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JcDent posted:I would be excited, but I know my PC won't be able to handle it. This was me a few moments ago: Finally! :iamafag: then Wait, my desktop died years back and my laptop won't handle that
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# ? Jan 14, 2015 14:10 |
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# ? Jun 11, 2024 21:24 |
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I can imagine the sense of dread and grim darkness in the man's voice as he utters those words. He will wonder how the kid found out about those who shall not be named.
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# ? Jan 14, 2015 14:20 |
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excited for a future fantasy flight game about lizard ball adventures
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# ? Jan 14, 2015 14:25 |
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Well they'll still be recognized in the fluff, which is more than we can say about the Squats. The only redeemable thing GW could do in my eyes is release Scrunts as a faction, but even that won't save them since AFIK it's an SA-contained joke.
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# ? Jan 14, 2015 14:25 |
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Daedleh posted:He's talking sales, not profit. UK sales are up, Europe and America sales (not profit) are down. Redundancy payments have no effect on sales, only profit. He also calls out the redundancy payments in the Profit section, not sales. The last time I saw some figures, Warhammer world made about as much as all the stores from 5th to 10th company combined. The ability for them to sell Forgeworld and the captive audience they had on things like event weekends/throne of skulls meant they could make ludicrous money. I can actually believe that them being effectively shut for 9 months has massively impacted UK sales figures.
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# ? Jan 14, 2015 14:28 |
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Scrunts are just what happened when the emprah wasn't there to stop the squats screwing their cousins.
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# ? Jan 14, 2015 14:28 |
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HiveCommander posted:Well they'll still be recognized in the fluff, which is more than we can say about the Squats. Nope sorry, they're done
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# ? Jan 14, 2015 14:32 |
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There's some big announcement coming from Warhammer World in the first week of February...I'd imagine it's to announce the opening date. To give those of you that aren't aware and idea, the store itself was about 2-3x the size of a normal UK GW shop, but with dozens of tables in the main area, and staffed with at least 3-5 people at any given time. Even the temporary store is almost the same size as the usual shop. Their sales through there must be really high, and one of my group's players makes regular trips to WHW to get his stuff.
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# ? Jan 14, 2015 14:34 |
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krushgroove posted:There's some big announcement coming from Warhammer World in the first week of February...I'd imagine it's to announce the opening date. To give those of you that aren't aware and idea, the store itself was about 2-3x the size of a normal UK GW shop, but with dozens of tables in the main area, and staffed with at least 3-5 people at any given time. Even the temporary store is almost the same size as the usual shop. Their sales through there must be really high, and one of my group's players makes regular trips to WHW to get his stuff. 3-5 people? What kind of megalomaniac planed this ginormous thing? How can it not collapse under hubris alone?!
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# ? Jan 14, 2015 14:39 |
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HiveCommander posted:Well they'll still be recognized in the fluff, which is more than we can say about the Squats. Scrunts are no joke motherfucker...
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# ? Jan 14, 2015 14:51 |
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Don't know if this will be news to people, but it looks like Total War:Warhammer is going to be a thing. http://kotaku.com/total-war-warhammer-accidentally-announced-1679351292 It was new to me at least.
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# ? Jan 14, 2015 15:25 |
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Why would GW have Total War of all people do their balls touching skirmish game? It's not like Total War has a reputation for making games around entire civilizations duking it out with thousands of troops on a large, highly detailed map.
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# ? Jan 14, 2015 15:29 |
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JcDent posted:3-5 people? What kind of megalomaniac planed this ginormous thing? How can it not collapse under hubris alone?! NTRabbit posted:Nope sorry, they're done I do like the Scruntnought and the tracked Scrunstroyers though
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# ? Jan 14, 2015 15:39 |
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There were some mods that reskinned the characters for war hammer ones and that's honestly all I see this game being. It will hopefully be good unlike Rome 2 but the main series have always had ahistorical and fantasy units, especially in shogun. Squigs will just be reskinned flaming pigs and the sweet monk abilities will be flavored for war hammer. Wizards, like in DND, will be nothing more than single-man artillery batteries. Not that it won't be cool, but the series was always war hammer like anyway.
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# ? Jan 14, 2015 15:41 |
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Chill la Chill posted:There were some mods that reskinned the characters for war hammer ones and that's honestly all I see this game being. It will hopefully be good unlike Rome 2 but the main series have always had ahistorical and fantasy units, especially in shogun. Squigs will just be reskinned flaming pigs and the sweet monk abilities will be flavored for war hammer. Wizards, like in DND, will be nothing more than single-man artillery batteries. I think everyone can agree there is a load of potential for an awesome game. But you are right, it is CA at the end of the day.
