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InfinityComplex
Feb 5, 2011

Nothing better than swinging around a little girl like a flail.
You know, this is all stupid. Let's see what happens when we ignore that mission and have her and the colonists tag along until the end.

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The Door Frame
Dec 5, 2011

I don't know man everytime I go to the gym here there are like two huge dudes with raging high and tights snorting Nitro-tech off of each other's rock hard abs.

Feinne posted:

The biggest problem is that the Zerg virus is constantly undergoing straight up directed evolution and a cure for the one specific strain afflicting Haven's colonists would be totally useless on anyone or anything else (and frankly you'd better deploy the cure you have really fast before it mutates too much for it to work). And since there is active intelligence directing the changes, all your work on the first cure would be pretty much useless.

Even on the cellular level the zerg are connected to the hivemind? I thought they need to be completely infecting a high functioning organism and be in broadcast range of a higher zerg like a queen or overlord otherwise they are feral. Or is that another BW retcon?

:spergin: And assuming it is a retro virus since it significantly alters the host's physiology, you won't be able to destroy all of the virus in everyone fast enough for one of them to not eventually code for that section of DNA, produce more virus and start the outbreak all over again. It's like trying to cure HIV, most people don't know they are infected, if you do find out, they're stuck on antiretrovirals the rest of their lives and can still infect others. Plus, instead of just one type of cell, it's every cell in the body that can code and make more virus. If one person in the population lapses in their administration of the cure long enough for one viral body to be produced, a mutated version of the virus will spread around the population and eventually can work around the cure.
That work around is why after 100 years of fighting and still haven't gotten rid of the flu, I doubt that a few weeks can actually stop an ancient bioweapon that consumes all life. But that's the :spergin:iest :spergin: I've ever put to paper,
I should just repeat to myself that it's just a game, I should really just relax

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


I also like how general Warfield gives a press conference in full body armor. Then again, Tychus is constantly in it so they must be real comfy. And must have a good ventilation system.

Feinne
Oct 9, 2007

When you fall, get right back up again.

The Door Frame posted:

Even on the cellular level the zerg are connected to the hivemind? I thought they need to be completely infecting a high functioning organism and be in broadcast range of a higher zerg like a queen or overlord otherwise they are feral. Or is that another BW retcon?

:spergin: And assuming it is a retro virus since it significantly alters the host's physiology, you won't be able to destroy all of the virus in everyone fast enough for one of them to not eventually code for that section of DNA, produce more virus and start the outbreak all over again. It's like trying to cure HIV, most people don't know they are infected, if you do find out, they're stuck on antiretrovirals the rest of their lives and can still infect others. Plus, instead of just one type of cell, it's every cell in the body that can code and make more virus. If one person in the population lapses in their administration of the cure long enough for one viral body to be produced, a mutated version of the virus will spread around the population and eventually can work around the cure.
That work around is why after 100 years of fighting and still haven't gotten rid of the flu, I doubt that a few weeks can actually stop an ancient bioweapon that consumes all life. But that's the :spergin:iest :spergin: I've ever put to paper,
I should just repeat to myself that it's just a game, I should really just relax

I'm just talking an intelligence directing it at the macro level, as there is that guy who is in charge of that.

Samuel
Nov 5, 2011
I thought doctor crocodile tears locked herself in the lab and started testing cures on herself till it finally hosed her up completely, I mean isn't that the first thing we're supposed to think when Matt calls us and tells us there's a situation when Hanson locked herself in?


Disco Infiva posted:

I also like how general Warfield gives a press conference in full body armor. Then again, Tychus is constantly in it so they must be real comfy. And must have a good ventilation system.

If I could constantly wear a temperature regulating suit of powered armour, I would.
poo poo I bet there's even a bootcamp mode on it that makes moving around delayed instead of predicting, so you can get a mean workout as well.

The Door Frame
Dec 5, 2011

I don't know man everytime I go to the gym here there are like two huge dudes with raging high and tights snorting Nitro-tech off of each other's rock hard abs.

Feinne posted:

I'm just talking an intelligence directing it at the macro level, as there is that guy who is in charge of that.

Ahhhhh, ok. That makes more sense. I wondered why zerglings and lisks stayed the same after the overmind died

RareAcumen
Dec 28, 2012




Disco Infiva posted:

I also like how general Warfield gives a press conference in full body armor. Then again, Tychus is constantly in it so they must be real comfy. And must have a good ventilation system.

