around 3 inches of ring diameter.
http://www.staples.ca/en/Five-Star-3-inch-Zippered-Binder/product_384372_2-CA_1_20001
You could buy the pages first, put the cards in how you want, and then measure to see what size you need. I'm using a little overlap across sets with one blank card for spacing - Alchemy + Cornucopia share 3 pages, Guilds starts at the end of Dark Ages. Fortunately in both cases those sets are adjacent alphabetically anyway, so I have a sensible ordering. I did give promos their own page though instead of cramming them at the end of other sets.

For some reason that link just goes to a staples page where it asks for my postal code, then tells me it doesn't exist...

Deceptive Thinker
Oct 5, 2005

I'll rip out your optics!

jivjov posted:

Based solely on the discussion of the last couple pages, I bought the base box for Dominion. Can't wait to get it to the table...any first timer tips I should know?

Chapel ruins games
Buy Silver

edit: I forgot how much I miss iso

Deceptive Thinker fucked around with this message at 04:17 on Jan 10, 2015

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Deceptive Thinker posted:

Chapel ruins games
Buy Silver
Village is terrible, until it isn't.

Toshimo
Aug 23, 2012

He's outta line...

But he's right!

jivjov posted:

Based solely on the discussion of the last couple pages, I bought the base box for Dominion. Can't wait to get it to the table...any first timer tips I should know?



No. Seriously.

Set aside ~90-120 minutes to play, which should be 3-4 games.

There's a "Your first kingdom" recommended board. Use that.

Let everyone get the hang of it Game 1.

Then reset.

Next game, open with Smithy/Silver and buy a second Smithy after your 2nd reshuffle. Other than that, buy nothing but silvers, gold and provinces. Congratulations, you just beat the poo poo out of everyone trivially.

Reset. Explain to them what your strategy was. Tell them it's called BIG MONEY.

Tell them that there exists a strategy that beats Smithy + BIG MONEY 89% of the time. Challenge them, and yourself, to see if you can find it.

PROTOSTORM!!!
Oct 24, 2010
I'd prefer best at 2, and I'd consider games that can reach 4 players. Although 2 player games are going to be used a lot more. Had to rite that post on my phone so I left out some deets.

Admin Understudy
Apr 17, 2002

Captain Pope-tastic
Been a while, Board Game thread.

I've been playing a bunch of Orleans lately, really enjoying that game. It strikes me as both fresh and classic, a real solid Euro-style game. I think it has the perfect amount/style of luck that I enjoy in a game with the unpredictable but controllable bag drawing. We've been enjoying the "draft a building to remove from the game" variant as we keep finding a different strategy to really dominate. I do like 3 player, but I think the game really needs 4 to shine.

Played my first game of Historia recently as well, I was left unimpressed. I didn't find navigating the board that interesting and it just really seemed the little colonization map was too vital for scoring (meaning the options on how to play seemed limited). But that's on one play, I'll probably try and get another in again soon.

Also got in my first game of AquaSphere tonight. Pretty neat! I like the action programming from the one board to the other but I have no idea how you're supposed to score more than one end game scoring goal (although it is a Feld game). It's also ridiculously unintuitive, I have no idea how to approach efficiently teaching that game. The complexity pretty much vanishes once you get through the first round, but it's difficult to get to that point.

And lastly I've had Arkwright sitting unplayed for ages now, I'm dying to get that to the table. Probably won't be until the next monthly day-long meetup in early February. Any tips going in? Is 4 hours to be expected?

Fate Accomplice
Nov 30, 2006




Lorini posted:



OK Broken Loose et al, have at it :)

Not choices I would make but if there's interest, perhaps I'll note the stuff I'd change tomorrow.

Children: No
More than two hours: Yes
Hardest rules ever: Yes

Axis and Allies?!

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
That entire list is loving garbage, holy poo poo.

Clockwork Gadget
Oct 30, 2008

tick tock
SIMPLE RULES? -----> NO -------> eventually leads to carcassonne???

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Clockwork Gadget posted:

SIMPLE RULES? -----> NO -------> eventually leads to carcassonne???
And Settlers. And Dominion.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Are you playing with children? No.
Play for more than two hours? No
Are you a huge nerd? Yes
Do you want to spend dozens of hours preparing to play? No
Do you really like spending money? No (Incidentally yes leads to Magic)
Does the name Boomer give you wet dreams? What

Yes and no respectively find in favor of Cosmic Encounter and Battlestar Galactica.

It's difficult for me to articulate why this makes me angry.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Rutibex appearing to defend the image in t-minus ten posts.