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# ? Jan 14, 2015 15:45 |
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Phrosphor posted:I think everyone can agree there is a load of potential for an awesome game. But you are right, it is CA at the end of the day. Supposedly RPS is a little excited over Attila, and if you can't trust RPS, who can you trust? As for Chill la Chill, the russian WHFB mod for Medieval II is already just that, basically. What CA has over moders is the chance to put in an actual magic system in the game, hopefully with exploding mages and whatnot. And better UI skins. Not matter what they do, modders always seem to stumble with UI skins.
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# ? Jan 14, 2015 16:00 |
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Unless it's some Skyrim nudist mod or some poo poo, but that's a different story. I'm not sure there's much innovation they can do with Total Warhammer, but I guess it's the first big video game release GW have had in a while. Dark Millennium Online getting axed was a bit of a downer, I was kinda looking forward to that.
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# ? Jan 14, 2015 16:14 |
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JcDent posted:Supposedly RPS is a little excited over Attila, and if you can't trust RPS, who can you trust? I would love a remake of Shadow of the Horned Rat.
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# ? Jan 14, 2015 16:15 |
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Here's their latest financial report. http://www.iii.co.uk/research/LSE:GAW/news/item/1347707
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# ? Jan 14, 2015 16:51 |
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JcDent posted:GW :iamafag: Not really, even back when they had major releases with healthy sales like the DoW series their royalty income wasn't very high. That's just how the finances of video games work - as with most things, it's the people who front the money who make the money. And GW is way too financially conservative to really fund games themselves, which isn't necessarily a bad thing if you consider how expensive games are and how risky they are plus the fact that GW doesn't know poo poo about video games. HiveCommander posted:"Mr Redshirt, can I play my Space Marines against my friend's Elves?" They're lizards, so the balls are internal
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# ? Jan 14, 2015 17:13 |
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HiveCommander posted:I... wow. I really wasn't expecting Total Warhammer to be a thing that is actually in development. I've known about it for years from other sources. Which is going to make the potential upcoming setting change reeeeeal interesting, since the IP the Total War series has been working from was presumably the Old World.
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# ? Jan 14, 2015 17:49 |
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What if the lizards have reality hemipenes? Does that affect their ability to contact other reality balls?
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# ? Jan 14, 2015 18:14 |
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The financial report shows sales down 6.6% and decline in profits of almost 17%. OUCH! The CEO goes on to talk about how GW just needs to "stay focused on what needs to be done to grow efficiently" and "for Games Workshop to continue to be successful we need motivated, hard-working managers in all parts of the business who understand Games Workshop's niche business model, are aligned with its values and are committed to getting things done." (Important to note: No talk of customer outreach/attitude). They've misidentified their biggest risk as a shortage of hard-working managers "to continue to grow the business globally." The best line: "This risk has been mitigated by recruiting people who fit with our culture..." So, if we are to believe this report, this is how the conversation went down. Kev: "Oh man, if only we had more stores around the world. Then we could sell more stuff to more people, who totally want to buy our stuff and have no competitors available! Grunt: "But sir...we don't have enough managers to open up new stores..." Kev: "Well, then hire new managers. There, risk averted. I'm going to put that in the earnings report." Well, there's your problem.
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# ? Jan 14, 2015 18:18 |
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Say what you will about the one-man stores, the GW store local to me is the best store for miles.
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# ? Jan 14, 2015 18:23 |
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What I find strange is the whole " match our culture" , what does that even mean.
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# ? Jan 14, 2015 18:26 |
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Our initiatives are designed to lead to growth, that's why we took a 15% hit across two categories in the first year or so of implementing them
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# ? Jan 14, 2015 18:27 |
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Hollismason posted:What I find strange is the whole " match our culture" , what does that even mean. It is meaningless filler
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# ? Jan 14, 2015 18:28 |
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Hollismason posted:What I find strange is the whole " match our culture" , what does that even mean. "agree with how we are already doing things".
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# ? Jan 14, 2015 18:37 |
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Rulebook Heavily posted:"agree with how we are already doing things". This, unfortunately. A company with declining profits despite having just cut costs should probably not be maintaining their "status quo."