Well, Tychus literally can't get out of his. I feel like Warfield showed up in full armor to make it seem like the war is hitting super close to home or something. I'm not good at explaining it.

Synastren
Nov 8, 2005

Bad at Starcraft 2.
Better at psychology.
Psychology Megathread




The Door Frame posted:

Ahhhhh, ok. That makes more sense. I wondered why zerglings and lisks stayed the same after the overmind died

Kerrigan's motives behind Brood War were to take over the place of the Overmind. After the Overmind was killed in SC1, a new one started forming, and Kerrigan orchestrated the entirety of the expansion for the sole purpose of permanently killing the Overmind to take its place. She casually used multiple factions of Terrans and Protoss to commit a war on the most sophisticated organism in the known universe expressly so she would control arguably the strongest possible faction in the known universe, then jets off at the end of BW to assume control. Because of the complete change in the top structure of the Zerg, Kerrigan started to institute changes in how the hivemind works. We'll see more in Heart of the Swarm, but essentially she wants to make Queens into mini-cerebrates, capable of more independent thought than cerebrates were, but also mortal.

As far as anyone knows, there was always some thing in control of the Zerg swarm except for the brief window of time between SC1 and some undetermined time after Brood War as Kerrigan assumes the Overmind's place.

This makes her character in SC2 pretty jarring.

Nalesh
Jun 9, 2010

What did the grandma say to the frog?

Something racist, probably.
Looking at the trailer, that power armor looks like it's be like 50 times worse than plate armor to take off/put on again, so they probably just stay in it. Hell you could probably just lock all the joints and sleep standing up.

Also it seems like hanson still had some control left after being infected, didn't that only happen to kerrigan because she was psionic?

Nalesh fucked around with this message at 22:07 on Jan 12, 2015

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Synastren posted:

This makes her character in SC2 pretty jarring.

Everything about Kerrigan in SC2 is poorly written.

Synastren
Nov 8, 2005

Bad at Starcraft 2.
Better at psychology.
Psychology Megathread




Cythereal posted:

Everything about Kerrigan in SC2 is poorly written.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
The gameplay and units in the SC2 singleplayer campaign are wonderful. Everything else is terrible.

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow
I'm going to bet that the reason Warfield is only ever seen inside of his power armor is because Blizzard didn't want to make a separate model of him outside of it. He's a minor enough character to not warrant needing more than one look like Raynor does.

Tenebrais
Sep 2, 2011

Was that a trophy in the cantina for this mission?

Feinne
Oct 9, 2007

When you fall, get right back up again.

Tenebrais posted:

Was that a trophy in the cantina for this mission?

Yeah instead of something from the colonists thanking you, you get a Friend of the Protoss thing.

Neruz
Jul 23, 2012

A paragon of manliness

The Door Frame posted:

Even on the cellular level the zerg are connected to the hivemind? I thought they need to be completely infecting a high functioning organism and be in broadcast range of a higher zerg like a queen or overlord otherwise they are feral. Or is that another BW retcon?

Yes, on a cellular level Zerg are connected to the hive mind, but only if they are within the area of psionic dominance spread by Overlords, Queens or Cerebrates. Indeed in HotS it is revealed that only some of the Zerg were enslaved by the Overmind and many still live wild and free on the Zerg homeworld. Lore-wise any Zerg that is not within range of an Overlord, Cerebrate or Queen goes feral and indeed feral Zerg featured in Brood War and will again in HotS. Cerebrates and later Queens can retain control over broods should the Overmind be dead, but Overlords are just relays for Cerebrates (and later Queens) and so they too go feral without a guiding mind.

That said, even unconnected Zerg are still constantly undergoing a kind of directed evolution; Raldan hasn't been checking up on the Zerg\Protoss tanks in the lab as far as I've noticed but if he had I think one of Egon's notes about the Zerg tank by now should have been his discovery that Zerg tissue is made up of Alpha and Beta cells, Alpha cells are constantly throwing off random mutations and by constantly I mean at a rate measured in minutes while Beta cells prowl throughout the system culling Alpha cells that have developed unsuccessful mutations. Any living Zerg is therefore guaranteed to evolve into the perfect state to exploit its environment and will typically do so in a matter of weeks; only the mental enslavement of the Overmind prevents this as the Overmind basically manually controls the Alpha and Beta cells to prevent the cycle from occurring outside of Evolution Chambers so that 'useful' strains remain stable.