Gimnbo
Feb 13, 2012

e m b r a c e
t r a n q u i l i t y



Well I'm never playing board games at that casino.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Scrabble wants "Straight A's"? All it takes is a good vocabulary, and even that's optional. My family's dealt with enough "repeat any noise enough times that it sounds like a word" that we give free access to the Scrabble dictionary so we can make sure what we have in mind wasn't from a Sci-Fi novel.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Malloreon posted:

Children: No
More than two hours: Yes
Hardest rules ever: Yes

Axis and Allies?! Rise and Fall of the Third Reich

:colbert: Or Totaler Krieg if you're looking for something newer and allegedly better (haven't played it myself.)

Also any boardgame list that fails to include either Twilight Struggle or Dominion can probably be dismissed out of hand.

Kazzah
Jul 15, 2011

Formerly known as
Krazyface
Hair Elf
About ten copies of Euphoria just appeared at my local games store. It looks kind of interesting, a Euro with some real theme to it. It briefly came up a couple pages ago. Is it any good?

Dr. VooDoo
May 4, 2006


Looking at Kickstarters I saw that there is one for a deluxe edition of Pixel Tactics that had smashed way past its goal funding. Is the game really that good or is it just people flocking towards something with pixel art ala Boss Monster?

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Dr. VooDoo posted:

Looking at Kickstarters I saw that there is one for a deluxe edition of Pixel Tactics that had smashed way past its goal funding. Is the game really that good or is it just people flocking towards something with pixel art ala Boss Monster?

My experience with Pixel Tactics was limited to a single game. It's okay. There are much better two player games out there though.

LibbyM
Dec 7, 2011

How were the post cathulu expansions for smash up? We really like it here as a simple quick game to play before something else, but the cathulu expansion was just terrible to the point that we had to take out the cathulu decks and never use them when we play anymore. Because of the Madness cards it was pretty much required that every player run a cathulu deck to be competative if any one person ran a cathulu deck. Smash ups balance was never the best but the Cathulu expansion just gave up on trying to balance at all.


Were the expansions that came out afterwords (Sciene fiction double feature and Monster Mash) designed to be on a similar power curve to the original and first expansion decks?

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

Krazyface posted:

About ten copies of Euphoria just appeared at my local games store. It looks kind of interesting, a Euro with some real theme to it. It briefly came up a couple pages ago. Is it any good?

I liked it the one time I played it. It's a dice based worker placement game where having the most workers isn't necessarily the best idea. The numbers on the die doesn't affect the action for the most part and having high numbers is generally bad.

Also, the theme is about building a dystopia. It's pretty cool.

LemonAIDS
Aug 7, 2009

They are pretty great.

First game of kemet with 3 other friends tonight. We all had a lot of fun and we'll definitely play more. I ended up winning going hard into white splashing in defense and just upgraded all my pyramids for basically free. I'm sure I only won as it was all our first games because I was a pretty vulnerable target but no one really wanted to attack me with that upgrade that lets me see what battle card they play before i play mine. We all ended up having tons of fun though.

Countblanc
Apr 20, 2005

Help a hero out!
Went to my uni's club after mostly skipping last semester due to a big influx of people I just didn't care for. Got to actually play some good poo poo, including Samurai Spirit, Resistance w/ Reversers and the Lancelot kinda motherfuckers, and Terra Mystica.

SS was... unfortunate. We ended up losing in round 2 from all the cottages being destroyed, despite playing in a way that felt strong. Sure enough, I checked the deck after and we had 5 Cottage bandit cards in the entire thing, and we had 5 players so most of the cards were used. It just reminded me of that Vlaada (or was it DXV?) quote where he says your game needs to have specific rules in place to prevent those "one in a million" bad setups. This really soured two of the players, and the other two really only want to try again because they've played enough games with me to trust me when I said it was a fluke. I'll probably have to make my own setup rules in the future to prevent poo poo like this again.

Resistance was strong, as usual, but my partner spy ended up being one of the dudes who never talks and has no poker face so I had to do all the heavy lifting. We actually won because I managed to freak out the Good Reverser and had her play a Reverse on the final mission that only has passes on it, but it was honestly mostly luck at that point and really reminded me why I don't play with that group terribly often.

Terra Mystica was nice. I had only played it once before, and barely remembered it or what constituted a good strategy, but I did remember that Darklings were supposed to be The Good poo poo and I play to win motherfucker so I grabbed that poo poo and managed to take the game 101-93-75-68 (the 93 was the game's owner and a good friend of mine).

malkav11
Aug 7, 2009

Krazyface posted:

About ten copies of Euphoria just appeared at my local games store. It looks kind of interesting, a Euro with some real theme to it. It briefly came up a couple pages ago. Is it any good?

It's got a number of neat ideas (workers with knowledge scores that interact with certain mechanics but too much knowledge means they escape; markets that penalize everyone that wasn't involved in their construction; recruits that give you special powers and access to bonuses based on faction allegiance tracks; a moral decision card), a cool theme, and great art/components/etc. I'm a fan. Enough so that I went and snagged their first game, Viticulture and the recently Kickstarted expansion when that project was funding. (Viticulture is also pretty cool.)