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# ? Jan 14, 2015 18:40 |
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GW run by idiots who couldn't sell ice water in a desert, news at 11
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# ? Jan 14, 2015 18:42 |
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Hollismason posted:What I find strange is the whole " match our culture" , what does that even mean. I've posted about this subject before because unless you work in recruitment you won't normally have a clue what it means. Basically, it means that when interviewing potential employees, they're not just looking for the ability to do the job, they're looking for the right personality type and attitudes to 'fit' the rest of the company. Iits about having a happy workforce. If you recruit someone who will fit in with everyone else in the office they'll make friends and be happy. People that 'fit' are far more likely to be loyal to the company they work for and stick with them long term. This is very important when you are potentially investing thousands of pounds in training these people in skills. Its important to remember that 'match our culture' does not mean 'meaningless yes man to the company'. Nor does it mean 'agree with what we do or else'. This is a fallacy thrown around by people that don't understand how recruitment is done in large companies. I would say every company I've ever worked for has recruited on fit and then skill. If you had a toss up between one guy who fit perfectly whos skill level was a little lower, and one guy who was an awful fit but the right skill, the company would go for the former. Skill can be taught, its very difficult for someone to change their personality.
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# ? Jan 14, 2015 18:46 |
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Not so much a "fallacy" as "the inevitable outcome of pursuing that strategy long-term even when in decline". That's been a common criticism of organizational culture recruitment strategies since the eighties.
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# ? Jan 14, 2015 18:54 |
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serious gaylord posted:I would say every company I've ever worked for has recruited on fit and then skill. If you had a toss up between one guy who fit perfectly whos skill level was a little lower, and one guy who was an awful fit but the right skill, the company would go for the former. Skill can be taught, its very difficult for someone to change their personality. As someone who has done job interviews at previous jobs, I would go along with this. Skill and experience is important, no question, but I've worked at places where someone got hired because the company was desperate to fill a vacancy or the person "interviewed well" or whatever, and the person that was hired turned out to be the completely wrong person for the spot because their personality just clashed with everyone else's, and nobody wanted to work with them after a while (which meant that they eventually quit or got fired).
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# ? Jan 14, 2015 18:54 |
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Sydney Bottocks posted:GW run by idiots who couldn't sell ice water in a desert, news at 11 This is true, but they might have an even bigger problem on their hands. Nobody on their board understands the concept of "risk." "Not having enough employees to open up new stores" is not a "risk," it's a problem that has to be solved before the company can grow. A "risk" is roughly defined as something bad that could happen. Something like: "opening new stores as sales continue to decline may not boost sales and provide the returns we've projected (HA, like they do projections), and may instead actually serve to reduce our liquid cash assets with no return and introduce additional long-term residuals which will reduce our dividends in the upcoming year and weaken investor confidence." You know, something bad that could happen. Then you talk about how you're planning for the worst-case scenario, and thanks to your planning the risk is either mitigated or eliminated. I've read better-written earnings reports from non-business students at my local state university writing about their own fake companies as business writing practice.
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# ? Jan 14, 2015 18:59 |
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Sydney Bottocks posted:As someone who has done job interviews at previous jobs, I would go along with this. Skill and experience is important, no question, but I've worked at places where someone got hired because the company was desperate to fill a vacancy or the person "interviewed well" or whatever, and the person that was hired turned out to be the completely wrong person for the spot because their personality just clashed with everyone else's, and nobody wanted to work with them after a while (which meant that they eventually quit or got fired). This is all fine and dandy when hiring people who'll have co-workers, but how does that apply to stores other than Warhammer World?
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# ? Jan 14, 2015 19:03 |
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serious gaylord posted:I've posted about this subject before because unless you work in recruitment you won't normally have a clue what it means. On the other hand it's one of those buzzwords that can easily be used to cover for discrimination. I'm fairly sure that "We need to ask ourselves if his face fits" at an interview I was on the panel of was code for "He's black. And looks as if he'll get the job." (He got the job; no one responded to that hook at all - and person who'd suggested that left shortly after.)
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# ? Jan 14, 2015 19:04 |
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serious gaylord posted:[A bunch of things that are correct.] You're right, but I don't think that fits in with the context of the earnings report. Weren't they going to hire people who fit in with their culture anyway? How does that fact help them with the "risk" they mentioned in the previous paragraph?
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# ? Jan 14, 2015 19:05 |
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Well they're paying out a 36p per share dividend this time so maybe that will mollify shareholders enough to keep them from the mass dump they saw last year. Right now it just seems to be holding around 500.
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# ? Jan 14, 2015 19:10 |
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It's filler because every company hires people they think will be a good fit. Saying you want to find people that will fit your culture is meaningless
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# ? Jan 14, 2015 19:11 |
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# ? Jun 11, 2024 21:24 |
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I am currently toying with the emotions of a friend who has like a 20 year Bretonnian collection. Can anyone confirm/deny whether or not the new End Times book eliminates the faction? Or have they been "destroyed" in the narrative but your minis are part of the one force that still exists, or whatever GW is doing before they release 9th Edition.
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# ? Jan 14, 2015 19:13 |