It's something that will be worth talking more about in HotS as the devs have stated that they're not at all happy with some of the compromises they had to make with the depiction of uncontrolled Zerg mutating, but the Alpha\Beta cell dynamic along with the fact that the Overmind can control those cells through the hive mind is how Zerg upgrades work; Alpha cells in Evolution Chambers basically mutate like crazy until a useful mutation is found via 'natural' selection thanks to Beta cells and when a useful stable mutation is developed the Overmind then sends orders out through the hive mind for the Alpha cells within the Hive to develop that specific mutation and for the Beta cells to not cull that mutation.

Note that since the events of Brood War Kerrigan is the new Overmind and does all the things the Overmind do up to and including opening gigantic wormholes into warp space with incredible accuracy for FTL travel. But unlike the Overmind she's not the size of a large industrial complex and she is mobile, unfortunately she also seems to be a bit more fragile than the Overmind.


I don't think it's ever really talked about either but Queens are Kerrigan's replacement for the Cerebrates; she basically wiped out all the surviving Cerebrates because they were ultimately loyal to the original Overmind and not her (with one notable exception). Queens have independent minds and can control Broods like Cerebrates but similar to Kerrigan are both mobile and a lot more fragile than Cerebrates were; this is because Kerrigan wants to be able to kill them if they try and go rogue. Kerrigan in general has developed a lot more independent Zerg than the Overmind ever did because while she is psionically powerful enough to control the Zerg Hive she's just straight up not as smart as the Overmind and needs other brains to assist her in being smart enough to keep everything running.

There's also been some suggestion of a theoretical 'apotheosis' of Zerg known as a Metamorph. Such a Zerg would be able to manually control its own Alpha and Beta cells; allowing it to mold its own body as it desires. This would be pretty loving scary if it ever happens.

Nalesh posted:

Looking at the trailer, that power armor looks like it's be like 50 times worse than plate armor to take off/put on again, so they probably just stay in it. Hell you could probably just lock all the joints and sleep standing up.

Also it seems like hanson still had some control left after being infected, didn't that only happen to kerrigan because she was psionic?

The power armor you see going on Tychus in the trailer\intro is the 'convict' power armor and it simply does not come off; being literally a mobile armed prison. The power armor that Raynor uses for example is 'normal' in that it can open and close and isn't literally built around the wearer like the convict models are.

Neruz fucked around with this message at 12:49 on Jan 13, 2015

Samuel
Nov 5, 2011
This is a really cool effort post!

Is the Alpha, Beta cells thing grounded in actual biology?

Neruz
Jul 23, 2012

A paragon of manliness

Samuel posted:

This is a really cool effort post!

Is the Alpha, Beta cells thing grounded in actual biology?

Doubt it, I don't think mutation and cellular change at the rate that the Zerg do it is even remotely possible with Earth biology. It is interesting though as it means that all Zerg actually have two distinct sets of genetic code, meaning every single Zerg is in fact two organisms operating as one in a kind of extreme chimerism.

There's actually a lot of interesting little details in Starcraft that never get pointed out; like the changes in the Zerg Swarm from SC to Brood War and SC2 are the result of Kerrigan bringing her own ideas about how the Swarm should be as well as her own limitations; the Overmind was basically a gigantic brain and had absurd amounts of thoughtpower to put to use micromanaging many aspects of the swarm and the Cerebrates were built to this same pattern so the Zerg in SC are a lot more 'manual' with drones having to build creep colonies to spread creep and soforth. Kerrigan on the other hand doesn't have enough brainpower to micromanage like that and she doesn't trust minds smarter than herself so during the time skip between Brood War and Wings of Liberty she has remodeled the Swarm to be less like the Overminds monolithic tide and more like a spreading contagion; creep now spreads from autonomous tumors that reproduce on their own and each individual base has its own Queen or even multiple Queens who though loyal to Kerrigan are themselves capable of independent thought and action. Overseers are another example of Kerrigan's differing philosophy as they are also independent and like Queens can control their own little swarms of Changelings; allowing them to be dispatched alone into enemy space and build little covert operations rings by subtly infesting Terrans using Changelings and gathering intelligence whereas the Overmind would never have even considered infiltrating the Terrans; considering such nonsense beneath it's grandeur. The Overmind also did things en-mass with huge sprawling hatcheries that produced Zerg by the thousand but Kerrigan instead opts for turbocharging single hatchery production via Queens injecting additional larvae, again choosing a more compact and less 'industrial' approach.