Kai Tave
Jul 2, 2012
Fallen Rib

LemonAIDS posted:

First game of kemet with 3 other friends tonight. We all had a lot of fun and we'll definitely play more. I ended up winning going hard into white splashing in defense and just upgraded all my pyramids for basically free. I'm sure I only won as it was all our first games because I was a pretty vulnerable target but no one really wanted to attack me with that upgrade that lets me see what battle card they play before i play mine. We all ended up having tons of fun though.

The two games of this I played the guy who won both games gravitated towards Hand of God (the one that lets you raise a pyramid by 1 level every night for free) and I'm inclined to think he's onto something, it looks like it's a pretty decent early pick. Each game only lasted about four full rounds, but it's still a healthy boost to be able to raise a pyramid to level 3 through spending and then have it automatically flip over to 4, repeating the process next turn.

Prescience, ironically, is one of those cards that seems like it should be really super amazing on first glance but with the limited pool of battle cards available to each player I'm not entirely sure how useful it'll be in practice.

jivjov
Sep 13, 2007

But how does it taste? Yummy!
Dinosaur Gum
If anyone else picks up Dominion in the next couple days....here's my #1 tip...there's an "extra" copy of each card. It is NOT an extra. It has a blue band on the cardback and is used as a Randomizer to pick the 10 cards you'll be using/mark the place on the table to set that deck. I made that mistake today when unpacking/organizing my box.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Kai Tave posted:

Prescience, ironically, is one of those cards that seems like it should be really super amazing on first glance but with the limited pool of battle cards available to each player I'm not entirely sure how useful it'll be in practice.

Prescience is really strong. Not only do you choose the card you'll be fighting with after your opponent, you also choose the card you throw away and your DI cards. If he's used his 4/1 and you can't win even with your own 4/1, you play for maximum damage and save your own 4/1 and DI cards. Then you come back with a full army to beat him plus more damage. After the first time he'll figure out what you're doing, but he'll be forced to recall after combat and give up any temp points unless he wants to give you guaranteed points.

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
It's probably pretty lame in two player, but in multiplayer Prescience is a major incentive to gently caress with anyone except the guy with Prescience. There's basically no way to get anything better than a phyrric victory against it - even if you have superior strength and play your 4/1 you're going to take a boatload of casualties, and you can't play a protective card to cover against that because then you're likely to just lose the fight.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

jivjov posted:

Based solely on the discussion of the last couple pages, I bought the base box for Dominion. Can't wait to get it to the table...any first timer tips I should know?

ABCD

Action - play one action card. Do what it says
Buy - Play as many Treasure cards as you have, you may buy one card. It goes in your discard pile
Clean-up - Discard all cards from your hand and all cards you've played this turn
Draw - Draw a new hand of 5 cards

This is what you do on your turn. Everything else is exceptions to this scheme, and written on the cards, they do precisely what they say they do, in the order that they say it, and if you can't do something, (e.g. you're told to draw a card but you haven't got any left, you're told to gain a curse but there are none left) don't worry about it.

Have fun. Don't buy village unless you have a very good reason to.

The End
Apr 16, 2007

You're welcome.
Played two new games today:

Imperial Settlers is a cute engine builder/tableau builder with a draft element. Great art and some nice opportunities for combos. It's not a super heavy euro, but a nice intro game. Would recommend.

Also played about 3/4 of a game of Kanban but had to leave before it was finished (with much regret) - that game is so brain burning - there are so many scoring mechanisms and combos at play. It's simultaneously elegant but also incredibly points salady. Very eager to play it again.

Rutibex
Sep 9, 2001

by Fluffdaddy

Poison Mushroom posted:

Rutibex appearing to defend the image in t-minus ten posts.

I'm not in love with the mechanics, but I had fun reading it and in the end that's all that matters right?

Dr. Lunchables
Dec 27, 2012

IRL DEBUFFED KOBOLD



Rutibex posted:

I'm not in love with the mechanics, but I had fun reading it and in the end that's all that matters right?

Knocked it out of the park.

Re: Euphoria, it looks excellent, and it's been on my wish list for a while now, but I can't bring myself to pay $70 for it. I just got Dung Lords & Dung Petz so I already have two excellent WP games that haven't seen the table yet. Just gotta hope it stays in print for a while.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Rutibex posted:

I'm not in love with the mechanics, but I had fun reading it and in the end that's all that matters right?
:golfclap:

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Azran
Sep 3, 2012

And what should one do to be remembered?
I think my favourite one is "Is chess too cliche? -> No -> Chess"

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