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BizarroAzrael posted:Had some sucky matches against Whip and Control decks, don't know if I can fix them, so some middling results. Played midrange at a PPTQ, which has given me things to think about, and I plan to try warriors once FTR is out. So sticking with the clan, trying to figure out the best build. You and me must be lost twins, I'm ditching mardu walkers for warriors as well. Last FNM I went 2-2-1, sunday after that I went 3-1-1 into top 8 then promptly lost to abzan midrange. The deck is fun but unless you get rolling with walkers amd nobody kills them, the other t1 decks in the format just topdeck better lategame. Nothing from FRF seems to help the deck either. Already traded off my elspeths for modern/legacy cards before they drop next month when the duel deck hits.
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# ? Jan 11, 2015 00:01 |
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# ? Jun 8, 2024 07:27 |
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Molybdenum posted:mass hysteria Fun fact, if you play Mass Hysteria turn one, your opponent playing Jeskai Ascendancy combo can kill you possibly turn 1 and most certainly turn 2 when they drop a hand full of mana dorks and an ascendancy. Good thing I was just testing!
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# ? Jan 11, 2015 02:31 |
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Quick first draft of the Aristocrats deck: //Creatures 2 Avalanche Riders 4 Champion of the Parish 4 Falkenrath Aristocrat 4 Alesha, Who Smiles at Death 2 Fiend Hunter 4 Bloodsoaked Champion 3 Blood Artist 4 Cartel Aristocrat 3 Dark Confidant //Spells 2 Liliana of the Veil 2 Boros Charm 4 Lightning Bolt //Land 4 Bloodstained Mire 4 Marsh Flats 4 Godless Shrine 3 Sacred Foundry 4 Blood Crypt 1 Plains 1 Mountain 1 Swamp //Maybeboard Doomed Traveler Lingering Souls Falkenrath Noble Blood Moon Golgari Thug Mass Hysteria Blind Obedience Darkblast Bloodghast Viscera Seer Gods Willing Blade of the Bloodchief Spirit Bonds Teysa, Orzhov Scion Strionic Resonator Not built many modern manabases from scratch so this might need work. I trimmed down some numbers, since the idea is I only need one Riders or Fiend Hunter in the bin, and went to 4 of Alesha since she's central to the idea. I think I need to protect Falkenrath from exile. I mean, she can send herself to the graveyard but she does me no good from there, unless I take Golgari Thug, which has the drawback of not letting me opt-out of putting a creature on top of my library. A quick bit of goldfishing suggests Champion of the Parish can get fat fast. Will consider Mass Hysteria, seems like it could be amazing or awful. Prompted me to also consider Blind Obedience. Bloodghast might be good enough to disregard his lack of human typing. If I keep the Blood Artist effect, it might be worth considering Falkenrath Noble, a 2/2 body with flying which might be a better fetch on Alesha's trigger. You can bring back Artist too, but he's much easier to deal with before becoming a problem.
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# ? Jan 11, 2015 02:32 |
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I'm thinking about a modern aristocrats deck and I'd suggest not getting too cute with mass hysteria or falkenrath noble. I don't have confidants so I might just put kor firewalkers in there.
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# ? Jan 11, 2015 02:54 |
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mass hysteria was a joke, don't do it.
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# ? Jan 11, 2015 04:02 |
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TheLawinator posted:I'm thinking about a modern aristocrats deck and I'd suggest not getting too cute with mass hysteria or falkenrath noble. I don't have confidants so I might just put kor firewalkers in there. Mass Hysteria I was skeptical about, what's wrong with Aristocrat? She gives the deck some power and can get better value from it that other sac outlets..
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# ? Jan 11, 2015 10:50 |
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BizarroAzrael posted:Mass Hysteria I was skeptical about, what's wrong with Aristocrat? She gives the deck some power and can get better value from it that other sac outlets.. Falkenrath Aristocrat owns, Falkenrath Noble is a 4 mana 2/2 flyer that is garbage. Paying 2 extra mana for a blood artist is not where you want to be since it isn't really any more survivable, bringing it back with Alesha is too narrow for the cost of playing 4 mana inefficient cards.
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# ? Jan 11, 2015 23:02 |
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Should I make any effort to protect Aristocrat from exile effects, say Gods Willing, or just accept she'll get pathed(or forced to sac herself)? And am I dependant on her and Alesha enough I should look at a reanimator spell I can use on them?
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# ? Jan 12, 2015 00:24 |
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BizarroAzrael posted:Should I make any effort to protect Aristocrat from exile effects, say Gods Willing, or just accept she'll get pathed(or forced to sac herself)? And am I dependant on her and Alesha enough I should look at a reanimator spell I can use on them? Nah, if they kill things that's fine. Just have removal or disruption enough that if you don't have either of those you can still kill.