The Overmind's Swarm is basically this monolithic tide of Zerg that all think and act as one that just washes over everything and strikes like a great unstoppable hammer, Kerrigan's Swarm on the other hand is fast, independent and flexible and strikes from all directions with a million razorblades. This attitude also reflects her past as a Ghost operative as Ghosts (being special ops forces) usually opt for speed and precision over sheer brute strength (unless someone happens to have a nuclear missile that is looking a little lonely.)

Neruz fucked around with this message at 13:27 on Jan 13, 2015

SugarAddict
Oct 11, 2012

Neruz posted:

Opposite of no :effort: post

This might be rude or considered annoying, but I do have to :golfclap: people that put quite a bit of effort into thinking AND understanding things people miss.
to put it an :anime: perspective From Naruto: Talent is hitting the target, genius is seeing the target no one else can see.

Neruz
Jul 23, 2012

A paragon of manliness
Metzen really loves to work on the little details to the point where he often neglects the larger stuff a bit, which explains a lot about the stories of Starcraft and Warcraft when you think about it. Another compromise he's noted as not being happy with was having the Dominion use Marauders in the Wings of Liberty campaign; apparently the original plan was to have the Dominion use something else because the Marauders were supposed to be unique to Raynor's crew having been invented by Swann.

Similar changes between the factions from SC to SC2 are also explained by the different circumstances and ideas of the new leaders involved; Mengsk's Dominion is not as smooth an operation as the Confederacy or the UED which is why he employs independent pirates and contractors like the Reapers and Marauders and the Protoss have lost their primary industrial base with the destruction of Aiur and have had to start hybridizing their tech with the Dark Templar as well as develop greater mobility and faster deployment strategies to counter the Zerg, hence Warp Gates and Warp Prisms. And so on. Metzen actually went to quite a lot of effort to try and justify every change; even the changes introduced in expansion packs (EX: the new Terran units in Brood War are unique designs the UED came up with which are quickly adopted by the backwater Terrans.)

e: Actually, that's another thing that is never, ever mentioned: The parts of space where the Starcraft story takes place in are called the Koprulu sector and are 60,000 light years away from Earth on the very fringe of the galaxy and in what was once Protoss space, though by the time Humans arrived there the Protoss had long since abandoned most of the worlds to lower potential risk of exposure to the Zerg. The Humans who arrived were part of an ambitious plan by a nutbag young scientist named Doran Routhe. Doran basically decided to run an elaborate genetics experiment and colonize an outlying planet with genetically altered humans, note that these humans were basically just snatched by the government to serve as specimens. The people were then loaded up onto a bunch of big supercarriers crewed by ATLAS; a revolutionary artificial intelligence\supercomputer. ATLAS's job was to first process the genetic information of the passengers to ensure maximum viability and then to control the project, but someone hosed up. For reasons unknown ATLAS didn't bring the ships out of war at the planned planet and by the time the ships came out of warp hundreds of years later and in the Korprulu Sector ATLAS had long since failed and the coordinates for Earth were lost.

Before all that however ATLAS noticed that some of the modified colonists had developed a mutation that would lead to viable psionic powers within a few generations, he also killed 16,000 colonists who were deemed unfit (40,000 survived.)

So the Terrans in Starcraft are mutant space hillbillies living in the backwater of the galaxy and apart from a brief interlude in Brood War when a UED expeditionary force showed up as a result of the UED finding out that the Zerg were a thing and being rightly loving terrified and tried to take over Earth and the majority of the Human race have absolutely nothing to do with the story. Indeed the Terrans in the Korprulu Sector are genetically distinct from the Humans back on Earth thanks to Doran's meddling and one of the ways that shows itself is that psychics are both more common and more powerful in Terrans than in Humans. Terrans are also physically more powerful and more tolerant of extreme conditions than Humans though again this is never mentioned or demonstrated.

Neruz fucked around with this message at 14:13 on Jan 13, 2015

my dad
Oct 17, 2012

this shall be humorous
It's worth noting that the Zerg never invaded human (Earth) space. It was merely propaganda used to justify an expedition into a place as backwater as the Koprulu sector. Hell, the expedition wasn't all that large. Most of the UED fleet was battlecruisers captured during a raid on the Dominion's main shipyard, and a majority of their forces were local Terrans who liked the newcomers more than they liked the Dominion. (I think UED was supposed to be a whole new faction, generally far more high-tech than Terrans, but the constraints of the game didn't allow that to happen) Here's the catch: the goal of the UED expedition wasn't to take down the Dominion, or to strongarm the Protoss, or to neuter the Zerg swarm. Those were merely minor stepping stones on the way to the main prize. You see, Earth is run by a fascist dictatorship like the one in Starship Troopers (Hell, the film reached the theaters around the time the time Starcraft's plot was being written), and while its full might is more than powerful enough to deal with every faction in the Koprulu combined without breaking a sweat, it is implied that much of it is dedicated to preventing popular uprisings in Earth controlled systems. Which is where the expedition comes in. What the UED wanted was nothing less than the capture the new Overmind itself They wanted to control the ultimate weapon of war.

https://www.youtube.com/watch?v=-00uQzXyujI

They made a huge assault on Char, blew up a bunch of cerebrates, and pumped the Overmind full of drugs until the Zerg started staring at the sky going "Woah... Dude..." Then they got a bunch of trained psychics to connect to the Overmind, and start giving it orders. By the way, someone probably posted this before, but the UED victory cinematic is hilarious, and an obvious homage to Starship Troopers.

https://www.youtube.com/watch?v=lTz-NeeuUXI

Do you think medic-marine is a powerful combo? How about medic-hydralisk? Or medic-ultralisk? Or siege tank-ultralisk? You had to face those and more in Kerrigan's campaign, and believe me, it was hell.

Kerrigan's biggest accomplishment was probably arranging the death of Vice Admiral Stukov (the Russian guy from the first video whose casket is being launched into space in the second), the second in command of the UED fleet, with the help of an infested agent in the fleet, and thanks to Admiral DuGalle's (the French dude from the first video) stupidity. Stukov is the guy who developed a device that can disrupt the Zerg hivemind, and came up with the plan to capture the new Overmind. It took the combined might of everyone else in the sector to break the back of the UED, and it's implied that even that might not have been enough had he survived.

my dad fucked around with this message at 16:07 on Jan 13, 2015

Neruz
Jul 23, 2012

A paragon of manliness
To give you an idea of how hilariously evil the UED is; their predecessor the UPL enacted a program of mass genocide codenamed 'Project Purity' for 80 years which involved the organized extermination of over 400 million people in the name of making humanity more compatible with cybernetics and increase psionic potential. The UED are even more extreme than the UPL.

my dad posted:

Kerrigan's biggest accomplishment was probably arranging the death of Vice Admiral Stukov (the Russian guy from the first video whose casket is being launched into space in the second), the second in command of the UED fleet, with the help of an infested agent in the fleet, and thanks to Admiral DuGalle's (the French dude from the first video) stupidity. Stukov is the guy who developed a device that can disrupt the Zerg hivemind, and came up with the plan to capture the new Overmind. It took the combined might of everyone else in the sector to break the back of the UED, and it's implied that even that might not have been enough had he survived.

Many fans feel her biggest accomplishment was killing Duke and Fenix in a meticulously planned betrayal :911:

Really the majority of the Brood War story is dedicated to Kerrigan being a goddamn puppet-master extraordinaire and ruining everyone's poo poo.

Neruz fucked around with this message at 15:58 on Jan 13, 2015

Samuel
Nov 5, 2011


plucking humans is a running theme in the totalitarian future. If anything you could compare the confederacy to the free planets alliance, but aided by a genocidal AI.

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

Neruz posted:

Many fans feel her biggest accomplishment was killing Duke and Fenix in a meticulously planned betrayal :911:

It totally was, and it was absolutely shocking. Fenix! :cry:

It's important to keep in mind that Fenix was pretty much Raynor's Best Friend Forever, and Kerrigan killing him really devastated Jim. He swore eternal revenge on Kerrigan for that.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
How quickly we forget her using Razagal to puppet the entire protoss race for the better part of 2 years.

Neruz
Jul 23, 2012

A paragon of manliness

Kurieg posted:

How quickly we forget her using Razagal to puppet the entire protoss race for the better part of 2 years.

Yeah but Zeratul figured that one out before it killed the best character in the game.