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# ? Jan 12, 2015 00:29 |
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TheLawinator posted:Nah, if they kill things that's fine. Just have removal or disruption enough that if you don't have either of those you can still kill. Bolt and Boros Charm should help a lot. 'Value' is there word here, at least I hope. Champion of the Parish could become a threat pretty quick, and Bloodsoaked Champion and general mechanics of the deck mean there's plenty they might want to exile.
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# ? Jan 12, 2015 00:56 |
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BizarroAzrael posted:Bolt and Boros Charm should help a lot. 'Value' is there word here, at least I hope. Champion of the Parish could become a threat pretty quick, and Bloodsoaked Champion and general mechanics of the deck mean there's plenty they might want to exile. I'd probably run Helix over Charm in the main, have charm in the sideboard against sweepers.
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# ? Jan 12, 2015 01:13 |
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TheLawinator posted:I'd probably run Helix over Charm in the main, have charm in the sideboard against sweepers. That's true, Charm improves a bunch of matchups but Helix is seldom bad. Might go up to 3-4 if I can chose some cuts. I think I want Liliana ar 3-4 too, one angle the deck can go is to cripple the opponent by cheaply stipping away their land , Liliana helps by preventing them holding anything and closing things out, and her discard enables the Alesha exploit without needing to hardcast stuff like Riders.
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# ? Jan 12, 2015 01:51 |
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Another dumb standard deck idea. Convoking lots of artifacts with Hordeling Outburst. It is the same kind of gimmick people wanted to do with Generator Servant, but with less value lost. Stubborn Denial does an amazing job of protecting your Ensoul'd artifacts, and any two-for-ones are mitigated by the presence of Treasure Cruise. Hammer is basically free, can sac lands to get more guys and more Cruise value when needed, and Hastes your big Ensoul'd guys. And hasty turn 4 Scuttling Doom that doesn't require you to lose board value is loving scary. 3 Bloodstained Mire 4 Darksteel Citadel 4 Island 5 Mountain 4 Shivan Reef 4 Temple of Epiphany 4 Chief Engineer 4 Ensoul Artifact 2 Ghostfire Blade 3 Hammer of Purphoros 4 Hordeling Outburst 3 Phyrexian Revoker 4 Scuttling Doom Engine 1 Shrapnel Blast 4 Stoke the Flames 4 Stubborn Denial 3 Treasure Cruise Cards I am looking at from Fate: Ugin's Construct, Stone Retainers, and Temur Battle Rage. AlternateNu fucked around with this message at 05:45 on Jan 12, 2015 |
# ? Jan 12, 2015 05:41 |
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Just getting back into MTG (technically, MTGO) after a few years off, and have been loving around with the following decks: UG "let me try to beat you by making you run out of cards" standard deck 2x Forest 2x Island 4x Frontier Bivouac 2x Nykthos, Shrine to Nyx 4x Opulent Palace 4x Temple of Mystery 4x Thornwood Falls 2x Sedge Scorpion 2x Jeskai Elder 2x Omenspeaker 3x Back to Nature 3x Sylvan Caryatid 2x Kiora's Follower 2x Thassa, God of the Sea 2x Dictate of Kruphix 4x Dissolve 3x Villainous Wealth 2x Thassa's Emissary 3x Horizon Chimera 2x Jace's Ingenuity 2x Sphinx's Disciple 3x Kruphix, God of Horizons 3x Prophet of Kruphix Deck basically relies on using Kruphix to store up mana to cast Villainous Wealth, but there's enough other crap to get me through the day otherwise. WG "let me poo poo out counters" 4x Blossoming Sands 5x Forest 2x Nykthos, Shrine to Nyx 5x Plains 4x Sandsteppe Citadel 3x Ajani's Presence 3x Elvish Mystic 3x Sedge Scorpion 3x Feat of Resistance 4x Phalanx Leader 2x Back to Nature 3x Sylvan Caryatid 4x Fleecemane Lion 2x Abzan Falconer 3x Devouring Light 2x Bow of Nylea 2x Reap What Is Sown 2x Abzan Battle Priest 1x Ajani, Mentor of Heroes 1x Karametra, God of Harvests 2x Mistcutter Hydra (could swap for Genesis Hydra?) WBG "let me poo poo out counters and then kill you with them" 4x Blossoming Sands 2x Forest 4x Jungle Hollow 2x Plains 4x Sandsteppe Citadel 4x Scoured Barrens 2x Disowned Ancestor 2x Retribution of the Ancients 2x Hardened Scales 3x Sylvan Caryatid 4x Fleecemane Lion 2x Abzan Falconer 2x Devouring Light 2x Read the Bones 2x Tuskguard Captain 2x Bow of Nylea 2x Abzan Ascendancy 2x Abzan Charm 2x Reap What Is Sown 2x High Sentinels of Arashin 2x Whip of Erebos 2x Utter End 2x Ivorytusk Fortress 1x Ajani, Mentor of Heroes 2x Mistcutter Hydra (same)
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# ? Jan 12, 2015 06:24 |
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A few weeks ago people were posting their Mardu Midrange and Mardu Walkers deck. Any recent changes? I kinda wanna run that on Friday before prerelease.