Veloxyll
May 3, 2011

Fuck you say?!

my dad posted:

Do you think medic-marine is a powerful combo? How about medic-hydralisk? Or medic-ultralisk? Or siege tank-ultralisk? You had to face those and more in Kerrigan's campaign, and believe me, it was hell.

Kerrigan's biggest accomplishment was probably arranging the death of Vice Admiral Stukov (the Russian guy from the first video whose casket is being launched into space in the second), the second in command of the UED fleet, with the help of an infested agent in the fleet, and thanks to Admiral DuGalle's (the French dude from the first video) stupidity. Stukov is the guy who developed a device that can disrupt the Zerg hivemind, and came up with the plan to capture the new Overmind. It took the combined might of everyone else in the sector to break the back of the UED, and it's implied that even that might not have been enough had he survived.

I though the Psi Disruptor was Confederate Tech.

But yeah. Then we get Kerrigan in this game.
The Eredar/Draeneithing isn't half as janky.

Neruz
Jul 23, 2012

A paragon of manliness
Eh the Overmind didn't really explain why he made her Infested in any particular way beyond 'she will be so powerful you guys' so the reveal that he had a purpose for Kerrigan isn't a stretch. The really improbable part is that the Overmind's plan actually works through a hilarious sequence of unpredictable coincidences.

The stuff that Zeratul found out when he met Tassadar was vaguely hinted at in Brood War or at least wasn't a direct retcon. Tassadar not loving dying on the other hand totally is.

While this little sequence of events is definitely about as palatable as the Draenei thing at least it was actually planned out rather than being the result of Metzen forgetting what he wrote in the WC2 manual. It is, however way dumber despite being planned because seriously the contrivances needed to ensure the story works out are just absurd.


e: It's also worth noting that so far the Overmind's plan has failed spectacularly; Kerrigan is trapped by the same overriding desire to kill the Protoss as the Overmind was and she has even worked it all out. Go back and watch the intro cinematic for the Protoss levels where Zeratul fights Kerrigan and listen to her dialogue again; it should make more sense with this knowledge and even more when we find out the full extent what Kerrigan already knows.

If you really want to go old school then note that Duran in Brood War ultimately turned out to be a servant of whatever was responsible for creating the Hybrids; the same power that trapped the Overmind with the desire to exterminate the Protoss. Play through the campaign with this knowledge and you'll note Duran's interactions and dialogue with Kerrigan actually make a lot of sense and look a hell of a lot like Duran might just be there to make sure she doesn't escape the compulsion like the Overmind planned.

Neruz fucked around with this message at 17:56 on Jan 13, 2015

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
The Draenei thing is one of those "I said he was corrupted by demons, but not which demons" things combined with unreliable narrator. It's still a believable plotline it's just confusing as to what actually happened.

The Kerrigan thing is so amazingly stupid and the only reason the Overmind's plan works at all is because about fifteen different contrivances all just happen to fall together over this game and the next.

Neruz
Jul 23, 2012

A paragon of manliness

Kurieg posted:

The Draenei thing is one of those "I said he was corrupted by demons, but not which demons" things combined with unreliable narrator. It's still a believable plotline it's just confusing as to what actually happened.

Except that no he totally said it was the Eredar who corrupted Sargeras; its right there in the manual. He just outright forgot and he's even admitted it.

GunnerJ
Aug 1, 2005

Do you think this is funny?

Neruz posted:

Eh the Overmind didn't really explain why he made her Infested in any particular way beyond 'she will be so powerful you guys' so the reveal that he had a purpose for Kerrigan isn't a stretch. The really improbable part is that the Overmind's plan actually works through a hilarious sequence of unpredictable coincidences.

The stuff that Zeratul found out when he met Tassadar was vaguely hinted at in Brood War or at least wasn't a direct retcon. Tassadar not loving dying on the other hand totally is.

While this little sequence of events is definitely about as palatable as the Draenei thing at least it was actually planned out rather than being the result of Metzen forgetting what he wrote in the WC2 manual.

I'm not really sure about this. I remember poring over the extensive and excessive backstory of Starcraft from the game's manual a a kid, and something that stuck with me was how the Overmind's plan was originally described: it did not feel that the Zerg were psionically swole enough to take on the Protoss, so it planned to eat enough Terrans to absorb and adapt their latent psionic potential. Except the events of Starcraft never actually bore this out.

The Overmind goes through a bunch of effort to infest Kerrigan, so you'd think she's supposed to be the prototype of a new psychic Zerg strain. Except she spends the whole Zerg campaign on Char and does not even participate in the conquest of Aiur. And the Terran-based mass-produced unit the Zerg do get? Basically a big baneling, when I would have expected some kind of humanoid caster unit. And again, I don't remember the Overmind taking any Infested Command Centers to Aiur (but maybe it did and I forgot; in the Protoss flashback mission there is what looks like one being used as a Hatchery with drones bringing minerals to it).

In a way, the WoL retcon explains this oddity of the Starcraft 1 story.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Neruz posted:

Except that no he totally said it was the Eredar who corrupted Sargeras; its right there in the manual. He just outright forgot and he's even admitted it.

Well still, it's not a plan that requires about 5 different factions that have no idea about the greater overarching plan all doing the correct things at the correct time. With a some amount of meddling from Zeratul to be sure but I'm pretty sure Mengsk, Nova, and Valerian didn't have their fairy god-protoss telling them what to do.

Though Metzen saying "I Forgot, sorry" is a miracle in and of itself.

Neruz
Jul 23, 2012

A paragon of manliness

GunnerJ posted:

I'm not really sure about this. I remember poring over the extensive and excessive backstory of Starcraft from the game's manual a a kid, and something that stuck with me was how the Overmind's plan was originally described: it did not feel that the Zerg were psionically swole enough to take on the Protoss, so it planned to eat enough Terrans to absorb and adapt their latent psionic potential. Except the events of Starcraft never actually bore this out.

The Overmind goes through a bunch of effort to infest Kerrigan, so you'd think she's supposed to be the prototype of a new psychic Zerg strain. Except she spends the whole Zerg campaign on Char and does not even participate in the conquest of Aiur. And the Terran-based mass-produced unit the Zerg do get? Basically a big baneling, when I would have expected some kind of humanoid caster unit. And again, I don't remember the Overmind taking any Infested Command Centers to Aiur (but maybe it did and I forgot; in the Protoss flashback mission there is what looks like one being used as a Hatchery with drones bringing minerals to it).

In a way, the WoL retcon explains this oddity of the Starcraft 1 story.

The Infested Terran buildings on Aiur are Raynor's old base from when he helped Tassadar kill the Overmind.

The Overmind absolutely had the power to just take Aiur; that was why the fact that it didn't know where Aiur was was such a huge deal and why Zeratul was so chagrined when he realized that he had accidentally given away Aiur's location when he mind-linked with it after killing a Cerebrate. The Protoss industrial base was 100% on Aiur; everything was made on Aiur and teleported onto the battlefield and the Protoss themselves lacked the pure force size to take the Zerg in a straight fight so they typically just sat back and torched any planet that was infested like Mar Sara. When the Overmind found Aiur he pretty much immediately launched his greatest Cerebrate (the player) to Aiur in order to begin the invasion and lay the path for the Overmind to arrive there and consume the planet personally.

Up until then the Overmind is basically just searching for the Protoss and amusing himself with the Terrans who show some interesting potential for long-term projects and assimilation into the Swarm. Then he gets a bunch of Zerg drawn in by the Psi Emitter in New Gettysburg and discovers an unbelievably powerful Terran psychic, like Kerrigan was approaching Protoss level psychic power that's how good she was at mind magic and mister smartypants Overmind gets himself an idea.

So he starts a project, infests Kerrigan and births a new Cerebrate to see the project through to completion. That's why he deliberately leaves Kerrigan behind on Char; the Overmind doesn't dare risk losing her in battle with the Protoss.

The reason the Infested Marines in SC were suicide bombers is because they were unstable; the Overmind was still playing with Terrans and the various possibilities they offered. That's also why Kerrigan's infestation required so much effort; the Overmind needed her mind to remain intact and needed her to be powerful and capable enough to command the Swarm as his successor.

Kurieg posted:

Well still, it's not a plan that requires about 5 different factions that have no idea about the greater overarching plan all doing the correct things at the correct time. With a some amount of meddling from Zeratul to be sure but I'm pretty sure Mengsk, Nova, and Valerian didn't have their fairy god-protoss telling them what to do.

Though Metzen saying "I Forgot, sorry" is a miracle in and of itself.