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# ? Jan 12, 2015 15:49 |
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YoshiStomper posted:A few weeks ago people were posting their Mardu Midrange and Mardu Walkers deck. Any recent changes? I kinda wanna run that on Friday before prerelease. I will need to do some sideboard wonking. Out of all the planeswalkers in the deck, I think Sarkhan is actually the weakest. I may go 1 of with him and use 2 Liliana. Maybe put Mardu Charm in the sideboard for certain decks.
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# ? Jan 12, 2015 16:28 |
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Note for my Mardu Modern deck: Spellskite probably makes the 75, maybe even the main.
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# ? Jan 12, 2015 23:27 |
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GoutPatrol posted:I will need to do some sideboard wonking. Out of all the planeswalkers in the deck, I think Sarkhan is actually the weakest. I may go 1 of with him and use 2 Liliana. Maybe put Mardu Charm in the sideboard for certain decks. Actually I would say Liliana is the weakest, she's certainly the one I board out the most. She's great in a lot of games but bad in others, Sarkhan offers a level of consistency that Liliana doesn't. If you add any other walkers I'd advise adding a third Chandra. The deck really didn't get much of anything from the new set and I don't think it's positioned well. It was fun while it lasted and some days got me some great results, but wasn't consistent enough. Struggles with the fast aggro/tokens decks, and the abzan decks are packing enough removal to deal with most of the walkers, eventually leading to topdeck games that they ultimately win.
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# ? Jan 13, 2015 00:12 |
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BizarroAzrael posted:Note for my Mardu Modern deck: Spellskite probably makes the 75, maybe even the main. Also Thalia, how did I forget her? I quite like how so many key cards here depict women. Mardu Matriarchy? Is Duegar Hedge-mage good here for working with Alesha, or should I just use the normal artifact hate like Kataki? Silverblade Paladin? Double strike doesn't seem big in modern but it could have an impact.
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# ? Jan 13, 2015 01:52 |
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BizarroAzrael posted:Also Thalia, how did I forget her? I quite like how so many key cards here depict women. Mardu Matriarchy? Hmm.. Thalia might not even be a bad idea. Kataki is the best artifact hate stapled onto a dude.
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# ? Jan 13, 2015 02:27 |
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Speaking of new set... What changes are people considering making to mardu king? Do I have to go get 4 mythic young pyromancers?
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# ? Jan 13, 2015 22:28 |
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mono-white standard 5-turn killy themed deck (mostly human soldiers): 23x Plains 3x Ajani's Presence 2x Akroan Skyguard 2x Cavalry Pegasus 2x Divine Favor 4x Feat of Resistance 1x God-Favored General 2x Raise the Alarm 3x Phalanx Leader 1x Hall of Triumph 1x Staff of the Sun Magus 1x Preeminent Captain 1x Archetype of Courage 2x Eidolon of Countless Battles 1x Spear of Heliod 1x Ajani Steadfast 2x Heliod, God of the Sun 1x High Sentinels of Arashin 2x Paragon of New Dawns 2x Dawnbringer Charioteers 1x Dictate of Heliod 1x Obelisk of Urd 1x Evangel of Heliod A whole bunch of cheap poo poo that snowballs quickly thanks to a combination of a) quickly building counters, b) tossing out a mess of token creatures, and c) +1/+1 to all; white bonuses left and right (and a +2/+2 to either "human" or "soldier" depending on what's on the field) I'd love to toss a Brimaz, Soul of Theros, or Wingmate Roc in, but WhiskeyJuvenile fucked around with this message at 23:47 on Jan 14, 2015 |
# ? Jan 14, 2015 23:41 |
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Do not play Staff of the Sun Magus or Divine Favor. Just don't do it. Outside of that, the numbers on that deck seem really, really wonky. Whenever I see a deck(especially an aggressive deck), with a bunch of 1x, 2x, and 3x I'm inclined to think you should be cutting a bunch of cards and changing others to 4x for increased consistency.