I don't think he apologized he just admitted he forgot and that's why the conflict occurred. I completely agree though that the hoops the SC2 story has to jump through as a result of the Overmind's plan stuff are utterly idiotic and this one is just as bad as the Draenei thing but in a completely different way.

Neruz fucked around with this message at 18:19 on Jan 13, 2015

GunnerJ
Aug 1, 2005

Do you think this is funny?
Well, now I have no clue where I got the idea that the Overmind was eating humans in order to fill out the Zerg portfolio of shitwreckers with something to counter Protoss psionics. Literally 16 years of preconceptions about nerd crap are crumbling to nothing around me and idk what is real anymore...

Feinne
Oct 9, 2007

When you fall, get right back up again.
Well, you don't really need to prod everyone if you know enough about what they're doing. If you already know about what some of the players are up to and you know what the end result you're after is, you just poke the players that will listen to you in the right direction and let everything play out. And it's also super easy to leave anonymous tips and information for the people who won't necessarily believe you in person when you're an invisible master assassin who can teleport.

Also the HotS campaign does give a light hint as to why the Infested Terrans were just poo poo suicide troops, in that Abathur pretty much says that he thinks Terran genetics are poo poo useless and he hates working with them.

Feinne fucked around with this message at 18:22 on Jan 13, 2015

my dad
Oct 17, 2012

this shall be humorous

GunnerJ posted:

Well, now I have no clue where I got the idea that the Overmind was eating humans in order to fill out the Zerg portfolio of shitwreckers with something to counter Protoss psionics. Literally 16 years of preconceptions about nerd crap are crumbling to nothing around me and idk what is real anymore...

Well, it was doing that. It just happened to discover the location of Aiur before that plan reached fruition, and consuming the Protoss was an absolute priority.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH

GunnerJ posted:

Well, now I have no clue where I got the idea that the Overmind was eating humans in order to fill out the Zerg portfolio of shitwreckers with something to counter Protoss psionics. Literally 16 years of preconceptions about nerd crap are crumbling to nothing around me and idk what is real anymore...

No, the manual clearly states it somewhere that the overmind was looking to take over the Terrans so that he could match psionics with the Protoss. You aren't the only one to remember this.

Neruz
Jul 23, 2012

A paragon of manliness

Slaan posted:

No, the manual clearly states it somewhere that the overmind was looking to take over the Terrans so that he could match psionics with the Protoss. You aren't the only one to remember this.

Really? I don't remember that at all; it's certainly never referenced to or depicted in the game itself so that sounds like a piece of backstory that got aborted after the manual was written but before the game was done. The Protoss were never a threat to the Zerg in a standup fight; there are just too many goddamn Zerg. That's also why the Korprulu Sector is abandoned and why the Protoss had retreated almost exclusively to Aiur by the time the SC storyline rolls around; the Protoss used to have bases and towns all over the Korprulu Sector which is why its full of old Protoss artifacts for the Terrans to dig up and marvel at but the Protoss withdrew from their outer worlds to Aiur once they became aware of the threat the Zerg posed so as to avoid detection.

Feinne posted:

Also the HotS campaign does give a light hint as to why the Infested Terrans were just poo poo suicide troops, in that Abathur pretty much says that he thinks Terran genetics are poo poo useless and he hates working with them.

Yeah, Terrans evolved naturally and remember they all got tinkered with by a mad scientist as well and as a result are unstable as all hell, he's used to working with nice clean Zerg genetics which have been carefully honed and trimmed of extraneous uselessness over the ages.

Neruz fucked around with this message at 18:34 on Jan 13, 2015

GunnerJ
Aug 1, 2005

Do you think this is funny?

my dad posted:

Well, it was doing that. It just happened to discover the location of Aiur before that plan reached fruition, and consuming the Protoss was an absolute priority.

In this case, you'd think he'd still have Kerrigan tag along since she was at the very least a pretty powerful proof-of-concept.

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Neruz
Jul 23, 2012

A paragon of manliness

GunnerJ posted:

In this case, you'd think he'd still have Kerrigan tag along since she was at the very least a pretty powerful proof-of-concept.

If Kerrigan dies his whole plan to free the Zerg goes to poo poo, why would he risk her life like that after the hard part (the infestation) is over?

I'm pretty sure the 'eating humans to match psionic might with the Protoss' was an aborted part of the storyline that never made it into the game. (Much like the Eredar :v:)

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