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# ? Jan 15, 2015 01:12 |
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Meatbag Esq. posted:Speaking of new set... What changes are people considering making to mardu king? Do I have to go get 4 mythic young pyromancers? I have not. This is the first draft I'm planning to try out - http://deckstats.net/decks/3693/180930-marduking-frf Basically trimming and streamlining to focus on the tokens a bit more to also help with Collateral Damage. That's probably the weakest card at first glance, but it has potential and I'm determined to find out. Brutal Hordechief and Sorin combine to give 4 similar effects, with the Hordechief also giving a bonus if I get to untap. Maybe it still sucks, but it still feels *fun*. Could I manage with 23 lands? If so, another Crackling Doom'd probably make it in. E: Also I'm terrible at manabases. Frozen_flame fucked around with this message at 02:07 on Jan 15, 2015 |
# ? Jan 15, 2015 01:46 |
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Elyv posted:Do not play Staff of the Sun Magus or Divine Favor. Just don't do it. 3 1x 14 2x 6 3x 8 4x I'll try to find some others...
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# ? Jan 15, 2015 03:10 |
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You are playing mono white, but it appears that Gods Willing is missing from your list. Any particular reason why?
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# ? Jan 15, 2015 05:18 |
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technolizard posted:You are playing mono white, but it appears that Gods Willing is missing from your list. Any particular reason why? Space, was using Feat of Resistance for same effect
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# ? Jan 15, 2015 19:12 |
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WhiskeyJuvenile posted:Space, was using Feat of Resistance for same effect 1 Mana is always better than 2 mana for similar effects. Always. The +1/+1 counter isn't worth the extra mana.
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# ? Jan 15, 2015 19:30 |
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AlternateNu posted:1 Mana is always better than 2 mana for similar effects. Always. It turns the 1/1 heroics to 3/3, but I'll give it a shot Added in mass calcify for endgame board clearing
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# ? Jan 15, 2015 21:17 |
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WhiskeyJuvenile posted:It turns the 1/1 heroics to 3/3, but I'll give it a shot (The current U/W heroic decks run both God's Willing and Feat of Resistance. But, if you only have room for 1, GW is far better.) Here is a list of creatures Mass Calcify doesn't kill that you should worry about : Siege Rhino Wingmate Roc + token Mantis Rider Brimaz Anafeza Fleecemane Lion Seeker of the Way Elspeth tokens Everything in any U/W Heroic deck.
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# ? Jan 15, 2015 21:59 |
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WhiskeyJuvenile posted:Space, was using Feat of Resistance for same effect If you really want the counters, find something else to cut and run both. Gods Willing is too good not to run, IMO.
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# ? Jan 15, 2015 21:59 |
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-4 Plains, +4 Nykthos is the first upgrade I'd make.
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# ? Jan 15, 2015 22:09 |
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Butcher of the Horde is also white. This is why I'd say Glare of Heresy is a pretty good sideboard option right now
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# ? Jan 15, 2015 22:36 |
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TheLawinator posted:Hmm.. Thalia might not even be a bad idea. Kataki is the best artifact hate stapled onto a dude. How about Faithless Looting? Deck is built around getting things in the right pace and seems it could help get Riders and Fiend Hunter in the bin and Alesha in hand. Might slow me down too much is the thing.
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# ? Jan 16, 2015 01:32 |
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Equilibrium posted:-4 Plains, +4 Nykthos is the first upgrade I'd make. d'oh Irony Be My Shield posted:Butcher of the Horde is also white. This is why I'd say Glare of Heresy is a pretty good sideboard option right now done
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# ? Jan 16, 2015 01:36 |
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Equilibrium posted:-4 Plains, +4 Nykthos is the first upgrade I'd make.
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# ? Jan 16, 2015 01:42 |
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evolving wilds in a mono-color deck?
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# ? Jan 16, 2015 01:47 |
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WhiskeyJuvenile posted:evolving wilds in a mono-color deck? Deck thinning, man.
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# ? Jan 16, 2015 01:49 |
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Yawgmoth posted:4 Nykthos feels like you're courting a dead draw more often than not, and why would you even want a shitload of mana in that deck? I guess with Heliod it would be nice to pop out 2 clerics a turn instead of 1, but that looks to be about it. Heliod, High Sentinels and Mass Calcify as mana sinks. Mostly it's for the tempo of dropping two spells on one turn while your opponent's still stuck playing one. I'd always run at least 3 Nykthos, even games where you draw double Nykthos aren't that bad when you can float Nykthos mana and play another one as a pseudo-Dark Ritual.
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# ? Jan 16, 2015 01:58 |
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# ? Jun 8, 2024 07:27 |
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yeah, tap nykthos, play nykthos, tap second nykthos i could strive ajani's presence over the whole battlefield
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# ? Jan 16, 2015 02:26 |